ardour/gtk2_ardour/keyeditor.cc
David Robillard 6fa6514cfd Remove over 500 unnecessary includes (including 54 of session.h).
It's slightly possible that this causes trivial build failures on different
configurations, but otherwise shouldn't cause any problems (i.e. no actual
changes other than include/naming/namespace stuff).  I deliberately avoided
removing libardour-config.h since this can mysteriously break things, though a
few of those do seem to be unnecessary.

This commit only targets includes of ardour/*.h.  There is also a very large
number of unnecessary includes of stuff in gtk2_ardour; tackling that should
also give a big improvement in build time when things are modified.


git-svn-id: svn://localhost/ardour2/branches/3.0@12420 d708f5d6-7413-0410-9779-e7cbd77b26cf
2012-05-24 06:09:29 +00:00

296 lines
6.2 KiB
C++

/*
Copyright (C) 2002 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef WAF_BUILD
#include "gtk2ardour-config.h"
#endif
#include <map>
#include <gtkmm/stock.h>
#include <gtkmm/label.h>
#include <gtkmm/accelkey.h>
#include <gtkmm/accelmap.h>
#include <gtkmm/uimanager.h>
#include "gtkmm2ext/utils.h"
#include "pbd/strsplit.h"
#include "pbd/replace_all.h"
#include "ardour/profile.h"
#include "actions.h"
#include "keyboard.h"
#include "keyeditor.h"
#include "utils.h"
#include "i18n.h"
using namespace std;
using namespace Gtk;
using namespace Gdk;
using namespace PBD;
using Gtkmm2ext::Keyboard;
KeyEditor::KeyEditor ()
: ArdourWindow (_("Key Bindings"))
, unbind_button (_("Remove shortcut"))
, unbind_box (BUTTONBOX_END)
{
can_bind = false;
last_state = 0;
model = TreeStore::create(columns);
view.set_model (model);
view.append_column (_("Action"), columns.action);
view.append_column (_("Shortcut"), columns.binding);
view.set_headers_visible (true);
view.get_selection()->set_mode (SELECTION_SINGLE);
view.set_reorderable (false);
view.set_size_request (500,300);
view.set_enable_search (false);
view.set_rules_hint (true);
view.set_name (X_("KeyEditorTree"));
view.get_selection()->signal_changed().connect (sigc::mem_fun (*this, &KeyEditor::action_selected));
scroller.add (view);
scroller.set_policy (Gtk::POLICY_NEVER, Gtk::POLICY_AUTOMATIC);
add (scroller);
if (!ARDOUR::Profile->get_sae()) {
Label* hint = manage (new Label (_("Select an action, then press the key(s) to (re)set its shortcut")));
hint->show ();
unbind_box.set_spacing (6);
unbind_box.pack_start (*hint, false, true);
unbind_box.pack_start (unbind_button, false, false);
unbind_button.signal_clicked().connect (sigc::mem_fun (*this, &KeyEditor::unbind));
add (unbind_box);
unbind_box.show ();
unbind_button.show ();
}
view.show ();
scroller.show ();
unbind_button.set_sensitive (false);
}
void
KeyEditor::unbind ()
{
TreeModel::iterator i = view.get_selection()->get_selected();
unbind_button.set_sensitive (false);
if (i != model->children().end()) {
string path = (*i)[columns.path];
if (!(*i)[columns.bindable]) {
return;
}
bool result = AccelMap::change_entry (path,
0,
(ModifierType) 0,
true);
if (result) {
(*i)[columns.binding] = string ();
}
}
}
void
KeyEditor::on_show ()
{
populate ();
view.get_selection()->unselect_all ();
ArdourWindow::on_show ();
}
void
KeyEditor::on_unmap ()
{
ArdourWindow::on_unmap ();
}
void
KeyEditor::action_selected ()
{
if (view.get_selection()->count_selected_rows() == 0) {
return;
}
TreeModel::iterator i = view.get_selection()->get_selected();
unbind_button.set_sensitive (false);
if (i != model->children().end()) {
string path = (*i)[columns.path];
if (!(*i)[columns.bindable]) {
return;
}
string binding = (*i)[columns.binding];
if (!binding.empty()) {
unbind_button.set_sensitive (true);
}
}
}
bool
KeyEditor::on_key_press_event (GdkEventKey* ev)
{
can_bind = true;
last_state = ev->state;
return false;
}
bool
KeyEditor::on_key_release_event (GdkEventKey* ev)
{
if (ARDOUR::Profile->get_sae() || !can_bind || ev->state != last_state) {
return false;
}
TreeModel::iterator i = view.get_selection()->get_selected();
if (i != model->children().end()) {
string path = (*i)[columns.path];
if (!(*i)[columns.bindable]) {
goto out;
}
Gtkmm2ext::possibly_translate_keyval_to_make_legal_accelerator (ev->keyval);
bool result = AccelMap::change_entry (path,
ev->keyval,
ModifierType (Keyboard::RelevantModifierKeyMask & ev->state),
true);
if (result) {
AccelKey key;
(*i)[columns.binding] = ActionManager::get_key_representation (path, key);
}
}
out:
can_bind = false;
return true;
}
void
KeyEditor::populate ()
{
vector<string> paths;
vector<string> labels;
vector<string> tooltips;
vector<string> keys;
vector<AccelKey> bindings;
typedef std::map<string,TreeIter> NodeMap;
NodeMap nodes;
NodeMap::iterator r;
ActionManager::get_all_actions (labels, paths, tooltips, keys, bindings);
vector<string>::iterator k;
vector<string>::iterator p;
vector<string>::iterator t;
vector<string>::iterator l;
model->clear ();
for (l = labels.begin(), k = keys.begin(), p = paths.begin(), t = tooltips.begin(); l != labels.end(); ++k, ++p, ++t, ++l) {
TreeModel::Row row;
vector<string> parts;
parts.clear ();
split (*p, parts, '/');
if (parts.empty()) {
continue;
}
//kinda kludgy way to avoid displaying menu items as mappable
if ( parts[1] == _("Main_menu") )
continue;
if ( parts[1] == _("JACK") )
continue;
if ( parts[1] == _("redirectmenu") )
continue;
if ( parts[1] == _("Editor_menus") )
continue;
if ( parts[1] == _("RegionList") )
continue;
if ( parts[1] == _("ProcessorMenu") )
continue;
if ((r = nodes.find (parts[1])) == nodes.end()) {
/* top level is missing */
TreeIter rowp;
TreeModel::Row parent;
rowp = model->append();
nodes[parts[1]] = rowp;
parent = *(rowp);
parent[columns.action] = parts[1];
parent[columns.bindable] = false;
row = *(model->append (parent.children()));
} else {
row = *(model->append ((*r->second)->children()));
}
/* add this action */
if (l->empty ()) {
row[columns.action] = *t;
} else {
row[columns.action] = *l;
}
row[columns.path] = (*p);
row[columns.bindable] = true;
if (*k == ActionManager::unbound_string) {
row[columns.binding] = string();
} else {
row[columns.binding] = (*k);
}
}
}