ardour/scripts/_osc_hook_example.lua

53 lines
1.3 KiB
Lua

ardour {
["type"] = "EditorHook",
name = "OSC Callback Example",
author = "Ardour Lua Task Force",
description = "Send OSC messages",
}
function action_params ()
return
{
["uri"] = { title = "OSC URI ", default = "osc.udp://localhost:7890"},
}
end
function signals ()
s = LuaSignal.Set()
s:add (
{
[LuaSignal.SoloActive] = true,
[LuaSignal.RegionPropertyChanged] = true,
[LuaSignal.Exported] = true,
[LuaSignal.TransportStateChange] = true
}
)
return s
end
function factory (params)
return function (signal, ref, ...)
local uri = params["unique"] or "osc.udp://localhost:7890"
local tx = ARDOUR.LuaOSC.Address (uri)
-- debug print (stdout)
-- print (signal, ref, ...)
if (signal == LuaSignal.Exported) then
tx:send ("/session/exported", "ss", ...)
elseif (signal == LuaSignal.SoloActive) then
tx:send ("/session/solo_changed", "")
elseif (signal == LuaSignal.TransportStateChange) then
tx:send ("/session/transport", "if",
Session:transport_frame(), Session:transport_speed())
elseif (signal == LuaSignal.RegionPropertyChanged) then
obj,pch = ...
tx:send ("/region_property_changed", "sTTiii",
obj:name (),
(pch:containsFramePos (ARDOUR.Properties.Start)),
(pch:containsFramePos (ARDOUR.Properties.Length)),
obj:position (), obj:start (), obj:length ())
end
end
end