remove recursive mutex from Playlist, replace with private regular mutex, force everyone to use Playlist::RegionLock to allow checking on lock handling if necessary; fix recursive use of lock in AudioPlaylist::read()
git-svn-id: svn://localhost/ardour2/branches/3.0@12131 d708f5d6-7413-0410-9779-e7cbd77b26cf
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77be4a2742
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@ -39,6 +39,7 @@
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#include "pbd/stateful.h"
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#include "pbd/statefuldestructible.h"
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#include "pbd/sequence_property.h"
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#include "pbd/stacktrace.h"
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#include "evoral/types.hpp"
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@ -231,7 +232,10 @@ public:
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protected:
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struct RegionLock {
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RegionLock (Playlist *pl, bool do_block_notify = true) : playlist (pl), block_notify (do_block_notify) {
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playlist->region_lock.lock();
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if (!playlist->region_lock.trylock()) {
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std::cerr << "Lock for playlist " << pl->name() << " already held\n";
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PBD::stacktrace (std::cerr, 10);
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}
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if (block_notify) {
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playlist->delay_notifications();
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}
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@ -246,8 +250,6 @@ public:
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bool block_notify;
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};
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friend class RegionLock;
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RegionListProperty regions; /* the current list of regions in the playlist */
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std::set<boost::shared_ptr<Region> > all_regions; /* all regions ever added to this playlist */
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PBD::ScopedConnectionList region_state_changed_connections;
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@ -255,11 +257,6 @@ public:
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int _sort_id;
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mutable gint block_notifications;
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mutable gint ignore_state_changes;
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#ifdef HAVE_GLIB_THREADS_RECMUTEX
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mutable Glib::Threads::RecMutex region_lock;
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#else
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mutable Glib::RecMutex region_lock;
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#endif
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std::set<boost::shared_ptr<Region> > pending_adds;
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std::set<boost::shared_ptr<Region> > pending_removes;
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RegionList pending_bounds;
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@ -303,6 +300,8 @@ public:
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void _set_sort_id ();
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boost::shared_ptr<RegionList> regions_touched_locked (framepos_t start, framepos_t end);
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void notify_region_removed (boost::shared_ptr<Region>);
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void notify_region_added (boost::shared_ptr<Region>);
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void notify_layering_changed ();
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@ -365,8 +364,11 @@ public:
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*/
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virtual void pre_uncombine (std::vector<boost::shared_ptr<Region> >&, boost::shared_ptr<Region>) {}
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private:
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private:
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friend class RegionLock;
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mutable Glib::Mutex region_lock;
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private:
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void setup_layering_indices (RegionList const &);
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void coalesce_and_check_crossfades (std::list<Evoral::Range<framepos_t> >);
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boost::shared_ptr<RegionList> find_regions_at (framepos_t);
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@ -186,16 +186,12 @@ AudioPlaylist::read (Sample *buf, Sample *mixdown_buffer, float *gain_buffer, fr
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its OK to block (for short intervals).
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*/
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#ifdef HAVE_GLIB_THREADS_RECMUTEX
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Glib::Threads::RecMutex::Lock lm (region_lock);
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#else
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Glib::RecMutex::Lock rm (region_lock);
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#endif
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Playlist::RegionLock rl (this, false);
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/* Find all the regions that are involved in the bit we are reading,
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and sort them by descending layer and ascending position.
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*/
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boost::shared_ptr<RegionList> all = regions_touched (start, start + cnt - 1);
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boost::shared_ptr<RegionList> all = regions_touched_locked (start, start + cnt - 1);
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all->sort (ReadSorter ());
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/* This will be a list of the bits of our read range that we have
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@ -107,11 +107,8 @@ MidiPlaylist::read (Evoral::EventSink<framepos_t>& dst, framepos_t start, framec
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its OK to block (for short intervals).
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*/
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#ifdef HAVE_GLIB_THREADS_RECMUTEX
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Glib::Threads::RecMutex::Lock rm (region_lock);
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#else
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Glib::RecMutex::Lock rm (region_lock);
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#endif
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Playlist::RegionLock rl (this, false);
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DEBUG_TRACE (DEBUG::MidiPlaylistIO, string_compose ("++++++ %1 .. %2 +++++++ %3 trackers +++++++++++++++++\n",
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start, start + dur, _note_trackers.size()));
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@ -298,11 +295,8 @@ MidiPlaylist::read (Evoral::EventSink<framepos_t>& dst, framepos_t start, framec
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void
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MidiPlaylist::clear_note_trackers ()
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{
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#ifdef HAVE_GLIB_THREADS_RECMUTEX
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Glib::Threads::RecMutex::Lock rm (region_lock);
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#else
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Glib::RecMutex::Lock rm (region_lock);
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#endif
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Playlist::RegionLock rl (this, false);
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for (NoteTrackers::iterator n = _note_trackers.begin(); n != _note_trackers.end(); ++n) {
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delete n->second;
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}
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@ -407,12 +401,7 @@ MidiPlaylist::contained_automation()
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its OK to block (for short intervals).
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*/
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#ifdef HAVE_GLIB_THREADS_RECMUTEX
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Glib::Threads::RecMutex::Lock rm (region_lock);
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#else
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Glib::RecMutex::Lock rm (region_lock);
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#endif
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Playlist::RegionLock rl (this, false);
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set<Evoral::Parameter> ret;
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for (RegionList::const_iterator r = regions.begin(); r != regions.end(); ++r) {
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@ -1758,6 +1758,12 @@ boost::shared_ptr<RegionList>
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Playlist::regions_touched (framepos_t start, framepos_t end)
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{
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RegionLock rlock (this);
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return regions_touched_locked (start, end);
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}
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boost::shared_ptr<RegionList>
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Playlist::regions_touched_locked (framepos_t start, framepos_t end)
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{
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boost::shared_ptr<RegionList> rlist (new RegionList);
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for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
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@ -1769,126 +1775,125 @@ Playlist::regions_touched (framepos_t start, framepos_t end)
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return rlist;
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}
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framepos_t
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Playlist::find_next_transient (framepos_t from, int dir)
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{
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RegionLock rlock (this);
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AnalysisFeatureList points;
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AnalysisFeatureList these_points;
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framepos_t
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Playlist::find_next_transient (framepos_t from, int dir)
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{
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RegionLock rlock (this);
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AnalysisFeatureList points;
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AnalysisFeatureList these_points;
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for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
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if (dir > 0) {
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if ((*i)->last_frame() < from) {
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continue;
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}
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} else {
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if ((*i)->first_frame() > from) {
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continue;
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}
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}
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(*i)->get_transients (these_points);
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/* add first frame, just, err, because */
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these_points.push_back ((*i)->first_frame());
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points.insert (points.end(), these_points.begin(), these_points.end());
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these_points.clear ();
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}
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if (points.empty()) {
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return -1;
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}
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TransientDetector::cleanup_transients (points, _session.frame_rate(), 3.0);
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bool reached = false;
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if (dir > 0) {
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for (AnalysisFeatureList::iterator x = points.begin(); x != points.end(); ++x) {
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if ((*x) >= from) {
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reached = true;
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}
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if (reached && (*x) > from) {
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return *x;
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}
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}
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} else {
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for (AnalysisFeatureList::reverse_iterator x = points.rbegin(); x != points.rend(); ++x) {
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if ((*x) <= from) {
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reached = true;
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}
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if (reached && (*x) < from) {
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return *x;
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}
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}
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}
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return -1;
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}
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for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
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if (dir > 0) {
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if ((*i)->last_frame() < from) {
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continue;
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}
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} else {
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if ((*i)->first_frame() > from) {
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continue;
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}
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}
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(*i)->get_transients (these_points);
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/* add first frame, just, err, because */
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these_points.push_back ((*i)->first_frame());
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points.insert (points.end(), these_points.begin(), these_points.end());
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these_points.clear ();
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}
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if (points.empty()) {
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return -1;
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}
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TransientDetector::cleanup_transients (points, _session.frame_rate(), 3.0);
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bool reached = false;
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if (dir > 0) {
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for (AnalysisFeatureList::iterator x = points.begin(); x != points.end(); ++x) {
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if ((*x) >= from) {
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reached = true;
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}
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if (reached && (*x) > from) {
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return *x;
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}
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}
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} else {
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for (AnalysisFeatureList::reverse_iterator x = points.rbegin(); x != points.rend(); ++x) {
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if ((*x) <= from) {
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reached = true;
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}
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if (reached && (*x) < from) {
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return *x;
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}
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}
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}
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return -1;
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}
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boost::shared_ptr<Region>
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Playlist::find_next_region (framepos_t frame, RegionPoint point, int dir)
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{
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RegionLock rlock (this);
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boost::shared_ptr<Region> ret;
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framepos_t closest = max_framepos;
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bool end_iter = false;
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for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
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if(end_iter) break;
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frameoffset_t distance;
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boost::shared_ptr<Region> r = (*i);
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framepos_t pos = 0;
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switch (point) {
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case Start:
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pos = r->first_frame ();
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break;
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case End:
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pos = r->last_frame ();
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break;
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case SyncPoint:
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pos = r->sync_position ();
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break;
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}
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switch (dir) {
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case 1: /* forwards */
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if (pos > frame) {
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if ((distance = pos - frame) < closest) {
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closest = distance;
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ret = r;
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end_iter = true;
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}
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}
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break;
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default: /* backwards */
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if (pos < frame) {
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if ((distance = frame - pos) < closest) {
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closest = distance;
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ret = r;
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}
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}
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else {
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end_iter = true;
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}
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break;
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}
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}
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return ret;
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}
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boost::shared_ptr<Region>
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Playlist::find_next_region (framepos_t frame, RegionPoint point, int dir)
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{
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RegionLock rlock (this);
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boost::shared_ptr<Region> ret;
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framepos_t closest = max_framepos;
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bool end_iter = false;
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for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
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if(end_iter) break;
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frameoffset_t distance;
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boost::shared_ptr<Region> r = (*i);
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framepos_t pos = 0;
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switch (point) {
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case Start:
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pos = r->first_frame ();
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break;
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case End:
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pos = r->last_frame ();
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break;
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case SyncPoint:
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pos = r->sync_position ();
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break;
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}
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switch (dir) {
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case 1: /* forwards */
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if (pos > frame) {
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if ((distance = pos - frame) < closest) {
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closest = distance;
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ret = r;
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end_iter = true;
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}
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}
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break;
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default: /* backwards */
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if (pos < frame) {
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if ((distance = frame - pos) < closest) {
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closest = distance;
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ret = r;
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}
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} else {
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end_iter = true;
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}
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break;
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}
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}
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return ret;
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}
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framepos_t
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Playlist::find_next_region_boundary (framepos_t frame, int dir)
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