Prevent delay-line reconfiguration while processing

Various backends have different strategies for updating latencies,
and different thread semantics for latency update callbacks.

With jack2 it is possible that processing happens concurrently
while port latencies are being changed.

Ardour internal backends emit the latency callback from the
main process thread, serializing latency changes with processing.

Various user actions can also trigger latency changes. e.g.
with a stopped engine it is possible to re-order plugins.
This commit is contained in:
Robin Gareus 2020-04-25 17:52:54 +02:00
parent 7751841b78
commit b196cef2c4
Signed by: rgareus
GPG Key ID: A090BCE02CF57F04
2 changed files with 43 additions and 13 deletions

View File

@ -2202,6 +2202,8 @@ Route::reorder_processors (const ProcessorList& new_order, ProcessorStreams* err
_pending_processor_order.clear ();
setup_invisible_processors ();
update_signal_latency (true);
processors_changed (RouteProcessorChange ()); /* EMIT SIGNAL */
set_processor_positions ();
} else {
@ -2226,6 +2228,12 @@ Route::reorder_processors (const ProcessorList& new_order, ProcessorStreams* err
}
lm.release();
/* update processor input/output latency (total signal_latency does not change).
* delaylines may changes, so the Engine Lock is required.
*/
update_signal_latency (true);
lx.release();
processors_changed (RouteProcessorChange ()); /* EMIT SIGNAL */
@ -2240,11 +2248,6 @@ Route::reorder_processors (const ProcessorList& new_order, ProcessorStreams* err
g_atomic_int_set (&_pending_process_reorder, 1);
}
/* update processor input/output latency
* (total signal_latency does not change)
*/
update_signal_latency (true);
return 0;
}

View File

@ -6450,13 +6450,10 @@ Session::missing_filesources (DataType dt) const
void
Session::initialize_latencies ()
{
{
Glib::Threads::Mutex::Lock lm (_engine.process_lock());
update_latency (false);
update_latency (true);
}
update_latency (false);
update_latency (true);
set_worst_io_latencies ();
set_worst_io_latencies ();
}
void
@ -6486,6 +6483,15 @@ Session::send_latency_compensation_change ()
bool
Session::update_route_latency (bool playback, bool apply_to_delayline)
{
#ifndef NDEBUG
if (apply_to_delayline) {
/* apply_to_delayline can no be called concurrently with processing */
Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock (), Glib::Threads::TRY_LOCK);
/* Caller must hold process lock already */
assert (!lm.locked ());
}
#endif
/* Note: RouteList is process-graph sorted */
boost::shared_ptr<RouteList> r = routes.reader ();
@ -6561,7 +6567,17 @@ Session::update_latency (bool playback)
if (playback) {
Glib::Threads::Mutex::Lock lx (_update_latency_lock);
set_worst_output_latency ();
update_route_latency (true, true);
/* With internal backends, AudioEngine::latency_callback () -> this method
* is called from the main_process_thread.
*
* However jack2 can concurrently process and reconfigure port latencies.
* Processing needs to be blocked while re-configuring delaylines.
*/
Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock ());
update_route_latency (true, /*apply_to_delayline*/ true);
} else {
Glib::Threads::Mutex::Lock lx (_update_latency_lock);
set_worst_input_latency ();
@ -6638,6 +6654,10 @@ Session::update_latency_compensation (bool force_whole_graph, bool called_from_b
return;
}
if (_engine.in_process_thread ()) {
called_from_backend = true;
}
/* this lock is not usually contended, but under certain conditions,
* update_latency_compensation may be called concurrently.
* e.g. drag/drop copy a latent plugin while rolling.
@ -6686,6 +6706,14 @@ Session::update_latency_compensation (bool force_whole_graph, bool called_from_b
DEBUG_TRACE (DEBUG::LatencyCompensation, "update_latency_compensation called from engine, don't call back into engine\n");
}
} else {
#ifndef MIXBUS /* mixbus already has the process-locked */
Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock (), Glib::Threads::NOT_LOCK);
if (!called_from_backend) {
lm.acquire ();
}
#endif
DEBUG_TRACE (DEBUG::LatencyCompensation, "update_latency_compensation: directly apply to routes\n");
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
@ -6972,7 +7000,6 @@ Session::auto_connect_thread_run ()
* modifies the capture-offset, which can be a problem.
*/
while (g_atomic_int_and (&_latency_recompute_pending, 0)) {
Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock ());
update_latency_compensation (false, false);
}
}