when loading a session into a running instance, if the SR doesn't match the engine, stop engine and show dialog

This commit is contained in:
Paul Davis 2019-12-11 14:52:46 -07:00
parent debcb22697
commit ff7fe6d4d6
2 changed files with 54 additions and 7 deletions

View File

@ -212,6 +212,8 @@ public:
void finish();
int load_session (const std::string& path, const std::string& snapshot, std::string mix_template = std::string());
int load_session_stage_two (const std::string& path, const std::string& snapshot, std::string mix_template = std::string());
void audio_midi_setup_reconfigure_done (int response, std::string path, std::string snapshot, std::string mix_template);
bool session_load_in_progress;
int build_session (const std::string& path, const std::string& snapshot, ARDOUR::BusProfile const *);
bool session_is_new() const { return _session_is_new; }

View File

@ -337,21 +337,66 @@ ARDOUR_UI::load_session (const std::string& path, const std::string& snap_name,
}
PBD::Unwinder<bool> lsu (session_load_in_progress, true);
Session *new_session;
int unload_status;
int retval = -1;
bool had_session = false;
if (_session) {
had_session = true;
unload_status = unload_session ();
if (unload_status < 0) {
goto out;
} else if (unload_status > 0) {
retval = 0;
goto out;
if (unload_status != 0) {
hide_splash ();
return -1;
}
}
if (had_session) {
float sr;
SampleFormat sf;
string pv;
Session::get_info_from_path (Glib::build_filename (path, snap_name + statefile_suffix), sr, sf, pv);
/* this will stop the engine if the SR is different */
audio_midi_setup->set_desired_sample_rate (sr);
if (!AudioEngine::instance()->running()) {
audio_midi_setup->set_position (WIN_POS_CENTER);
audio_midi_setup->present ();
audio_midi_setup->signal_response().connect (sigc::bind (sigc::mem_fun (*this, &ARDOUR_UI::audio_midi_setup_reconfigure_done), path, snap_name, mix_template));
/* not done yet, but we're avoiding modal dialogs */
return 0;
}
}
return load_session_stage_two (path, snap_name, mix_template);
}
void
ARDOUR_UI::audio_midi_setup_reconfigure_done (int response, std::string path, std::string snap_name, std::string mix_template)
{
switch (response) {
case Gtk::RESPONSE_DELETE_EVENT:
break;
default:
if (!AudioEngine::instance()->running()) {
return; // keep dialog visible, maybe try again
}
}
audio_midi_setup->hide();
(void) load_session_stage_two (path, snap_name, mix_template);
}
int
ARDOUR_UI::load_session_stage_two (const std::string& path, const std::string& snap_name, std::string mix_template)
{
Session *new_session;
int retval = -1;
BootMessage (string_compose (_("Please wait while %1 loads your session"), PROGRAM_NAME));
try {