ardour/libs/surfaces/tranzport/buttons.cc

114 lines
4.1 KiB
C++

/*
* Copyright (C) 2006 Paul Davis
* Copyright (C) 2007 Michael Taht
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* */
#include "tranzport_control_protocol.h"
#define TRANZPORT_BUTTON_HANDLER(callback, button_arg) if (button_changes & button_arg) { \
if (buttonmask & button_arg) { \
callback##_press (buttonmask&ButtonShift); } else { callback##_release (buttonmask&ButtonShift); } }
int
TranzportControlProtocol::process (uint8_t* buf)
{
uint32_t this_button_mask;
uint32_t button_changes;
_device_status = buf[1];
#if DEBUG_TRANZPORT > 10
// Perhaps the device can go offline due to flow control, print command bits to see if we have anything interesting
if(_device_status == STATUS_ONLINE) {
printf("ONLINE : %02x %02x %02x %02x %02x %02x %02x %02x\n",
buf[0],buf[1],buf[2], buf[3], buf[4], buf[5],buf[6],buf[7]);
}
if(_device_status == STATUS_OFFLINE) {
printf("OFFLINE : %02x %02x %02x %02x %02x %02x %02x %02x\n",
buf[0],buf[1],buf[2], buf[3], buf[4], buf[5],buf[6],buf[7]);
}
if(_device_status != STATUS_OK) { return 1; }
#endif
this_button_mask = 0;
this_button_mask |= buf[2] << 24;
this_button_mask |= buf[3] << 16;
this_button_mask |= buf[4] << 8;
this_button_mask |= buf[5];
_datawheel = buf[6];
#if DEBUG_TRANZPORT_STATE > 1
// Is the state machine incomplete?
const unsigned int knownstates = 0x00004000|0x00008000|
0x04000000| 0x40000000| 0x00040000| 0x00400000|
0x00000400| 0x80000000| 0x02000000| 0x20000000|
0x00800000| 0x00080000| 0x00020000| 0x00200000|
0x00000200| 0x01000000| 0x10000000| 0x00010000|
0x00100000| 0x00000100| 0x08000000| 0x00001000;
std::bitset<32> bi(knownstates);
std::bitset<32> vi(this_button_mask);
// if an bi & vi == vi the same - it's a valid set
if(vi != (bi & vi)) {
printf("UNKNOWN STATE: %s also, datawheel= %d\n", vi.to_string().c_str(), _datawheel);
}
#endif
button_changes = (this_button_mask ^ buttonmask);
buttonmask = this_button_mask;
if (_datawheel) {
datawheel ();
}
// SHIFT + STOP + PLAY for bling mode?
// if (button_changes & ButtonPlay & ButtonStop) {
// bling_mode_toggle();
// } or something like that
TRANZPORT_BUTTON_HANDLER(button_event_battery,ButtonBattery);
TRANZPORT_BUTTON_HANDLER(button_event_backlight,ButtonBacklight);
TRANZPORT_BUTTON_HANDLER(button_event_trackleft,ButtonTrackLeft);
TRANZPORT_BUTTON_HANDLER(button_event_trackright,ButtonTrackRight);
TRANZPORT_BUTTON_HANDLER(button_event_trackrec,ButtonTrackRec);
TRANZPORT_BUTTON_HANDLER(button_event_trackmute,ButtonTrackMute);
TRANZPORT_BUTTON_HANDLER(button_event_tracksolo,ButtonTrackSolo);
TRANZPORT_BUTTON_HANDLER(button_event_undo,ButtonUndo);
TRANZPORT_BUTTON_HANDLER(button_event_in,ButtonIn);
TRANZPORT_BUTTON_HANDLER(button_event_out,ButtonOut);
TRANZPORT_BUTTON_HANDLER(button_event_punch,ButtonPunch);
TRANZPORT_BUTTON_HANDLER(button_event_loop,ButtonLoop);
TRANZPORT_BUTTON_HANDLER(button_event_prev,ButtonPrev);
TRANZPORT_BUTTON_HANDLER(button_event_add,ButtonAdd);
TRANZPORT_BUTTON_HANDLER(button_event_next,ButtonNext);
TRANZPORT_BUTTON_HANDLER(button_event_rewind,ButtonRewind);
TRANZPORT_BUTTON_HANDLER(button_event_fastforward,ButtonFastForward);
TRANZPORT_BUTTON_HANDLER(button_event_stop,ButtonStop);
TRANZPORT_BUTTON_HANDLER(button_event_play,ButtonPlay);
TRANZPORT_BUTTON_HANDLER(button_event_record,ButtonRecord);
TRANZPORT_BUTTON_HANDLER(button_event_footswitch,ButtonFootswitch);
return 0;
}