Commit Graph

377 Commits

Author SHA1 Message Date
5f100d8c13 win-build:
* /tmp -> /var/tmp for persistence
* allow 32 & 64bit stacks to co-exist
* enable ASIO/waves backend by default
2014-10-08 01:17:08 +02:00
94e7015c70 64bit windows VSTs 2014-10-05 18:11:11 +02:00
d1564669cf windows application icon 2014-10-05 02:12:25 +02:00
c57f309d7c windows build-script update:
* fix installation paths for VAMP-plugin & VST-scanner
* use latest boost (fewer compiler wanings)
* integrate gdb for 64bit
* add some comments, doc
2014-10-04 21:48:54 +02:00
0689577a25 overhaul mingw build script for 32 and 64bit builds 2014-10-03 02:48:39 +02:00
ad7d3658d3 fixup windows installer for debian/jessie win32+posix variants 2014-10-02 06:10:54 +02:00
0d20cd5911 from zero to windows installer 2014-10-02 00:48:36 +02:00
d859d16a1f document mingw build script variables, add some options 2014-10-01 21:04:41 +02:00
4f58638ac0 harfbuzzed - also reverts 666de70d 2014-10-01 16:24:37 +02:00
c14d1681e2 update mingw build script:
* create libs with debug symbols for now
* stack align: http://www.peterstock.co.uk/games/mingw_sse/
* deploy latest binary (when reconfigured)
* workaround libxml doctype issue (-O2 causes issues)
* fix LV2 install path
2014-10-01 16:24:37 +02:00
45ebe88bbb x-compile windows stack & A3 binary 2014-10-01 00:46:51 +02:00
853bc97f34 fix typos in prev commit. 2014-09-28 21:22:12 +02:00
22d44eb9ee prepare self-extracting installer using 'makeself'
see also http://megastep.org/makeself/
2014-09-28 21:13:18 +02:00
a962b106a3 osx packaging tweaks:
* include dummy if available
* don't complain about existing vfork dir
2014-09-13 22:19:51 +02:00
91f71a93fd fix osx bundle script for new .rc file names 2014-09-13 22:18:56 +02:00
6a9cf1e210 fix packaging scripts to use new system config file name; NOTE: this file should probably be included in Windows packages but appears not to be
Conflicts:

	tools/linux_packaging/build
2014-09-07 10:23:03 -04:00
2f6e021b3c remove requirement for JACK in OS X startup script now that we have the coreaudio backend from waves available 2014-09-04 22:24:41 -04:00
3a5317cc67 fix linux packaging to include all required style files 2014-09-04 22:24:40 -04:00
cc74f35d0c fix OS X packaging to include all required style files 2014-09-04 22:24:40 -04:00
5b85c5f0bf python3 fix for autowaf.py 2014-07-13 08:36:17 -04:00
1f501ef940 on linux, build ALSA backend as part of binary bundle, but don't include libdbus in bundle 2014-07-11 10:40:45 -04:00
7464b3f9fa correctly copy vfork exec wrapper into right location in binary bundles on OS X and Linux 2014-07-11 09:59:36 -04:00
eaa17c3951 xfade rects should only pop-up in Object mode, when they are focusable 2014-07-07 15:34:20 -05:00
51cbf674d3 update valgrind suppression file (ignore system-wide libs) 2014-06-15 13:24:41 +02:00
be277e311b Update pango.modules and remove reference to old pango module version
Fedora 19 and 20 use same 1.8.0 module path
2014-06-07 13:49:12 +10:00
35c8f5bab4 Only copy necessary config files to package directory
Also use -L flag so files are actually copied and not linked
2014-06-07 13:49:12 +10:00
44ac7859c5 Added LV2 libs and bundled LV2 plugins to windows packaging scripts 2014-06-07 13:49:12 +10:00
742282b7e9 proper dbus device reservation 2014-06-05 02:22:12 +02:00
a907d3455e break out ALSA related functions into libardouralsautil 2014-06-04 19:16:37 +02:00
ec1e119610 cosmetic fix to OSX packaging temp file 2014-05-25 08:23:12 +02:00
4a1cc44cc6 osx-bundle: fix vfork 2014-05-21 02:13:00 +02:00
2379321355 Change windows packaging to have separate scripts for Fedora 19 and 20
A large part of the packaging is shared in package.sh, this approach should
work on windows with another dll list in package-waves.sh and redefined
copydll function(which I've added untested as copydll-waves.sh)

Also add support for 64bit mingw builds via ARCH env variable. If unset
defaults to 32bit build
2014-05-14 09:47:59 +10:00
1b989a93c2 remove redundant os.path.join() calls when specifying install path as bld.env['LIBDIR'] 2014-04-28 21:18:02 -04:00
058986f77b finish unfinished work at basing all install paths on the program name 2014-04-28 21:11:08 -04:00
eff4940898 do not package anything but explicitly listed backends for the bundle(s) (OS X) 2014-04-28 20:02:31 -04:00
75758cdb6a do not package anything but explicitly listed backends for the bundle(s) (Linux) 2014-04-28 20:01:54 -04:00
bd9dba1f4d really fix vsrv.php script. support new A3.5-CC (BGRA images, CSV) 2014-04-21 04:39:25 +02:00
5b45e011bc update video server API prototyping script (CSV) 2014-04-21 04:11:38 +02:00
f108b40d53 correct fix to OS X build script for patchfiles (spelling error) 2014-04-18 05:08:17 -04:00
6edc47f71b explicitly create MIDNAM folder in OS X app packaging 2014-04-15 12:44:49 -04:00
486b0a628f add helper binaries to bundles 2014-03-17 14:40:54 +01:00
543099afba rework SystemExec - use vfork wrapper (and lots of related stuff) 2014-03-13 16:58:07 +01:00
e99f872749 updated version of boost shared ptr debugging patch 2014-03-12 18:47:49 -04:00
057d0b6eeb finally put this patch into git, where it belong 2014-03-12 10:00:24 -04:00
f6129ed0f4 prototype vfork exec-wrapper. 2014-03-11 15:48:41 +01:00
a0d7a144d3 add ensure_visible_symbols() to autowaf, to hide compiler-dependent details; also remove unused (mostly LV2-related) stuff from autowaf 2014-01-17 13:19:42 -05:00
658bb3ccd4 finished merge of cairocanvas with windows and windows+cc branches 2014-01-10 17:11:10 -05:00
3020b224fa Merge windows+cc branch into cairocanvas branch. Not finished, need to now merge windows branch to get changes from there 2014-01-10 16:07:57 -05:00
b0e4f81eb3 merge exportvis branch into cairocanvas, to reduce the number of "floating" branches.
Still need to add API export/visibility macros for the canvas library.
2013-12-27 14:29:06 -05:00
84f55440a3 fix redrawing of canvas with an optimized build
Best guess right now is that optimization does something bad when ceil() is called twice on a very large dbl-precision number,
which results in a zero (empty) redraw area. Without the removal of the redundant ceil & floor functions, no expose events
would be delivered to the canvas in an optimized build during drags (and maybe more).
2013-12-23 15:35:49 -05:00