ardour/libs/ardour/ardour/io.h

266 lines
7.9 KiB
C++

/*
* Copyright (C) 2006-2011 David Robillard <d@drobilla.net>
* Copyright (C) 2006-2017 Paul Davis <paul@linuxaudiosystems.com>
* Copyright (C) 2007-2011 Carl Hetherington <carl@carlh.net>
* Copyright (C) 2016-2019 Robin Gareus <robin@gareus.org>
* Copyright (C) 2017 Julien "_FrnchFrgg_" RIVAUD <frnchfrgg@free.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef __ardour_io_h__
#define __ardour_io_h__
#include <string>
#include <vector>
#include <cmath>
#include <glibmm/threads.h>
#include "pbd/fastlog.h"
#include "pbd/undo.h"
#include "pbd/statefuldestructible.h"
#include "pbd/controllable.h"
#include "pbd/enum_convert.h"
#include "ardour/ardour.h"
#include "ardour/automation_control.h"
#include "ardour/bundle.h"
#include "ardour/chan_count.h"
#include "ardour/data_type.h"
#include "ardour/latent.h"
#include "ardour/port_set.h"
#include "ardour/session_object.h"
#include "ardour/libardour_visibility.h"
#include "ardour/types.h"
#include "ardour/utils.h"
#include "ardour/buffer_set.h"
class XMLNode;
namespace ARDOUR {
class Amp;
class AudioEngine;
class AudioPort;
class Bundle;
class MidiPort;
class PeakMeter;
class Port;
class Processor;
class Session;
class UserBundle;
/** A collection of ports (all input or all output) with connections.
*
* An IO can contain ports of varying types, making routes/inserts/etc with
* varied combinations of types (eg MIDI and audio) possible.
*/
class LIBARDOUR_API IO : public SessionObject
{
public:
static const std::string state_node_name;
enum Direction {
Input,
Output
};
IO (Session&, const std::string& name, Direction, DataType default_type = DataType::AUDIO, bool sendish = false);
IO (Session&, const XMLNode&, DataType default_type = DataType::AUDIO, bool sendish = false);
virtual ~IO();
Direction direction() const { return _direction; }
DataType default_type() const { return _default_type; }
void set_default_type(DataType t) { _default_type = t; }
bool active() const { return _active; }
void set_active(bool yn) { _active = yn; }
bool set_name (const std::string& str);
void set_pretty_name (const std::string& str);
std::string pretty_name () const { return _pretty_name_prefix; }
void set_audio_channel_names (std::vector<std::string> const& acn) {
_audio_channel_names = acn;
}
virtual void silence (samplecnt_t);
int ensure_io (ChanCount cnt, bool clear, void *src);
int connect_ports_to_bundle (std::shared_ptr<Bundle>, bool exclusive, void *);
int connect_ports_to_bundle (std::shared_ptr<Bundle>, bool, bool, void *);
int disconnect_ports_from_bundle (std::shared_ptr<Bundle>, void *);
BundleList bundles_connected ();
std::shared_ptr<Bundle> bundle () { return _bundle; }
bool can_add_port (DataType) const;
int add_port (std::string connection, void *src, DataType type = DataType::NIL);
int remove_port (std::shared_ptr<Port>, void *src);
int connect (std::shared_ptr<Port> our_port, std::string other_port, void *src);
int disconnect (std::shared_ptr<Port> our_port, std::string other_port, void *src);
int disconnect (void *src);
bool connected_to (std::shared_ptr<const IO>) const;
bool connected_to (const std::string&) const;
bool connected () const;
bool physically_connected () const;
bool has_ext_connection () const;
samplecnt_t latency () const;
samplecnt_t connected_latency (bool for_playback) const;
void set_private_port_latencies (samplecnt_t value, bool playback);
void set_public_port_latencies (samplecnt_t value, bool playback) const;
void set_public_port_latency_from_connections () const;
PortSet& ports() { return _ports; }
const PortSet& ports() const { return _ports; }
bool has_port (std::shared_ptr<Port>) const;
std::shared_ptr<Port> nth (uint32_t n) const {
if (n < _ports.num_ports()) {
return _ports.port(n);
} else {
return std::shared_ptr<Port> ();
}
}
std::shared_ptr<Port> port_by_name (const std::string& str) const;
std::shared_ptr<AudioPort> audio(uint32_t n) const;
std::shared_ptr<MidiPort> midi(uint32_t n) const;
const ChanCount& n_ports () const { return _ports.count(); }
/* The process lock will be held on emission of this signal if
* IOChange contains ConfigurationChanged. In other cases,
* the process lock status is undefined.
*/
PBD::Signal2<void, IOChange, void *> changed;
XMLNode& get_state () const;
int set_state (const XMLNode&, int version);
int set_state_2X (const XMLNode&, int, bool);
static void prepare_for_reset (XMLNode&, const std::string&);
class BoolCombiner {
public:
typedef bool result_type;
template <typename Iter>
result_type operator() (Iter first, Iter last) const {
bool r = false;
while (first != last) {
if (*first) {
r = true;
}
++first;
}
return r;
}
};
/** Emitted when the port count is about to change. Objects
* can attach to this, and return `true' if they want to prevent
* the change from happening.
*/
PBD::Signal1<bool, ChanCount, BoolCombiner> PortCountChanging;
static PBD::Signal1<void, ChanCount> PortCountChanged; // emitted when the number of ports changes
static std::string name_from_state (const XMLNode&);
static void set_name_in_state (XMLNode&, const std::string&);
/* three utility functions - this just seems to be simplest place to put them */
void collect_input (BufferSet& bufs, pframes_t nframes, ChanCount offset);
void copy_to_outputs (BufferSet& bufs, DataType type, pframes_t nframes, samplecnt_t offset);
void flush_buffers (pframes_t nframes);
/* AudioTrack::deprecated_use_diskstream_connections() needs these */
int set_ports (const std::string& str);
protected:
virtual XMLNode& state () const;
Direction _direction;
DataType _default_type;
bool _active;
bool _sendish;
private:
mutable Glib::Threads::RWLock _io_lock;
PortSet _ports;
void reestablish_port_subscriptions ();
PBD::ScopedConnectionList _port_connections;
std::shared_ptr<Bundle> _bundle; ///< a bundle representing our ports
std::vector<std::string> _audio_channel_names;
struct UserBundleInfo {
UserBundleInfo (IO*, std::shared_ptr<UserBundle> b);
std::shared_ptr<UserBundle> bundle;
PBD::ScopedConnection changed;
};
static int parse_io_string (const std::string&, std::vector<std::string>& chns);
static int parse_gain_string (const std::string&, std::vector<std::string>& chns);
int ensure_ports (ChanCount, bool clear, void *src);
void bundle_changed (Bundle::Change);
int set_port_state_2X (const XMLNode& node, int version, bool in);
int get_port_counts (const XMLNode& node, int version, ChanCount& n, std::shared_ptr<Bundle>& c);
int get_port_counts_2X (const XMLNode& node, int version, ChanCount& n, std::shared_ptr<Bundle>& c);
int create_ports (const XMLNode&, int version);
std::shared_ptr<Bundle> find_possible_bundle (const std::string &desired_name);
int ensure_ports_locked (ChanCount, bool clear, bool& changed);
std::string build_legal_port_name (DataType type);
int32_t find_port_hole (const char* base);
void setup_bundle ();
std::string bundle_channel_name (uint32_t, uint32_t, DataType) const;
void apply_pretty_name ();
std::string _pretty_name_prefix;
BufferSet _buffers;
void connection_change (std::shared_ptr<ARDOUR::Port>, std::shared_ptr<ARDOUR::Port>);
};
} // namespace ARDOUR
namespace PBD {
DEFINE_ENUM_CONVERT (ARDOUR::IO::Direction)
}
#endif /*__ardour_io_h__ */