ardour/libs/pbd/pbd/controllable.h

204 lines
6.9 KiB
C++

/*
* Copyright (C) 2006-2017 Paul Davis <paul@linuxaudiosystems.com>
* Copyright (C) 2008-2009 David Robillard <d@drobilla.net>
* Copyright (C) 2009-2012 Carl Hetherington <carl@carlh.net>
* Copyright (C) 2014 Ben Loftis <ben@harrisonconsoles.com>
* Copyright (C) 2015-2019 Robin Gareus <robin@gareus.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef __pbd_controllable_h__
#define __pbd_controllable_h__
#include <memory>
#include <string>
#include <set>
#include "pbd/libpbd_visibility.h"
#include "pbd/signals.h"
#include <glibmm/threads.h>
#include "pbd/statefuldestructible.h"
class XMLNode;
namespace PBD {
class Controllable;
typedef std::set<std::shared_ptr<Controllable>> ControllableSet;
/** This is a pure virtual class to represent a scalar control.
*
* Note that it contains no storage/state for the controllable thing that it
* represents. Derived classes must provide set_value()/get_value() methods,
* which will involve (somehow) an actual location to store the value.
*
* In essence, this is an interface, not a class.
*
* Without overriding upper() and lower(), a derived class will function
* as a control whose value can range between 0 and 1.0.
*
*
* We express Controllable values in one of three ways:
* 1. `user' --- as presented to the user (e.g. dB, Hz, etc.)
* 2. `interface' --- as used in some cases for the UI representation
* (in order to make controls behave logarithmically).
* 3. `internal' --- as passed to a processor, track, plugin, or whatever.
*
* Note that in some cases user and internal may be the same
* (and interface different) e.g. frequency, which is presented
* to the user and passed to the processor in linear terms, but
* which needs log scaling in the interface.
*
* In other cases, user and interface may be the same (and internal different)
* e.g. gain, which is presented to the user in log terms (dB)
* but passed to the processor as a linear quantity.
*/
class LIBPBD_API Controllable : public PBD::StatefulDestructible, public std::enable_shared_from_this<Controllable>
{
public:
enum Flag {
Toggle = 0x01,
GainLike = 0x02,
RealTime = 0x04,
NotAutomatable = 0x08,
InlineControl = 0x10,
HiddenControl = 0x20,
};
Controllable (const std::string& name, Flag f = Flag (0));
/** Within an application, various Controllables might be considered to
* be "grouped" in a way that implies that setting 1 of them also
* modifies others in the group.
*/
enum GroupControlDisposition {
InverseGroup, /**< set all controls in the same "group" as this one */
NoGroup, /**< set only this control */
UseGroup, /**< use group settings to decide which group controls are altered */
ForGroup /**< this setting is being done *for* the group (i.e. UseGroup was set in the callchain somewhere). */
};
/** Set `internal' value
*
* All derived classes must implement this.
*
* Basic derived classes will ignore \p group_override
* but more sophisticated children, notably those that
* proxy the value setting logic via an object that is aware of group
* relationships between this control and others, will find it useful.
*
* @param value raw numeric value to set
* @param group_override if and how to propagate value to grouped controls
*/
virtual void set_value (double value, GroupControlDisposition group_override) = 0;
/** Get `internal' value
* @return raw value as used for the plugin/processor control port
*/
virtual double get_value (void) const = 0;
/** This is used when saving state. By default it just calls
* get_value(), but a class with more complex semantics might override
* this to save some value that differs from what get_value() would
* return.
*/
virtual double get_save_value () const { return get_value(); }
/** Conversions between `internal', 'interface', and 'user' values */
virtual double internal_to_interface (double i, bool rotary = false) const {
/* by default, the interface range is just a linear
* interpolation between lower and upper values */
return (i-lower())/(upper() - lower());
}
virtual double interface_to_internal (double i, bool rotary = false) const {
return lower() + i*(upper() - lower());
}
/** Get and Set `interface' value (typically, fraction of knob travel) */
virtual float get_interface(bool rotary=false) const { return (internal_to_interface(get_value(), rotary)); }
virtual void set_interface (float fraction, bool rotary=false, GroupControlDisposition gcd = NoGroup);
virtual std::string get_user_string() const { return std::string(); }
PBD::Signal0<void> LearningFinished;
static PBD::Signal1<bool, std::weak_ptr<PBD::Controllable> > StartLearning;
static PBD::Signal1<void, std::weak_ptr<PBD::Controllable> > StopLearning;
static PBD::Signal1<void, std::weak_ptr<PBD::Controllable> > GUIFocusChanged;
static PBD::Signal1<void, std::weak_ptr<PBD::Controllable> > ControlTouched;
PBD::Signal2<void,bool,PBD::Controllable::GroupControlDisposition> Changed;
int set_state (const XMLNode&, int version);
virtual XMLNode& get_state () const;
std::string name() const { return _name; }
bool touching () const { return _touching; }
PBD::Signal0<void> TouchChanged;
bool is_toggle() const { return _flags & Toggle; }
bool is_gain_like() const { return _flags & GainLike; }
virtual double lower() const { return 0.0; }
virtual double upper() const { return 1.0; }
virtual double normal() const { return 0.0; } //the default value
Flag flags() const { return _flags; }
void set_flags (Flag f);
void set_flag (Flag f); ///< _flags |= f;
void clear_flag (Flag f); ///< _flags &= ~f;
static std::shared_ptr<Controllable> by_id (const PBD::ID&);
static void dump_registry ();
static ControllableSet registered_controllables ();
static const std::string xml_node_name;
protected:
void set_touching (bool yn) {
if (_touching == yn) { return; }
_touching = yn;
TouchChanged (); /* EMIT SIGNAL */
}
private:
std::string _name;
std::string _units;
Flag _flags;
bool _touching;
typedef std::set<PBD::Controllable*> Controllables;
static ScopedConnectionList registry_connections;
static Glib::Threads::RWLock registry_lock;
static Controllables registry;
static void add (Controllable&);
static void remove (Controllable*);
};
}
#endif /* __pbd_controllable_h__ */