ardour/gtk2_ardour/keyboard_target.h
Paul Davis 4b23361226 continuing fixes to get this shibboleth to compile
git-svn-id: svn://localhost/trunk/ardour2@43 d708f5d6-7413-0410-9779-e7cbd77b26cf
2005-09-26 18:24:59 +00:00

84 lines
2.2 KiB
C++

/*
Copyright (C) 2001 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
$Id$
*/
#ifndef __ardour_keyboard_target_h__
#define __ardour_keyboard_target_h__
#include <map>
#include <string>
#include <sigc++/signal.h>
#include <sigc++/slot.h>
#include <gdk/gdk.h>
#include <pbd/xml++.h>
#include "keyboard.h"
namespace Gtk {
class Window;
}
class KeyboardTarget
{
public:
KeyboardTarget(Gtk::Window& w, std::string name);
virtual ~KeyboardTarget();
sigc::signal<void> Hiding;
sigc::signal<void> GoingAway;
typedef sigc::slot<void> KeyAction;
std::string name() const { return _name; }
void key_press_event (GdkEventKey *, Keyboard::State&, bool& handled);
void key_release_event (GdkEventKey *, Keyboard::State&);
int add_binding (std::string keys, std::string name);
std::string get_binding (std::string name); /* returns keys bound to name */
XMLNode& get_binding_state () const;
int set_binding_state (const XMLNode&);
static int32_t add_action (std::string, KeyAction);
static int32_t find_action (std::string, KeyAction&);
static int32_t remove_action (std::string);
static void show_all_actions();
Gtk::Window& window() const { return _window; }
protected:
typedef std::map<Keyboard::State,KeyAction> KeyMap;
typedef std::map<std::string,std::string> BindingMap;
KeyMap keymap;
BindingMap bindings;
private:
typedef map<std::string,KeyAction> ActionMap;
static ActionMap actions;
std::string _name;
Gtk::Window& _window;
int load_bindings (const XMLNode&);
};
#endif /* __ardour_keyboard_target_h__ */