ardour/gtk2_ardour/midi_channel_selector.cc
David Robillard 8ca72c4eca Fix various MIDI corruption bugs.
Re-enable MIDI CC controller bars and other immediate output (hans commented out, tsk tsk).
Write channel mode as textual enumeration instead of magic number.
Better atomic (almost) channel mode switching on MIDI ring buffer (was a possible, if unlikely, source of corruption).
Handle some cases of broken MIDI, and oversized events, more gracefully.


git-svn-id: svn://localhost/ardour2/branches/3.0@3335 d708f5d6-7413-0410-9779-e7cbd77b26cf
2008-05-12 02:40:48 +00:00

271 lines
7.3 KiB
C++

/*
Copyright (C) 2008 Paul Davis
Author: Hans Baier
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <sstream>
#include "midi_channel_selector.h"
#include "gtkmm/separator.h"
#include "i18n.h"
using namespace std;
using namespace Gtk;
using namespace sigc;
using namespace ARDOUR;
MidiChannelSelector::MidiChannelSelector(int no_rows, int no_columns, int start_row, int start_column) : Table(no_rows, no_columns, true)
, _recursion_counter(0)
{
assert(no_rows >= 4);
assert(no_rows >= start_row + 4);
assert(no_columns >=4);
assert(no_columns >= start_column + 4);
property_column_spacing() = 0;
property_row_spacing() = 0;
uint8_t channel_nr = 0;
for (int row = 0; row < 4; ++row) {
for (int column = 0; column < 4; ++column) {
ostringstream channel;
channel << int(++channel_nr);
_button_labels[row][column].set_text(channel.str());
_button_labels[row][column].set_justify(JUSTIFY_RIGHT);
_buttons[row][column].add(_button_labels[row][column]);
_buttons[row][column].signal_toggled().connect(
bind(
mem_fun(this, &MidiChannelSelector::button_toggled),
&_buttons[row][column],
channel_nr - 1));
int table_row = start_row + row;
int table_column = start_column + column;
attach(_buttons[row][column], table_column, table_column + 1, table_row, table_row + 1);
}
}
}
MidiChannelSelector::~MidiChannelSelector()
{
}
SingleMidiChannelSelector::SingleMidiChannelSelector(uint8_t active_channel)
: MidiChannelSelector()
{
_last_active_button = 0;
ToggleButton* button = &_buttons[active_channel / 4][active_channel % 4];
_active_channel = active_channel;
button->set_active(true);
_last_active_button = button;
}
void
SingleMidiChannelSelector::button_toggled(ToggleButton* button, uint8_t channel)
{
++_recursion_counter;
if (_recursion_counter == 1) {
// if the current button is active it must
// be different from the first one
if (button->get_active()) {
if (_last_active_button) {
_last_active_button->set_active(false);
_active_channel = channel;
_last_active_button = button;
channel_selected.emit(channel);
}
} else {
// if not, the user pressed the already active button
button->set_active(true);
_active_channel = channel;
}
}
--_recursion_counter;
}
MidiMultipleChannelSelector::MidiMultipleChannelSelector(ChannelMode mode, uint16_t mask)
: MidiChannelSelector(4, 6, 0, 0)
, _channel_mode(mode)
{
_select_all.add(*manage(new Label(_("All"))));
_select_all.signal_clicked().connect(
bind(mem_fun(this, &MidiMultipleChannelSelector::select_all), true));
_select_none.add(*manage(new Label(_("None"))));
_select_none.signal_clicked().connect(
bind(mem_fun(this, &MidiMultipleChannelSelector::select_all), false));
_invert_selection.add(*manage(new Label(_("Invert"))));
_invert_selection.signal_clicked().connect(
mem_fun(this, &MidiMultipleChannelSelector::invert_selection));
_force_channel.add(*manage(new Label(_("Force"))));
_force_channel.signal_toggled().connect(
mem_fun(this, &MidiMultipleChannelSelector::force_channels_button_toggled));
set_homogeneous(false);
attach(*manage(new VSeparator()), 4, 5, 0, 4, SHRINK, FILL, 0, 0);
//set_row_spacing(4, -5);
attach(_select_all, 5, 6, 0, 1);
attach(_select_none, 5, 6, 1, 2);
attach(_invert_selection, 5, 6, 2, 3);
attach(_force_channel, 5, 6, 3, 4);
set_selected_channels(mask);
}
MidiMultipleChannelSelector::~MidiMultipleChannelSelector()
{
mode_changed.clear();
}
void
MidiMultipleChannelSelector::set_channel_mode(ChannelMode mode, uint8_t mask)
{
switch (mode) {
case AllChannels:
_force_channel.set_active(false);
set_selected_channels(0xFFFF);
break;
case FilterChannels:
_force_channel.set_active(false);
set_selected_channels(mask);
break;
case ForceChannel:
_force_channel.set_active(true);
for (uint16_t i = 0; i < 16; i++) {
ToggleButton* button = &_buttons[i / 4][i % 4];
button->set_active(i == mask);
}
}
}
const uint16_t
MidiMultipleChannelSelector::get_selected_channels() const
{
uint16_t selected_channels = 0;
for (uint16_t i = 0; i < 16; i++) {
const ToggleButton* button = &_buttons[i / 4][i % 4];
if (button->get_active()) {
selected_channels |= (1L << i);
}
}
return selected_channels;
}
void
MidiMultipleChannelSelector::set_selected_channels(uint16_t selected_channels)
{
for (uint16_t i = 0; i < 16; i++) {
ToggleButton* button = &_buttons[i / 4][i % 4];
if (selected_channels & (1L << i)) {
button->set_active(true);
} else {
button->set_active(false);
}
}
}
void
MidiMultipleChannelSelector::button_toggled(ToggleButton *button, uint8_t channel)
{
++_recursion_counter;
if (_recursion_counter == 1) {
if (_channel_mode == ForceChannel) {
mode_changed.emit(_channel_mode, channel);
set_selected_channels(1 << channel);
} else {
mode_changed.emit(_channel_mode, get_selected_channels());
}
}
--_recursion_counter;
}
void
MidiMultipleChannelSelector::force_channels_button_toggled()
{
if (_force_channel.get_active()) {
_channel_mode = ForceChannel;
bool found_first_active = false;
// leave only the first button enabled
uint16_t active_channel = 0;
for (int i = 0; i <= 15; i++) {
ToggleButton* button = &_buttons[i / 4][i % 4];
if (button->get_active()) {
if (found_first_active) {
++_recursion_counter;
button->set_active(false);
--_recursion_counter;
} else {
found_first_active = true;
active_channel = i;
}
}
}
if (!found_first_active) {
_buttons[0][0].set_active(true);
}
_select_all.set_sensitive(false);
_select_none.set_sensitive(false);
_invert_selection.set_sensitive(false);
mode_changed.emit(_channel_mode, active_channel);
} else {
_channel_mode = FilterChannels;
_select_all.set_sensitive(true);
_select_none.set_sensitive(true);
_invert_selection.set_sensitive(true);
mode_changed.emit(FilterChannels, get_selected_channels());
}
}
void
MidiMultipleChannelSelector::select_all(bool on)
{
if (_channel_mode == ForceChannel)
return;
++_recursion_counter;
for (uint16_t i = 0; i < 16; i++) {
ToggleButton* button = &_buttons[i / 4][i % 4];
button->set_active(on);
}
--_recursion_counter;
mode_changed.emit(_channel_mode, get_selected_channels());
}
void
MidiMultipleChannelSelector::invert_selection(void)
{
if (_channel_mode == ForceChannel)
return;
++_recursion_counter;
for (uint16_t i = 0; i < 16; i++) {
ToggleButton* button = &_buttons[i / 4][i % 4];
if (button->get_active()) {
button->set_active(false);
} else {
button->set_active(true);
}
}
--_recursion_counter;
mode_changed.emit(_channel_mode, get_selected_channels());
}