add exception handling in LocaleGuard, to try to cover more OS X wierd/corner cases

This commit is contained in:
Paul Davis 2016-07-18 10:56:19 -04:00
parent 318472ab6e
commit ee2d7a2d0c

View File

@ -58,16 +58,33 @@ LocaleGuard::LocaleGuard ()
old_c_locale = strdup (current_c_locale);
/* set the C++ global/default locale to whatever we are using
* now, but with "C" numeric handling.
*
* this also sets the C locale, so no call to setlocale() is required.
*/
try {
/* set the C++ global/default locale to whatever we are using
* now, but with "C" numeric handling.
*
* this also sets the C locale, so no additional call to setlocale() is required.
*/
std::locale::global (std::locale (old_cpp_locale, "C", std::locale::numeric));
pre_cpp_locale = std::locale();
std::locale::global (std::locale (old_cpp_locale, "C", std::locale::numeric));
pre_cpp_locale = std::locale();
DEBUG_TRACE (DEBUG::Locale, string_compose ("LG: change C & C++ locale from '%1' => %2\n", old_cpp_locale.name(), pre_cpp_locale.name()));
} catch (...) {
/* Apple in particular have historically done a
* terrible job supporting setlocale and even more so
* with the C++ API. Using any locale other than "C" or
* "POSIX" will fail, and in the case of the C++ API,
* will throw an exception. In that case, just try to
* use setlocale() to reset *only* the numeric aspect
* of the current locale settings back to "C", which is
* likely to work everywhere.
*/
setlocale (LC_NUMERIC, "C");
pre_cpp_locale = std::locale();
DEBUG_TRACE (DEBUG::Locale, string_compose ("LG: C++ locale API failed, change just C locale from '%1' => 'C' (C++ locale is %2)\n", old_c_locale, pre_cpp_locale.name()));
}
DEBUG_TRACE (DEBUG::Locale, string_compose ("LG: change locale from '%1' => %2\n", old_cpp_locale.name(), pre_cpp_locale.name()));
}
}
@ -78,16 +95,30 @@ LocaleGuard::~LocaleGuard ()
if (current_cpp_locale != pre_cpp_locale) {
PBD::error << string_compose ("LocaleGuard: someone (a plugin) changed the C++ locale from\n\t%1\nto\n\t%2\n, expect non-portable session files. Decimal OK ? %2",
PBD::warning << string_compose ("LocaleGuard: someone (a plugin) changed the C++ locale from\n\t%1\nto\n\t%2\n, expect non-portable session files. Decimal OK ? %2",
old_cpp_locale.name(), current_cpp_locale.name(),
(std::use_facet<std::numpunct<char> >(std::locale()).decimal_point() == '.'))
<< endmsg;
DEBUG_TRACE (DEBUG::Locale, string_compose ("LG: someone (a plugin) changed the C++ locale (Decimal OK ? '%1'); expect non-portable session files.\n",
(std::use_facet<std::numpunct<char> >(std::locale()).decimal_point() == '.')));
/* this resets C & C++ locales */
std::locale::global (old_cpp_locale);
DEBUG_TRACE (DEBUG::Locale, string_compose ("LG: restore C & C++ locale: '%1'\n", std::locale().name()));
try {
/* this resets C & C++ locales */
std::locale::global (old_cpp_locale);
DEBUG_TRACE (DEBUG::Locale, string_compose ("LG: restore C & C++ locale: '%1'\n", std::locale().name()));
} catch (...) {
/* see comments in the constructor regarding the
* exception.
*
* This should restore restore numeric handling back to
* the default (which may reflect user
* preferences). This probably can't fail, because
* old_c_locale was already in use during the
* constructor for this object.
*
* Still ... Apple ... locale support ... just sayin' ....
*/
setlocale (LC_NUMERIC, old_c_locale);
DEBUG_TRACE (DEBUG::Locale, string_compose ("LG: C++ locale API failed, restore C locale from %1 to\n'%2'\n(C++ is '%3')\n", current_c_locale, old_c_locale, std::locale().name()));
}
} else if (old_c_locale && (strcmp (current_c_locale, old_c_locale) != 0)) {