remove debug output from editor mouse -> tempo dragging startup

This commit is contained in:
Paul Davis 2023-08-16 09:06:43 -06:00
parent 06e9bf6ca4
commit bb8858be81

View File

@ -3066,8 +3066,6 @@ Editor::choose_mapping_drag (ArdourCanvas::Item* item, GdkEvent* event)
}
} else if ((after && after->bbt() == bbt )) {
std::cerr << "we are on the LEFT side of an EXISTING tempo marker" << bbt << " == " << after->bbt() << "\n";
before = const_cast<TempoPoint*> (&tempo);
focus = after;
@ -3085,8 +3083,6 @@ Editor::choose_mapping_drag (ArdourCanvas::Item* item, GdkEvent* event)
focus = &tempo;
} else {
std::cerr << "ADD TEMPO MARKER " << bbt << " != " << tempo.bbt() << "\n";
/* Add a new tempo marker at the nearest beat point
(essentially the snapped grab point for the drag), so that
it becomes the middle one of three used by the twist tempo