lua bindings & API documentation

This commit is contained in:
Robin Gareus 2016-04-06 04:58:32 +02:00
parent 31b2c78581
commit 98919a6bcf
3 changed files with 46 additions and 9 deletions

View File

@ -33,9 +33,18 @@ public:
AudioBuffer(size_t capacity);
~AudioBuffer();
/** silence buffer
* @param len number of samples to clear
* @laram offset start offset
*/
void silence (framecnt_t len, framecnt_t offset = 0);
/** Read @a len frames @a src starting at @a src_offset into self starting at @ dst_offset*/
/** Copy samples from src array starting at src_offset into self starting at dst_offset
* @param src array to read from
* @param len number of samples to copy
* @param dst_offset offset in destination buffer
* @param src_offset start offset in src buffer
*/
void read_from (const Sample* src, framecnt_t len, framecnt_t dst_offset = 0, framecnt_t src_offset = 0) {
assert(src != 0);
assert(_capacity > 0);
@ -45,7 +54,7 @@ public:
_written = true;
}
void read_from_with_gain (const Sample* src, framecnt_t len, gain_t gain, framecnt_t dst_offset = 0, framecnt_t src_offset = 0) {
void read_from_with_gain (const Sample* src, framecnt_t len, gain_t gain, framecnt_t dst_offset = 0, framecnt_t src_offset = 0) {
assert(src != 0);
assert(_capacity > 0);
assert(len <= _capacity);
@ -57,7 +66,12 @@ public:
_written = true;
}
/** Read @a len frames @a src starting at @a src_offset into self starting at @ dst_offset*/
/** Copy samples from src buffer starting at src_offset into self starting at dst_offset
* @param src buffer to read from
* @param len number of samples to copy
* @param dst_offset offset in destination buffer
* @param src_offset start offset in src buffer
*/
void read_from (const Buffer& src, framecnt_t len, framecnt_t dst_offset = 0, framecnt_t src_offset = 0) {
assert(&src != this);
assert(_capacity > 0);
@ -73,14 +87,14 @@ public:
_written = true;
}
/** Acumulate (add) @a len frames @a src starting at @a src_offset into self starting at @a dst_offset */
/** Accumulate (add) @a len frames @a src starting at @a src_offset into self starting at @a dst_offset */
void merge_from (const Buffer& src, framecnt_t len, framecnt_t dst_offset = 0, framecnt_t src_offset = 0) {
const AudioBuffer* ab = dynamic_cast<const AudioBuffer*>(&src);
assert (ab);
accumulate_from (*ab, len, dst_offset, src_offset);
}
/** Acumulate (add) @a len frames @a src starting at @a src_offset into self starting at @a dst_offset */
/** Accumulate (add) @a len frames @a src starting at @a src_offset into self starting at @a dst_offset */
void accumulate_from (const AudioBuffer& src, framecnt_t len, framecnt_t dst_offset = 0, framecnt_t src_offset = 0) {
assert(_capacity > 0);
assert(len <= _capacity);
@ -94,7 +108,7 @@ public:
_written = true;
}
/** Acumulate (add) @a len frames @a src starting at @a src_offset into self starting at @a dst_offset */
/** Accumulate (add) @a len frames @a src starting at @a src_offset into self starting at @a dst_offset */
void accumulate_from (const Sample* src, framecnt_t len, framecnt_t dst_offset = 0, framecnt_t src_offset = 0) {
assert(_capacity > 0);
assert(len <= _capacity);
@ -108,7 +122,7 @@ public:
_written = true;
}
/** Acumulate (add) @a len frames @a src starting at @a src_offset into self starting at @dst_offset
/** Accumulate (add) @a len frames @a src starting at @a src_offset into self starting at @dst_offset
* scaling by @a gain_coeff */
void accumulate_with_gain_from (const AudioBuffer& src, framecnt_t len, gain_t gain_coeff, framecnt_t dst_offset = 0, framecnt_t src_offset = 0) {
@ -162,6 +176,10 @@ public:
_written = true;
}
/** apply a fixed gain factor to the audio buffer
* @param gain gain factor
* @param len number of frames to amplify
*/
void apply_gain (gain_t gain, framecnt_t len) {
apply_gain_to_buffer (_data, len, gain);
}
@ -195,7 +213,12 @@ public:
return _data + offset;
}
bool check_silence (pframes_t, pframes_t&) const;
/** check buffer for silence
* @param nframes number of frames to check
* @param n first non zero sample (if any)
* @return true if all samples are zero
*/
bool check_silence (pframes_t nframes, pframes_t& n) const;
void prepare () { _written = false; _silent = false; }
bool written() const { return _written; }

View File

@ -30,8 +30,20 @@
namespace ARDOUR { namespace LuaAPI {
int datatype_ctor_nil (lua_State *L);
/** convenience contructor for DataType::NIL
* @param lua ignored
* @returns DataType::NIL
*/
int datatype_ctor_nil (lua_State *lua);
/** convenience contructor for DataType::AUDIO
* @param lua ignored
* @returns DataType::AUDIO
*/
int datatype_ctor_audio (lua_State *L);
/** convenience contructor for DataType::MIDI
* @param lua ignored
* @returns DataType::MIDI
*/
int datatype_ctor_midi (lua_State *L);
/** create a new Lua Processor (Plugin)

View File

@ -663,6 +663,8 @@ LuaBindings::dsp (lua_State* L)
.addFunction ("data", (Sample*(AudioBuffer::*)(framecnt_t))&AudioBuffer::data)
.addFunction ("silence", &AudioBuffer::silence)
.addFunction ("apply_gain", &AudioBuffer::apply_gain)
.addFunction ("check_silence", &AudioBuffer::check_silence)
.addFunction ("read_from", (void (AudioBuffer::*)(const Sample*, framecnt_t, framecnt_t, framecnt_t))&AudioBuffer::check_silence)
.endClass()
.beginClass <MidiBuffer> ("MidiBuffer")