move twist-tempo drag from tempo ruler to BBT ruler

Behavior remains unchanged, just the location/ruler for the start of the drag.
This commit is contained in:
Paul Davis 2022-11-29 09:46:09 -07:00
parent cd86521c65
commit c312d570f4

View File

@ -831,9 +831,6 @@ Editor::button_press_handler_1 (ArdourCanvas::Item* item, GdkEvent* event, ItemT
if (!Keyboard::modifier_state_equals (event->button.state, Keyboard::PrimaryModifier)
&& !ArdourKeyboard::indicates_constraint (event->button.state)) {
_drags->set (new CursorDrag (this, *_playhead_cursor, false), event);
} else if (ArdourKeyboard::indicates_constraint (event->button.state)
&& Keyboard::modifier_state_contains (event->button.state, Keyboard::PrimaryModifier)) {
_drags->set (new TempoTwistDrag (this, item), event);
}
return true;
@ -841,6 +838,9 @@ Editor::button_press_handler_1 (ArdourCanvas::Item* item, GdkEvent* event, ItemT
if (!Keyboard::modifier_state_equals (event->button.state, Keyboard::PrimaryModifier)
&& !ArdourKeyboard::indicates_constraint (event->button.state)) {
_drags->set (new CursorDrag (this, *_playhead_cursor, false), event);
} else if (ArdourKeyboard::indicates_constraint (event->button.state)
&& Keyboard::modifier_state_contains (event->button.state, Keyboard::PrimaryModifier)) {
_drags->set (new TempoTwistDrag (this, item), event);
} else if (Keyboard::modifier_state_contains (event->button.state, Keyboard::PrimaryModifier)) {
_drags->set (new BBTRulerDrag (this, item), event);
}