single click in timefx mode should still show dialog, allow user to set parameters

This commit is contained in:
Paul Davis 2016-02-22 10:29:17 -05:00
parent 03ecf6cecd
commit ff9bb1886a
1 changed files with 24 additions and 18 deletions

View File

@ -4000,7 +4000,7 @@ MarkerDrag::motion (GdkEvent* event, bool)
if (move_both || (*x).move_both) {
copy_location->set_start (new_start);
copy_location->set_end (new_end);
} else if (new_start < copy_location->end()) {
} else if (new_start < copy_location->end()) {
copy_location->set_start (new_start);
} else if (newframe > 0) {
//_editor->snap_to (next, RoundUpAlways, true);
@ -4716,31 +4716,37 @@ TimeFXDrag::motion (GdkEvent* event, bool)
void
TimeFXDrag::finished (GdkEvent* event, bool movement_occurred)
{
if (!movement_occurred) {
return;
}
/* this may have been a single click, no drag. We still want the dialog
to show up in that case, so that the user can manually edit the
parameters for the timestretch.
*/
motion (event, false);
float fraction = 1.0;
_primary->get_time_axis_view().hide_timestretch ();
if (movement_occurred) {
framepos_t adjusted_frame_pos = adjusted_current_frame (event);
motion (event, false);
if (adjusted_frame_pos < _primary->region()->position()) {
/* backwards drag of the left edge - not usable */
return;
}
_primary->get_time_axis_view().hide_timestretch ();
framecnt_t newlen = adjusted_frame_pos - _primary->region()->position();
framepos_t adjusted_frame_pos = adjusted_current_frame (event);
float percentage = (double) newlen / (double) _primary->region()->length();
if (adjusted_frame_pos < _primary->region()->position()) {
/* backwards drag of the left edge - not usable */
return;
}
framecnt_t newlen = adjusted_frame_pos - _primary->region()->position();
fraction = (double) newlen / (double) _primary->region()->length();
#ifndef USE_RUBBERBAND
// Soundtouch uses percentage / 100 instead of normal (/ 1)
if (_primary->region()->data_type() == DataType::AUDIO) {
percentage = (float) ((double) newlen - (double) _primary->region()->length()) / ((double) newlen) * 100.0f;
}
// Soundtouch uses fraction / 100 instead of normal (/ 1)
if (_primary->region()->data_type() == DataType::AUDIO) {
fraction = (float) ((double) newlen - (double) _primary->region()->length()) / ((double) newlen) * 100.0f;
}
#endif
}
if (!_editor->get_selection().regions.empty()) {
/* primary will already be included in the selection, and edit
@ -4749,7 +4755,7 @@ TimeFXDrag::finished (GdkEvent* event, bool movement_occurred)
selection.
*/
if (_editor->time_stretch (_editor->get_selection().regions, percentage) == -1) {
if (_editor->time_stretch (_editor->get_selection().regions, fraction) == -1) {
error << _("An error occurred while executing time stretch operation") << endmsg;
}
}