/* * Copyright (C) 2005-2006 Nick Mainsbridge * Copyright (C) 2005-2017 Paul Davis * Copyright (C) 2005 Taybin Rutkin * Copyright (C) 2006-2009 Sampo Savolainen * Copyright (C) 2006-2015 David Robillard * Copyright (C) 2009-2011 Carl Hetherington * Copyright (C) 2012-2019 Robin Gareus * Copyright (C) 2013-2018 John Emmas * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifdef WAF_BUILD #include "gtk2ardour-config.h" #endif #include #include #include #include #include "pbd/failed_constructor.h" #include "pbd/stl_delete.h" #include "pbd/xml++.h" #include "gtkmm/box.h" #include "gtkmm/widget.h" #include "gtkmm2ext/application.h" #include "gtkmm2ext/doi.h" #include "gtkmm2ext/utils.h" #include "widgets/fastmeter.h" #include "widgets/tooltips.h" #include "ardour/auditioner.h" #include "ardour/ladspa_plugin.h" #include "ardour/lv2_plugin.h" #include "ardour/plugin.h" #include "ardour/plugin_insert.h" #include "ardour/session.h" #include "lv2_plugin_ui.h" #ifdef WINDOWS_VST_SUPPORT #include "ardour/windows_vst_plugin.h" #include "windows_vst_plugin_ui.h" #endif #ifdef LXVST_SUPPORT #include "ardour/lxvst_plugin.h" #include "lxvst_plugin_ui.h" #endif #ifdef MACVST_SUPPORT #include "ardour/mac_vst_plugin.h" #include "vst_plugin_ui.h" #endif #ifdef VST3_SUPPORT #include "ardour/vst3_plugin.h" # ifdef PLATFORM_WINDOWS # include "vst3_hwnd_plugin_ui.h" # elif defined(__APPLE__) # include "vst3_plugin_ui.h" extern VST3PluginUI* create_mac_vst3_gui (std::shared_ptr, Gtk::VBox**); # else # include "vst3_x11_plugin_ui.h" # endif #endif #include "ardour_ui.h" #include "ardour_window.h" #include "gui_thread.h" #include "keyboard.h" #include "latency_gui.h" #include "new_plugin_preset_dialog.h" #include "plugin_dspload_ui.h" #include "plugin_eq_gui.h" #include "plugin_presets_ui.h" #include "plugin_ui.h" #include "processor_box.h" #include "public_editor.h" #include "timers.h" #include "ui_config.h" #include "utils.h" #include "pbd/i18n.h" using namespace std; using namespace ARDOUR; using namespace ARDOUR_UI_UTILS; using namespace ArdourWidgets; using namespace PBD; using namespace Gtkmm2ext; using namespace Gtk; PluginUIWindow* PluginUIWindow::the_plugin_window = 0; PluginUIWindow::PluginUIWindow (std::shared_ptr pib, bool scrollable, bool editor) : ArdourWindow (string ()) , was_visible (false) , _keyboard_focused (false) #ifdef AUDIOUNIT_SUPPORT , pre_deactivate_x (-1) , pre_deactivate_y (-1) #endif { bool have_gui = false; Label* label = manage (new Label ()); label->set_markup ("THIS IS THE PLUGIN UI"); if (editor && pib->plugin ()->has_editor ()) { switch (pib->type ()) { case ARDOUR::Windows_VST: have_gui = create_windows_vst_editor (pib); break; case ARDOUR::LXVST: have_gui = create_lxvst_editor (pib); break; case ARDOUR::MacVST: have_gui = create_mac_vst_editor (pib); break; case ARDOUR::AudioUnit: have_gui = create_audiounit_editor (pib); break; case ARDOUR::LADSPA: error << _("Eh? LADSPA plugins don't have editors!") << endmsg; break; case ARDOUR::LV2: have_gui = create_lv2_editor (pib); break; case ARDOUR::VST3: have_gui = create_vst3_editor (pib); break; default: #ifndef WINDOWS_VST_SUPPORT error << string_compose (_("unknown type of editor-supplying plugin (note: no VST support in this version of %1)"), PROGRAM_NAME) << endmsg; #else error << _("unknown type of editor-supplying plugin") << endmsg; #endif throw failed_constructor (); } } if (!have_gui) { GenericPluginUI* pu = new GenericPluginUI (pib, scrollable); _pluginui = pu; _pluginui->KeyboardFocused.connect (sigc::mem_fun (*this, &PluginUIWindow::keyboard_focused)); add (*pu); set_wmclass (X_("ardour_plugin_editor"), PROGRAM_NAME); signal_map_event ().connect (sigc::mem_fun (*pu, &GenericPluginUI::start_updating)); signal_unmap_event ().connect (sigc::mem_fun (*pu, &GenericPluginUI::stop_updating)); } set_name ("PluginEditor"); add_events (Gdk::KEY_PRESS_MASK | Gdk::KEY_RELEASE_MASK | Gdk::BUTTON_PRESS_MASK | Gdk::BUTTON_RELEASE_MASK); pib->DropReferences.connect (death_connection, invalidator (*this), boost::bind (&PluginUIWindow::plugin_going_away, this), gui_context ()); gint h = _pluginui->get_preferred_height (); gint w = _pluginui->get_preferred_width (); if (scrollable) { if (h > 600) { h = 600; } } set_border_width (0); set_default_size (w, h); set_resizable (_pluginui->resizable ()); unset_transient_for (); } PluginUIWindow::~PluginUIWindow () { delete _pluginui; if (the_plugin_window == this) { the_plugin_window = 0; } } void PluginUIWindow::on_show () { if (UIConfiguration::instance ().get_one_plugin_window_only ()) { if (the_plugin_window) { the_plugin_window->hide (); } the_plugin_window = this; } set_role ("plugin_ui"); if (_pluginui) { _pluginui->update_preset_list (); _pluginui->update_preset (); } if (_pluginui) { #if defined(HAVE_AUDIOUNITS) && defined(__APPLE__) if (pre_deactivate_x >= 0) { move (pre_deactivate_x, pre_deactivate_y); } #endif if (_pluginui->on_window_show (_title)) { Window::on_show (); } } } void PluginUIWindow::on_hide () { #if defined(HAVE_AUDIOUNITS) && defined(__APPLE__) get_position (pre_deactivate_x, pre_deactivate_y); #endif Window::on_hide (); if (_pluginui) { _pluginui->on_window_hide (); } } void PluginUIWindow::set_title (const std::string& title) { Gtk::Window::set_title (title); _title = title; } bool #ifdef WINDOWS_VST_SUPPORT PluginUIWindow::create_windows_vst_editor (std::shared_ptr pib) #else PluginUIWindow::create_windows_vst_editor (std::shared_ptr) #endif { #ifndef WINDOWS_VST_SUPPORT return false; #else std::shared_ptr vp; if ((vp = std::dynamic_pointer_cast (pib->plugin ())) == 0) { error << string_compose (_("unknown type of editor-supplying plugin (note: no VST support in this version of %1)"), PROGRAM_NAME) << endmsg; throw failed_constructor (); } else { WindowsVSTPluginUI* vpu = new WindowsVSTPluginUI (pib, vp, GTK_WIDGET (this->gobj ())); _pluginui = vpu; _pluginui->KeyboardFocused.connect (sigc::mem_fun (*this, &PluginUIWindow::keyboard_focused)); add (*vpu); vpu->package (*this); } return true; #endif } bool #ifdef LXVST_SUPPORT PluginUIWindow::create_lxvst_editor (std::shared_ptr pib) #else PluginUIWindow::create_lxvst_editor (std::shared_ptr) #endif { #ifndef LXVST_SUPPORT return false; #else std::shared_ptr lxvp; if ((lxvp = std::dynamic_pointer_cast (pib->plugin ())) == 0) { error << string_compose (_("unknown type of editor-supplying plugin (note: no linuxVST support in this version of %1)"), PROGRAM_NAME) << endmsg; throw failed_constructor (); } else { LXVSTPluginUI* lxvpu = new LXVSTPluginUI (pib, lxvp); _pluginui = lxvpu; _pluginui->KeyboardFocused.connect (sigc::mem_fun (*this, &PluginUIWindow::keyboard_focused)); add (*lxvpu); lxvpu->package (*this); } return true; #endif } bool #ifdef MACVST_SUPPORT PluginUIWindow::create_mac_vst_editor (std::shared_ptr pib) #else PluginUIWindow::create_mac_vst_editor (std::shared_ptr) #endif { #ifndef MACVST_SUPPORT return false; #else std::shared_ptr mvst; if ((mvst = std::dynamic_pointer_cast (pib->plugin ())) == 0) { error << string_compose (_("unknown type of editor-supplying plugin (note: no MacVST support in this version of %1)"), PROGRAM_NAME) << endmsg; throw failed_constructor (); } VSTPluginUI* vpu = create_mac_vst_gui (pib); _pluginui = vpu; _pluginui->KeyboardFocused.connect (sigc::mem_fun (*this, &PluginUIWindow::keyboard_focused)); add (*vpu); vpu->package (*this); Application::instance ()->ActivationChanged.connect (mem_fun (*this, &PluginUIWindow::app_activated)); return true; #endif } bool #ifdef VST3_SUPPORT PluginUIWindow::create_vst3_editor (std::shared_ptr pib) #else PluginUIWindow::create_vst3_editor (std::shared_ptr) #endif { #ifndef VST3_SUPPORT return false; #else std::shared_ptr vst3; if ((vst3 = std::dynamic_pointer_cast (pib->plugin ())) == 0) { error << _("create_vst3_editor called on non-VST3 plugin") << endmsg; throw failed_constructor (); } else { #ifdef PLATFORM_WINDOWS VST3HWNDPluginUI* pui = new VST3HWNDPluginUI (pib, vst3); add (*pui); #elif defined(__APPLE__) VBox* box; VST3PluginUI* pui = create_mac_vst3_gui (pib, &box); add (*box); Application::instance ()->ActivationChanged.connect (mem_fun (*this, &PluginUIWindow::app_activated)); #else VST3X11PluginUI* pui = new VST3X11PluginUI (pib, vst3); add (*pui); #endif _pluginui = pui; pui->package (*this); _pluginui->KeyboardFocused.connect (sigc::mem_fun (*this, &PluginUIWindow::keyboard_focused)); } return true; #endif } bool #ifdef AUDIOUNIT_SUPPORT PluginUIWindow::create_audiounit_editor (std::shared_ptr pib) #else PluginUIWindow::create_audiounit_editor (std::shared_ptr) #endif { #ifndef AUDIOUNIT_SUPPORT return false; #else VBox* box; _pluginui = create_au_gui (pib, &box); _pluginui->KeyboardFocused.connect (sigc::mem_fun (*this, &PluginUIWindow::keyboard_focused)); add (*box); Application::instance ()->ActivationChanged.connect (mem_fun (*this, &PluginUIWindow::app_activated)); return true; #endif } void #ifdef __APPLE__ PluginUIWindow::app_activated (bool yn) #else PluginUIWindow::app_activated (bool) #endif { #ifdef AUDIOUNIT_SUPPORT if (_pluginui) { if (yn) { if (was_visible) { _pluginui->activate (); if (pre_deactivate_x >= 0) { move (pre_deactivate_x, pre_deactivate_y); } present (); was_visible = true; } } else { was_visible = get_visible (); get_position (pre_deactivate_x, pre_deactivate_y); hide (); _pluginui->deactivate (); } } #endif } bool PluginUIWindow::create_lv2_editor (std::shared_ptr pib) { #ifdef HAVE_SUIL std::shared_ptr vp; if ((vp = std::dynamic_pointer_cast (pib->plugin ())) == 0) { error << _("create_lv2_editor called on non-LV2 plugin") << endmsg; throw failed_constructor (); } else { LV2PluginUI* lpu = new LV2PluginUI (pib, vp); _pluginui = lpu; add (*lpu); lpu->package (*this); _pluginui->KeyboardFocused.connect (sigc::mem_fun (*this, &PluginUIWindow::keyboard_focused)); } return true; #else return false; #endif } void PluginUIWindow::keyboard_focused (bool yn) { _keyboard_focused = yn; } bool PluginUIWindow::on_key_press_event (GdkEventKey* event) { if (_keyboard_focused) { if (_pluginui) { _pluginui->grab_focus (); if (_pluginui->non_gtk_gui ()) { _pluginui->forward_key_event (event); } else { return relay_key_press (event, this); } } return true; } /* for us to be getting key press events, there really MUST be a _pluginui, but just to be safe, check ... */ if (_pluginui) { _pluginui->grab_focus (); if (_pluginui->non_gtk_gui ()) { /* pass main window as the window for the event to be handled in, not this one, because there are no widgets in this window that we want to have key focus. */ return relay_key_press (event, &ARDOUR_UI::instance ()->main_window ()); } else { return relay_key_press (event, this); } } return false; } bool PluginUIWindow::on_key_release_event (GdkEventKey* event) { if (_keyboard_focused) { if (_pluginui) { if (_pluginui->non_gtk_gui ()) { _pluginui->forward_key_event (event); return true; } } } else { gtk_window_propagate_key_event (GTK_WINDOW (gobj ()), event); } return relay_key_press (event, this); } void PluginUIWindow::plugin_going_away () { ENSURE_GUI_THREAD (*this, &PluginUIWindow::plugin_going_away) if (_pluginui) { _pluginui->stop_updating (0); } death_connection.disconnect (); } PlugUIBase::PlugUIBase (std::shared_ptr pib) : _pib (pib) , plugin (pib->plugin ()) , _add_button (_("Add")) , _save_button (_("Save")) , _delete_button (_("Delete")) , _preset_browser_button (_("Preset Browser")) , _reset_button (_("Reset")) , _bypass_button (ArdourButton::led_default_elements) , _pin_management_button (_("Pinout")) , description_expander (_("Description")) , plugin_analysis_expander (_("Plugin analysis")) , cpuload_expander (_("CPU Profile")) , latency_gui (0) , latency_dialog (0) , eqgui (0) , stats_gui (0) , preset_gui (0) , preset_dialog (0) { _pi = std::dynamic_pointer_cast (_pib); /* may be NULL */ _preset_modified.set_size_request (16, -1); _preset_combo.set_text ("(default)"); set_tooltip (_preset_combo, _("Presets (if any) for this plugin\n(Both factory and user-created)")); set_tooltip (_add_button, _("Save a new preset")); set_tooltip (_save_button, _("Save the current preset")); set_tooltip (_delete_button, _("Delete the current preset")); set_tooltip (_preset_browser_button, _("Show Preset Browser Dialog")); set_tooltip (_reset_button, _("Reset parameters to default (if no parameters are in automation play mode)")); set_tooltip (_pin_management_button, _("Show Plugin Pin Management Dialog")); set_tooltip (_bypass_button, _("Disable signal processing by the plugin")); set_tooltip (_latency_button, _("Edit Plugin Delay/Latency Compensation")); _no_load_preset = 0; update_preset_list (); update_preset (); _latency_button.set_icon (ArdourIcon::LatencyClock); _latency_button.add_elements (ArdourButton::Text); _latency_button.signal_clicked.connect (sigc::mem_fun (*this, &PlugUIBase::latency_button_clicked)); set_latency_label (); _add_button.set_name ("generic button"); _add_button.set_icon (ArdourIcon::PsetAdd); _add_button.signal_clicked.connect (sigc::mem_fun (*this, &PlugUIBase::add_plugin_setting)); _save_button.set_name ("generic button"); _save_button.set_icon (ArdourIcon::PsetSave); _save_button.signal_clicked.connect (sigc::mem_fun (*this, &PlugUIBase::save_plugin_setting)); _delete_button.set_name ("generic button"); _delete_button.set_icon (ArdourIcon::PsetDelete); _delete_button.signal_clicked.connect (sigc::mem_fun (*this, &PlugUIBase::delete_plugin_setting)); _preset_browser_button.set_name ("generic button"); _preset_browser_button.set_icon (ArdourIcon::PsetBrowse); _preset_browser_button.signal_clicked.connect (sigc::mem_fun (*this, &PlugUIBase::browse_presets)); _reset_button.set_name ("generic button"); _reset_button.set_icon (ArdourIcon::PluginReset); _reset_button.signal_clicked.connect (sigc::mem_fun (*this, &PlugUIBase::reset_plugin_parameters)); _pin_management_button.set_name ("generic button"); _pin_management_button.set_icon (ArdourIcon::PluginPinout); _pin_management_button.signal_clicked.connect (sigc::mem_fun (*this, &PlugUIBase::manage_pins)); _bypass_button.set_name ("plugin bypass button"); _bypass_button.set_text (_("Bypass")); _bypass_button.set_icon (ArdourIcon::PluginBypass); _bypass_button.signal_button_release_event ().connect (sigc::mem_fun (*this, &PlugUIBase::bypass_button_release), false); if (_pi) { _pi->ActiveChanged.connect (active_connection, invalidator (*this), boost::bind (&PlugUIBase::processor_active_changed, this, std::weak_ptr (_pi)), gui_context ()); _bypass_button.set_active (!_pi->enabled ()); } else { _bypass_button.set_sensitive (false); } _focus_button.signal_button_release_event ().connect (sigc::mem_fun (*this, &PlugUIBase::focus_toggled)); _focus_button.add_events (Gdk::ENTER_NOTIFY_MASK | Gdk::LEAVE_NOTIFY_MASK); /* these images are not managed, so that we can remove them at will */ _focus_out_image = new Image (get_icon (X_("computer_keyboard"))); _focus_in_image = new Image (get_icon (X_("computer_keyboard_active"))); _focus_button.add (*_focus_out_image); set_tooltip (_focus_button, string_compose (_("Click to allow the plugin to receive keyboard events that %1 would normally use as a shortcut"), PROGRAM_NAME)); set_tooltip (_bypass_button, _("Click to enable/disable this plugin")); description_expander.property_expanded ().signal_changed ().connect (sigc::mem_fun (*this, &PlugUIBase::toggle_description)); description_expander.set_expanded (false); plugin_analysis_expander.property_expanded ().signal_changed ().connect (sigc::mem_fun (*this, &PlugUIBase::toggle_plugin_analysis)); plugin_analysis_expander.set_expanded (false); cpuload_expander.property_expanded ().signal_changed ().connect (sigc::mem_fun (*this, &PlugUIBase::toggle_cpuload_display)); cpuload_expander.set_expanded (false); _pib->DropReferences.connect (death_connection, invalidator (*this), boost::bind (&PlugUIBase::plugin_going_away, this), gui_context ()); if (_pib->ui_elements () & PlugInsertBase::PluginPreset) { plugin->PresetAdded.connect (*this, invalidator (*this), boost::bind (&PlugUIBase::preset_added_or_removed, this), gui_context ()); plugin->PresetRemoved.connect (*this, invalidator (*this), boost::bind (&PlugUIBase::preset_added_or_removed, this), gui_context ()); plugin->PresetLoaded.connect (*this, invalidator (*this), boost::bind (&PlugUIBase::update_preset, this), gui_context ()); plugin->PresetDirty.connect (*this, invalidator (*this), boost::bind (&PlugUIBase::update_preset_modified, this), gui_context ()); } if (_pi && _pi->ui_elements () != PlugInsertBase::NoGUIToolbar) { _pi->AutomationStateChanged.connect (*this, invalidator (*this), boost::bind (&PlugUIBase::automation_state_changed, this), gui_context ()); _pi->LatencyChanged.connect (*this, invalidator (*this), boost::bind (&PlugUIBase::set_latency_label, this), gui_context ()); automation_state_changed (); } } PlugUIBase::~PlugUIBase () { delete eqgui; delete stats_gui; delete preset_gui; delete latency_gui; delete latency_dialog; delete preset_dialog; delete _focus_out_image; delete _focus_in_image; } void PlugUIBase::plugin_going_away () { drop_connections (); /* drop references to the plugin/insert */ _pib.reset (); _pi.reset (); plugin.reset (); } void PlugUIBase::add_common_widgets (Gtk::HBox* b, bool with_focus) { PlugInsertBase::UIElements const ui_elements = _pib->ui_elements (); if (ui_elements == PlugInsertBase::NoGUIToolbar) { return; } if (with_focus) { b->pack_end (_focus_button, false, false); } if (ui_elements & PlugInsertBase::BypassEnable) { b->pack_end (_bypass_button, false, false, with_focus ? 4 : 0); } if (_pib->controls ().size () > 0) { b->pack_end (_reset_button, false, false, 4); } if (has_descriptive_presets ()) { b->pack_end (_preset_browser_button, false, false); } if (ui_elements & PlugInsertBase::PluginPreset) { b->pack_end (_delete_button, false, false); b->pack_end (_save_button, false, false); b->pack_end (_add_button, false, false); b->pack_end (_preset_combo, false, false); b->pack_end (_preset_modified, false, false); } if (_pi) { b->pack_end (_pin_management_button, false, false); b->pack_start (_latency_button, false, false, 4); } } void PlugUIBase::set_latency_label () { if (!_pi) { return; } samplecnt_t const l = _pi->effective_latency (); float const sr = _pi->session ().sample_rate (); _latency_button.set_text (samples_as_time_string (l, sr, true)); } void PlugUIBase::latency_button_clicked () { assert (_pi); if (!latency_gui) { latency_gui = new LatencyGUI (*(_pi.get ()), _pi->session ().sample_rate (), _pi->session ().get_block_size ()); latency_dialog = new ArdourWindow (_("Edit Latency")); /* use both keep-above and transient for to try cover as many different WM's as possible. */ latency_dialog->set_keep_above (true); Window* win = dynamic_cast (_bypass_button.get_toplevel ()); if (win) { latency_dialog->set_transient_for (*win); } latency_dialog->add (*latency_gui); } latency_gui->refresh (); latency_dialog->show_all (); } void PlugUIBase::processor_active_changed (std::weak_ptr weak_p) { ENSURE_GUI_THREAD (*this, &PlugUIBase::processor_active_changed, weak_p); std::shared_ptr p (weak_p.lock ()); if (p) { _bypass_button.set_active (!p->enabled ()); } } void PlugUIBase::preset_selected (Plugin::PresetRecord preset) { if (_no_load_preset) { return; } if (!preset.label.empty ()) { _pib->load_preset (preset); } else { // blank selected = no preset plugin->clear_preset (); } } void PlugUIBase::add_plugin_setting () { NewPluginPresetDialog d (plugin, _("New Preset")); Window* win = dynamic_cast (_bypass_button.get_toplevel ()); d.set_keep_above (true); if (win) { d.set_transient_for (*win); } switch (d.run ()) { case Gtk::RESPONSE_ACCEPT: if (d.name ().empty ()) { break; } Plugin::PresetRecord const r = plugin->save_preset (d.name ()); if (!r.uri.empty ()) { plugin->Plugin::load_preset (r); } break; } } void PlugUIBase::save_plugin_setting () { string const name = _preset_combo.get_text (); Plugin::PresetRecord const r = plugin->save_preset (name); if (!r.uri.empty ()) { plugin->Plugin::load_preset (r); } } void PlugUIBase::delete_plugin_setting () { plugin->remove_preset (_preset_combo.get_text ()); } void PlugUIBase::automation_state_changed () { _reset_button.set_sensitive (_pib->can_reset_all_parameters ()); } void PlugUIBase::reset_plugin_parameters () { _pib->reset_parameters_to_default (); } bool PlugUIBase::has_descriptive_presets () const { std::vector presets = _pib->plugin ()->get_presets (); for (std::vector::const_iterator i = presets.begin (); i != presets.end (); ++i) { if (i->valid && !i->description.empty ()) { return true; } } return false; } void PlugUIBase::browse_presets () { if (!_pi) { return; } if (!preset_dialog) { if (preset_gui) { /* Do not allow custom window, if preset_gui is used. * e.g. generic-plugin UI. */ return; } preset_dialog = new ArdourWindow (_("Select Preset")); preset_dialog->set_keep_above (true); Window* win = dynamic_cast (_preset_browser_button.get_toplevel ()); if (win) { preset_dialog->set_transient_for (*win); } preset_gui = new PluginPresetsUI (_pi); preset_dialog->add (*preset_gui); } preset_dialog->show_all (); } void PlugUIBase::manage_pins () { assert (_pi); PluginPinWindowProxy* proxy = _pi->pinmgr_proxy (); if (proxy) { proxy->get (true); proxy->present (); proxy->get ()->raise (); } } bool PlugUIBase::bypass_button_release (GdkEventButton*) { assert (_pi); bool view_says_bypassed = (_bypass_button.active_state () != 0); if (view_says_bypassed != _pi->enabled ()) { _pi->enable (view_says_bypassed); } return false; } bool PlugUIBase::focus_toggled (GdkEventButton*) { if (Keyboard::the_keyboard ().some_magic_widget_has_focus ()) { Keyboard::the_keyboard ().magic_widget_drop_focus (); _focus_button.remove (); _focus_button.add (*_focus_out_image); _focus_out_image->show (); set_tooltip (_focus_button, string_compose (_("Click to allow the plugin to receive keyboard events that %1 would normally use as a shortcut"), PROGRAM_NAME)); KeyboardFocused (false); } else { Keyboard::the_keyboard ().magic_widget_grab_focus (); _focus_button.remove (); _focus_button.add (*_focus_in_image); _focus_in_image->show (); set_tooltip (_focus_button, string_compose (_("Click to allow normal use of %1 keyboard shortcuts"), PROGRAM_NAME)); KeyboardFocused (true); } return true; } void PlugUIBase::toggle_description () { if (description_expander.get_expanded () && !description_expander.get_child ()) { const std::string text = plugin->get_docs (); if (text.empty ()) { return; } Gtk::Label* label = manage (new Gtk::Label (text)); label->set_line_wrap (true); label->set_line_wrap_mode (Pango::WRAP_WORD); description_expander.add (*label); description_expander.show_all (); } if (!description_expander.get_expanded ()) { const int child_height = description_expander.get_child ()->get_height (); description_expander.remove (); Gtk::Window* toplevel = (Gtk::Window*)description_expander.get_ancestor (GTK_TYPE_WINDOW); if (toplevel) { Gtk::Requisition wr; toplevel->get_size (wr.width, wr.height); wr.height -= child_height; toplevel->resize (wr.width, wr.height); } } } void PlugUIBase::toggle_plugin_analysis () { assert (_pi); if (plugin_analysis_expander.get_expanded () && !plugin_analysis_expander.get_child ()) { // Create the GUI if (eqgui == 0) { eqgui = new PluginEqGui (_pi); } plugin_analysis_expander.add (*eqgui); plugin_analysis_expander.show_all (); } if (!plugin_analysis_expander.get_expanded ()) { // Hide & remove from expander const int child_height = plugin_analysis_expander.get_child ()->get_height (); eqgui->hide (); plugin_analysis_expander.remove (); Gtk::Window* toplevel = (Gtk::Window*)plugin_analysis_expander.get_ancestor (GTK_TYPE_WINDOW); if (toplevel) { Gtk::Requisition wr; toplevel->get_size (wr.width, wr.height); wr.height -= child_height; toplevel->resize (wr.width, wr.height); } } } void PlugUIBase::toggle_cpuload_display () { if (cpuload_expander.get_expanded () && !cpuload_expander.get_child ()) { if (stats_gui == 0) { stats_gui = new PluginLoadStatsGui (_pib); } cpuload_expander.add (*stats_gui); cpuload_expander.show_all (); stats_gui->start_updating (); } if (!cpuload_expander.get_expanded ()) { const int child_height = cpuload_expander.get_child ()->get_height (); stats_gui->hide (); stats_gui->stop_updating (); cpuload_expander.remove (); Gtk::Window* toplevel = (Gtk::Window*)cpuload_expander.get_ancestor (GTK_TYPE_WINDOW); if (toplevel) { Gtk::Requisition wr; toplevel->get_size (wr.width, wr.height); wr.height -= child_height; toplevel->resize (wr.width, wr.height); } } } void PlugUIBase::update_preset_list () { using namespace Menu_Helpers; vector presets = plugin->get_presets (); ++_no_load_preset; // Add a menu entry for each preset _preset_combo.clear_items (); for (vector::const_iterator i = presets.begin (); i != presets.end (); ++i) { _preset_combo.AddMenuElem ( MenuElem (i->label, sigc::bind (sigc::mem_fun (*this, &PlugUIBase::preset_selected), *i))); } // Add an empty entry for un-setting current preset (see preset_selected) Plugin::PresetRecord no_preset; _preset_combo.AddMenuElem ( MenuElem ("", sigc::bind (sigc::mem_fun (*this, &PlugUIBase::preset_selected), no_preset))); --_no_load_preset; } void PlugUIBase::update_preset () { Plugin::PresetRecord p = plugin->last_preset (); ++_no_load_preset; if (p.uri.empty ()) { _preset_combo.set_text (_("(none)")); } else { _preset_combo.set_text (p.label); } --_no_load_preset; _delete_button.set_sensitive (!p.uri.empty () && p.user); update_preset_modified (); } void PlugUIBase::update_preset_modified () { Plugin::PresetRecord p = plugin->last_preset (); if (p.uri.empty ()) { _save_button.set_sensitive (false); _preset_modified.set_text (""); return; } bool const c = plugin->parameter_changed_since_last_preset (); if (_preset_modified.get_text ().empty () == c) { _preset_modified.set_text (c ? "*" : ""); } _save_button.set_sensitive (c && p.user); } void PlugUIBase::preset_added_or_removed () { /* Update both the list and the currently-displayed preset */ update_preset_list (); update_preset (); }