remove seamless looping as an option (it's now the only kind of looping we support)

This commit is contained in:
Paul Davis 2019-11-01 14:04:16 -06:00
parent fb2f1aa8e1
commit a072228de5
6 changed files with 33 additions and 88 deletions

View File

@ -1754,17 +1754,9 @@ ARDOUR_UI::transport_roll ()
*/
if (!Config->get_loop_is_mode()) {
/* XXX it is not possible to just leave seamless loop and keep
playing at present (nov 4th 2009)
*/
if (!Config->get_seamless_loop()) {
/* stop loop playback and stop rolling */
_session->request_play_loop (false, true);
} else if (rolling) {
/* stop loop playback but keep rolling */
/* stop loop playback but keep transport state */
_session->request_play_loop (false, false);
}
}
} else if (_session->get_play_range () ) {
/* stop playing a range if we currently are */
@ -1819,16 +1811,11 @@ ARDOUR_UI::toggle_roll (bool with_abort, bool roll_out_of_bounded_mode)
_session->request_play_loop (false, affect_transport);
} else {
if (Config->get_seamless_loop()) {
/* the disk buffers contain copies of the loop - we can't
just keep playing, so stop the transport. the user
can restart as they wish.
*/
affect_transport = true;
} else {
/* disk buffers are normal, so we can keep playing */
affect_transport = false;
}
_session->request_play_loop (false, affect_transport);
}
} else if (_session->get_play_range ()) {

View File

@ -3178,19 +3178,6 @@ RCOptionEditor::RCOptionEditor ()
"<b>When disabled</b> the loop button starts playing the loop, but stop then cancels loop playback")));
add_option (_("Transport"), bo);
bo = new BoolOption (
"seamless-loop",
_("Do seamless looping (not possible when slaved to MTC, LTC etc)"),
sigc::mem_fun (*_rc_config, &RCConfiguration::get_seamless_loop),
sigc::mem_fun (*_rc_config, &RCConfiguration::set_seamless_loop)
);
Gtkmm2ext::UI::instance()->set_tip (bo->tip_widget(),
string_compose (_("<b>When enabled</b> this will loop by reading ahead and wrapping around at the loop point, "
"preventing any need to do a transport locate at the end of the loop\n\n"
"<b>When disabled</b> looping is done by locating back to the start of the loop when %1 reaches the end "
"which will often cause a small click or delay"), PROGRAM_NAME));
add_option (_("Transport"), bo);
add_option (_("Transport"), new OptionEditorHeading (_("Dropout (xrun) Handling")));
bo = new BoolOption (
"stop-recording-on-xrun",

View File

@ -206,7 +206,6 @@ Session::Session (AudioEngine &eng,
, _listen_cnt (0)
, _solo_isolated_cnt (0)
, _writable (false)
, _was_seamless (Config->get_seamless_loop ())
, _under_nsm_control (false)
, _xrun_count (0)
, transport_master_tracking_state (Stopped)
@ -1559,7 +1558,7 @@ Session::set_auto_loop_location (Location* location)
location->set_auto_loop (true, this);
if (Config->get_loop_is_mode() && play_loop && Config->get_seamless_loop()) {
if (Config->get_loop_is_mode() && play_loop) {
// set all tracks to use internal looping
boost::shared_ptr<RouteList> rl = routes.reader ();
for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {

View File

@ -851,10 +851,9 @@ Session::process_event (SessionEvent* ev)
case SessionEvent::AutoLoop:
if (play_loop) {
/* roll after locate, do not flush, set "with loop"
true only if we are seamless looping
/* roll after locate, do not flush, set "for loop end" true
*/
TFSM_LOCATE (ev->target_sample, true, false, Config->get_seamless_loop(), false);
TFSM_LOCATE (ev->target_sample, true, false, true, false);
}
remove = false;
del = false;

View File

@ -340,14 +340,12 @@ Session::do_locate (samplepos_t target_sample, bool with_roll, bool with_flush,
if (!Config->get_loop_is_mode()) {
set_play_loop (false, _transport_speed);
} else {
if (Config->get_seamless_loop()) {
/* this will make the non_realtime_locate() in the butler
which then causes seek() in tracks actually do the right
thing.
*/
set_track_loop (false);
}
}
} else if (_transport_sample == al->start()) {
@ -502,10 +500,8 @@ Session::set_transport_speed (double speed, samplepos_t destination_sample, bool
if (location != 0) {
if (_transport_sample != location->start()) {
if (Config->get_seamless_loop()) {
/* force tracks to do their thing */
set_track_loop (true);
}
/* jump to start and then roll from there */
@ -864,9 +860,9 @@ Session::set_play_loop (bool yn, double speed)
return;
}
if (yn && Config->get_seamless_loop() && synced_to_engine()) {
if (yn && synced_to_engine()) {
warning << string_compose (
_("Seamless looping cannot be supported while %1 is using JACK transport.\n"
_("Looping cannot be supported while %1 is using JACK transport.\n"
"Recommend changing the configured options"), PROGRAM_NAME)
<< endmsg;
return;
@ -881,7 +877,6 @@ Session::set_play_loop (bool yn, double speed)
unset_play_range ();
if (Config->get_seamless_loop()) {
if (!Config->get_loop_is_mode()) {
/* set all tracks to use internal looping */
set_track_loop (true);
@ -890,10 +885,6 @@ Session::set_play_loop (bool yn, double speed)
* of the loop for the first time
*/
}
} else {
/* set all tracks to NOT use internal looping */
set_track_loop (false);
}
/* Put the delick and loop events in into the event list. The declick event will
cause a de-clicking fade-out just before the end of the loop, and it will also result
@ -1129,6 +1120,7 @@ Session::request_play_loop (bool yn, bool change_transport_roll)
queue_event (ev);
if (yn) {
if (!change_transport_roll) {
if (!transport_rolling()) {
/* we're not changing transport state, but we do want
@ -1139,7 +1131,7 @@ Session::request_play_loop (bool yn, bool change_transport_roll)
}
}
} else {
if (!change_transport_roll && Config->get_seamless_loop() && transport_rolling()) {
if (!change_transport_roll && transport_rolling()) {
// request an immediate locate to refresh the tracks
// after disabling looping
request_locate (_transport_sample-1, false);
@ -1237,7 +1229,7 @@ Session::butler_transport_work ()
if (ptw & PostTransportLocate) {
if (get_play_loop() && !Config->get_seamless_loop()) {
if (get_play_loop()) {
DEBUG_TRACE (DEBUG::Butler, "flush loop recording fragment to disk\n");
@ -1383,8 +1375,7 @@ Session::non_realtime_locate ()
*/
set_track_loop (false);
} else if (loc && Config->get_seamless_loop() &&
((loc->start() <= _transport_sample) || (loc->end() > _transport_sample))) {
} else if (loc && ((loc->start() <= _transport_sample) || (loc->end() > _transport_sample))) {
/* jumping to start of loop. This might have been done before but it is
* idempotent and cheap. Doing it here ensures that when we start playback
@ -1709,13 +1700,9 @@ Session::unset_play_loop ()
play_loop = false;
clear_events (SessionEvent::AutoLoop);
set_track_loop (false);
if (Config->get_seamless_loop()) {
/* likely need to flush track buffers: this will locate us to wherever we are */
add_post_transport_work (PostTransportLocate);
TFSM_EVENT (TransportFSM::ButlerRequired);
}
TransportStateChange (); /* EMIT SIGNAL */
}
}
@ -1999,17 +1986,6 @@ Session::sync_source_changed (SyncSource type, samplepos_t pos, pframes_t cycle_
boost::shared_ptr<TransportMaster> master = TransportMasterManager::instance().current();
/* save value of seamless from before the switch */
_was_seamless = Config->get_seamless_loop ();
if (type == Engine) {
/* JACK cannot support seamless looping at present */
Config->set_seamless_loop (false);
} else {
/* reset to whatever the value was before we last switched slaves */
Config->set_seamless_loop (_was_seamless);
}
if (master->can_loop()) {
request_play_loop (false);
} else if (master->has_loop()) {

View File

@ -238,10 +238,7 @@ BasicUI::transport_play (bool from_last_start)
/* XXX it is not possible to just leave seamless loop and keep
playing at present (nov 4th 2009)
*/
if (!Config->get_seamless_loop()) {
/* stop loop playback and stop rolling */
session->request_play_loop (false, true);
} else if (rolling) {
if (rolling) {
/* stop loop playback but keep rolling */
session->request_play_loop (false, false);
}