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Robin Gareus 08fdb98262
Fix loop/pre-roll
Pre-roll to fill buffers only needs to be done once when starting
to play or when locating.

Seamless looping just continues. Every processor takes the loop
position into account locally.
2019-11-08 17:50:13 +01:00
doc
export
gtk2_ardour move all responsibility for autostart into StartupFSM and out of engine dialog 2019-11-06 17:35:30 -07:00
headless
libs Fix loop/pre-roll 2019-11-08 17:50:13 +01:00
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session_utils rename all Evoral source from .(hpp|cpp)$ to .(h|cc) 2019-11-02 16:32:18 -06:00
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