Fix video-monitor display when seeking
see also 25c0bd9274
play, locate, play resulted in the video-monitor showing
the target frame shortly, and play a few frames from the old
location.
This was due to locate happening async. Click to locate
directly sends the new location:
```
VideoTimeLine::manual_seek_video_monitor
ARDOUR_UI::update_transport_clocks
CursorDrag::fake_locate
CursorDrag::start_grab
DragManager::start_grab
```
CursorDrag::finished unset _dragging_playhead before the
call to resuest_locate(). Meanwhile playback continues.
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parent
9f4189c031
commit
f72c2b93c5
@ -482,8 +482,8 @@ VideoMonitor::get_custom_setting (const std::string k)
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void
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void
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VideoMonitor::srsupdate ()
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VideoMonitor::srsupdate ()
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{
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{
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if (!_session) { return; }
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if (!_session || _session->locate_initiated ()) { return; }
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if (editor->dragging_playhead() || editor->preview_video_drag_active()) {
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if (editor->dragging_playhead() || editor->preview_video_drag_active() || editor->pending_locate_request ()) {
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return;
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return;
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}
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}
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manual_seek(_session->audible_sample(), false, NO_OFFSET);
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manual_seek(_session->audible_sample(), false, NO_OFFSET);
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