ardour/libs/surfaces/websockets/message.h

56 lines
1.3 KiB
C++

/*
* Copyright (C) 2020 Luciano Iam <oss@lucianoiam.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef _ardour_surface_websockets_message_h_
#define _ardour_surface_websockets_message_h_
#include "state.h"
namespace ArdourSurface {
class NodeStateMessage
{
public:
NodeStateMessage (const NodeState& state);
NodeStateMessage (void*, size_t);
size_t serialize (void*, size_t) const;
bool is_valid () const
{
return _valid;
}
bool is_write () const
{
return _write;
}
const NodeState& state () const
{
return _state;
}
private:
bool _valid;
bool _write;
NodeState _state;
};
} // namespace ArdourSurface
#endif // _ardour_surface_websockets_message_h_