Implement Lua session-scripts
This commit is contained in:
parent
51385ced3c
commit
f4553880f6
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@ -42,10 +42,13 @@
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#include "pbd/error.h"
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#include "pbd/error.h"
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#include "pbd/event_loop.h"
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#include "pbd/event_loop.h"
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#include "pbd/rcu.h"
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#include "pbd/rcu.h"
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#include "pbd/reallocpool.h"
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#include "pbd/statefuldestructible.h"
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#include "pbd/statefuldestructible.h"
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#include "pbd/signals.h"
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#include "pbd/signals.h"
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#include "pbd/undo.h"
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#include "pbd/undo.h"
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#include "lua/luastate.h"
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#include "evoral/types.hpp"
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#include "evoral/types.hpp"
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#include "midi++/types.h"
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#include "midi++/types.h"
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@ -57,6 +60,7 @@
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#include "ardour/chan_count.h"
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#include "ardour/chan_count.h"
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#include "ardour/delivery.h"
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#include "ardour/delivery.h"
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#include "ardour/interthread_info.h"
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#include "ardour/interthread_info.h"
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#include "ardour/luascripting.h"
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#include "ardour/location.h"
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#include "ardour/location.h"
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#include "ardour/monitor_processor.h"
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#include "ardour/monitor_processor.h"
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#include "ardour/rc_configuration.h"
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#include "ardour/rc_configuration.h"
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@ -83,6 +87,10 @@ class Controllable;
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class ControllableDescriptor;
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class ControllableDescriptor;
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}
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}
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namespace luabridge {
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class LuaRef;
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}
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namespace Evoral {
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namespace Evoral {
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class Curve;
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class Curve;
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}
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}
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@ -724,6 +732,13 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
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PBD::Signal1<void,bool> AuditionActive;
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PBD::Signal1<void,bool> AuditionActive;
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/* session script */
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void register_lua_function (const std::string&, const std::string&, const LuaScriptParamList&);
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void unregister_lua_function (const std::string& name);
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std::vector<std::string> registered_lua_functions ();
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uint32_t registered_lua_function_count () const { return _n_lua_scripts; }
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void scripts_changed (); // called from lua, updates _n_lua_scripts
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/* flattening stuff */
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/* flattening stuff */
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boost::shared_ptr<Region> write_one_track (Track&, framepos_t start, framepos_t end,
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boost::shared_ptr<Region> write_one_track (Track&, framepos_t start, framepos_t end,
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@ -1274,6 +1289,21 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
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bool pending_abort;
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bool pending_abort;
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bool pending_auto_loop;
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bool pending_auto_loop;
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PBD::ReallocPool _mempool;
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LuaState lua;
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Glib::Threads::Mutex lua_lock;
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luabridge::LuaRef * _lua_run;
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luabridge::LuaRef * _lua_add;
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luabridge::LuaRef * _lua_del;
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luabridge::LuaRef * _lua_list;
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luabridge::LuaRef * _lua_load;
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luabridge::LuaRef * _lua_save;
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luabridge::LuaRef * _lua_cleanup;
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uint32_t _n_lua_scripts;
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void setup_lua ();
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void try_run_lua (pframes_t);
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Butler* _butler;
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Butler* _butler;
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static const PostTransportWork ProcessCannotProceedMask =
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static const PostTransportWork ProcessCannotProceedMask =
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@ -438,6 +438,7 @@ LuaBindings::common (lua_State* L)
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luabridge::getGlobalNamespace (L)
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luabridge::getGlobalNamespace (L)
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.beginNamespace ("ARDOUR")
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.beginNamespace ("ARDOUR")
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.beginClass <Session> ("Session")
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.beginClass <Session> ("Session")
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.addFunction ("scripts_changed", &Session::scripts_changed) // used internally
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.addFunction ("transport_rolling", &Session::transport_rolling)
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.addFunction ("transport_rolling", &Session::transport_rolling)
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.addFunction ("request_transport_speed", &Session::request_transport_speed)
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.addFunction ("request_transport_speed", &Session::request_transport_speed)
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.addFunction ("transport_frame", &Session::transport_frame)
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.addFunction ("transport_frame", &Session::transport_frame)
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@ -73,6 +73,7 @@
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#include "ardour/filename_extensions.h"
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#include "ardour/filename_extensions.h"
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#include "ardour/gain_control.h"
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#include "ardour/gain_control.h"
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#include "ardour/graph.h"
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#include "ardour/graph.h"
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#include "ardour/luabindings.h"
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#include "ardour/midiport_manager.h"
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#include "ardour/midiport_manager.h"
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#include "ardour/scene_changer.h"
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#include "ardour/scene_changer.h"
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#include "ardour/midi_patch_manager.h"
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#include "ardour/midi_patch_manager.h"
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@ -106,6 +107,8 @@
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#include "midi++/port.h"
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#include "midi++/port.h"
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#include "midi++/mmc.h"
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#include "midi++/mmc.h"
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#include "LuaBridge/LuaBridge.h"
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#include "i18n.h"
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#include "i18n.h"
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#include <glibmm/checksum.h>
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#include <glibmm/checksum.h>
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@ -227,6 +230,8 @@ Session::Session (AudioEngine &eng,
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, pending_locate_flush (false)
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, pending_locate_flush (false)
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, pending_abort (false)
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, pending_abort (false)
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, pending_auto_loop (false)
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, pending_auto_loop (false)
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, _mempool ("Session", 1048576)
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, lua (lua_newstate (&PBD::ReallocPool::lalloc, &_mempool))
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, _butler (new Butler (*this))
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, _butler (new Butler (*this))
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, _post_transport_work (0)
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, _post_transport_work (0)
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, cumulative_rf_motion (0)
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, cumulative_rf_motion (0)
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@ -307,6 +312,8 @@ Session::Session (AudioEngine &eng,
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pre_engine_init (fullpath);
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pre_engine_init (fullpath);
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setup_lua ();
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if (_is_new) {
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if (_is_new) {
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Stateful::loading_state_version = CURRENT_SESSION_FILE_VERSION;
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Stateful::loading_state_version = CURRENT_SESSION_FILE_VERSION;
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@ -590,8 +597,19 @@ Session::destroy ()
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delete state_tree;
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delete state_tree;
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state_tree = 0;
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state_tree = 0;
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/* reset dynamic state version back to default */
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// unregister all lua functions, drop held references (if any)
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(*_lua_cleanup)();
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lua.do_command ("Session = nil");
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delete _lua_run;
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delete _lua_add;
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delete _lua_del;
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delete _lua_list;
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delete _lua_save;
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delete _lua_load;
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delete _lua_cleanup;
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lua.collect_garbage ();
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/* reset dynamic state version back to default */
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Stateful::loading_state_version = 0;
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Stateful::loading_state_version = 0;
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_butler->drop_references ();
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_butler->drop_references ();
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@ -4896,6 +4914,228 @@ Session::audition_playlist ()
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queue_event (ev);
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queue_event (ev);
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}
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}
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void
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Session::register_lua_function (
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const std::string& name,
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const std::string& script,
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const LuaScriptParamList& args
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)
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{
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Glib::Threads::Mutex::Lock lm (lua_lock);
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lua_State* L = lua.getState();
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const std::string& bytecode = LuaScripting::get_factory_bytecode (script);
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luabridge::LuaRef tbl_arg (luabridge::newTable(L));
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for (LuaScriptParamList::const_iterator i = args.begin(); i != args.end(); ++i) {
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if ((*i)->optional && !(*i)->is_set) { continue; }
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tbl_arg[(*i)->name] = (*i)->value;
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}
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(*_lua_add)(name, bytecode, tbl_arg); // throws luabridge::LuaException
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set_dirty();
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}
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void
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Session::unregister_lua_function (const std::string& name)
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{
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Glib::Threads::Mutex::Lock lm (lua_lock);
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(*_lua_del)(name); // throws luabridge::LuaException
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lua.collect_garbage ();
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set_dirty();
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}
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std::vector<std::string>
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Session::registered_lua_functions ()
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{
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Glib::Threads::Mutex::Lock lm (lua_lock);
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std::vector<std::string> rv;
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try {
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luabridge::LuaRef list ((*_lua_list)());
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for (luabridge::Iterator i (list); !i.isNil (); ++i) {
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if (!i.key ().isString ()) { assert(0); continue; }
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rv.push_back (i.key ().cast<std::string> ());
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}
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} catch (luabridge::LuaException const& e) { }
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return rv;
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}
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#ifndef NDEBUG
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static void _lua_print (std::string s) {
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std::cout << "SessionLua: " << s << "\n";
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}
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#endif
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void
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Session::try_run_lua (pframes_t nframes)
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{
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if (_n_lua_scripts == 0) return;
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Glib::Threads::Mutex::Lock tm (lua_lock, Glib::Threads::TRY_LOCK);
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if (tm.locked ()) {
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try { (*_lua_run)(nframes); } catch (luabridge::LuaException const& e) { }
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}
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}
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void
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Session::setup_lua ()
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{
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#ifndef NDEBUG
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lua.Print.connect (&_lua_print);
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#endif
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lua.do_command (
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"function ArdourSession ()"
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" local self = { scripts = {}, instances = {} }"
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""
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" local remove = function (n)"
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" self.scripts[n] = nil"
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" self.instances[n] = nil"
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" Session:scripts_changed()" // call back
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" end"
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""
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" local addinternal = function (n, f, a)"
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" assert(type(n) == 'string', 'function-name must be string')"
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" assert(type(f) == 'function', 'Given script is a not a function')"
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" assert(type(a) == 'table' or type(a) == 'nil', 'Given argument is invalid')"
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" assert(self.scripts[n] == nil, 'Callback \"'.. n ..'\" already exists.')"
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" self.scripts[n] = { ['f'] = f, ['a'] = a }"
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" local env = _ENV; env.f = nil env.io = nil env.os = nil env.loadfile = nil env.require = nil env.dofile = nil env.package = nil env.debug = nil"
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" local env = { print = print, Session = Session, tostring = tostring, assert = assert, ipairs = ipairs, error = error, select = select, string = string, type = type, tonumber = tonumber, collectgarbage = collectgarbage, pairs = pairs, math = math, table = table, pcall = pcall }"
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" self.instances[n] = load (string.dump(f, true), nil, nil, env)(a)"
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" Session:scripts_changed()" // call back
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" end"
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""
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" local add = function (n, b, a)"
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" assert(type(b) == 'string', 'ByteCode must be string')"
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" load (b)()" // assigns f
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" assert(type(f) == 'string', 'Assigned ByteCode must be string')"
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" addinternal (n, load(f), a)"
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" end"
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""
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" local run = function (...)"
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" for n, s in pairs (self.instances) do"
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" local status, err = pcall (s, ...)"
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" if not status then"
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" print ('fn \"'.. n .. '\": ', err)"
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" remove (n)"
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" end"
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" end"
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" collectgarbage()"
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" end"
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""
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" local cleanup = function ()"
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" self.scripts = nil"
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" self.instances = nil"
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" end"
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""
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" local list = function ()"
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" local rv = {}"
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" for n, _ in pairs (self.scripts) do"
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" rv[n] = true"
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" end"
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" return rv"
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" end"
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""
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" local function basic_serialize (o)"
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" if type(o) == \"number\" then"
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" return tostring(o)"
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" else"
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" return string.format(\"%q\", o)"
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" end"
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" end"
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""
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" local function serialize (name, value)"
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" local rv = name .. ' = '"
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" collectgarbage()"
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" if type(value) == \"number\" or type(value) == \"string\" or type(value) == \"nil\" then"
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" return rv .. basic_serialize(value) .. ' '"
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" elseif type(value) == \"table\" then"
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" rv = rv .. '{} '"
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" for k,v in pairs(value) do"
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" local fieldname = string.format(\"%s[%s]\", name, basic_serialize(k))"
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" rv = rv .. serialize(fieldname, v) .. ' '"
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" collectgarbage()" // string concatenation allocates a new string :(
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" end"
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" return rv;"
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" elseif type(value) == \"function\" then"
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" return rv .. string.format(\"%q\", string.dump(value, true))"
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" else"
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" error('cannot save a ' .. type(value))"
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" end"
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" end"
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""
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""
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" local save = function ()"
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" return (serialize('scripts', self.scripts))"
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" end"
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""
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" local restore = function (state)"
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" self.scripts = {}"
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" load (state)()"
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" for n, s in pairs (scripts) do"
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" addinternal (n, load(s['f']), s['a'])"
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" end"
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" end"
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""
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" return { run = run, add = add, remove = remove,"
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" list = list, restore = restore, save = save, cleanup = cleanup}"
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" end"
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" "
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" sess = ArdourSession ()"
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" ArdourSession = nil"
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" "
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"function ardour () end"
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);
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lua_State* L = lua.getState();
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try {
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luabridge::LuaRef lua_sess = luabridge::getGlobal (L, "sess");
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lua.do_command ("sess = nil"); // hide it.
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lua.do_command ("collectgarbage()");
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_lua_run = new luabridge::LuaRef(lua_sess["run"]);
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_lua_add = new luabridge::LuaRef(lua_sess["add"]);
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_lua_del = new luabridge::LuaRef(lua_sess["remove"]);
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_lua_list = new luabridge::LuaRef(lua_sess["list"]);
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_lua_save = new luabridge::LuaRef(lua_sess["save"]);
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_lua_load = new luabridge::LuaRef(lua_sess["restore"]);
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_lua_cleanup = new luabridge::LuaRef(lua_sess["cleanup"]);
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} catch (luabridge::LuaException const& e) {
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fatal << string_compose (_("programming error: %1"),
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X_("Failed to setup Lua interpreter"))
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<< endmsg;
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abort(); /*NOTREACHED*/
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}
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LuaBindings::stddef (L);
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LuaBindings::common (L);
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LuaBindings::dsp (L);
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luabridge::push <Session *> (L, this);
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lua_setglobal (L, "Session");
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}
|
||||||
|
|
||||||
|
void
|
||||||
|
Session::scripts_changed ()
|
||||||
|
{
|
||||||
|
assert (!lua_lock.trylock()); // must hold lua_lock
|
||||||
|
|
||||||
|
try {
|
||||||
|
luabridge::LuaRef list ((*_lua_list)());
|
||||||
|
int cnt = 0;
|
||||||
|
for (luabridge::Iterator i (list); !i.isNil (); ++i) {
|
||||||
|
if (!i.key ().isString ()) { assert(0); continue; }
|
||||||
|
++cnt;
|
||||||
|
}
|
||||||
|
_n_lua_scripts = cnt;
|
||||||
|
} catch (luabridge::LuaException const& e) {
|
||||||
|
fatal << string_compose (_("programming error: %1"),
|
||||||
|
X_("Indexing Lua Session Scripts failed."))
|
||||||
|
<< endmsg;
|
||||||
|
abort(); /*NOTREACHED*/
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
Session::non_realtime_set_audition ()
|
Session::non_realtime_set_audition ()
|
||||||
{
|
{
|
||||||
|
|
|
@ -358,6 +358,7 @@ Session::process_with_events (pframes_t nframes)
|
||||||
}
|
}
|
||||||
|
|
||||||
if (events.empty() || next_event == events.end()) {
|
if (events.empty() || next_event == events.end()) {
|
||||||
|
try_run_lua (nframes); // also during export ?? ->move to process_without_events()
|
||||||
process_without_events (nframes);
|
process_without_events (nframes);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -425,6 +426,8 @@ Session::process_with_events (pframes_t nframes)
|
||||||
this_nframes = abs (floor(frames_moved / _transport_speed));
|
this_nframes = abs (floor(frames_moved / _transport_speed));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
try_run_lua (this_nframes);
|
||||||
|
|
||||||
if (this_nframes) {
|
if (this_nframes) {
|
||||||
|
|
||||||
click (_transport_frame, this_nframes);
|
click (_transport_frame, this_nframes);
|
||||||
|
|
|
@ -122,6 +122,8 @@
|
||||||
|
|
||||||
#include "control_protocol/control_protocol.h"
|
#include "control_protocol/control_protocol.h"
|
||||||
|
|
||||||
|
#include "LuaBridge/LuaBridge.h"
|
||||||
|
|
||||||
#include "i18n.h"
|
#include "i18n.h"
|
||||||
#include <locale.h>
|
#include <locale.h>
|
||||||
|
|
||||||
|
@ -1249,6 +1251,26 @@ Session::state (bool full_state)
|
||||||
node->add_child_copy (*_extra_xml);
|
node->add_child_copy (*_extra_xml);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
Glib::Threads::Mutex::Lock lm (lua_lock);
|
||||||
|
std::string saved;
|
||||||
|
{
|
||||||
|
luabridge::LuaRef savedstate ((*_lua_save)());
|
||||||
|
saved = savedstate.cast<std::string>();
|
||||||
|
}
|
||||||
|
lua.collect_garbage ();
|
||||||
|
lm.release ();
|
||||||
|
|
||||||
|
gchar* b64 = g_base64_encode ((const guchar*)saved.c_str (), saved.size ());
|
||||||
|
std::string b64s (b64);
|
||||||
|
g_free (b64);
|
||||||
|
|
||||||
|
XMLNode* script_node = new XMLNode (X_("Script"));
|
||||||
|
script_node->add_property (X_("lua"), LUA_VERSION);
|
||||||
|
script_node->add_content (b64s);
|
||||||
|
node->add_child_nocopy (*script_node);
|
||||||
|
}
|
||||||
|
|
||||||
return *node;
|
return *node;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1459,6 +1481,21 @@ Session::set_state (const XMLNode& node, int version)
|
||||||
ControlProtocolManager::instance().set_state (*child, version);
|
ControlProtocolManager::instance().set_state (*child, version);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if ((child = find_named_node (node, "Script"))) {
|
||||||
|
for (XMLNodeList::const_iterator n = child->children ().begin (); n != child->children ().end (); ++n) {
|
||||||
|
if (!(*n)->is_content ()) { continue; }
|
||||||
|
gsize size;
|
||||||
|
guchar* buf = g_base64_decode ((*n)->content ().c_str (), &size);
|
||||||
|
try {
|
||||||
|
Glib::Threads::Mutex::Lock lm (lua_lock);
|
||||||
|
(*_lua_load)(std::string ((const char*)buf, size));
|
||||||
|
} catch (luabridge::LuaException const& e) {
|
||||||
|
cerr << "LuaException:" << e.what () << endl;
|
||||||
|
}
|
||||||
|
g_free (buf);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
update_route_record_state ();
|
update_route_record_state ();
|
||||||
|
|
||||||
/* here beginneth the second phase ... */
|
/* here beginneth the second phase ... */
|
||||||
|
|
Loading…
Reference in New Issue
Block a user