remove debug output from editor mouse -> tempo dragging startup
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06e9bf6ca4
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@ -3066,8 +3066,6 @@ Editor::choose_mapping_drag (ArdourCanvas::Item* item, GdkEvent* event)
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}
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} else if ((after && after->bbt() == bbt )) {
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std::cerr << "we are on the LEFT side of an EXISTING tempo marker" << bbt << " == " << after->bbt() << "\n";
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before = const_cast<TempoPoint*> (&tempo);
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focus = after;
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@ -3085,8 +3083,6 @@ Editor::choose_mapping_drag (ArdourCanvas::Item* item, GdkEvent* event)
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focus = &tempo;
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} else {
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std::cerr << "ADD TEMPO MARKER " << bbt << " != " << tempo.bbt() << "\n";
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/* Add a new tempo marker at the nearest beat point
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(essentially the snapped grab point for the drag), so that
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it becomes the middle one of three used by the twist tempo
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