remove recursive mutex from Playlist, replace with private regular mutex, force everyone to use Playlist::RegionLock to allow checking on lock handling if necessary; fix recursive use of lock in AudioPlaylist::read()

git-svn-id: svn://localhost/ardour2/branches/3.0@12131 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Paul Davis 2012-05-01 16:19:51 +00:00
parent 77be4a2742
commit ac46e5edb4
4 changed files with 142 additions and 150 deletions

View File

@ -39,6 +39,7 @@
#include "pbd/stateful.h"
#include "pbd/statefuldestructible.h"
#include "pbd/sequence_property.h"
#include "pbd/stacktrace.h"
#include "evoral/types.hpp"
@ -231,7 +232,10 @@ public:
protected:
struct RegionLock {
RegionLock (Playlist *pl, bool do_block_notify = true) : playlist (pl), block_notify (do_block_notify) {
playlist->region_lock.lock();
if (!playlist->region_lock.trylock()) {
std::cerr << "Lock for playlist " << pl->name() << " already held\n";
PBD::stacktrace (std::cerr, 10);
}
if (block_notify) {
playlist->delay_notifications();
}
@ -246,8 +250,6 @@ public:
bool block_notify;
};
friend class RegionLock;
RegionListProperty regions; /* the current list of regions in the playlist */
std::set<boost::shared_ptr<Region> > all_regions; /* all regions ever added to this playlist */
PBD::ScopedConnectionList region_state_changed_connections;
@ -255,11 +257,6 @@ public:
int _sort_id;
mutable gint block_notifications;
mutable gint ignore_state_changes;
#ifdef HAVE_GLIB_THREADS_RECMUTEX
mutable Glib::Threads::RecMutex region_lock;
#else
mutable Glib::RecMutex region_lock;
#endif
std::set<boost::shared_ptr<Region> > pending_adds;
std::set<boost::shared_ptr<Region> > pending_removes;
RegionList pending_bounds;
@ -303,6 +300,8 @@ public:
void _set_sort_id ();
boost::shared_ptr<RegionList> regions_touched_locked (framepos_t start, framepos_t end);
void notify_region_removed (boost::shared_ptr<Region>);
void notify_region_added (boost::shared_ptr<Region>);
void notify_layering_changed ();
@ -365,8 +364,11 @@ public:
*/
virtual void pre_uncombine (std::vector<boost::shared_ptr<Region> >&, boost::shared_ptr<Region>) {}
private:
private:
friend class RegionLock;
mutable Glib::Mutex region_lock;
private:
void setup_layering_indices (RegionList const &);
void coalesce_and_check_crossfades (std::list<Evoral::Range<framepos_t> >);
boost::shared_ptr<RegionList> find_regions_at (framepos_t);

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@ -186,16 +186,12 @@ AudioPlaylist::read (Sample *buf, Sample *mixdown_buffer, float *gain_buffer, fr
its OK to block (for short intervals).
*/
#ifdef HAVE_GLIB_THREADS_RECMUTEX
Glib::Threads::RecMutex::Lock lm (region_lock);
#else
Glib::RecMutex::Lock rm (region_lock);
#endif
Playlist::RegionLock rl (this, false);
/* Find all the regions that are involved in the bit we are reading,
and sort them by descending layer and ascending position.
*/
boost::shared_ptr<RegionList> all = regions_touched (start, start + cnt - 1);
boost::shared_ptr<RegionList> all = regions_touched_locked (start, start + cnt - 1);
all->sort (ReadSorter ());
/* This will be a list of the bits of our read range that we have

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@ -107,11 +107,8 @@ MidiPlaylist::read (Evoral::EventSink<framepos_t>& dst, framepos_t start, framec
its OK to block (for short intervals).
*/
#ifdef HAVE_GLIB_THREADS_RECMUTEX
Glib::Threads::RecMutex::Lock rm (region_lock);
#else
Glib::RecMutex::Lock rm (region_lock);
#endif
Playlist::RegionLock rl (this, false);
DEBUG_TRACE (DEBUG::MidiPlaylistIO, string_compose ("++++++ %1 .. %2 +++++++ %3 trackers +++++++++++++++++\n",
start, start + dur, _note_trackers.size()));
@ -298,11 +295,8 @@ MidiPlaylist::read (Evoral::EventSink<framepos_t>& dst, framepos_t start, framec
void
MidiPlaylist::clear_note_trackers ()
{
#ifdef HAVE_GLIB_THREADS_RECMUTEX
Glib::Threads::RecMutex::Lock rm (region_lock);
#else
Glib::RecMutex::Lock rm (region_lock);
#endif
Playlist::RegionLock rl (this, false);
for (NoteTrackers::iterator n = _note_trackers.begin(); n != _note_trackers.end(); ++n) {
delete n->second;
}
@ -407,12 +401,7 @@ MidiPlaylist::contained_automation()
its OK to block (for short intervals).
*/
#ifdef HAVE_GLIB_THREADS_RECMUTEX
Glib::Threads::RecMutex::Lock rm (region_lock);
#else
Glib::RecMutex::Lock rm (region_lock);
#endif
Playlist::RegionLock rl (this, false);
set<Evoral::Parameter> ret;
for (RegionList::const_iterator r = regions.begin(); r != regions.end(); ++r) {

View File

@ -1758,6 +1758,12 @@ boost::shared_ptr<RegionList>
Playlist::regions_touched (framepos_t start, framepos_t end)
{
RegionLock rlock (this);
return regions_touched_locked (start, end);
}
boost::shared_ptr<RegionList>
Playlist::regions_touched_locked (framepos_t start, framepos_t end)
{
boost::shared_ptr<RegionList> rlist (new RegionList);
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
@ -1769,126 +1775,125 @@ Playlist::regions_touched (framepos_t start, framepos_t end)
return rlist;
}
framepos_t
Playlist::find_next_transient (framepos_t from, int dir)
{
RegionLock rlock (this);
AnalysisFeatureList points;
AnalysisFeatureList these_points;
framepos_t
Playlist::find_next_transient (framepos_t from, int dir)
{
RegionLock rlock (this);
AnalysisFeatureList points;
AnalysisFeatureList these_points;
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
if (dir > 0) {
if ((*i)->last_frame() < from) {
continue;
}
} else {
if ((*i)->first_frame() > from) {
continue;
}
}
(*i)->get_transients (these_points);
/* add first frame, just, err, because */
these_points.push_back ((*i)->first_frame());
points.insert (points.end(), these_points.begin(), these_points.end());
these_points.clear ();
}
if (points.empty()) {
return -1;
}
TransientDetector::cleanup_transients (points, _session.frame_rate(), 3.0);
bool reached = false;
if (dir > 0) {
for (AnalysisFeatureList::iterator x = points.begin(); x != points.end(); ++x) {
if ((*x) >= from) {
reached = true;
}
if (reached && (*x) > from) {
return *x;
}
}
} else {
for (AnalysisFeatureList::reverse_iterator x = points.rbegin(); x != points.rend(); ++x) {
if ((*x) <= from) {
reached = true;
}
if (reached && (*x) < from) {
return *x;
}
}
}
return -1;
}
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
if (dir > 0) {
if ((*i)->last_frame() < from) {
continue;
}
} else {
if ((*i)->first_frame() > from) {
continue;
}
}
(*i)->get_transients (these_points);
/* add first frame, just, err, because */
these_points.push_back ((*i)->first_frame());
points.insert (points.end(), these_points.begin(), these_points.end());
these_points.clear ();
}
if (points.empty()) {
return -1;
}
TransientDetector::cleanup_transients (points, _session.frame_rate(), 3.0);
bool reached = false;
if (dir > 0) {
for (AnalysisFeatureList::iterator x = points.begin(); x != points.end(); ++x) {
if ((*x) >= from) {
reached = true;
}
if (reached && (*x) > from) {
return *x;
}
}
} else {
for (AnalysisFeatureList::reverse_iterator x = points.rbegin(); x != points.rend(); ++x) {
if ((*x) <= from) {
reached = true;
}
if (reached && (*x) < from) {
return *x;
}
}
}
return -1;
}
boost::shared_ptr<Region>
Playlist::find_next_region (framepos_t frame, RegionPoint point, int dir)
{
RegionLock rlock (this);
boost::shared_ptr<Region> ret;
framepos_t closest = max_framepos;
bool end_iter = false;
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
if(end_iter) break;
frameoffset_t distance;
boost::shared_ptr<Region> r = (*i);
framepos_t pos = 0;
switch (point) {
case Start:
pos = r->first_frame ();
break;
case End:
pos = r->last_frame ();
break;
case SyncPoint:
pos = r->sync_position ();
break;
}
switch (dir) {
case 1: /* forwards */
if (pos > frame) {
if ((distance = pos - frame) < closest) {
closest = distance;
ret = r;
end_iter = true;
}
}
break;
default: /* backwards */
if (pos < frame) {
if ((distance = frame - pos) < closest) {
closest = distance;
ret = r;
}
}
else {
end_iter = true;
}
break;
}
}
return ret;
}
boost::shared_ptr<Region>
Playlist::find_next_region (framepos_t frame, RegionPoint point, int dir)
{
RegionLock rlock (this);
boost::shared_ptr<Region> ret;
framepos_t closest = max_framepos;
bool end_iter = false;
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
if(end_iter) break;
frameoffset_t distance;
boost::shared_ptr<Region> r = (*i);
framepos_t pos = 0;
switch (point) {
case Start:
pos = r->first_frame ();
break;
case End:
pos = r->last_frame ();
break;
case SyncPoint:
pos = r->sync_position ();
break;
}
switch (dir) {
case 1: /* forwards */
if (pos > frame) {
if ((distance = pos - frame) < closest) {
closest = distance;
ret = r;
end_iter = true;
}
}
break;
default: /* backwards */
if (pos < frame) {
if ((distance = frame - pos) < closest) {
closest = distance;
ret = r;
}
} else {
end_iter = true;
}
break;
}
}
return ret;
}
framepos_t
Playlist::find_next_region_boundary (framepos_t frame, int dir)