ardour/gtk2_ardour/ardour_window.h
David Robillard 5770f26bc9 Add ArdourWindow class for non-dialog windows.
Make IOSelector an ArdourWindow.

It's debatable whether this one should actually be a window, cancel buttons
might actually be useful on the IO selector.


git-svn-id: svn://localhost/ardour2/branches/3.0@10691 d708f5d6-7413-0410-9779-e7cbd77b26cf
2011-11-18 21:56:01 +00:00

51 lines
1.5 KiB
C++

/*
Copyright (C) 2002-2011 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __ardour_window_h__
#define __ardour_window_h__
#include <gtkmm/window.h>
#include <gtkmm/window.h>
#include "ardour/session_handle.h"
/**
* This virtual parent class is so that each window uses the
* same mechanism to declare its closing. It shares a common
* method of connecting and disconnecting from a Session with
* all other objects that have a handle on a Session.
*/
class ArdourWindow : public Gtk::Window, public ARDOUR::SessionHandlePtr
{
public:
ArdourWindow (std::string title);
ArdourWindow (Gtk::Window& parent, std::string title);
~ArdourWindow();
bool on_enter_notify_event (GdkEventCrossing*);
bool on_leave_notify_event (GdkEventCrossing*);
void on_unmap ();
private:
void init ();
};
#endif // __ardour_window_h__