ardour/libs/ardour/session_directory.cc

270 lines
7.6 KiB
C++

/*
* Copyright (C) 2007-2009 David Robillard <d@drobilla.net>
* Copyright (C) 2007-2012 Tim Mayberry <mojofunk@gmail.com>
* Copyright (C) 2008-2016 Paul Davis <paul@linuxaudiosystems.com>
* Copyright (C) 2008 Hans Baier <hansfbaier@googlemail.com>
* Copyright (C) 2009-2011 Carl Hetherington <carl@carlh.net>
* Copyright (C) 2013-2019 Robin Gareus <robin@gareus.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <cerrno>
#include <glibmm/fileutils.h>
#include <glibmm/miscutils.h>
#include "pbd/error.h"
#include "pbd/compose.h"
#include "pbd/file_utils.h"
#include "pbd/openuri.h"
#include "ardour/directory_names.h"
#include "ardour/session_directory.h"
#include "ardour/utils.h"
#include "pbd/i18n.h"
namespace ARDOUR {
using namespace std;
using namespace PBD::sys;
/* keep a static cache because SessionDirectory is used in various places. */
std::map<std::string,std::string> SessionDirectory::root_cache;
SessionDirectory::SessionDirectory (const std::string& session_path)
: m_root_path(session_path)
{
}
SessionDirectory&
SessionDirectory::operator= (const std::string& newpath)
{
m_root_path = newpath;
root_cache.clear ();
return *this;
}
bool
SessionDirectory::create ()
{
vector<std::string> sub_dirs = sub_directories ();
for (vector<std::string>::const_iterator i = sub_dirs.begin(); i != sub_dirs.end(); ++i)
{
if (g_mkdir_with_parents (i->c_str(), 0755) != 0) {
PBD::error << string_compose(_("Cannot create Session directory at path %1 Error: %2"), *i, g_strerror(errno)) << endmsg;
return false;
}
}
return true;
}
bool
SessionDirectory::is_valid () const
{
if (!Glib::file_test (m_root_path, Glib::FILE_TEST_IS_DIR)) return false;
vector<std::string> sub_dirs = sub_directories ();
for (vector<std::string>::iterator i = sub_dirs.begin(); i != sub_dirs.end(); ++i) {
if (!Glib::file_test (*i, Glib::FILE_TEST_IS_DIR)) {
PBD::warning << string_compose(_("Session subdirectory does not exist at path %1"), *i) << endmsg;
return false;
}
}
return true;
}
const std::string
SessionDirectory::old_sound_path () const
{
return Glib::build_filename (m_root_path, old_sound_dir_name);
}
const std::string
SessionDirectory::sources_root () const
{
if (root_cache.find (m_root_path) != root_cache.end()) {
return root_cache[m_root_path];
}
root_cache.clear ();
std::string p = m_root_path;
// TODO ideally we'd use the session's name() here, and not the containing folder's name.
std::string filename = Glib::path_get_basename(p);
if (filename == ".") {
p = PBD::get_absolute_path (m_root_path);
}
const string legalized_root (legalize_for_path (Glib::path_get_basename(p)));
std::string sources_root_path = Glib::build_filename (m_root_path, interchange_dir_name);
/* check the interchange folder:
*
* 1) if a single subdir exists, use it, regardless of the name
* 2) if more than one dir is in interchange: abort, blame the user
* 3) if interchange does not exist or no subdir is present,
* use the session-name to create one.
*
* We use the name of the containing folder, not the actual
* session name. The latter would require some API changes and
* careful libardour updates:
*
* The session object is created with the "snapshot-name", only
* when loading the .ardour session file, the actual name is set.
*
* SessionDirectory is created with the session itself
* and picks up the wrong inital name.
*
* SessionDirectory is also used directly by the AudioRegionImporter,
* and the peak-file background thread (session.cc).
*
* There is no actual benefit to use the session-name instead of
* the folder-name. Under normal circumstances they are always
* identical. But it would be consistent to prefer the name.
*/
try {
Glib::Dir dir(sources_root_path);
std::list<std::string> entries;
for (Glib::DirIterator di = dir.begin(); di != dir.end(); di++) {
// ignore hidden files (eg. OS X ".DS_Store")
if ((*di).at(0) == '.') {
continue;
}
// and skip regular files (eg. Win Thumbs.db)
string fullpath = Glib::build_filename (sources_root_path, *di);
if (!Glib::file_test (fullpath, Glib::FILE_TEST_IS_DIR)) {
continue;
}
entries.push_back(*di);
}
if (entries.size() == 1) {
if (entries.front() != legalized_root) {
PBD::info << _("session-dir and session-name mismatch. Please use 'Menu > Session > Rename' in the future to rename sessions.") << endmsg;
}
root_cache[m_root_path] = Glib::build_filename (sources_root_path, entries.front());
}
else if (entries.size() > 1) {
PBD::open_folder (sources_root_path);
PBD::fatal << string_compose (_("The session's interchange dir is tainted.\nThere is more than one folder in '%1'.\nPlease remove extra subdirs to reduce possible filename ambiguties."), sources_root_path) << endmsg;
assert (0); // not reached
}
} catch (Glib::FileError const&) {
;
}
if (root_cache.find (m_root_path) == root_cache.end()) {
root_cache[m_root_path] = Glib::build_filename (sources_root_path, legalized_root);
}
return root_cache[m_root_path];
}
const std::string
SessionDirectory::sources_root_2X () const
{
std::string p = m_root_path;
std::string filename = Glib::path_get_basename(p);
if (filename == ".") {
p = PBD::get_absolute_path (m_root_path);
}
const string legalized_root (legalize_for_path_2X (Glib::path_get_basename(p)));
std::string sources_root_path = Glib::build_filename (m_root_path, interchange_dir_name);
return Glib::build_filename (sources_root_path, legalized_root);
}
const std::string
SessionDirectory::sound_path () const
{
if (Glib::file_test (old_sound_path (), Glib::FILE_TEST_IS_DIR)) return old_sound_path();
// the new style sound directory
return Glib::build_filename (sources_root(), sound_dir_name);
}
const std::string
SessionDirectory::sound_path_2X () const
{
return Glib::build_filename (sources_root_2X(), sound_dir_name);
}
const std::string
SessionDirectory::midi_path () const
{
return Glib::build_filename (sources_root(), midi_dir_name);
}
const std::string
SessionDirectory::video_path () const
{
return Glib::build_filename (sources_root(), video_dir_name);
}
const std::string
SessionDirectory::peak_path () const
{
return Glib::build_filename (m_root_path, peak_dir_name);
}
const std::string
SessionDirectory::dead_path () const
{
return Glib::build_filename (m_root_path, dead_dir_name);
}
const std::string
SessionDirectory::export_path () const
{
return Glib::build_filename (m_root_path, export_dir_name);
}
const std::string
SessionDirectory::backup_path () const
{
return Glib::build_filename (m_root_path, backup_dir_name);
}
const vector<std::string>
SessionDirectory::sub_directories () const
{
vector<std::string> tmp_paths;
tmp_paths.push_back (sound_path ());
tmp_paths.push_back (midi_path ());
tmp_paths.push_back (video_path ());
tmp_paths.push_back (peak_path ());
tmp_paths.push_back (dead_path ());
tmp_paths.push_back (export_path ());
tmp_paths.push_back (backup_path ());
return tmp_paths;
}
} // namespace ARDOUR