/* * Copyright (C) 2021 Paul Davis * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include #include #include "pbd/compose.h" #include "pbd/convert.h" #include "ardour/region.h" #include "canvas/polygon.h" #include "canvas/text.h" #include "gtkmm2ext/actions.h" #include "gtkmm2ext/colors.h" #include "gtkmm2ext/utils.h" #include "ardour_ui.h" #include "gui_thread.h" #include "keyboard.h" #include "public_editor.h" #include "region_view.h" #include "selection.h" #include "timers.h" #include "trigger_master.h" #include "trigger_ui.h" #include "ui_config.h" #include "utils.h" #include "pbd/i18n.h" using namespace ARDOUR; using namespace ArdourCanvas; using namespace Gtkmm2ext; using namespace PBD; static const int nslices = 8; // in 8 pie slices .. TODO .. maybe make this meter-senstive ... triplets and such... ? Loopster::Loopster (Item* parent) : ArdourCanvas::Rectangle (parent) , _fraction (0) { } void Loopster::set_fraction (float f) { f = std::max (0.f, f); f = std::min (1.f, f); float prior_slice = floor (_fraction * nslices); float new_slice = floor (f * nslices); if (new_slice != prior_slice) { _fraction = f; redraw (); } } void Loopster::render (ArdourCanvas::Rect const& area, Cairo::RefPtr context) const { /* Note that item_to_window() already takes _position into account (as * part of item_to_canvas() */ ArdourCanvas::Rect self (item_to_window (_rect)); ArdourCanvas::Rect const draw = self.intersection (area); if (!draw) { return; } context->set_identity_matrix (); context->translate (self.x0, self.y0 - 0.5); float size = _rect.height (); const double scale = UIConfiguration::instance ().get_ui_scale (); /* white area */ set_source_rgba (context, rgba_to_color (1, 1, 1, 1)); context->arc (size / 2, size / 2, size / 2 - 4 * scale, 0, 2 * M_PI); context->fill (); /* arc fill */ context->set_line_width (5 * scale); float slices = floor (_fraction * nslices); float deg_per_slice = 360 / nslices; float degrees = slices * deg_per_slice; float radians = (degrees / 180) * M_PI; set_source_rgba (context, rgba_to_color (0, 0, 0, 1)); context->arc (size / 2, size / 2, size / 2 - 5 * scale, 1.5 * M_PI + radians, 1.5 * M_PI + 2 * M_PI); context->stroke (); context->set_line_width (1); context->set_identity_matrix (); } class PassThru : public ArdourCanvas::Rectangle { public: PassThru (ArdourCanvas::Item* canvas); void render (ArdourCanvas::Rect const& area, Cairo::RefPtr context) const; void set_enabled (bool e); private: bool _enabled; }; PassThru::PassThru (Item* parent) : ArdourCanvas::Rectangle (parent) , _enabled (false) { } void PassThru::set_enabled (bool e) { if (e != _enabled) { _enabled = e; redraw (); } } void PassThru::render (ArdourCanvas::Rect const& area, Cairo::RefPtr context) const { /* Note that item_to_window() already takes _position into account (as * part of item_to_canvas() */ ArdourCanvas::Rect self (item_to_window (_rect)); ArdourCanvas::Rect const draw = self.intersection (area); if (!draw) { return; } context->set_identity_matrix (); context->translate (self.x0, self.y0 - 0.5); float size = _rect.height (); const double scale = UIConfiguration::instance ().get_ui_scale (); if (_enabled) { /* outer white circle */ set_source_rgba (context, rgba_to_color (1, 1, 1, 1)); context->arc (size / 2, size / 2, size / 2 - 3 * scale, 0, 2 * M_PI); context->fill (); /* black circle */ set_source_rgba (context, rgba_to_color (0, 0, 0, 1)); context->arc (size / 2, size / 2, size / 2 - 5 * scale, 0, 2 * M_PI); context->fill (); /* inner white circle */ set_source_rgba (context, rgba_to_color (1, 1, 1, 1)); context->arc (size / 2, size / 2, size / 2 - 7 * scale, 0, 2 * M_PI); context->fill (); } context->set_identity_matrix (); } TriggerMaster::TriggerMaster (Item* parent) : ArdourCanvas::Rectangle (parent) , _context_menu (0) , _ignore_menu_action (false) { set_layout_sensitive (true); // why??? name = X_("trigger stopper"); Event.connect (sigc::mem_fun (*this, &TriggerMaster::event_handler)); name_text = new Text (this); name_text->set (""); name_text->set_ignore_events (false); _loopster = new Loopster (this); _passthru = new PassThru (this); #if 0 /* XXX trigger changes */ _triggerbox->PropertyChanged.connect (_trigger_prop_connection, MISSING_INVALIDATOR, boost::bind (&TriggerMaster::prop_change, this, _1), gui_context()); PropertyChange changed; changed.add (ARDOUR::Properties::name); changed.add (ARDOUR::Properties::running); prop_change (changed); #endif #if 0 /* XXX route changes */ dynamic_cast (_triggerbox->owner())->presentation_info().Change.connect (_owner_prop_connection, MISSING_INVALIDATOR, boost::bind (&TriggerMaster::owner_prop_change, this, _1), gui_context()); #endif _update_connection = Timers::rapid_connect (sigc::mem_fun (*this, &TriggerMaster::maybe_update)); /* prefs (theme colors) */ UIConfiguration::instance ().ParameterChanged.connect (sigc::mem_fun (*this, &TriggerMaster::ui_parameter_changed)); set_default_colors (); } TriggerMaster::~TriggerMaster () { _update_connection.disconnect (); } void TriggerMaster::set_triggerbox (boost::shared_ptr t) { _triggerbox = t; } void TriggerMaster::render (ArdourCanvas::Rect const& area, Cairo::RefPtr context) const { /* Note that item_to_window() already takes _position into account (as * part of item_to_canvas() */ ArdourCanvas::Rect self (item_to_window (_rect)); ArdourCanvas::Rect const draw = self.intersection (area); if (!draw) { return; } float width = _rect.width (); float height = _rect.height (); const double scale = UIConfiguration::instance ().get_ui_scale (); if (_fill && !_transparent) { setup_fill_context (context); context->rectangle (draw.x0, draw.y0, draw.width (), draw.height ()); context->fill (); } render_children (area, context); if (true) { /* drop-shadow at top */ Cairo::RefPtr drop_shadow_pattern = Cairo::LinearGradient::create (0.0, 0.0, 0.0, 6 * scale); drop_shadow_pattern->add_color_stop_rgba (0, 0, 0, 0, 0.7); drop_shadow_pattern->add_color_stop_rgba (1, 0, 0, 0, 0.0); context->set_source (drop_shadow_pattern); context->rectangle (0, 0, width, 6 * scale); context->fill (); } } void TriggerMaster::owner_prop_change (PropertyChange const& pc) { if (pc.contains (Properties::color)) { } } void TriggerMaster::selection_change () { } bool TriggerMaster::event_handler (GdkEvent* ev) { if (!_triggerbox) { return false; } switch (ev->type) { case GDK_BUTTON_PRESS: if (ev->button.button == 1) { if (Keyboard::modifier_state_equals (ev->button.state, Keyboard::PrimaryModifier)) { _triggerbox->stop_all_immediately (); } else { _triggerbox->stop_all_quantized (); } return true; } break; case GDK_ENTER_NOTIFY: if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) { name_text->set_color (UIConfiguration::instance ().color ("neutral:foregroundest")); set_fill_color (HSV (fill_color ()).lighter (0.15).color ()); } redraw (); break; case GDK_LEAVE_NOTIFY: if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) { set_default_colors (); } redraw (); break; case GDK_BUTTON_RELEASE: switch (ev->button.button) { case 3: context_menu (); return true; } default: break; } return false; } void TriggerMaster::context_menu () { using namespace Gtk; using namespace Gtk::Menu_Helpers; using namespace Temporal; delete _context_menu; _context_menu = new Menu; MenuList& items = _context_menu->items (); _context_menu->set_name ("ArdourContextMenu"); Menu* follow_menu = manage (new Menu); MenuList& fitems = follow_menu->items (); fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::None)), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), FollowAction (FollowAction::None)))); fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::Stop)), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), FollowAction (FollowAction::Stop)))); fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::Again)), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), FollowAction (FollowAction::Again)))); fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::PrevTrigger)), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), FollowAction (FollowAction::PrevTrigger)))); fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::NextTrigger)), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), FollowAction (FollowAction::NextTrigger)))); fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::ForwardTrigger)), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), FollowAction (FollowAction::ForwardTrigger)))); fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::ReverseTrigger)), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), FollowAction (FollowAction::ReverseTrigger)))); fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::AnyTrigger)), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), FollowAction (FollowAction::AnyTrigger)))); fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::OtherTrigger)), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), FollowAction (FollowAction::OtherTrigger)))); Menu* launch_menu = manage (new Menu); MenuList& litems = launch_menu->items (); litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::OneShot), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_launch_style), Trigger::OneShot))); litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::ReTrigger), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_launch_style), Trigger::ReTrigger))); litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::Gate), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_launch_style), Trigger::Gate))); litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::Toggle), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_launch_style), Trigger::Toggle))); litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::Repeat), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_launch_style), Trigger::Repeat))); Menu* quant_menu = manage (new Menu); MenuList& qitems = quant_menu->items (); BBT_Offset b; b = BBT_Offset (4, 0, 0); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); b = BBT_Offset (2, 0, 0); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); b = BBT_Offset (1, 0, 0); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); b = BBT_Offset (0, 2, 0); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); b = BBT_Offset (0, 1, 0); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); b = BBT_Offset (0, 0, ticks_per_beat / 2); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); b = BBT_Offset (0, 0, ticks_per_beat / 4); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); b = BBT_Offset (0, 0, ticks_per_beat / 8); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); b = BBT_Offset (0, 0, ticks_per_beat / 16); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); b = BBT_Offset (-1, 0, 0); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); Menu* load_menu = manage (new Menu); MenuList& loitems (load_menu->items ()); items.push_back (CheckMenuElem (_("Toggle Monitor Thru"), sigc::mem_fun (*this, &TriggerMaster::toggle_thru))); if (_triggerbox->pass_thru ()) { _ignore_menu_action = true; dynamic_cast (&items.back ())->set_active (true); _ignore_menu_action = false; } items.push_back (MenuElem (_("Enable/Disable..."), sigc::mem_fun (*this, &TriggerMaster::maybe_update))); // TODO items.push_back (MenuElem (_("Set All Follow Actions..."), *follow_menu)); items.push_back (MenuElem (_("Set All Launch Styles..."), *launch_menu)); items.push_back (MenuElem (_("Set All Quantizations..."), *quant_menu)); items.push_back (SeparatorElem()); items.push_back (MenuElem (_("Set All Colors..."), sigc::mem_fun (*this, &TriggerMaster::set_all_colors))); items.push_back (SeparatorElem()); items.push_back (MenuElem (_("Clear All..."), sigc::mem_fun (*this, &TriggerMaster::clear_all_triggers))); _context_menu->popup (1, gtk_get_current_event_time ()); } void TriggerMaster::toggle_thru () { if (_ignore_menu_action) { return; } _triggerbox->set_pass_thru (!_triggerbox->pass_thru ()); } void TriggerMaster::clear_all_triggers () { _triggerbox->clear_all_triggers(); } void TriggerMaster::set_all_colors () { _color_dialog.get_colorsel()->set_has_opacity_control (false); _color_dialog.get_colorsel()->set_has_palette (true); _color_dialog.get_ok_button()->signal_clicked().connect (sigc::bind (sigc::mem_fun (_color_dialog, &Gtk::Dialog::response), Gtk::RESPONSE_ACCEPT)); _color_dialog.get_cancel_button()->signal_clicked().connect (sigc::bind (sigc::mem_fun (_color_dialog, &Gtk::Dialog::response), Gtk::RESPONSE_CANCEL)); Gdk::Color c = ARDOUR_UI_UTILS::gdk_color_from_rgba(0xBEBEBEFF); _color_dialog.get_colorsel()->set_previous_color (c); _color_dialog.get_colorsel()->set_current_color (c); switch (_color_dialog.run()) { case Gtk::RESPONSE_ACCEPT: { c = _color_dialog.get_colorsel()->get_current_color(); color_t ct = ARDOUR_UI_UTILS::gdk_color_to_rgba(c); for (int n = 0; n < default_triggers_per_box; n++) { _triggerbox->trigger (n)->set_color(ct); } } break; default: break; } _color_dialog.hide (); } void TriggerMaster::set_all_follow_action (FollowAction const & fa) { _triggerbox->set_all_follow_action (fa); _triggerbox->set_all_probability (0); } void TriggerMaster::set_all_launch_style (Trigger::LaunchStyle ls) { _triggerbox->set_all_launch_style(ls); } void TriggerMaster::set_all_quantization (Temporal::BBT_Offset const& q) { _triggerbox->set_all_quantization(q); } void TriggerMaster::maybe_update () { PropertyChange changed; changed.add (ARDOUR::Properties::name); changed.add (ARDOUR::Properties::running); prop_change (changed); } void TriggerMaster::_size_allocate (ArdourCanvas::Rect const& alloc) { Rectangle::_size_allocate (alloc); const double scale = UIConfiguration::instance ().get_ui_scale (); _poly_margin = 3. * scale; const Distance width = _rect.width (); const Distance height = _rect.height (); _poly_size = height - (_poly_margin * 2); float tleft = _poly_size + (_poly_margin * 3); float twidth = width - _poly_size - (_poly_margin * 3); ArdourCanvas::Rect text_alloc (tleft, 0, twidth, height); // testing name_text->size_allocate (text_alloc); name_text->set_position (Duple (tleft, 1. * scale)); name_text->clamp_width (twidth); _loopster->set (ArdourCanvas::Rect (0, 0, height, height)); _passthru->set (ArdourCanvas::Rect (width - height, 0, width, height)); /* font scale may have changed. uiconfig 'embeds' the ui-scale in the font */ name_text->set_font_description (UIConfiguration::instance ().get_NormalFont ()); } void TriggerMaster::prop_change (PropertyChange const& change) { if (!_triggerbox) { return; } _passthru->set_enabled (_triggerbox->pass_thru ()); std::string text; ARDOUR::TriggerPtr trigger = _triggerbox->currently_playing (); if (!trigger) { name_text->set (text); _loopster->hide (); return; } text = string_compose ("%1", (char)('A' + trigger->index ())); // XXX not translatable if (trigger->follow_count () > 1) { text.append (string_compose (X_(" %1/%2"), trigger->loop_count ()+1, trigger->follow_count ())); } name_text->set (text); if (trigger->active ()) { double f = trigger->position_as_fraction (); _loopster->set_fraction (f); _loopster->show (); } else { _loopster->hide (); } } void TriggerMaster::set_default_colors () { set_fill_color (HSV (UIConfiguration::instance ().color ("theme:bg")).darker (0.5).color ()); name_text->set_color (UIConfiguration::instance ().color ("neutral:foreground")); } void TriggerMaster::ui_parameter_changed (std::string const& p) { if (p == "color-file") { set_default_colors (); } } CueMaster::CueMaster (Item* parent) : ArdourCanvas::Rectangle (parent) , _context_menu (0) { set_layout_sensitive (true); // why??? name = X_("trigger stopper"); Event.connect (sigc::mem_fun (*this, &CueMaster::event_handler)); stop_shape = new ArdourCanvas::Polygon (this); stop_shape->set_outline (true); stop_shape->set_fill (true); stop_shape->name = X_("stopbutton"); stop_shape->set_ignore_events (true); stop_shape->show (); /* prefs (theme colors) */ UIConfiguration::instance ().ParameterChanged.connect (sigc::mem_fun (*this, &CueMaster::ui_parameter_changed)); set_default_colors (); } CueMaster::~CueMaster () { } void CueMaster::render (ArdourCanvas::Rect const& area, Cairo::RefPtr context) const { /* Note that item_to_window() already takes _position into account (as part of item_to_canvas() */ ArdourCanvas::Rect self (item_to_window (_rect)); ArdourCanvas::Rect const draw = self.intersection (area); if (!draw) { return; } float width = _rect.width (); float height = _rect.height (); const double scale = UIConfiguration::instance ().get_ui_scale (); if (_fill && !_transparent) { setup_fill_context (context); context->rectangle (draw.x0, draw.y0, draw.width (), draw.height ()); context->fill (); } render_children (area, context); if (true) { /* drop-shadow at top */ Cairo::RefPtr drop_shadow_pattern = Cairo::LinearGradient::create (0.0, 0.0, 0.0, 6 * scale); drop_shadow_pattern->add_color_stop_rgba (0, 0, 0, 0, 0.7); drop_shadow_pattern->add_color_stop_rgba (1, 0, 0, 0, 0.0); context->set_source (drop_shadow_pattern); context->rectangle (0, 0, width, 6 * scale); context->fill (); } } bool CueMaster::event_handler (GdkEvent* ev) { switch (ev->type) { case GDK_BUTTON_PRESS: if (ev->button.button == 1) { if (Keyboard::modifier_state_equals (ev->button.state, Keyboard::PrimaryModifier)) { _session->stop_all_triggers (true); //stop 'now' } else { _session->stop_all_triggers (false); //stop quantized (bar end) } return true; } break; case GDK_BUTTON_RELEASE: switch (ev->button.button) { case 3: context_menu (); return true; } break; case GDK_ENTER_NOTIFY: if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) { stop_shape->set_outline_color (UIConfiguration::instance ().color ("neutral:foreground")); stop_shape->set_fill_color (UIConfiguration::instance ().color ("neutral:foreground")); set_fill_color (HSV (fill_color ()).lighter (0.25).color ()); } break; case GDK_LEAVE_NOTIFY: if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) { set_default_colors (); } break; default: break; } return false; } void CueMaster::maybe_update () { } void CueMaster::_size_allocate (ArdourCanvas::Rect const& alloc) { Rectangle::_size_allocate (alloc); const double scale = UIConfiguration::instance ().get_ui_scale (); _poly_margin = 2. * scale; const Distance width = _rect.width (); const Distance height = _rect.height (); _poly_size = height - (_poly_margin * 2); Points p; p.push_back (Duple (_poly_margin, _poly_margin)); p.push_back (Duple (_poly_margin, _poly_size)); p.push_back (Duple (_poly_size, _poly_size)); p.push_back (Duple (_poly_size, _poly_margin)); stop_shape->set (p); float tleft = _poly_size + (_poly_margin * 3); float twidth = width - _poly_size - (_poly_margin * 3); } void CueMaster::set_default_colors () { set_fill_color (HSV (UIConfiguration::instance ().color ("theme:bg")).darker (0.5).color ()); stop_shape->set_outline_color (UIConfiguration::instance ().color ("neutral:foreground")); stop_shape->set_fill_color (fill_color()); } void CueMaster::ui_parameter_changed (std::string const& p) { if (p == "color-file") { set_default_colors (); } } void CueMaster::context_menu () { using namespace Gtk; using namespace Gtk::Menu_Helpers; using namespace Temporal; delete _context_menu; _context_menu = new Menu; MenuList& items = _context_menu->items (); _context_menu->set_name ("ArdourContextMenu"); Menu* follow_menu = manage (new Menu); MenuList& fitems = follow_menu->items (); fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::None)), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_follow_action), FollowAction (FollowAction::None)))); fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::Stop)), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_follow_action), FollowAction (FollowAction::Stop)))); fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::Again)), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_follow_action), FollowAction (FollowAction::Again)))); fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::PrevTrigger)), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_follow_action), FollowAction (FollowAction::PrevTrigger)))); fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::NextTrigger)), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_follow_action), FollowAction (FollowAction::NextTrigger)))); fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::ForwardTrigger)), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_follow_action), FollowAction (FollowAction::ForwardTrigger)))); fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::ReverseTrigger)), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_follow_action), FollowAction (FollowAction::ReverseTrigger)))); fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::AnyTrigger)), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_follow_action), FollowAction (FollowAction::AnyTrigger)))); fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::OtherTrigger)), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_follow_action), FollowAction (FollowAction::OtherTrigger)))); Menu* launch_menu = manage (new Menu); MenuList& litems = launch_menu->items (); litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::OneShot), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_launch_style), Trigger::OneShot))); litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::ReTrigger), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_launch_style), Trigger::ReTrigger))); litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::Gate), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_launch_style), Trigger::Gate))); litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::Toggle), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_launch_style), Trigger::Toggle))); litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::Repeat), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_launch_style), Trigger::Repeat))); Menu* quant_menu = manage (new Menu); MenuList& qitems = quant_menu->items (); BBT_Offset b; b = BBT_Offset (4, 0, 0); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b))); b = BBT_Offset (2, 0, 0); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b))); b = BBT_Offset (1, 0, 0); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b))); b = BBT_Offset (0, 2, 0); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b))); b = BBT_Offset (0, 1, 0); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b))); b = BBT_Offset (0, 0, ticks_per_beat / 2); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b))); b = BBT_Offset (0, 0, ticks_per_beat / 4); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b))); b = BBT_Offset (0, 0, ticks_per_beat / 8); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b))); b = BBT_Offset (0, 0, ticks_per_beat / 16); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b))); b = BBT_Offset (-1, 0, 0); qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b))); Menu* load_menu = manage (new Menu); MenuList& loitems (load_menu->items ()); // items.push_back (CheckMenuElem (_("Toggle Monitor Thru"), sigc::mem_fun (*this, &CueMaster::toggle_thru))); // if (_triggerbox->pass_thru ()) { // _ignore_menu_action = true; // dynamic_cast (&items.back ())->set_active (true); // _ignore_menu_action = false; // } items.push_back (MenuElem (_("Set All Follow Actions..."), *follow_menu)); items.push_back (MenuElem (_("Set All Launch Styles..."), *launch_menu)); items.push_back (MenuElem (_("Set All Quantizations..."), *quant_menu)); items.push_back (SeparatorElem()); items.push_back (MenuElem (_("Clear All..."), sigc::mem_fun (*this, &CueMaster::clear_all_triggers))); _context_menu->popup (1, gtk_get_current_event_time ()); } void CueMaster::get_boxen (TriggerBoxList &boxlist) { boost::shared_ptr rl = _session->get_routes(); for (RouteList::iterator r = rl->begin(); r != rl->end(); ++r) { boost::shared_ptr route = *r; boost::shared_ptr box = route->triggerbox(); #warning @Ben disambiguate processor *active* vs *visibility* if (box /*&& box.active*/) { boxlist.push_back(box); } } } //void //CueMaster::toggle_thru () //{ // TriggerBoxList tl; // get_boxen(tl); // for (TriggerBoxList::iterator t = tl.begin(); t != tl.end(); ++t) { // _triggerbox->set_pass_thru (!_triggerbox->pass_thru ()); // } //} void CueMaster::clear_all_triggers () { TriggerBoxList tl; get_boxen(tl); for (TriggerBoxList::iterator t = tl.begin(); t != tl.end(); ++t) { (*t)->clear_all_triggers(); } } void CueMaster::set_all_follow_action (FollowAction const & fa) { TriggerBoxList tl; get_boxen(tl); for (TriggerBoxList::iterator t = tl.begin(); t != tl.end(); ++t) { (*t)->set_all_follow_action(fa, 0); } } void CueMaster::set_all_launch_style (Trigger::LaunchStyle ls) { TriggerBoxList tl; get_boxen(tl); for (TriggerBoxList::iterator t = tl.begin(); t != tl.end(); ++t) { (*t)->set_all_launch_style(ls); } } void CueMaster::set_all_quantization (Temporal::BBT_Offset const& q) { TriggerBoxList tl; get_boxen(tl); for (TriggerBoxList::iterator t = tl.begin(); t != tl.end(); ++t) { (*t)->set_all_quantization(q); } }