is_button2_event() was used to detect the user's desire for a
momentary-click on some buttons (mute, solo, mixer scenes)
is_momentary_push_event() disambiguates this action from is_button2_event()
for the special case of momentary, we can drop the workarounds for
the lack of middle-mouse buttons on Mac, and instead just use
shift+left-click on all platforms.
1) if there is no current dialog, allow some other window to handle the keyboard event
2) make the binding (which is hard coded) visible as static members of Keyboard
Key, Button and Focus In events in the editor+mixer windows cause the respective window to be noted
as the window to which focus should return after a dialog is closed with cmd/ctrl-w
- Also makes "Mod4" Appear as "Windows" and adds new combination
"Alt-Windows" to the dropdown.
- Attempt to set a pair of default snap modifiers (without
knowing what it actually is for OSX)
- Copy modifier now saves
- Snap modifier modifier problem still remains.
- Copy modifier still doesn't save
- Testers please edit the Extra section of ~/.ardourN/config to allow
defaults to "take"
- Note that the current defaults overlap.
- warning - absolute snap modifier has no default and will be always
"on" unless you set it!
Note that no defaults are set - go to prefs->user interaction to
ensure that nothing is set to "no modifer"
also - the copy modifier doesn't actually save its state yet.
- user can abs/rel modifier key in prefs->user interaction
suggested for linux - absolute->alt ignore snap->alt-shift
- Constrained mode works the same as button 2 drag (initial move
sets constraint axis).
gtkmm2ext/keyboard.cc has a special case to emit a signal on the key-up of
the modifier key used to adjust track heights in conjunction with the
scroll wheel, so that the same track continues to be resized even when
it's shrunk to no longer be under the mouse cursor. However, this code
assumed that the modifier key for this was <Shift>.
Fix it to use the event->state bit corresponding to
ScrollZoomVerticalModifier instead, and rename the relevant functions to
clarify that it's the 'zoom vertical' modifier key they're dealing with.
Partially fixes#5610.
Add constants for the keyboard modifiers that should be used for vertical
zoom, horizontal zoom, and horizontal scrolling in the main editor window,
and use these where appropriate rather than using Keyboard::PrimaryModifier
and friends directly.