when saving an unnamed session, rename it (GUI edition)
Note that this is done at the GUI level, might need to double check if there are other paths into a "save" that should be covered. Control surfaces use the action, but Lua comes to mind
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@ -2024,6 +2024,10 @@ ARDOUR_UI::save_state (const string & name, bool switch_to_it)
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return;
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}
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if (_session->unnamed()) {
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rename_session (true);
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}
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XMLNode* node = new XMLNode (X_("UI"));
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WM::Manager::instance().add_state (*node);
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@ -684,7 +684,7 @@ private:
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bool save_as_progress_update (float fraction, int64_t cnt, int64_t total, Gtk::Label* label, Gtk::ProgressBar* bar);
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void save_session_as ();
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void archive_session ();
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void rename_session ();
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void rename_session (bool for_unnamed);
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int create_mixer ();
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int create_editor ();
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@ -225,7 +225,7 @@ ARDOUR_UI::install_actions ()
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act = ActionManager::register_action (main_actions, X_("Archive"), _("Archive..."), sigc::mem_fun(*this, &ARDOUR_UI::archive_session));
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ActionManager::session_sensitive_actions.push_back (act);
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act = ActionManager::register_action (main_actions, X_("Rename"), _("Rename..."), sigc::mem_fun(*this, &ARDOUR_UI::rename_session));
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act = ActionManager::register_action (main_actions, X_("Rename"), _("Rename..."), sigc::bind (sigc::mem_fun(*this, &ARDOUR_UI::rename_session), false));
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ActionManager::session_sensitive_actions.push_back (act);
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ActionManager::write_sensitive_actions.push_back (act);
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@ -763,7 +763,7 @@ If you still wish to proceed, please use the\n\n\
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*/
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void
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ARDOUR_UI::rename_session ()
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ARDOUR_UI::rename_session (bool for_unnamed)
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{
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if (!_session) {
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return;
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@ -774,8 +774,13 @@ ARDOUR_UI::rename_session ()
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prompter.set_name ("Prompter");
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prompter.add_button (Gtk::Stock::SAVE, Gtk::RESPONSE_ACCEPT);
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prompter.set_title (_("Rename Session"));
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prompter.set_prompt (_("New session name"));
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if (for_unnamed) {
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prompter.set_title (_("Name Session"));
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prompter.set_prompt (_("Session name"));
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} else {
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prompter.set_title (_("Rename Session"));
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prompter.set_prompt (_("New session name"));
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}
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again:
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switch (prompter.run()) {
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