ardour/gtk2_ardour/ardour_ui_dialogs.cc
Paul Davis 10cb0a7646 introduce GUIObjectState; massive, pervasive changes in visibility and height management for track displays in the editor
git-svn-id: svn://localhost/ardour2/branches/3.0@9796 d708f5d6-7413-0410-9779-e7cbd77b26cf
2011-07-07 00:37:13 +00:00

504 lines
14 KiB
C++

/*
Copyright (C) 2000 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* This file contains any ARDOUR_UI methods that require knowledge of
the various dialog boxes, and exists so that no compilation dependency
exists between the main ARDOUR_UI modules and their respective classes.
This is to cut down on the compile times. It also helps with my sanity.
*/
#include "ardour/session.h"
#include "ardour/audioengine.h"
#include "actions.h"
#include "add_route_dialog.h"
#include "ardour_ui.h"
#include "bundle_manager.h"
#include "global_port_matrix.h"
#include "gui_object.h"
#include "gui_thread.h"
#include "keyeditor.h"
#include "location_ui.h"
#include "midi_tracer.h"
#include "mixer_ui.h"
#include "public_editor.h"
#include "rc_option_editor.h"
#include "route_params_ui.h"
#include "shuttle_control.h"
#include "session_option_editor.h"
#include "speaker_dialog.h"
#include "sfdb_ui.h"
#include "theme_manager.h"
#include "time_info_box.h"
#include "i18n.h"
using namespace ARDOUR;
using namespace PBD;
using namespace Glib;
using namespace Gtk;
using namespace Gtkmm2ext;
void
ARDOUR_UI::set_session (Session *s)
{
SessionHandlePtr::set_session (s);
if (!_session) {
return;
}
const XMLNodeList& children = _session->extra_xml (X_("UI"))->children();
for (XMLNodeList::const_iterator i = children.begin(); i != children.end(); ++i) {
if ((*i)->name() == GUIObjectState::xml_node_name) {
gui_object_state->load (**i);
break;
}
}
if (location_ui->get()) {
location_ui->get()->set_session(s);
}
if (speaker_config_window->get()) {
speaker_config_window->get()->set_speakers (s->get_speakers());
}
if (route_params) {
route_params->set_session (s);
}
if (add_route_dialog) {
add_route_dialog->set_session (s);
}
if (session_option_editor) {
session_option_editor->set_session (s);
}
if (shuttle_box) {
shuttle_box->set_session (s);
}
for (ARDOUR::DataType::iterator i = ARDOUR::DataType::begin(); i != ARDOUR::DataType::end(); ++i) {
if (_global_port_matrix[*i]->get()) {
_global_port_matrix[*i]->get()->set_session (_session);
}
}
primary_clock->set_session (s);
secondary_clock->set_session (s);
big_clock->set_session (s);
preroll_clock->set_session (s);
postroll_clock->set_session (s);
time_info_box->set_session (s);
/* sensitize menu bar options that are now valid */
ActionManager::set_sensitive (ActionManager::session_sensitive_actions, true);
ActionManager::set_sensitive (ActionManager::write_sensitive_actions, _session->writable());
if (_session->locations()->num_range_markers()) {
ActionManager::set_sensitive (ActionManager::range_sensitive_actions, true);
} else {
ActionManager::set_sensitive (ActionManager::range_sensitive_actions, false);
}
if (!_session->monitor_out()) {
Glib::RefPtr<Action> act = ActionManager::get_action (X_("options"), X_("SoloViaBus"));
if (act) {
act->set_sensitive (false);
}
}
/* allow wastebasket flush again */
Glib::RefPtr<Action> act = ActionManager::get_action (X_("Main"), X_("FlushWastebasket"));
if (act) {
act->set_sensitive (true);
}
/* there are never any selections on startup */
ActionManager::set_sensitive (ActionManager::time_selection_sensitive_actions, false);
ActionManager::set_sensitive (ActionManager::track_selection_sensitive_actions, false);
ActionManager::set_sensitive (ActionManager::line_selection_sensitive_actions, false);
ActionManager::set_sensitive (ActionManager::point_selection_sensitive_actions, false);
ActionManager::set_sensitive (ActionManager::playlist_selection_sensitive_actions, false);
rec_button.set_sensitive (true);
solo_alert_button.set_active (_session->soloing());
setup_session_options ();
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::transport_rec_enable_blink));
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::solo_blink));
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::sync_blink));
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::audition_blink));
_session->RecordStateChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::record_state_changed, this), gui_context());
_session->StepEditStatusChange.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::step_edit_status_change, this, _1), gui_context());
_session->TransportStateChange.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::map_transport_state, this), gui_context());
_session->DirtyChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::update_autosave, this), gui_context());
_session->Xrun.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::xrun_handler, this, _1), gui_context());
_session->SoloActive.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::soloing_changed, this, _1), gui_context());
_session->AuditionActive.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::auditioning_changed, this, _1), gui_context());
_session->locations()->added.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
_session->locations()->removed.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
_session->config.ParameterChanged.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::session_parameter_changed, this, _1), gui_context ());
#ifdef HAVE_JACK_SESSION
engine->JackSessionEvent.connect (*_session, MISSING_INVALIDATOR, ui_bind (&Session::jack_session_event, _session, _1), gui_context());
#endif
/* Clocks are on by default after we are connected to a session, so show that here.
*/
connect_dependents_to_session (s);
/* listen to clock mode changes. don't do this earlier because otherwise as the clocks
restore their modes or are explicitly set, we will cause the "new" mode to be saved
back to the session XML ("Extra") state.
*/
AudioClock::ModeChanged.connect (sigc::mem_fun (*this, &ARDOUR_UI::store_clock_modes));
Glib::signal_idle().connect (sigc::mem_fun (*this, &ARDOUR_UI::first_idle));
start_clocking ();
start_blinking ();
map_transport_state ();
second_connection = Glib::signal_timeout().connect (sigc::mem_fun(*this, &ARDOUR_UI::every_second), 1000);
point_one_second_connection = Glib::signal_timeout().connect (sigc::mem_fun(*this, &ARDOUR_UI::every_point_one_seconds), 100);
point_zero_one_second_connection = Glib::signal_timeout().connect (sigc::mem_fun(*this, &ARDOUR_UI::every_point_zero_one_seconds), 40);
update_format ();
}
int
ARDOUR_UI::unload_session (bool hide_stuff)
{
if (_session && _session->dirty()) {
std::vector<std::string> actions;
actions.push_back (_("Don't close"));
actions.push_back (_("Just close"));
actions.push_back (_("Save and close"));
switch (ask_about_saving_session (actions)) {
case -1:
// cancel
return 1;
case 1:
_session->save_state ("");
break;
}
}
if (hide_stuff) {
editor->hide ();
mixer->hide ();
theme_manager->hide ();
}
second_connection.disconnect ();
point_one_second_connection.disconnect ();
point_oh_five_second_connection.disconnect ();
point_zero_one_second_connection.disconnect();
ActionManager::set_sensitive (ActionManager::session_sensitive_actions, false);
rec_button.set_sensitive (false);
stop_blinking ();
stop_clocking ();
/* drop everything attached to the blink signal */
Blink.clear ();
delete _session;
update_buffer_load ();
return 0;
}
void
ARDOUR_UI::toggle_big_clock_window ()
{
RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("ToggleBigClock"));
if (act) {
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
if (tact->get_active()) {
big_clock_window->get()->show_all ();
big_clock_window->get()->present ();
} else {
big_clock_window->get()->hide ();
}
}
}
void
ARDOUR_UI::toggle_speaker_config_window ()
{
RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("toggle-speaker-config"));
if (act) {
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
if (tact->get_active()) {
speaker_config_window->get()->show_all ();
speaker_config_window->get()->present ();
} else {
speaker_config_window->get()->hide ();
}
}
}
void
ARDOUR_UI::new_midi_tracer_window ()
{
RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("NewMIDITracer"));
if (!act) {
return;
}
std::list<MidiTracer*>::iterator i = _midi_tracer_windows.begin ();
while (i != _midi_tracer_windows.end() && (*i)->get_visible() == true) {
++i;
}
if (i == _midi_tracer_windows.end()) {
/* all our MIDITracer windows are visible; make a new one */
MidiTracer* t = new MidiTracer ();
manage_window (*t);
t->show_all ();
_midi_tracer_windows.push_back (t);
} else {
/* re-use the hidden one */
(*i)->show_all ();
}
}
void
ARDOUR_UI::toggle_rc_options_window ()
{
if (rc_option_editor == 0) {
rc_option_editor = new RCOptionEditor;
rc_option_editor->signal_unmap().connect(sigc::bind (sigc::ptr_fun(&ActionManager::uncheck_toggleaction), X_("<Actions>/Common/ToggleRCOptionsEditor")));
rc_option_editor->set_session (_session);
}
RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("ToggleRCOptionsEditor"));
if (act) {
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
if (tact->get_active()) {
rc_option_editor->show_all ();
rc_option_editor->present ();
} else {
rc_option_editor->hide ();
}
}
}
void
ARDOUR_UI::toggle_session_options_window ()
{
if (session_option_editor == 0) {
session_option_editor = new SessionOptionEditor (_session);
session_option_editor->signal_unmap().connect(sigc::bind (sigc::ptr_fun(&ActionManager::uncheck_toggleaction), X_("<Actions>/Common/ToggleSessionOptionsEditor")));
}
RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("ToggleSessionOptionsEditor"));
if (act) {
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic (act);
if (tact->get_active()) {
session_option_editor->show_all ();
session_option_editor->present ();
} else {
session_option_editor->hide ();
}
}
}
int
ARDOUR_UI::create_location_ui ()
{
if (location_ui->get() == 0) {
location_ui->set (new LocationUIWindow ());
location_ui->get()->set_session (_session);
location_ui->get()->signal_unmap().connect (sigc::bind (sigc::ptr_fun(&ActionManager::uncheck_toggleaction), X_("<Actions>/Common/ToggleLocations")));
}
return 0;
}
void
ARDOUR_UI::toggle_location_window ()
{
if (create_location_ui()) {
return;
}
RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("ToggleLocations"));
if (act) {
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
if (tact->get_active()) {
location_ui->get()->show_all ();
location_ui->get()->present ();
} else {
location_ui->get()->hide ();
}
}
}
void
ARDOUR_UI::toggle_key_editor ()
{
if (key_editor == 0) {
key_editor = new KeyEditor;
key_editor->signal_unmap().connect (sigc::bind (sigc::ptr_fun(&ActionManager::uncheck_toggleaction), X_("<Actions>/Common/ToggleKeyEditor")));
}
RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("ToggleKeyEditor"));
if (act) {
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
if (tact->get_active()) {
key_editor->show_all ();
key_editor->present ();
} else {
key_editor->hide ();
}
}
}
void
ARDOUR_UI::toggle_theme_manager ()
{
RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("ToggleThemeManager"));
if (act) {
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
if (tact->get_active()) {
theme_manager->show_all ();
theme_manager->present ();
} else {
theme_manager->hide ();
}
}
}
void
ARDOUR_UI::create_bundle_manager ()
{
if (bundle_manager == 0) {
bundle_manager = new BundleManager (_session);
bundle_manager->signal_unmap().connect (sigc::bind (sigc::ptr_fun (&ActionManager::uncheck_toggleaction), X_("<Actions>/Common/ToggleBundleManager")));
}
}
void
ARDOUR_UI::toggle_bundle_manager ()
{
create_bundle_manager ();
RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("ToggleBundleManager"));
if (act) {
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic (act);
if (tact->get_active()) {
bundle_manager->show_all ();
bundle_manager->present ();
} else {
bundle_manager->hide ();
}
}
}
int
ARDOUR_UI::create_route_params ()
{
if (route_params == 0) {
route_params = new RouteParams_UI ();
route_params->set_session (_session);
route_params->signal_unmap().connect (sigc::bind(sigc::ptr_fun(&ActionManager::uncheck_toggleaction), X_("<Actions>/Common/ToggleInspector")));
}
return 0;
}
void
ARDOUR_UI::toggle_route_params_window ()
{
if (create_route_params ()) {
return;
}
RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("ToggleInspector"));
if (act) {
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
if (tact->get_active()) {
route_params->show_all ();
route_params->present ();
} else {
route_params->hide ();
}
}
}
void
ARDOUR_UI::handle_locations_change (Location *)
{
if (_session) {
if (_session->locations()->num_range_markers()) {
ActionManager::set_sensitive (ActionManager::range_sensitive_actions, true);
} else {
ActionManager::set_sensitive (ActionManager::range_sensitive_actions, false);
}
}
}
bool
ARDOUR_UI::main_window_state_event_handler (GdkEventWindowState* ev, bool window_was_editor)
{
if (window_was_editor) {
if ((ev->changed_mask & GDK_WINDOW_STATE_FULLSCREEN) &&
(ev->new_window_state & GDK_WINDOW_STATE_FULLSCREEN)) {
float_big_clock (editor);
}
} else {
if ((ev->changed_mask & GDK_WINDOW_STATE_FULLSCREEN) &&
(ev->new_window_state & GDK_WINDOW_STATE_FULLSCREEN)) {
float_big_clock (mixer);
}
}
return false;
}