155 lines
3.6 KiB
C++
155 lines
3.6 KiB
C++
/*
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* Copyright (C) 2016-2019 Robin Gareus <robin@gareus.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef _ardour_luascripting_h_
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#define _ardour_luascripting_h_
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#include <memory>
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#include <vector>
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#include <glibmm/threads.h>
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#include "pbd/signals.h"
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#include "ardour/libardour_visibility.h"
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namespace ARDOUR {
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class LIBARDOUR_API LuaScriptInfo {
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public:
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enum ScriptType {
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Invalid,
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DSP,
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Session,
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EditorHook,
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EditorAction,
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Snippet,
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SessionInit,
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};
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/* binary flags, valid for ActionScripts */
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enum ScriptSubType {
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None = 0x00,
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RouteSetup = 0x01,
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SessionSetup = 0x02,
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};
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static std::string type2str (const ScriptType t);
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static ScriptType str2type (const std::string& str);
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LuaScriptInfo (ScriptType t, const std::string &n, const std::string &p, const std::string &uid)
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: type (t)
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, subtype (0)
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, name (n)
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, path (p)
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, unique_id (uid)
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{ }
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virtual ~LuaScriptInfo () { }
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ScriptType type;
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uint32_t subtype;
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std::string name;
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std::string path;
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std::string unique_id;
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std::string author;
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std::string license;
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std::string category;
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std::string description;
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};
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struct LIBARDOUR_API LuaScriptParam {
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public:
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LuaScriptParam (
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const std::string& n,
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const std::string& t,
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const std::string& d,
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bool o, bool p)
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: name (n)
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, title (t)
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, dflt (d)
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, optional (o)
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, preseeded (p)
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, is_set (false)
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, value (d)
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{}
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std::string name;
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std::string title;
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std::string dflt;
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bool optional;
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bool preseeded;
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bool is_set;
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std::string value;
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};
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typedef std::shared_ptr<LuaScriptInfo> LuaScriptInfoPtr;
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typedef std::vector<LuaScriptInfoPtr> LuaScriptList;
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typedef std::shared_ptr<LuaScriptParam> LuaScriptParamPtr;
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typedef std::vector<LuaScriptParamPtr> LuaScriptParamList;
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class LIBARDOUR_API LuaScripting {
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public:
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static LuaScripting& instance();
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~LuaScripting ();
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LuaScriptList &scripts (LuaScriptInfo::ScriptType);
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void refresh (bool run_scan = false);
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PBD::Signal0<void> scripts_changed;
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LuaScriptInfoPtr by_name (const std::string&, LuaScriptInfo::ScriptType);
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static LuaScriptInfoPtr script_info (const std::string &script);
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static bool try_compile (const std::string&, const LuaScriptParamList&);
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static std::string get_factory_bytecode (const std::string&, const std::string& ffn = "factory", const std::string& fp = "f");
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static std::string user_script_dir ();
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struct LIBARDOUR_API Sorter {
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bool operator() (LuaScriptInfoPtr const a, LuaScriptInfoPtr const b) const;
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};
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private:
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static LuaScripting* _instance; // singleton
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LuaScripting ();
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void scan ();
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static LuaScriptInfoPtr scan_script (const std::string &, const std::string & sc = "");
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static void lua_print (std::string s);
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LuaScriptList *_sl_dsp;
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LuaScriptList *_sl_session;
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LuaScriptList *_sl_hook;
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LuaScriptList *_sl_action;
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LuaScriptList *_sl_snippet;
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LuaScriptList *_sl_setup;
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LuaScriptList *_sl_tracks;
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LuaScriptList _empty_script_info;
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Glib::Threads::Mutex _lock;
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};
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} // namespace ARDOUR
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#endif // _ardour_luascripting_h_
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