VST3: add debug messages to trace ModuleExit

This commit is contained in:
Robin Gareus 2023-10-25 00:34:09 +02:00
parent f34ce17bf0
commit b139bfdb88
Signed by: rgareus
GPG Key ID: A090BCE02CF57F04
2 changed files with 29 additions and 0 deletions

View File

@ -20,6 +20,7 @@
#define _ardour_vst3_module_h_
#include <memory>
#include <string>
#include "ardour/libardour_visibility.h"
@ -46,6 +47,10 @@ protected:
virtual bool exit () = 0;
virtual void* fn_ptr (const char* name) const = 0;
#ifndef NDEBUG
std::string _path;
#endif
private:
/* prevent copy construction */
VST3PluginModule (VST3PluginModule const&);

View File

@ -37,10 +37,18 @@
#include "pbd/failed_constructor.h"
#include "pluginterfaces/base/ipluginbase.h"
#include "ardour/debug.h"
#include "ardour/vst3_module.h"
#include "pbd/i18n.h"
#ifdef VST3_SCANNER_APP
# undef DEBUG_TRACE
# define DEBUG_TRACE(bits,fmt,...) /*empty*/
#endif
using namespace PBD;
using namespace ARDOUR;
#ifdef __APPLE__
@ -52,6 +60,9 @@ public:
{
std::string path = Glib::path_get_dirname (module_path); // Contents
path = Glib::path_get_dirname (path); // theVST.vst3
#ifndef NDEBUG
_path = path;
#endif
CFURLRef url = CFURLCreateFromFileSystemRepresentation (0, (const UInt8*)path.c_str (), (CFIndex)path.length (), true);
if (url) {
_bundle = CFBundleCreate (kCFAllocatorDefault, url);
@ -99,6 +110,7 @@ private:
{
typedef bool (*init_fn_t) (CFBundleRef);
init_fn_t fn = (init_fn_t)fn_ptr ("bundleEntry");
DEBUG_TRACE (DEBUG::VST3Config, string_compose ("Calling bundleEntry for '%1' @%2\n", _path, (void*)fn));
return (fn && fn (_bundle));
}
@ -106,6 +118,7 @@ private:
{
typedef bool (*exit_fn_t) ();
exit_fn_t fn = (exit_fn_t)fn_ptr ("bundleExit");
DEBUG_TRACE (DEBUG::VST3Config, string_compose ("Calling bundleExit for '%1' @%2\n", _path, (void*) fn));
return (fn && fn ());
}
@ -119,6 +132,9 @@ class VST3WindowsModule : public VST3PluginModule
public:
VST3WindowsModule (const std::string& path)
{
#ifndef NDEBUG
_path = path;
#endif
if ((_handle = LoadLibraryA (Glib::locale_from_utf8 (path).c_str ())) == 0) {
throw failed_constructor ();
}
@ -147,6 +163,7 @@ public:
private:
bool init ()
{
DEBUG_TRACE (DEBUG::VST3Config, string_compose ("Calling InitDll for '%1'\n", _path));
typedef bool(__stdcall * init_fn_t) ();
init_fn_t fn = (init_fn_t)fn_ptr ("InitDll");
return (!fn || fn ()); // init is optional
@ -154,6 +171,7 @@ private:
bool exit ()
{
DEBUG_TRACE (DEBUG::VST3Config, string_compose ("Calling ExitDll for '%1'\n", _path));
typedef bool(__stdcall * exit_fn_t) ();
exit_fn_t fn = (exit_fn_t)fn_ptr ("ExitDll");
return (!fn || fn ()); // exit is optional
@ -169,6 +187,9 @@ class VST3LinuxModule : public VST3PluginModule
public:
VST3LinuxModule (std::string const& path)
{
#ifndef NDEBUG
_path = path;
#endif
if ((_dll = dlopen (path.c_str (), RTLD_LOCAL | RTLD_LAZY)) == 0) {
PBD::error << string_compose (_("Could not load VST3 plugin '%1': %2"), path, dlerror ()) << endmsg;
throw failed_constructor ();
@ -210,6 +231,7 @@ private:
{
typedef bool (*init_fn_t) (void*);
init_fn_t fn = (init_fn_t)fn_ptr ("ModuleEntry");
DEBUG_TRACE (DEBUG::VST3Config, string_compose ("Calling ModuleEntry for '%1' @%2\n", _path, (void*)fn));
return (fn && fn (_dll));
}
@ -217,6 +239,7 @@ private:
{
typedef bool (*exit_fn_t) ();
exit_fn_t fn = (exit_fn_t)fn_ptr ("ModuleExit");
DEBUG_TRACE (DEBUG::VST3Config, string_compose ("Calling ModuleExit for '%1' @%2\n", _path, (void*)fn));
return (fn && fn ());
}
@ -241,6 +264,7 @@ void
VST3PluginModule::release_factory ()
{
if (_factory) {
DEBUG_TRACE (DEBUG::VST3Config, string_compose ("release_factory for '%1'\n", _path));
_factory->release ();
}
}