ardour/gtk2_ardour/cursor_context.h
David Robillard 670938c8c4 Fix various cursor problems.
Add a new scoped cursor system that makes it much harder to screw up and end up
with stick cursors and so on.
2014-12-20 01:13:25 -05:00

76 lines
2.5 KiB
C++

/*
Copyright (C) 2014 Paul Davis
Author: David Robillard
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __ardour_gtk_cursor_context_h__
#define __ardour_gtk_cursor_context_h__
#include <boost/shared_ptr.hpp>
#include <gdkmm/cursor.h>
class Editor;
/**
A scoped handle for changing the editor mouse cursor.
This is a safe way to change the cursor that ensures it is only modified in
a strict stack-like fashion. Whenever this handle goes out of scope, the
cursor is restored to the previous one.
This is not quite entirely fool-proof, there is one case to be careful of:
if a cursor context handle exists, to change it, you must first reset that
handle (destroying the context) then set it. Assigning a new context to a
non-NULL handle will create the new context (pushing a cursor), then destroy
the old one, which would attempt to pop a non-top context which is an
error. To account for this, when replacing a possibly existing context, use
set() which will automatically do the right thing.
*/
class CursorContext
{
public:
/** A smart handle for a cursor change context. */
typedef boost::shared_ptr<CursorContext> Handle;
~CursorContext();
/** Change the editor cursor and return a cursor context handle.
*
* When the returned handle goes out of scope, the cursor will be reset to
* the previous value.
*/
static Handle create(Editor& editor, Gdk::Cursor* cursor);
/** Change the editor cursor of an existing cursor context. */
void change(Gdk::Cursor* cursor);
/** Set a context handle to a new context.
*
* If the handle points to an existing context, it will first be reset
* before the new context is created.
*/
static void set(Handle* handle, Editor& editor, Gdk::Cursor* cursor);
private:
Editor& _editor;
size_t _index;
CursorContext(Editor& editor, Gdk::Cursor* cursor);
};
#endif /* __ardour_gtk_cursor_context_h__ */