ardour/libs/ardour/port.cc

957 lines
25 KiB
C++

/*
* Copyright (C) 2006-2012 David Robillard <d@drobilla.net>
* Copyright (C) 2006-2019 Paul Davis <paul@linuxaudiosystems.com>
* Copyright (C) 2007-2011 Carl Hetherington <carl@carlh.net>
* Copyright (C) 2015-2019 Robin Gareus <robin@gareus.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifdef WAF_BUILD
#include "libardour-config.h"
#endif
#include "pbd/compose.h"
#include "pbd/error.h"
#include "pbd/failed_constructor.h"
#include "ardour/audioengine.h"
#include "ardour/debug.h"
#include "ardour/port.h"
#include "ardour/port_engine.h"
#include "ardour/rc_configuration.h"
#include "pbd/i18n.h"
using namespace std;
using namespace ARDOUR;
using namespace PBD;
PBD::Signal0<void> Port::PortDrop;
PBD::Signal0<void> Port::PortSignalDrop;
PBD::Signal0<void> Port::ResamplerQualityChanged;
bool Port::_connecting_blocked = false;
pframes_t Port::_global_port_buffer_offset = 0;
pframes_t Port::_cycle_nframes = 0;
double Port::_speed_ratio = 1.0;
double Port::_engine_ratio = 1.0;
double Port::_resample_ratio = 1.0;
std::string Port::state_node_name = X_("Port");
uint32_t Port::_resampler_quality = 17;
uint32_t Port::_resampler_latency = 16; // = _resampler_quality - 1;
/* a handy define to shorten what would otherwise be a needlessly verbose
* repeated phrase
*/
#define port_engine AudioEngine::instance()->port_engine()
#define port_manager AudioEngine::instance()
/** @param n Port short name */
Port::Port (std::string const & n, DataType t, PortFlags f)
: _name (n)
, _flags (f)
, _last_monitor (false)
, _in_cycle (false)
, _externally_connected (0)
, _internally_connected (0)
{
_private_playback_latency.min = 0;
_private_playback_latency.max = 0;
_private_capture_latency.min = 0;
_private_capture_latency.max = 0;
/* Unfortunately we have to pass the DataType into this constructor so that
we can create the right kind of port; aside from this we'll use the
virtual function type () to establish type.
*/
assert (_name.find_first_of (':') == std::string::npos);
if (!port_manager->running ()) {
DEBUG_TRACE (DEBUG::Ports, string_compose ("port-engine n/a postpone registering %1\n", name()));
_port_handle.reset (); // created during ::reestablish() later
} else if ((_port_handle = port_engine.register_port (_name, t, _flags)) == 0) {
cerr << "Failed to register port \"" << _name << "\", reason is unknown from here\n";
throw failed_constructor ();
}
DEBUG_TRACE (DEBUG::Ports, string_compose ("registered port %1 handle %2\n", name(), _port_handle));
PortDrop.connect_same_thread (drop_connection, boost::bind (&Port::session_global_drop, this));
PortSignalDrop.connect_same_thread (drop_connection, boost::bind (&Port::signal_drop, this));
port_manager->PortConnectedOrDisconnected.connect_same_thread (engine_connection, boost::bind (&Port::port_connected_or_disconnected, this, _1, _2, _3, _4, _5));
}
/** Port destructor */
Port::~Port ()
{
DEBUG_TRACE (PBD::DebugBits (DEBUG::Destruction|DEBUG::Ports), string_compose ("destroying port @ %1 named %2\n", this, name()));
drop ();
}
std::string
Port::pretty_name(bool fallback_to_name) const
{
if (_port_handle) {
std::string value;
std::string type;
if (0 == port_engine.get_port_property (_port_handle,
"http://jackaudio.org/metadata/pretty-name",
value, type))
{
return value;
}
}
if (fallback_to_name) {
return name ();
}
return "";
}
bool
Port::set_pretty_name(const std::string& n)
{
if (_port_handle) {
if (0 == port_engine.set_port_property (_port_handle,
"http://jackaudio.org/metadata/pretty-name", n, ""))
{
return true;
}
}
return false;
}
void
Port::session_global_drop()
{
if (_flags & TransportMasterPort) {
return;
}
drop ();
}
void
Port::signal_drop ()
{
engine_connection.disconnect ();
}
void
Port::drop ()
{
if (_port_handle) {
DEBUG_TRACE (DEBUG::Ports, string_compose ("drop handle for port %1\n", name()));
port_engine.unregister_port (_port_handle);
_port_handle.reset ();
}
}
void
Port::port_connected_or_disconnected (std::weak_ptr<Port> w0, std::string n1, std::weak_ptr<Port> w1, std::string n2, bool con)
{
std::shared_ptr<Port> p0 = w0.lock ();
std::shared_ptr<Port> p1 = w1.lock ();
/* a cheaper, less hacky way to do boost::shared_from_this() ... */
std::shared_ptr<Port> pself = AudioEngine::instance()->get_port_by_name (name());
if (p0 == pself) {
if (con) {
insert_connection (n2);
} else {
erase_connection (n2);
}
ConnectedOrDisconnected (p0, p1, con); // emit signal
}
if (p1 == pself) {
if (con) {
insert_connection (n1);
} else {
erase_connection (n1);
}
ConnectedOrDisconnected (p1, p0, con); // emit signal
}
}
void
Port::insert_connection (std::string const& pn)
{
#if 1 // include external JACK clients
if (!AudioEngine::instance()->port_is_mine (pn))
#else
if (port_manager->port_is_physical (pn))
#endif
{
std::string const bid (AudioEngine::instance()->backend_id (receives_input ()));
Glib::Threads::RWLock::WriterLock lm (_connections_lock);
_ext_connections[bid].insert (pn);
_int_connections.erase (pn); // XXX
} else {
Glib::Threads::RWLock::WriterLock lm (_connections_lock);
_int_connections.insert (pn);
}
}
void
Port::erase_connection (std::string const& pn)
{
#if 1 // include external JACK clients
if (!AudioEngine::instance()->port_is_mine (pn))
#else
if (port_manager->port_is_physical (pn))
#endif
{
std::string const bid (AudioEngine::instance()->backend_id (receives_input ()));
Glib::Threads::RWLock::WriterLock lm (_connections_lock);
if (_ext_connections.find (bid) != _ext_connections.end ()) {
_ext_connections[bid].erase (pn);
}
} else {
Glib::Threads::RWLock::WriterLock lm (_connections_lock);
_int_connections.erase (pn);
}
}
void
Port::increment_external_connections ()
{
_externally_connected++;
}
void
Port::decrement_external_connections ()
{
if (_externally_connected) {
_externally_connected--;
}
}
void
Port::increment_internal_connections ()
{
_internally_connected++;
}
void
Port::decrement_internal_connections ()
{
if (_internally_connected) {
_internally_connected--;
}
}
/** @return true if this port is connected to anything */
bool
Port::connected () const
{
if (_port_handle) {
return (port_engine.connected (_port_handle) != 0);
}
return false;
}
int
Port::disconnect_all ()
{
if (_port_handle) {
std::vector<std::string> connections;
get_connections (connections);
port_engine.disconnect_all (_port_handle);
{
std::string const bid (AudioEngine::instance()->backend_id (receives_input ()));
Glib::Threads::RWLock::WriterLock lm (_connections_lock);
_int_connections.clear ();
if (_ext_connections.find (bid) != _ext_connections.end ()) {
_ext_connections[bid].clear ();
}
}
/* a cheaper, less hacky way to do boost::shared_from_this() ...
*/
std::shared_ptr<Port> pself = port_manager->get_port_by_name (name());
for (vector<string>::const_iterator c = connections.begin(); c != connections.end() && pself; ++c) {
std::shared_ptr<Port> pother = AudioEngine::instance()->get_port_by_name (*c);
if (pother) {
pother->erase_connection (_name);
ConnectedOrDisconnected (pself, pother, false); // emit signal
}
}
}
return 0;
}
/** @param o Port name
* @return true if this port is connected to o, otherwise false.
*/
bool
Port::connected_to (std::string const & o) const
{
if (!_port_handle) {
return false;
}
if (!port_manager->running()) {
return false;
}
return port_engine.connected_to (_port_handle, AudioEngine::instance()->make_port_name_non_relative (o), true);
}
int
Port::get_connections (std::vector<std::string>& c) const
{
if (!port_manager->running()) {
std::string const bid (AudioEngine::instance()->backend_id (receives_input ()));
Glib::Threads::RWLock::ReaderLock lm (_connections_lock);
c.insert (c.end(), _int_connections.begin(), _int_connections.end());
if (_ext_connections.find (bid) != _ext_connections.end ()) {
c.insert (c.end(), _ext_connections.at(bid).begin(), _ext_connections.at(bid).end());
}
return c.size ();
}
if (_port_handle) {
return port_engine.get_connections (_port_handle, c);
}
return 0;
}
int
Port::connect_internal (std::string const & other)
{
std::string const other_name = AudioEngine::instance()->make_port_name_non_relative (other);
std::string const our_name = AudioEngine::instance()->make_port_name_non_relative (_name);
int r = 0;
if (_connecting_blocked) {
return r;
}
if (sends_output ()) {
DEBUG_TRACE (DEBUG::Ports, string_compose ("Connect %1 to %2\n", our_name, other_name));
r = port_engine.connect (our_name, other_name);
} else {
DEBUG_TRACE (DEBUG::Ports, string_compose ("Connect %1 to %2\n", other_name, our_name));
r = port_engine.connect (other_name, our_name);
}
return r;
}
int
Port::connect (std::string const& other)
{
int r = connect_internal (other);
if (r == 0) {
/* Connections can be saved on either or both sides. The code above works regardless
* from which end the connection is initiated, and connecting already connected ports
* is idempotent.
*
* Only saving internal connection on the source-side would be preferable,
* but this is not what JACK does :(
* Port::get_state() calls Port::get_connections() which in case of JACK is symmetric.
*
* This is also nicer when reading the session file's <Port><Connection>.
*/
insert_connection (other);
std::shared_ptr<Port> pother = AudioEngine::instance()->get_port_by_name (other);
if (pother) {
pother->insert_connection (_name);
}
}
return r;
}
int
Port::disconnect (std::string const & other)
{
std::string const other_fullname = port_manager->make_port_name_non_relative (other);
std::string const this_fullname = port_manager->make_port_name_non_relative (_name);
int r = 0;
if (sends_output ()) {
r = port_engine.disconnect (this_fullname, other_fullname);
} else {
r = port_engine.disconnect (other_fullname, this_fullname);
}
if (r == 0) {
erase_connection (other);
}
/* a cheaper, less hacky way to do boost::shared_from_this() ... */
std::shared_ptr<Port> pself = AudioEngine::instance()->get_port_by_name (name());
std::shared_ptr<Port> pother = AudioEngine::instance()->get_port_by_name (other);
if (r == 0 && pother) {
pother->erase_connection (_name);
}
if (pself && pother) {
/* Disconnecting from another Ardour port: need to allow
a check on whether this may affect anything that we
need to know about.
*/
ConnectedOrDisconnected (pself, pother, false); // emit signal
}
return r;
}
bool
Port::connected_to (Port* o) const
{
return connected_to (o->name ());
}
int
Port::connect (Port* o)
{
return connect (o->name ());
}
int
Port::disconnect (Port* o)
{
return disconnect (o->name ());
}
void
Port::request_input_monitoring (bool yn)
{
if (_port_handle) {
port_engine.request_input_monitoring (_port_handle, yn);
}
}
void
Port::ensure_input_monitoring (bool yn)
{
if (_port_handle) {
port_engine.ensure_input_monitoring (_port_handle, yn);
}
}
bool
Port::monitoring_input () const
{
if (_port_handle) {
return port_engine.monitoring_input (_port_handle);
}
return false;
}
void
Port::reset ()
{
_last_monitor = false;
_externally_connected = 0;
}
void
Port::cycle_start (pframes_t)
{
assert (!_in_cycle);
_in_cycle = true;
}
void
Port::cycle_end (pframes_t)
{
assert (_in_cycle);
_in_cycle = false;
}
void
Port::set_public_latency_range (LatencyRange const& range, bool playback) const
{
/* this sets the visible latency that the rest of the port system
sees. because we do latency compensation, all (most) of our visible
port latency values are identical.
*/
DEBUG_TRACE (DEBUG::LatencyIO,
string_compose ("SET PORT %1 %4 PUBLIC latency now [%2 - %3]\n",
name(), range.min, range.max,
(playback ? "PLAYBACK" : "CAPTURE")));;
if (_port_handle) {
LatencyRange r (range);
if (externally_connected () && 0 == (_flags & TransportSyncPort) && sends_output () == playback) {
if (type () == DataType::AUDIO) {
r.min += (_resampler_latency);
r.max += (_resampler_latency);
}
}
port_engine.set_latency_range (_port_handle, playback, r);
}
}
void
Port::set_private_latency_range (LatencyRange& range, bool playback)
{
if (playback) {
_private_playback_latency = range;
DEBUG_TRACE (DEBUG::LatencyIO, string_compose (
"SET PORT %1 playback PRIVATE latency now [%2 - %3]\n",
name(),
_private_playback_latency.min,
_private_playback_latency.max));
} else {
_private_capture_latency = range;
DEBUG_TRACE (DEBUG::LatencyIO, string_compose (
"SET PORT %1 capture PRIVATE latency now [%2 - %3]\n",
name(),
_private_capture_latency.min,
_private_capture_latency.max));
}
}
const LatencyRange&
Port::private_latency_range (bool playback) const
{
if (playback) {
DEBUG_TRACE (DEBUG::LatencyIO, string_compose (
"GET PORT %1 playback PRIVATE latency now [%2 - %3]\n",
name(),
_private_playback_latency.min,
_private_playback_latency.max));
return _private_playback_latency;
} else {
DEBUG_TRACE (DEBUG::LatencyIO, string_compose (
"GET PORT %1 capture PRIVATE latency now [%2 - %3]\n",
name(),
_private_capture_latency.min,
_private_capture_latency.max));
return _private_capture_latency;
}
}
LatencyRange
Port::public_latency_range (bool playback) const
{
/*Note: this method is no longer used. It exists purely for debugging reasons */
LatencyRange r;
if (_port_handle) {
r = port_engine.get_latency_range (_port_handle, playback);
DEBUG_TRACE (DEBUG::LatencyIO, string_compose (
"GET PORT %1: %4 PUBLIC latency range %2 .. %3\n",
name(), r.min, r.max,
playback ? "PLAYBACK" : "CAPTURE"));
}
return r;
}
void
Port::collect_latency_from_backend (LatencyRange& range, bool playback) const
{
vector<string> connections;
get_connections (connections);
DEBUG_TRACE (DEBUG::LatencyIO, string_compose ("%1: %2 connections to check for real %3 latency range\n",
name(), connections.size(),
playback ? "PLAYBACK" : "CAPTURE"));
for (vector<string>::const_iterator c = connections.begin(); c != connections.end(); ++c) {
PortEngine::PortHandle ph = port_engine.get_port_by_name (*c);
if (!ph) {
continue;
}
LatencyRange lr = port_engine.get_latency_range (ph, playback);
if (!AudioEngine::instance()->port_is_mine (*c)) {
if (externally_connected () && 0 == (_flags & TransportSyncPort) && sends_output () == playback) {
if (type () == DataType::AUDIO) {
lr.min += (_resampler_latency);
lr.max += (_resampler_latency);
}
}
}
DEBUG_TRACE (DEBUG::LatencyIO, string_compose (
"\t%1 <-> %2 : latter has latency range %3 .. %4\n",
name(), *c, lr.min, lr.max));
range.min = min (range.min, lr.min);
range.max = max (range.max, lr.max);
}
DEBUG_TRACE (DEBUG::LatencyIO, string_compose ("%1: real latency range now [ %2 .. %3 ] \n", name(), range.min, range.max));
}
void
Port::get_connected_latency_range (LatencyRange& range, bool playback) const
{
vector<string> connections;
get_connections (connections);
if (!connections.empty()) {
range.min = ~((pframes_t) 0);
range.max = 0;
DEBUG_TRACE (DEBUG::LatencyIO, string_compose ("%1: %2 connections to check for %3 latency range\n",
name(), connections.size(),
playback ? "PLAYBACK" : "CAPTURE"));
for (vector<string>::const_iterator c = connections.begin();
c != connections.end(); ++c) {
LatencyRange lr;
if (!AudioEngine::instance()->port_is_mine (*c)) {
/* port belongs to some other port-system client, use
* the port engine to lookup its latency information.
*/
PortEngine::PortHandle remote_port = port_engine.get_port_by_name (*c);
if (remote_port) {
lr = port_engine.get_latency_range (remote_port, playback);
if (externally_connected () && 0 == (_flags & TransportSyncPort) && sends_output () == playback) {
if (type () == DataType::AUDIO) {
lr.min += (_resampler_latency);
lr.max += (_resampler_latency);
}
}
DEBUG_TRACE (DEBUG::LatencyIO, string_compose (
"\t%1 <-> %2 : latter has latency range %3 .. %4\n",
name(), *c, lr.min, lr.max));
range.min = min (range.min, lr.min);
range.max = max (range.max, lr.max);
}
} else {
/* port belongs to this instance of ardour,
* so look up its latency information
* internally, because our published/public
* values already contain our plugin
* latency compensation.
*/
std::shared_ptr<Port> remote_port = AudioEngine::instance()->get_port_by_name (*c);
if (remote_port) {
lr = remote_port->private_latency_range (playback);
DEBUG_TRACE (DEBUG::LatencyIO, string_compose (
"\t%1 <-LOCAL-> %2 : latter has private latency range %3 .. %4\n",
name(), *c, lr.min, lr.max));
range.min = min (range.min, lr.min);
range.max = max (range.max, lr.max);
}
}
}
} else {
DEBUG_TRACE (DEBUG::LatencyIO, string_compose ("%1: not connected to anything\n", name()));
range.min = 0;
range.max = 0;
}
DEBUG_TRACE (DEBUG::LatencyIO, string_compose ("%1: final connected latency range [ %2 .. %3 ] \n", name(), range.min, range.max));
}
int
Port::reestablish ()
{
DEBUG_TRACE (DEBUG::Ports, string_compose ("re-establish %1 port %2\n", type().to_string(), _name));
_port_handle = port_engine.register_port (_name, type(), _flags);
if (_port_handle == 0) {
PBD::error << string_compose (_("could not reregister %1"), _name) << endmsg;
return -1;
}
DEBUG_TRACE (DEBUG::Ports, string_compose ("Port::reestablish %1 handle %2\n", name(), _port_handle));
reset ();
port_manager->PortConnectedOrDisconnected.connect_same_thread (engine_connection, boost::bind (&Port::port_connected_or_disconnected, this, _1, _2, _3, _4, _5));
return 0;
}
bool
Port::has_ext_connection () const
{
std::string const bid (AudioEngine::instance()->backend_id (receives_input ()));
Glib::Threads::RWLock::ReaderLock lm (_connections_lock);
return _ext_connections.find (bid) != _ext_connections.end ();
}
int
Port::reconnect ()
{
std::string const bid (AudioEngine::instance()->backend_id (receives_input ()));
std::vector <std::string> c_int, c_ext, f_int, f_ext;
Glib::Threads::RWLock::ReaderLock lm (_connections_lock);
if (_ext_connections.find (bid) != _ext_connections.end ()) {
if (_int_connections.empty () && _ext_connections[bid].empty ()) {
DEBUG_TRACE (DEBUG::Ports, string_compose ("Port::reconnect(%1) no internal or external connections for backend '%2'\n", name(), bid));
return 0; /* OK */
}
c_int.insert (c_int.end(), _int_connections.begin(), _int_connections.end());
c_ext.insert (c_ext.end(), _ext_connections.at(bid).begin(), _ext_connections.at(bid).end());
} else {
if (_int_connections.empty ()) {
DEBUG_TRACE (DEBUG::Ports, string_compose ("Port::reconnect(%1) no internal connections\n", name()));
return 0; /* OK */
}
c_int.insert (c_int.end(), _int_connections.begin(), _int_connections.end());
}
/* Must hold the lock while calling port_engine.connect. It could lead to deadlock:
*
* XXBackend::main_process_thread -> PortManager::connect_callback
* -> Port::port_connected_or_disconnected -> Port::insert_connection -> take WriterLock
*/
lm.release ();
DEBUG_TRACE (DEBUG::Ports, string_compose ("Port::reconnect(%1) to %2 destinations for backend '%3'\n", name(), c_int.size () + c_ext.size (), bid));
int count = 0;
for (auto const& c : c_int) {
if (connect_internal (c)) {
DEBUG_TRACE (DEBUG::Ports, string_compose ("Port::reconnect() failed to connect %1 to %2\n", name(), (c)));
f_int.push_back (c);
} else {
++count;
}
}
for (auto const& c : c_ext) {
if (connect_internal (c)) {
DEBUG_TRACE (DEBUG::Ports, string_compose ("Port::reconnect() failed to connect %1 to %2\n", name(), (c)));
f_ext.push_back (c);
} else {
++count;
}
}
lm.acquire ();
for (auto const& c : f_int) {
_int_connections.erase (c);
}
for (auto const& c : f_ext) {
_ext_connections[bid].erase (c);
}
return count == 0 ? -1 : 0;
}
/** @param n Short port name (no port-system client name) */
int
Port::set_name (std::string const & n)
{
if (n == _name || !_port_handle) {
return 0;
}
int const r = port_engine.set_port_name (_port_handle, n);
if (r == 0) {
AudioEngine::instance()->port_renamed (_name, n);
_name = n;
}
return r;
}
bool
Port::physically_connected () const
{
if (!_port_handle) {
return false;
}
return port_engine.physically_connected (_port_handle);
}
XMLNode&
Port::get_state () const
{
XMLNode* root = new XMLNode (state_node_name);
root->set_property (X_("name"), AudioEngine::instance()->make_port_name_relative (name()));
root->set_property (X_("type"), type ());
if (receives_input()) {
root->set_property (X_("direction"), X_("Input"));
} else {
root->set_property (X_("direction"), X_("Output"));
}
Glib::Threads::RWLock::ReaderLock lm (_connections_lock);
for (auto const& c : _int_connections) {
XMLNode* child = new XMLNode (X_("Connection"));
child->set_property (X_("other"), AudioEngine::instance()->make_port_name_relative (c));
root->add_child_nocopy (*child);
}
for (auto const& hwc : _ext_connections) {
XMLNode* child = new XMLNode (X_("ExtConnection"));
child->set_property (X_("for"), hwc.first);
root->add_child_nocopy (*child);
for (auto const& c : hwc.second) {
XMLNode* child = new XMLNode (X_("ExtConnection"));
child->set_property (X_("for"), hwc.first);
child->set_property (X_("other"), c);
root->add_child_nocopy (*child);
}
}
return *root;
}
int
Port::set_state (const XMLNode& node, int)
{
if (node.name() != state_node_name) {
return -1;
}
std::string str;
if (node.get_property (X_("name"), str)) {
set_name (str);
}
const XMLNodeList& children (node.children());
_int_connections.clear ();
_ext_connections.clear ();
for (XMLNodeList::const_iterator c = children.begin(); c != children.end(); ++c) {
if ((*c)->name() == X_("Connection") && (*c)->get_property (X_("other"), str)) {
_int_connections.insert (AudioEngine::instance()->make_port_name_non_relative (str));
continue;
}
std::string hw;
if ((*c)->name() == X_("ExtConnection") && (*c)->get_property (X_("for"), hw)) {
if ((*c)->get_property (X_("other"), str)) {
_ext_connections[hw].insert (str);
} else {
_ext_connections[hw]; // create
}
}
}
return 0;
}
/* static */ bool
Port::setup_resampler (uint32_t q)
{
uint32_t cur_quality = _resampler_quality;
if (q == 0) {
/* no vari-speed */
_resampler_quality = 0;
_resampler_latency = 0;
} else {
/* range constrained in VMResampler::setup */
if (q < 8) {
q = 8;
}
if (q > 96) {
q = 96;
}
_resampler_quality = q;
_resampler_latency = q - 1;
}
if (cur_quality != _resampler_quality) {
ResamplerQualityChanged (); /* EMIT SIGNAL */
if (port_manager) {
Glib::Threads::Mutex::Lock lm (port_manager->process_lock ());
port_manager->reinit (true);
return false;
}
}
return true;
}
/*static*/ bool
Port::set_engine_ratio (double session_rate, double engine_rate)
{
bool rv = true;
if (session_rate > 0 && engine_rate > 0 && can_varispeed ()) {
_engine_ratio = session_rate / engine_rate;
} else {
_engine_ratio = 1.0;
rv = false;
}
/* constrain range to provide for additional vari-speed.
* but do allow 384000 / 44100 = 8.7
*/
if (_engine_ratio < 0.11 || _engine_ratio > 9) {
_engine_ratio = 1.0;
rv = false;
}
/* apply constraints, and calc _resample_ratio */
set_varispeed_ratio (_speed_ratio);
return rv;
}
/*static*/ void
Port::set_varispeed_ratio (double s) {
if (s == 0.0 || !can_varispeed ()) {
/* no resampling when stopped */
_speed_ratio = 1.0;
} else {
/* see VMResampler::set_rratio() for min/max range */
_speed_ratio = std::min (16.0, std::max (0.02, fabs (s * _engine_ratio))) / _engine_ratio;
_speed_ratio = std::min ((double) Config->get_max_transport_speed(), _speed_ratio);
}
/* cache overall speed */
_resample_ratio = _speed_ratio * _engine_ratio;
}
/*static*/ void
Port::set_cycle_samplecnt (pframes_t n)
{
_cycle_nframes = floor (n * resample_ratio ());
}