Ardour MIDI tracks unconditionally remember any
MIDI CC/Patch changes that are received.
Patch changes are re-played after the session is loaded,
so that they can reach external synths after ports are
re-connected.
This can lead to issues with synth plugins. Their state
is set first. Receiving a patch-change may alter the synth's
state.
This is to allow passing the EventType to the Buffer, using a
consistent {[Time], Type, size, data} API, that is equivalent
for all classes.
This is particularly useful for Lua scripts and plugin UIs
than can call `write_immediate_event()` while being ignorant
where the data is routed to (MIDI tracks, plugins, processors).
This partially reverts 208c781248
in order to fix monitoring when using punch-in/out.
This also allows to revert to Ardour 5 style MIDI exclusive
Input or Disk monitoring when not using layered-recording.
We need a MidiStateTracker to determine notes whose end is not reached
during the call to ::write_one_track(), so that we can resolve them
in the output (SMF) source. This required some changes to the ::export_stuff()
API for tracks.
In addition, we now take the source "lock" just once during ::write_one_track()
rather than every time we write. This isn't an integral part of the
note tracking, but fell out along the way.
Finally, note that although we use a vector to handle MIDI "sources" here,
it is expected that there is only 1 MIDI source at present. Leave vectors in
place since it is possible that ::write_one_track() could be modified
in the future to change that.
When looping, we do not want to resolve notes at the end of the loop via ::realtime_locate() -
::get_midi_playback() has already taken care of this. But when not looping, we need this. So,
add an argument to tell all interested parties whether the locate is for a loop end or not
* Processor implement get_state(), classes derived from Processor
implement protected ::state() -- as documented in processor.h
* likewise for Route, Track: make ::state() a protected interface
* removal of "full_state", use explicit "template_save"
* use RAII/Unwind to skip saving automation-state
- Fix API call to add region(midi_region) -- set count to "1"
- Forward DataRecorded() signal
- remove botched merge/rebase"
a4a87f56 accidentally brought back code from old-destructive API
which was removed in af103cf3 and 08c13007
There is no per track NonLayered record mode anymore, it's session global.
- set can_record correctly to not accidentally clear last capture sources
for cont'd recording (toggle track's rec-arm)
Immediate events are used for MIDI-Panic and to inject GUI generated
events e.g. patch-changes, note-events from the track-header
(scroomer-keyboard) and patch-change audition.
Current behavior:
- snapshot copy immediate events from ringbuffer into a buffer at
the beginning of each the cycle.
- Inject immediate events into input-buffer directly after reading the input
- process "normally"
- pass immediate event-buffer to disk-writer, so it can skip them
(don't write immediate events to disk)
- if the Route is not monitoring input: clear buffer before disk-reader
and re-inject (original) immediate events after the disk-reader
- immediate events process normally and are also sent to outputs.
Currently ::roll() may actually be a ::no_roll() under some circumstances.
This can also happen during count-in:
transport_stopped () == transport_rolling()
and during latency-preroll:
Global session-transport speed != 0, some tracks already roll,
read data from disk and feed latent plugins.
but other non-latent tracks or busses don't roll and still have to
behave like the switch from no_roll() to roll() has not yet happened.
This changes the game WRT to monitoring as well, previously, Route:roll()
called Route::no_roll_unlocked () for conditions outlined above.
Now Track::no_roll_unlocked is called and in some cases wrongly clears
the buffers before the signal hits the disk-writer. (more work is needed
related to 61f8e53b)
On the upside this also fixes an issue with MidiTrack::no_roll not keeping
a lock while pushing data into the step-edit-ringbuffer.
This is also a step towards consolidating all entry points:
::roll(), ::no_roll(), ::silent_roll() in the Route class.
We want Track to shrink, and logic consolidation is always good. Route already knew about
disk_reader and disk_writer, now it knows about _monitoring_control too
Generated by tools/f2s. Some hand-editing will be required in a few places to fix up comments related to timecode
and video in order to keep the legible
This also removes Route::group_gain_control() and associated machinery.
Not yet tested with Mackie or other surfaces. More work to done to
start using the group capabilities, and also potentially to add
or derive more controls as RouteAutomationControls
Classes derived from AutomationControl now check ::writable() in their ::set_value() methods to ensure that they
do not attempt to overwrite data sent to them while automation playback is underway.
This moves MIDI channel filtering into a reusable class and moves filtering to
the source, rather than modifying the buffer afterwards. This is necessary so
that the playlist trackers reflect the emitted notes (and thus are able to stop
them in situations like mute).
As a perk, this is also faster because events are just dropped on read, rather
than pushed into a buffer then later removed (which is very slow).
Really hammering on mute or solo still seems to produce stuck notes
occasionally (perhaps related to multiple-on warnings). I am not yet sure why,
but occasional beats always.
Fixes bug #6166 (except record).
This attempts to follow the "current" control value somewhat aggressively:
* On locate, slider is set to the value from the top region at the new
transport position.
* Playback or MIDI input is followed "live".
* Whenever the slider is moved (including automatically), that value is emitted
as an immediate event to keep external gear in sync.
General idea is that the Ardour slider should act as a mirror of an external
hardware knob, and both should be synced to whatever the control is at the
current transport position. Since we lack real playback/touch/etc modes for
these for now, we must choose one behaviour, and this seems like the most
reasonable one.
Follow is handled in the audio thread, which is probably not ideal, but since
these controls have no lists and do not record, should be fine. Probably.
Also some work towards tolerating automation controls with no automation list,
towards actually doing something for these cases, though not required just to
fix this crash (MidiTrack::set_parameter_automation_state() avoids those
paths).