fix initialization of audio-engine dialog

This commit is contained in:
Robin Gareus 2014-06-14 16:01:46 +02:00
parent ca1064e337
commit 9268de566c

View File

@ -275,7 +275,11 @@ EngineControl::EngineControl ()
ARDOUR::AudioEngine::instance()->Stopped.connect (stopped_connection, MISSING_INVALIDATOR, boost::bind (&EngineControl::engine_stopped, this), gui_context());
ARDOUR::AudioEngine::instance()->Halted.connect (stopped_connection, MISSING_INVALIDATOR, boost::bind (&EngineControl::engine_stopped, this), gui_context());
backend_changed ();
{
PBD::Unwinder<uint32_t> protect_ignore_changes (ignore_changes, ignore_changes + 1);
backend_changed ();
}
maybe_display_saved_state();
/* Connect to signals */