Kudos to at0m!
This commit is contained in:
Robin Gareus 2019-04-13 17:14:07 +02:00
parent bf3e91e5cf
commit 90a7bef656
Signed by: rgareus
GPG Key ID: A090BCE02CF57F04
6 changed files with 2130 additions and 0 deletions

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Customize accordingly in ChannelNameSetAssign below.
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<Patch Number="0" Name="All- purpose concert hall, great for vocals" ProgramChange="0"/>
<Patch Number="1" Name="Warm, large hall, try on piano or acoustic guitar" ProgramChange="1"/>
<Patch Number="2" Name="Small, bright hall for snares" ProgramChange="2"/>
<Patch Number="3" Name="Big, dark, scary castle reverb" ProgramChange="3"/>
<Patch Number="4" Name="Live, medium hall" ProgramChange="4"/>
<Patch Number="5" Name="Warm hall with 100ms predelay" ProgramChange="5"/>
<Patch Number="6" Name="Deep, wide, bright space" ProgramChange="6"/>
<Patch Number="7" Name="Parking garage reverb with lots of high damping" ProgramChange="7"/>
<Patch Number="8" Name="Small recital hall for acoustic instruments" ProgramChange="8"/>
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<Patch Number="10" Name="Medium, hardwood studio room" ProgramChange="10"/>
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<Patch Number="23" Name="Bright, dense vocal plate" ProgramChange="23"/>
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<Patch Number="26" Name="Long, smooth vocal plate" ProgramChange="26"/>
<Patch Number="27" Name="Wide, diffuse piano ambience" ProgramChange="27"/>
<Patch Number="28" Name="Skinny, vintage plate reverb" ProgramChange="28"/>
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<Patch Number="80" Name="Slow chorus into a delay and room reverb" ProgramChange="80"/>
<Patch Number="81" Name="Like above, but with a shallower chorus" ProgramChange="81"/>
<Patch Number="82" Name="Fluid flange/delay/room program for guitar" ProgramChange="82"/>
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<Patch Number="147" Name="Totally useless but fun effect" ProgramChange="47"/>
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<Patch Number="149" Name="Medium speed surf guitar tremolo (set Mix 100% wet)" ProgramChange="49"/>
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<Patch Number="181" Name="Dreamy reverb for flashbacks in bad movies" ProgramChange="81"/>
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<Patch Number="184" Name="Huge Chorus multieffect for huge rock guitar" ProgramChange="84"/>
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<Patch Number="192" Name="Small hall and a smooth stereo chorus for ballad mixes" ProgramChange="92"/>
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<Patch Number="194" Name="Small room with a deep stereo chorus" ProgramChange="94"/>
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<Patch Number="198" Name="Warm plate with a slow stereo chorus" ProgramChange="98"/>
<Patch Number="199" Name="Bright room with a thick stereo flange" ProgramChange="99"/>
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "">
<MIDINameDocument>
<Author>at0m</Author>
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<Patch Number="020" Name="Medium Room + Chorus 1" ProgramChange="19" />
<Patch Number="021" Name="Medium Room + Chorus 2" ProgramChange="20" />
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<Patch Number="023" Name="Medium Room + Chorus 4" ProgramChange="22" />
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<Patch Number="030" Name="Medium Room + Chorus + Delay 4" ProgramChange="29" />
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<Patch Number="032" Name="Medium Room + Flange + Delay 2" ProgramChange="31" />
<Patch Number="033" Name="Medium Room + Flange + Delay 3" ProgramChange="32" />
<Patch Number="034" Name="Medium Room + Flange + Delay 4" ProgramChange="33" />
<Patch Number="035" Name="Small Room + Delay 1" ProgramChange="34" />
<Patch Number="036" Name="Small Room + Delay 2" ProgramChange="35" />
<Patch Number="037" Name="Small Room + Chorus 1" ProgramChange="36" />
<Patch Number="038" Name="Small Room + Chorus 2" ProgramChange="37" />
<Patch Number="039" Name="Small Room + Chorus 3" ProgramChange="38" />
<Patch Number="040" Name="Small Room + Flange 1" ProgramChange="39" />
<Patch Number="041" Name="Small Room + Flange 2" ProgramChange="40" />
<Patch Number="042" Name="Small Room + Flange 3" ProgramChange="41" />
<Patch Number="043" Name="Small Room + Chorus + Delay 1" ProgramChange="42" />
<Patch Number="044" Name="Small Room + Chorus + Delay 2" ProgramChange="43" />
<Patch Number="045" Name="Small Room + Chorus + Delay 3" ProgramChange="44" />
<Patch Number="046" Name="Small Room + Chorus + Delay 4" ProgramChange="45" />
<Patch Number="047" Name="Small Room + Flange + Delay 1" ProgramChange="46" />
<Patch Number="048" Name="Small Room + Flange + Delay 2" ProgramChange="47" />
<Patch Number="049" Name="Small Room + Flange + Delay 3" ProgramChange="48" />
<Patch Number="050" Name="Gated Verb 1" ProgramChange="49" />
<Patch Number="051" Name="Gated Verb 2" ProgramChange="50" />
<Patch Number="052" Name="Gated Verb 3" ProgramChange="51" />
<Patch Number="053" Name="Gated Verb 4" ProgramChange="52" />
<Patch Number="054" Name="Gated Verb 5" ProgramChange="53" />
<Patch Number="055" Name="Gated Verb 6" ProgramChange="54" />
<Patch Number="056" Name="Gated Verb + Delay 1" ProgramChange="55" />
<Patch Number="057" Name="Gated Verb + Delay 2" ProgramChange="56" />
<Patch Number="058" Name="Gated Verb + Delay 3" ProgramChange="57" />
<Patch Number="059" Name="Gated Verb + Delay 4" ProgramChange="58" />
<Patch Number="060" Name="Reverse Reverb 1" ProgramChange="59" />
<Patch Number="061" Name="Reverse Reverb 2" ProgramChange="60" />
<Patch Number="062" Name="Reverse Reverb 3" ProgramChange="61" />
<Patch Number="063" Name="Reverse Reverb 4" ProgramChange="62" />
<Patch Number="064" Name="Reverse Reverb 5" ProgramChange="63" />
<Patch Number="065" Name="Reverse Reverb 6" ProgramChange="64" />
<Patch Number="066" Name="Reverse Reverb + Delay 1" ProgramChange="65" />
<Patch Number="067" Name="Reverse Reverb + Delay 2" ProgramChange="66" />
<Patch Number="068" Name="Reverse Reverb + Delay 3" ProgramChange="67" />
<Patch Number="069" Name="Reverse Reverb + Delay 4" ProgramChange="68" />
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<Patch Number="072" Name="Hall 03" ProgramChange="71" />
<Patch Number="073" Name="Hall 04" ProgramChange="72" />
<Patch Number="074" Name="Hall 05" ProgramChange="73" />
<Patch Number="075" Name="Hall 06" ProgramChange="74" />
<Patch Number="076" Name="Hall 07" ProgramChange="75" />
<Patch Number="077" Name="Hall 08" ProgramChange="76" />
<Patch Number="078" Name="Hall 09" ProgramChange="77" />
<Patch Number="079" Name="Hall 10" ProgramChange="78" />
<Patch Number="080" Name="Hall 11" ProgramChange="79" />
<Patch Number="081" Name="Hall 12" ProgramChange="80" />
<Patch Number="082" Name="Hall 13" ProgramChange="81" />
<Patch Number="083" Name="Hall 14" ProgramChange="82" />
<Patch Number="084" Name="Hall 15" ProgramChange="83" />
<Patch Number="085" Name="Hall 16" ProgramChange="84" />
<Patch Number="086" Name="Hall 17" ProgramChange="85" />
<Patch Number="087" Name="Hall 18" ProgramChange="86" />
<Patch Number="088" Name="Hall 19" ProgramChange="87" />
<Patch Number="089" Name="Hall 20" ProgramChange="88" />
<Patch Number="090" Name="Multi-Tap Delay 1" ProgramChange="89" />
<Patch Number="091" Name="Multi-Tap Delay 2" ProgramChange="90" />
<Patch Number="092" Name="Multi-Tap Delay 3" ProgramChange="91" />
<Patch Number="093" Name="Multi-Tap Delay 4" ProgramChange="92" />
<Patch Number="094" Name="Multi-Tap Delay + Chorus 1" ProgramChange="93" />
<Patch Number="095" Name="Multi-Tap Delay + Chorus 2" ProgramChange="94" />
<Patch Number="096" Name="Multi-Tap Delay + Chorus 3" ProgramChange="95" />
<Patch Number="097" Name="Multi-Tap Delay + Flange 1" ProgramChange="96" />
<Patch Number="098" Name="Multi-Tap Delay + Flange 2" ProgramChange="97" />
<Patch Number="099" Name="Multi-Tap Delay + Flange 3" ProgramChange="98" />
<Patch Number="100" Name="ParamEQ 1" ProgramChange="99" />
<Patch Number="101" Name="ParamEQ 2" ProgramChange="100" />
<Patch Number="102" Name="ParamEQ 3" ProgramChange="101" />
<Patch Number="103" Name="ParamEQ + Delay 1" ProgramChange="102" />
<Patch Number="104" Name="ParamEQ + Delay 2" ProgramChange="103" />
<Patch Number="105" Name="ParamEQ + Delay 3" ProgramChange="104" />
<Patch Number="106" Name="ParamEQ + Chorus 1" ProgramChange="105" />
<Patch Number="107" Name="ParamEQ + Chorus 2" ProgramChange="106" />
<Patch Number="108" Name="ParamEQ + Chorus 3" ProgramChange="107" />
<Patch Number="109" Name="ParamEQ + Flange 1" ProgramChange="108" />
<Patch Number="110" Name="ParamEQ + Flange 2" ProgramChange="109" />
<Patch Number="111" Name="ParamEQ + Flange 3" ProgramChange="110" />
<Patch Number="112" Name="ParamEQ + Chorus + Delay 1" ProgramChange="111" />
<Patch Number="113" Name="ParamEQ + Chorus + Delay 2" ProgramChange="112" />
<Patch Number="114" Name="ParamEQ + Chorus + Delay 3" ProgramChange="113" />
<Patch Number="115" Name="ParamEQ + Chorus + Delay 4" ProgramChange="114" />
<Patch Number="116" Name="ParamEQ + Flange + Delay 1" ProgramChange="115" />
<Patch Number="117" Name="ParamEQ + Flange + Delay 2" ProgramChange="116" />
<Patch Number="118" Name="ParamEQ + Flange + Delay 3" ProgramChange="117" />
<Patch Number="119" Name="ParamEQ + Flange + Delay 4" ProgramChange="118" />
<Patch Number="120" Name="Graphic EQ 1" ProgramChange="119" />
<Patch Number="121" Name="Graphic EQ 2" ProgramChange="120" />
<Patch Number="122" Name="Graphic EQ 3" ProgramChange="121" />
<Patch Number="123" Name="Graphic EQ 4" ProgramChange="122" />
<Patch Number="124" Name="Graphic EQ 5" ProgramChange="123" />
<Patch Number="125" Name="Graphic EQ 6" ProgramChange="124" />
<Patch Number="126" Name="Graphic EQ 7" ProgramChange="125" />
<Patch Number="127" Name="Mute" ProgramChange="126" />
<Patch Number="128" Name="Dry" ProgramChange="127" />
</PatchNameList>
<!-- ControlChanges for this have to be assigned by the user. I'm still undecided as to what I want to control and how. Until then, this section below is commented out.-->
<!-- <ControlNameList Name="Controls">
<Control Type="7bit" Number="12" Name="1 Effect Type"/>
<Control Type="7bit" Number="13" Name="1 Bypass"/>
<Control Type="7bit" Number="14" Name="1 Pre Delay Knob (Time/Speed)"/>
<Control Type="7bit" Number="15" Name="1 Decay Knob (Feedback/Depth)"/>
<Control Type="7bit" Number="16" Name="1 Variation Knob (Liveliness)"/>
<Control Type="7bit" Number="17" Name="1 Tempo"/>
<Control Type="7bit" Number="26" Name="1 Effect Mix"/>
<Control Type="7bit" Number="19" Name="2 Effect Type"/>
<Control Type="7bit" Number="20" Name="2 Bypass"/>
<Control Type="7bit" Number="21" Name="2 Pre Delay Knob (Time/Speed)"/>
<Control Type="7bit" Number="22" Name="2 Decay Knob (Feedback/Depth)"/>
<Control Type="7bit" Number="23" Name="2 Variation Knob (Liveliness)"/>
<Control Type="7bit" Number="24" Name="2 Tempo"/>
<Control Type="7bit" Number="27" Name="2 Effect Mix"/>
<Control Type="7bit" Number="28" Name="Effect Routing "/>
</ControlNameList>
-->
</MasterDeviceNames>
</MIDINameDocument>

View File

@ -0,0 +1,555 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "">
<MIDINameDocument>
<Author>at0m</Author>
<!-- The author's device is set to channel 13.
Customize accordingly in ChannelNameSetAssign and AvailableChannel below.
-->
<MasterDeviceNames>
<Manufacturer>Lexicon</Manufacturer>
<Model>MPX500</Model>
<CustomDeviceMode Name="Lexicon MPX500" >
<ChannelNameSetAssignments>
<ChannelNameSetAssign Channel="13" NameSet="Presets" />
</ChannelNameSetAssignments>
<UsesControlNameList Name="ControlsMPX500"/> <!-- SEE BELOW-->
</CustomDeviceMode>
<ChannelNameSet Name="Presets" >
<AvailableForChannels>
<AvailableChannel Channel="1" Available="false" />
<AvailableChannel Channel="2" Available="false" />
<AvailableChannel Channel="3" Available="false" />
<AvailableChannel Channel="4" Available="false" />
<AvailableChannel Channel="5" Available="false" />
<AvailableChannel Channel="6" Available="false" />
<AvailableChannel Channel="7" Available="false" />
<AvailableChannel Channel="8" Available="false" />
<AvailableChannel Channel="9" Available="false" />
<AvailableChannel Channel="10" Available="false" />
<AvailableChannel Channel="11" Available="false" />
<AvailableChannel Channel="12" Available="false" />
<AvailableChannel Channel="13" Available="true" />
<AvailableChannel Channel="14" Available="false" />
<AvailableChannel Channel="15" Available="false" />
<AvailableChannel Channel="16" Available="false" />
</AvailableForChannels>
<PatchBank Name="Plate" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
</MIDICommands>
<UsesPatchNameList Name="Plate" />
</PatchBank>
<PatchBank Name="Gate" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
</MIDICommands>
<UsesPatchNameList Name="Gate" />
</PatchBank>
<PatchBank Name="Hall" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
</MIDICommands>
<UsesPatchNameList Name="Hall" />
</PatchBank>
<PatchBank Name="Chamber" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
</MIDICommands>
<UsesPatchNameList Name="Chamber" />
</PatchBank>
<PatchBank Name="Ambience" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="4" />
</MIDICommands>
<UsesPatchNameList Name="Ambience" />
</PatchBank>
<PatchBank Name="Room" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="5" />
</MIDICommands>
<UsesPatchNameList Name="Room" />
</PatchBank>
<PatchBank Name="Tremolo" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="6" />
</MIDICommands>
<UsesPatchNameList Name="Tremolo" />
</PatchBank>
<PatchBank Name="Rotary" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="7" />
</MIDICommands>
<UsesPatchNameList Name="Rotary" />
</PatchBank>
<PatchBank Name="Chorus" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="8" />
</MIDICommands>
<UsesPatchNameList Name="Chorus" />
</PatchBank>
<PatchBank Name="Flange" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="9" />
</MIDICommands>
<UsesPatchNameList Name="Flange" />
</PatchBank>
<PatchBank Name="Detune" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="10" />
</MIDICommands>
<UsesPatchNameList Name="Detune" />
</PatchBank>
<PatchBank Name="Pitch" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="11" />
</MIDICommands>
<UsesPatchNameList Name="Pitch" />
</PatchBank>
<PatchBank Name="Delay, Echo" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="12" />
</MIDICommands>
<UsesPatchNameList Name="Delay, Echo" />
</PatchBank>
<PatchBank Name="Special FX" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="13" />
</MIDICommands>
<UsesPatchNameList Name="Special FX" />
</PatchBank>
<PatchBank Name="Flange - Delay" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="14" />
</MIDICommands>
<UsesPatchNameList Name="Flange - Delay" />
</PatchBank>
<PatchBank Name="Pitch - Delay" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="15" />
</MIDICommands>
<UsesPatchNameList Name="Pitch - Delay" />
</PatchBank>
<PatchBank Name="Chorus - Delay" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="16" />
</MIDICommands>
<UsesPatchNameList Name="Chorus - Delay" />
</PatchBank>
<PatchBank Name="Delay - Reverb" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="17" />
</MIDICommands>
<UsesPatchNameList Name="Delay - Reverb" />
</PatchBank>
<PatchBank Name="Flange - Reverb" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="18" />
</MIDICommands>
<UsesPatchNameList Name="Flange - Reverb" />
</PatchBank>
<PatchBank Name="Pitch - Reverb" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="19" />
</MIDICommands>
<UsesPatchNameList Name="Pitch - Reverb" />
</PatchBank>
<PatchBank Name="Chorus - Reverb" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="20" />
</MIDICommands>
<UsesPatchNameList Name="Chorus - Reverb" />
</PatchBank>
<PatchBank Name="Mono Split Delay" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="21" />
</MIDICommands>
<UsesPatchNameList Name="Mono Split Delay" />
</PatchBank>
<PatchBank Name="Mono Split Reverb" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="22" />
</MIDICommands>
<UsesPatchNameList Name="Mono Split Reverb" />
</PatchBank>
<PatchBank Name="Dual Mono" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="23" />
</MIDICommands>
<UsesPatchNameList Name="Dual Mono" />
</PatchBank>
<PatchBank Name="USER" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="24" />
</MIDICommands>
<UsesPatchNameList Name="USER" />
</PatchBank>
</ChannelNameSet>
<PatchNameList Name="Plate" >
<Patch Number="001" Name="Small Plate" ProgramChange="0" />
<Patch Number="002" Name="Medium Plate" ProgramChange="1" />
<Patch Number="003" Name="Large Plate" ProgramChange="2" />
<Patch Number="004" Name="Tap PreDelay" ProgramChange="3" />
<Patch Number="005" Name="Tape Slap" ProgramChange="4" />
<Patch Number="006" Name="Rich Plate" ProgramChange="5" />
<Patch Number="007" Name="Large Bright" ProgramChange="6" />
<Patch Number="008" Name="Vocal Plate" ProgramChange="7" />
<Patch Number="009" Name="Drum Plate" ProgramChange="8" />
</PatchNameList>
<PatchNameList Name="Gate" >
<Patch Number="001" Name="StraightGate" ProgramChange="0" />
<Patch Number="002" Name="Slope Down" ProgramChange="1" />
<Patch Number="003" Name="Drum Gate" ProgramChange="2" />
<Patch Number="004" Name="140ms TapPre" ProgramChange="3" />
<Patch Number="005" Name="240ms TapPre" ProgramChange="4" />
<Patch Number="006" Name="340ms TapPre" ProgramChange="5" />
<Patch Number="007" Name="440ms TapPre" ProgramChange="6" />
<Patch Number="008" Name="540ms TapPre" ProgramChange="7" />
<Patch Number="009" Name="Inverse" ProgramChange="8" />
<Patch Number="010" Name="Dark Inverse" ProgramChange="9" />
</PatchNameList>
<PatchNameList Name="Hall" >
<Patch Number="001" Name="Small Hall" ProgramChange="0" />
<Patch Number="002" Name="Medium Hall" ProgramChange="1" />
<Patch Number="003" Name="Large Hall" ProgramChange="2" />
<Patch Number="004" Name="Small Church" ProgramChange="3" />
<Patch Number="005" Name="Large Church" ProgramChange="4" />
<Patch Number="006" Name="Jazz Hall" ProgramChange="5" />
<Patch Number="007" Name="Dance Hall" ProgramChange="6" />
<Patch Number="008" Name="Synth Hall" ProgramChange="7" />
<Patch Number="009" Name="Concert Hall" ProgramChange="8" />
<Patch Number="010" Name="Gothic Hall" ProgramChange="9" />
</PatchNameList>
<PatchNameList Name="Chamber" >
<Patch Number="001" Name="Brick Wall" ProgramChange="0" />
<Patch Number="002" Name="Basement" ProgramChange="1" />
<Patch Number="003" Name="Live Concert" ProgramChange="2" />
<Patch Number="004" Name="Drum Chamber" ProgramChange="3" />
<Patch Number="005" Name="Moves On..." ProgramChange="4" />
<Patch Number="006" Name="Live Chamber" ProgramChange="5" />
<Patch Number="007" Name="Vocal Chamber1" ProgramChange="6" />
<Patch Number="008" Name="Vocal Chamber2" ProgramChange="7" />
<Patch Number="009" Name="Wide Chamber" ProgramChange="8" />
<Patch Number="010" Name="PCM60 Large" ProgramChange="9" />
</PatchNameList>
<PatchNameList Name="Ambience" >
<Patch Number="001" Name="Announcer" ProgramChange="0" />
<Patch Number="002" Name="VerySmallAmb" ProgramChange="1" />
<Patch Number="003" Name="SmallAmb" ProgramChange="2" />
<Patch Number="004" Name="MidSizeAmb" ProgramChange="3" />
<Patch Number="005" Name="Studio D" ProgramChange="4" />
<Patch Number="006" Name="Bright Ambience" ProgramChange="5" />
<Patch Number="007" Name="Dark Ambience" ProgramChange="6" />
<Patch Number="008" Name="Marbie Foyer" ProgramChange="7" />
<Patch Number="009" Name="Smooth Ambience" ProgramChange="8" />
<Patch Number="010" Name="Guitar Ambience" ProgramChange="9" />
</PatchNameList>
<PatchNameList Name="Room" >
<Patch Number="001" Name="Bedroom" ProgramChange="0" />
<Patch Number="002" Name="Tiled Room" ProgramChange="1" />
<Patch Number="003" Name="Studio C" ProgramChange="2" />
<Patch Number="004" Name="Small Room" ProgramChange="3" />
<Patch Number="005" Name="Studio B" ProgramChange="4" />
<Patch Number="006" Name="Rehearsal Room" ProgramChange="5" />
<Patch Number="007" Name="Studio A" ProgramChange="6" />
<Patch Number="008" Name="Large Room" ProgramChange="7" />
<Patch Number="009" Name="Fat Space" ProgramChange="8" />
<Patch Number="010" Name="Chunky Space" ProgramChange="9" />
</PatchNameList>
<PatchNameList Name="Tremolo" >
<Patch Number="001" Name="RectSine Tap" ProgramChange="0" />
<Patch Number="002" Name="Square Tap" ProgramChange="1" />
<Patch Number="003" Name="Sine Tap Trpl" ProgramChange="2" />
<Patch Number="004" Name="Triangle" ProgramChange="3" />
<Patch Number="005" Name="Sawtooth" ProgramChange="4" />
</PatchNameList>
<PatchNameList Name="Rotary" >
<Patch Number="001" Name="SlowFast" ProgramChange="0" />
<Patch Number="002" Name="Slow" ProgramChange="1" />
<Patch Number="003" Name="SpeedAdj" ProgramChange="2" />
<Patch Number="004" Name="TapRate1" ProgramChange="3" />
<Patch Number="005" Name="TapRate2" ProgramChange="4" />
</PatchNameList>
<PatchNameList Name="Chorus" >
<Patch Number="001" Name="Chorus 1" ProgramChange="0" />
<Patch Number="002" Name="Chorus 2" ProgramChange="1" />
<Patch Number="003" Name="Chorus 3" ProgramChange="2" />
<Patch Number="004" Name="Slap Chorus 1" ProgramChange="3" />
<Patch Number="005" Name="Slap Chorus 2" ProgramChange="4" />
</PatchNameList>
<PatchNameList Name="Flange" >
<Patch Number="001" Name="Flange Lite" ProgramChange="0" />
<Patch Number="002" Name="Flange Lite 180" ProgramChange="1" />
<Patch Number="003" Name="Flange Med 180" ProgramChange="2" />
<Patch Number="004" Name="Flange Deep" ProgramChange="3" />
<Patch Number="005" Name="Flange Deep 180" ProgramChange="4" />
</PatchNameList>
<PatchNameList Name="Detune" >
<Patch Number="001" Name="Detune Mild" ProgramChange="0" />
<Patch Number="002" Name="Detune MedWarm" ProgramChange="1" />
<Patch Number="003" Name="Detune Heavy" ProgramChange="2" />
<Patch Number="004" Name="Detune Xtreme" ProgramChange="3" />
<Patch Number="005" Name="Pitch Detune" ProgramChange="4" />
</PatchNameList>
<PatchNameList Name="Pitch" >
<Patch Number="001" Name="Pitch Chromatic" ProgramChange="0" />
<Patch Number="002" Name="Pitch Fine" ProgramChange="1" />
<Patch Number="003" Name="Pitch 4th-5ths" ProgramChange="2" />
<Patch Number="004" Name="Pitch PowerInV" ProgramChange="3" />
<Patch Number="005" Name="Vocal Chorus" ProgramChange="4" />
</PatchNameList>
<PatchNameList Name="Delay, Echo" >
<Patch Number="001" Name="Mono Tap" ProgramChange="0" />
<Patch Number="002" Name="Stereo Tap" ProgramChange="1" />
<Patch Number="003" Name="Shuffle Tap" ProgramChange="2" />
<Patch Number="004" Name="Dot8 Tap" ProgramChange="3" />
<Patch Number="005" Name="8+3pl Tap" ProgramChange="4" />
<Patch Number="006" Name="Pong Tap" ProgramChange="5" />
<Patch Number="007" Name="Xfbk Tap1" ProgramChange="6" />
<Patch Number="008" Name="Xfbk Tap2" ProgramChange="7" />
<Patch Number="009" Name="Mono" ProgramChange="8" />
<Patch Number="010" Name="Stereo" ProgramChange="9" />
<Patch Number="011" Name="TapeSlap" ProgramChange="10" />
<Patch Number="012" Name="Multi Bounce" ProgramChange="11" />
<Patch Number="013" Name="Multi Inverse" ProgramChange="12" />
<Patch Number="014" Name="Multi Linear" ProgramChange="13" />
<Patch Number="015" Name="Multi Pong" ProgramChange="14" />
</PatchNameList>
<PatchNameList Name="Special FX" >
<Patch Number="001" Name="Infinite" ProgramChange="0" />
<Patch Number="002" Name="The Abyss" ProgramChange="1" />
<Patch Number="003" Name="Jet Flange" ProgramChange="2" />
<Patch Number="004" Name="Chorus>Verb" ProgramChange="3" />
<Patch Number="005" Name="TapRot Delay" ProgramChange="4" />
<Patch Number="006" Name="Fader Verb" ProgramChange="5" />
<Patch Number="007" Name="LowRumble" ProgramChange="6" />
<Patch Number="008" Name="Ducker Verb" ProgramChange="7" />
<Patch Number="009" Name="Ducker Chorus" ProgramChange="8" />
<Patch Number="010" Name="Ducker Xfeed" ProgramChange="9" />
<Patch Number="011" Name="Echoes:Beats" ProgramChange="10" />
<Patch Number="012" Name="Panning Delays" ProgramChange="11" />
<Patch Number="013" Name="DreamSequence" ProgramChange="12" />
<Patch Number="014" Name="Infinite Delay" ProgramChange="13" />
<Patch Number="015" Name="Diffusor" ProgramChange="14" />
</PatchNameList>
<PatchNameList Name="Flange - Delay" >
<Patch Number="001" Name="Flng Tap" ProgramChange="0" />
<Patch Number="002" Name="Flng .8Tap" ProgramChange="1" />
<Patch Number="003" Name="Flng 3plTap" ProgramChange="2" />
<Patch Number="004" Name="Flng PongTap" ProgramChange="3" />
<Patch Number="005" Name="Flng Xfeed" ProgramChange="4" />
<Patch Number="006" Name="Flng Bounce" ProgramChange="5" />
<Patch Number="007" Name="Flng2Tap" ProgramChange="6" />
<Patch Number="008" Name="Flng2Fbk" ProgramChange="7" />
<Patch Number="009" Name="Flng2Pong" ProgramChange="8" />
<Patch Number="010" Name="Flng2Bounce" ProgramChange="9" />
</PatchNameList>
<PatchNameList Name="Pitch - Delay" >
<Patch Number="001" Name="5th Tap" ProgramChange="0" />
<Patch Number="002" Name="8ve 3pTap" ProgramChange="1" />
<Patch Number="003" Name="8ve 8+3plTap" ProgramChange="2" />
<Patch Number="004" Name="3rd4thPong" ProgramChange="3" />
<Patch Number="005" Name="4th5th Xfeed" ProgramChange="4" />
<Patch Number="006" Name="5th6th Xfeed" ProgramChange="5" />
<Patch Number="007" Name="8ve to Xfeed" ProgramChange="6" />
<Patch Number="008" Name="5th to Xfeed" ProgramChange="7" />
<Patch Number="009" Name="MajMin to Fbk" ProgramChange="8" />
<Patch Number="010" Name="StepUp to Tap" ProgramChange="9" />
</PatchNameList>
<PatchNameList Name="Chorus - Delay" >
<Patch Number="001" Name="Chorus Tap" ProgramChange="0" />
<Patch Number="002" Name="Chorus .8Tap" ProgramChange="1" />
<Patch Number="003" Name="Chorus 8+3plTap" ProgramChange="2" />
<Patch Number="004" Name="Chorus Pong" ProgramChange="3" />
<Patch Number="005" Name="Chorus Repeat" ProgramChange="4" />
<Patch Number="006" Name="Chorus Bounce" ProgramChange="5" />
<Patch Number="007" Name="Chorus to Tap" ProgramChange="6" />
<Patch Number="008" Name="Chorus to Repeat" ProgramChange="7" />
<Patch Number="009" Name="Chorus to Pong" ProgramChange="8" />
<Patch Number="010" Name="Chorus to Bounce" ProgramChange="9" />
</PatchNameList>
<PatchNameList Name="Delay - Reverb" >
<Patch Number="001" Name="Tap Small" ProgramChange="0" />
<Patch Number="002" Name="3plTapMidSz" ProgramChange="1" />
<Patch Number="003" Name="8+3pl Large" ProgramChange="2" />
<Patch Number="004" Name="Pong Small" ProgramChange="3" />
<Patch Number="005" Name="Xfeed MidSz" ProgramChange="4" />
<Patch Number="006" Name="Xfeed Large" ProgramChange="5" />
<Patch Number="007" Name="Tap to Room" ProgramChange="6" />
<Patch Number="008" Name="8+3pl to Large" ProgramChange="7" />
<Patch Number="009" Name="Xfeed to Room" ProgramChange="8" />
<Patch Number="010" Name="Xfeed to Large" ProgramChange="9" />
</PatchNameList>
<PatchNameList Name="Flange - Reverb" >
<Patch Number="001" Name="LiteFl Small" ProgramChange="0" />
<Patch Number="002" Name="LiteFl MidSz" ProgramChange="1" />
<Patch Number="003" Name="LiteFl Large" ProgramChange="2" />
<Patch Number="004" Name="DeepFl Small" ProgramChange="3" />
<Patch Number="005" Name="DeepFl MidSz" ProgramChange="4" />
<Patch Number="006" Name="DeepFl Large" ProgramChange="5" />
<Patch Number="007" Name="LiteFl to Small" ProgramChange="6" />
<Patch Number="008" Name="LiteFl to Room" ProgramChange="7" />
<Patch Number="009" Name="DeepFl to Large" ProgramChange="8" />
<Patch Number="010" Name="DeepFl to Room" ProgramChange="9" />
</PatchNameList>
<PatchNameList Name="Pitch - Reverb" >
<Patch Number="001" Name="3rd4th Room" ProgramChange="0" />
<Patch Number="002" Name="4th5th Room" ProgramChange="1" />
<Patch Number="003" Name="5th6th Room" ProgramChange="2" />
<Patch Number="004" Name="8ve MidSz" ProgramChange="3" />
<Patch Number="005" Name="Power MidSz" ProgramChange="4" />
<Patch Number="006" Name="Detune Room" ProgramChange="5" />
<Patch Number="007" Name="Fine to Small" ProgramChange="6" />
<Patch Number="008" Name="Power to Large" ProgramChange="7" />
<Patch Number="009" Name="4th to MidSz" ProgramChange="8" />
<Patch Number="010" Name="8ve MidSz" ProgramChange="9" />
</PatchNameList>
<PatchNameList Name="Chorus - Reverb" >
<Patch Number="001" Name="Chorus1 Small" ProgramChange="0" />
<Patch Number="002" Name="Chorus1 MidSz" ProgramChange="1" />
<Patch Number="003" Name="Chorus1 Large" ProgramChange="2" />
<Patch Number="004" Name="Chorus2 Small" ProgramChange="3" />
<Patch Number="005" Name="Chorus2 MidSz" ProgramChange="4" />
<Patch Number="006" Name="Chorus2 Large" ProgramChange="5" />
<Patch Number="007" Name="Chorus1 to Room" ProgramChange="6" />
<Patch Number="008" Name="Chorus2 to Room" ProgramChange="7" />
<Patch Number="009" Name="Chorus3 to Room" ProgramChange="8" />
<Patch Number="010" Name="Chorus1 to Small" ProgramChange="9" />
</PatchNameList>
<PatchNameList Name="Mono Split Delay" >
<Patch Number="001" Name="Flange + Tap" ProgramChange="0" />
<Patch Number="002" Name="Flange + Pong" ProgramChange="1" />
<Patch Number="003" Name="Flange + Xfeed" ProgramChange="2" />
<Patch Number="004" Name="Flange + Bounce" ProgramChange="3" />
<Patch Number="005" Name="DeepFlange + Delay" ProgramChange="4" />
<Patch Number="006" Name="5th + Tap" ProgramChange="5" />
<Patch Number="007" Name="8ve + 3plTap" ProgramChange="6" />
<Patch Number="008" Name="4th5th + Xfeed" ProgramChange="7" />
<Patch Number="009" Name="5th6th + Xfeed" ProgramChange="8" />
<Patch Number="010" Name="PitchFine + Tap" ProgramChange="9" />
<Patch Number="011" Name="Chorus + Tap" ProgramChange="10" />
<Patch Number="012" Name="Chorus + Pong" ProgramChange="11" />
<Patch Number="013" Name="Chorus + Xfeed" ProgramChange="12" />
<Patch Number="014" Name="Chorus + Bounce" ProgramChange="13" />
<Patch Number="015" Name="Chorus + Inverse" ProgramChange="14" />
</PatchNameList>
<PatchNameList Name="Mono Split Reverb" >
<Patch Number="001" Name="Tap + MidSz" ProgramChange="0" />
<Patch Number="002" Name="Pong + Large" ProgramChange="1" />
<Patch Number="003" Name="Bounce + MidSz" ProgramChange="2" />
<Patch Number="004" Name="Xfeed + Small" ProgramChange="3" />
<Patch Number="005" Name="Xfeed + MidSz" ProgramChange="4" />
<Patch Number="006" Name="LiteFlange + MidSz" ProgramChange="5" />
<Patch Number="007" Name="LiteFlange + Large" ProgramChange="6" />
<Patch Number="008" Name="DeepFlange + Small" ProgramChange="7" />
<Patch Number="009" Name="DeepFlange + MidSz" ProgramChange="8" />
<Patch Number="010" Name="DeepFlange + Room" ProgramChange="9" />
<Patch Number="011" Name="4th5th + Room" ProgramChange="10" />
<Patch Number="012" Name="5th6th + Room" ProgramChange="11" />
<Patch Number="013" Name="4ths + Large" ProgramChange="12" />
<Patch Number="014" Name="8ve + MidSz" ProgramChange="13" />
<Patch Number="015" Name="PitchFine + MidSz" ProgramChange="14" />
<Patch Number="016" Name="Chorus1 + Small" ProgramChange="15" />
<Patch Number="017" Name="Chorus1 + Large" ProgramChange="16" />
<Patch Number="018" Name="Chorus2 + MidSz" ProgramChange="17" />
<Patch Number="019" Name="Chorus2 + Large" ProgramChange="18" />
<Patch Number="020" Name="Chorus3 + MidSz" ProgramChange="19" />
</PatchNameList>
<PatchNameList Name="Dual Mono" >
<Patch Number="001" Name="Tap and Small" ProgramChange="0" />
<Patch Number="002" Name="Tap and MidSz" ProgramChange="1" />
<Patch Number="003" Name="Tap and Large" ProgramChange="2" />
<Patch Number="004" Name="Tap and Room" ProgramChange="3" />
<Patch Number="005" Name="DeepFlange + Tap" ProgramChange="4" />
<Patch Number="006" Name="DeepFlange + dot8" ProgramChange="5" />
<Patch Number="007" Name="8ves + Tap" ProgramChange="6" />
<Patch Number="008" Name="8ves + 3pl" ProgramChange="7" />
<Patch Number="009" Name="Chorus2 + Tap" ProgramChange="8" />
<Patch Number="010" Name="Chorus2 + dot8" ProgramChange="9" />
<Patch Number="011" Name="LiteFlange + Large" ProgramChange="10" />
<Patch Number="012" Name="DeepFlange + Large" ProgramChange="11" />
<Patch Number="013" Name="8ves + MidSz" ProgramChange="12" />
<Patch Number="014" Name="4ths + Large" ProgramChange="13" />
<Patch Number="015" Name="Chorus1 + Room" ProgramChange="14" />
<Patch Number="016" Name="Chorus2 + Room" ProgramChange="15" />
</PatchNameList>
<PatchNameList Name="USER" >
<Patch Number="001" Name="1u" ProgramChange="0" />
<Patch Number="002" Name="2u" ProgramChange="1" />
<Patch Number="003" Name="3u" ProgramChange="2" />
<Patch Number="004" Name="4u" ProgramChange="3" />
<Patch Number="005" Name="5u" ProgramChange="4" />
<Patch Number="006" Name="6u" ProgramChange="5" />
<Patch Number="007" Name="7u" ProgramChange="6" />
<Patch Number="008" Name="8u" ProgramChange="7" />
<Patch Number="009" Name="9u" ProgramChange="8" />
<Patch Number="010" Name="10u" ProgramChange="9" />
<Patch Number="011" Name="11u" ProgramChange="10" />
<Patch Number="012" Name="12u" ProgramChange="11" />
<Patch Number="013" Name="13u" ProgramChange="12" />
<Patch Number="014" Name="14u" ProgramChange="13" />
<Patch Number="015" Name="15u" ProgramChange="14" />
<Patch Number="016" Name="16u" ProgramChange="15" />
<Patch Number="017" Name="17u" ProgramChange="16" />
<Patch Number="018" Name="18u" ProgramChange="17" />
<Patch Number="019" Name="19u" ProgramChange="18" />
<Patch Number="020" Name="20u" ProgramChange="19" />
<Patch Number="021" Name="21u" ProgramChange="20" />
<Patch Number="022" Name="22u" ProgramChange="21" />
<Patch Number="023" Name="23u" ProgramChange="22" />
<Patch Number="024" Name="24u" ProgramChange="23" />
<Patch Number="025" Name="25u" ProgramChange="24" />
<Patch Number="026" Name="26u" ProgramChange="25" />
<Patch Number="027" Name="27u" ProgramChange="26" />
<Patch Number="028" Name="28u" ProgramChange="27" />
<Patch Number="029" Name="29u" ProgramChange="28" />
<Patch Number="030" Name="30u" ProgramChange="29" />
</PatchNameList>
<!-- ControlNameList still from MX200. These are user assignable, so edit. -->
<ControlNameList Name="ControlsMPX500">
<Control Type="7bit" Number="12" Name="1 Effect Type"/>
<Control Type="7bit" Number="13" Name="1 Bypass"/>
<Control Type="7bit" Number="14" Name="1 Pre Delay Knob (Time/Speed)"/>
<Control Type="7bit" Number="15" Name="1 Decay Knob (Feedback/Depth)"/>
<Control Type="7bit" Number="16" Name="1 Variation Knob (Liveliness)"/>
<Control Type="7bit" Number="17" Name="1 Tempo"/>
<Control Type="7bit" Number="26" Name="1 Effect Mix"/>
<Control Type="7bit" Number="19" Name="2 Effect Type"/>
<Control Type="7bit" Number="20" Name="2 Bypass"/>
<Control Type="7bit" Number="21" Name="2 Pre Delay Knob (Time/Speed)"/>
<Control Type="7bit" Number="22" Name="2 Decay Knob (Feedback/Depth)"/>
<Control Type="7bit" Number="23" Name="2 Variation Knob (Liveliness)"/>
<Control Type="7bit" Number="24" Name="2 Tempo"/>
<Control Type="7bit" Number="27" Name="2 Effect Mix"/>
<Control Type="7bit" Number="28" Name="Effect Routing "/>
</ControlNameList>
</MasterDeviceNames>
</MIDINameDocument>

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@ -0,0 +1,271 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "">
<MIDINameDocument>
<Author>at0m</Author>
<!-- The author's device is set to channel 12.
Customize accordingly in ChannelNameSetAssign and AvailableChannel below.
-->
<MasterDeviceNames>
<Manufacturer>Lexicon</Manufacturer>
<Model>MX200</Model>
<CustomDeviceMode Name="Lexicon MX200" >
<ChannelNameSetAssignments>
<ChannelNameSetAssign Channel="12" NameSet="Presets" />
</ChannelNameSetAssignments>
<UsesControlNameList Name="ControlsMX200"/>
</CustomDeviceMode>
<ChannelNameSet Name="Presets" >
<AvailableForChannels>
<AvailableChannel Channel="1" Available="false" />
<AvailableChannel Channel="2" Available="false" />
<AvailableChannel Channel="3" Available="false" />
<AvailableChannel Channel="4" Available="false" />
<AvailableChannel Channel="5" Available="false" />
<AvailableChannel Channel="6" Available="false" />
<AvailableChannel Channel="7" Available="false" />
<AvailableChannel Channel="8" Available="false" />
<AvailableChannel Channel="9" Available="false" />
<AvailableChannel Channel="10" Available="false" />
<AvailableChannel Channel="11" Available="false" />
<AvailableChannel Channel="12" Available="true" />
<AvailableChannel Channel="13" Available="false" />
<AvailableChannel Channel="14" Available="false" />
<AvailableChannel Channel="15" Available="false" />
<AvailableChannel Channel="16" Available="false" />
</AvailableForChannels>
<PatchBank Name="FACTORY" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
</MIDICommands>
<UsesPatchNameList Name="FACTORY" />
</PatchBank>
<PatchBank Name="USER" >
<MIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
</MIDICommands>
<UsesPatchNameList Name="USER" />
</PatchBank>
</ChannelNameSet>
<PatchNameList Name="FACTORY" >
<Patch Number="001" Name="1 Big Pop Vocal" ProgramChange="0" />
<Patch Number="002" Name="2 Pop Vocals" ProgramChange="1" />
<Patch Number="003" Name="3 RetroVerb" ProgramChange="2" />
<Patch Number="004" Name="4 Chorus + Plate" ProgramChange="3" />
<Patch Number="005" Name="5 Vocal Hall+Plate" ProgramChange="4" />
<Patch Number="006" Name="6 Extra Roomy" ProgramChange="5" />
<Patch Number="007" Name="7 Tuned Room" ProgramChange="6" />
<Patch Number="008" Name="8 EchoVerb" ProgramChange="7" />
<Patch Number="009" Name="9 Quickie" ProgramChange="8" />
<Patch Number="010" Name="10 Acoustic Chamber" ProgramChange="9" />
<Patch Number="011" Name="11 Ambient Chamber" ProgramChange="10" />
<Patch Number="012" Name="12 Acoustic Bliss" ProgramChange="11" />
<Patch Number="013" Name="13 Guitar World" ProgramChange="12" />
<Patch Number="014" Name="14 Springtime" ProgramChange="13" />
<Patch Number="015" Name="15 Giant Snare" ProgramChange="14" />
<Patch Number="016" Name="16 SmoothDrmPlate" ProgramChange="15" />
<Patch Number="017" Name="17 Rich Drum Hall" ProgramChange="16" />
<Patch Number="018" Name="18 Big Time" ProgramChange="17" />
<Patch Number="019" Name="19 Voice Of Evil" ProgramChange="18" />
<Patch Number="020" Name="20 Wayback Machine " ProgramChange="19" />
<Patch Number="021" Name="21 BigVocalVerb" ProgramChange="20" />
<Patch Number="022" Name="22 TwoRooms" ProgramChange="21" />
<Patch Number="023" Name="23 The Big Easy" ProgramChange="22" />
<Patch Number="024" Name="24 Nashville" ProgramChange="23" />
<Patch Number="025" Name="25 LA-LA Land" ProgramChange="24" />
<Patch Number="026" Name="26 Smooth Vocals" ProgramChange="25" />
<Patch Number="027" Name="27 CompressedVox" ProgramChange="26" />
<Patch Number="028" Name="28 No S Vocals" ProgramChange="27" />
<Patch Number="029" Name="29 De-Esser+Compr" ProgramChange="28" />
<Patch Number="030" Name="30 Compressor" ProgramChange="29" />
<Patch Number="031" Name="31 De-Esser" ProgramChange="30" />
<Patch Number="032" Name="32 Studio Delay" ProgramChange="31" />
<Patch Number="033" Name="33 60s Delay" ProgramChange="32" />
<Patch Number="034" Name="34 Slapback Delay" ProgramChange="33" />
<Patch Number="035" Name="35 Delay + Verb" ProgramChange="34" />
<Patch Number="036" Name="36 Vocal Chorus" ProgramChange="35" />
<Patch Number="037" Name="37 Choral Hall" ProgramChange="36" />
<Patch Number="038" Name="38 Tape Chorus" ProgramChange="37" />
<Patch Number="039" Name="39 Core Us" ProgramChange="38" />
<Patch Number="040" Name="40 Double Tracks" ProgramChange="39" />
<Patch Number="041" Name="41 Shifted Room" ProgramChange="40" />
<Patch Number="042" Name="42 Like That!" ProgramChange="41" />
<Patch Number="043" Name="43 Plate + Hall" ProgramChange="42" />
<Patch Number="044" Name="44 Vocal + Inst 1" ProgramChange="43" />
<Patch Number="045" Name="45 Vocal + Inst 2" ProgramChange="44" />
<Patch Number="046" Name="46 Vocal + Inst 3" ProgramChange="45" />
<Patch Number="047" Name="47 Get Small" ProgramChange="46" />
<Patch Number="048" Name="48 Alive N Kicking" ProgramChange="47" />
<Patch Number="049" Name="49 Muy Grande" ProgramChange="48" />
<Patch Number="050" Name="50 Bigger Band" ProgramChange="49" />
<Patch Number="051" Name="51 Taps" ProgramChange="50" />
<Patch Number="052" Name="52 Tap Chamber" ProgramChange="51" />
<Patch Number="053" Name="53 Spaced Out" ProgramChange="52" />
<Patch Number="054" Name="54 Dual Halls" ProgramChange="53" />
<Patch Number="055" Name="55 Tried And True" ProgramChange="54" />
<Patch Number="056" Name="56 More And More" ProgramChange="55" />
<Patch Number="057" Name="57 Spring Studio" ProgramChange="56" />
<Patch Number="058" Name="58 Hit Me" ProgramChange="57" />
<Patch Number="059" Name="59 Precision Delay" ProgramChange="58" />
<Patch Number="060" Name="60 Modulated Delay" ProgramChange="59" />
<Patch Number="061" Name="61 Rock Lead" ProgramChange="60" />
<Patch Number="062" Name="62 Pong Verb" ProgramChange="61" />
<Patch Number="063" Name="63 Mod U Verb" ProgramChange="62" />
<Patch Number="064" Name="64 Roto Verb" ProgramChange="63" />
<Patch Number="065" Name="65 Rotary" ProgramChange="64" />
<Patch Number="066" Name="66 Ham N Eggs" ProgramChange="65" />
<Patch Number="067" Name="67 Vibrolux" ProgramChange="66" />
<Patch Number="068" Name="68 Side By Side" ProgramChange="67" />
<Patch Number="069" Name="69 Wobblers" ProgramChange="68" />
<Patch Number="070" Name="70 Rhodes Panner" ProgramChange="69" />
<Patch Number="071" Name="71 Brewed Awakening" ProgramChange="70" />
<Patch Number="072" Name="72 Jet Flange" ProgramChange="71" />
<Patch Number="073" Name="73 Phase Gate" ProgramChange="72" />
<Patch Number="074" Name="74 Phased Plate" ProgramChange="73" />
<Patch Number="075" Name="75 Phame" ProgramChange="74" />
<Patch Number="076" Name="76 Phaser Taser" ProgramChange="75" />
<Patch Number="077" Name="77 Dualing Guitars" ProgramChange="76" />
<Patch Number="078" Name="78 The Low Down" ProgramChange="77" />
<Patch Number="079" Name="79 And Then Some" ProgramChange="78" />
<Patch Number="080" Name="80 Squished Kick" ProgramChange="79" />
<Patch Number="081" Name="81 Gated Snare" ProgramChange="80" />
<Patch Number="082" Name="82 Snare Delay" ProgramChange="81" />
<Patch Number="083" Name="83 Drum Delay" ProgramChange="82" />
<Patch Number="084" Name="84 Drum Echo" ProgramChange="83" />
<Patch Number="085" Name="85 Tempo Gate" ProgramChange="84" />
<Patch Number="086" Name="86 Flange Drums" ProgramChange="85" />
<Patch Number="087" Name="87 Tom Tom" ProgramChange="86" />
<Patch Number="088" Name="88 Snare + Toms" ProgramChange="87" />
<Patch Number="089" Name="89 Drum Plate+Hall" ProgramChange="88" />
<Patch Number="090" Name="90 Vibrato" ProgramChange="89" />
<Patch Number="091" Name="91 Vibraslap" ProgramChange="90" />
<Patch Number="092" Name="92 Spin Cycle" ProgramChange="91" />
<Patch Number="093" Name="93 Role Reversal" ProgramChange="92" />
<Patch Number="094" Name="94 Get Some" ProgramChange="93" />
<Patch Number="095" Name="95 Rewind" ProgramChange="94" />
<Patch Number="096" Name="96 Back At Ya" ProgramChange="95" />
<Patch Number="097" Name="97 Delay Wars" ProgramChange="96" />
<Patch Number="098" Name="98 Pitch Out" ProgramChange="97" />
<Patch Number="099" Name="99 Huh?" ProgramChange="98" />
</PatchNameList>
<PatchNameList Name="USER" >
<Patch Number="001" Name="1u Big Pop Vocal" ProgramChange="0" />
<Patch Number="002" Name="2u Pop Vocals" ProgramChange="1" />
<Patch Number="003" Name="3u RetroVerb" ProgramChange="2" />
<Patch Number="004" Name="4u Chorus + Plate" ProgramChange="3" />
<Patch Number="005" Name="5u Vocal Hall+Plate" ProgramChange="4" />
<Patch Number="006" Name="6u Extra Roomy" ProgramChange="5" />
<Patch Number="007" Name="7u Tuned Room" ProgramChange="6" />
<Patch Number="008" Name="8u EchoVerb" ProgramChange="7" />
<Patch Number="009" Name="9u Quickie" ProgramChange="8" />
<Patch Number="010" Name="10u Acoustic Chamber" ProgramChange="9" />
<Patch Number="011" Name="11u Ambient Chamber" ProgramChange="10" />
<Patch Number="012" Name="12u Acoustic Bliss" ProgramChange="11" />
<Patch Number="013" Name="13u Guitar World" ProgramChange="12" />
<Patch Number="014" Name="14u Springtime" ProgramChange="13" />
<Patch Number="015" Name="15u Giant Snare" ProgramChange="14" />
<Patch Number="016" Name="16u SmoothDrmPlate" ProgramChange="15" />
<Patch Number="017" Name="17u Rich Drum Hall" ProgramChange="16" />
<Patch Number="018" Name="18u Big Time" ProgramChange="17" />
<Patch Number="019" Name="19u Voice Of Evil" ProgramChange="18" />
<Patch Number="020" Name="20u Wayback Machine " ProgramChange="19" />
<Patch Number="021" Name="21u BigVocalVerb" ProgramChange="20" />
<Patch Number="022" Name="22u TwoRooms" ProgramChange="21" />
<Patch Number="023" Name="23u The Big Easy" ProgramChange="22" />
<Patch Number="024" Name="24u Nashville" ProgramChange="23" />
<Patch Number="025" Name="25u LA-LA Land" ProgramChange="24" />
<Patch Number="026" Name="26u Smooth Vocals" ProgramChange="25" />
<Patch Number="027" Name="27u CompressedVox" ProgramChange="26" />
<Patch Number="028" Name="28u No S Vocals" ProgramChange="27" />
<Patch Number="029" Name="29u De-Esser+Compr" ProgramChange="28" />
<Patch Number="030" Name="30u Compressor" ProgramChange="29" />
<Patch Number="031" Name="31u De-Esser" ProgramChange="30" />
<Patch Number="032" Name="32u Studio Delay" ProgramChange="31" />
<Patch Number="033" Name="33u 60s Delay" ProgramChange="32" />
<Patch Number="034" Name="34u Slapback Delay" ProgramChange="33" />
<Patch Number="035" Name="35u Delay + Verb" ProgramChange="34" />
<Patch Number="036" Name="36u Vocal Chorus" ProgramChange="35" />
<Patch Number="037" Name="37u Choral Hall" ProgramChange="36" />
<Patch Number="038" Name="38u Tape Chorus" ProgramChange="37" />
<Patch Number="039" Name="39u Core Us" ProgramChange="38" />
<Patch Number="040" Name="40u Double Tracks" ProgramChange="39" />
<Patch Number="041" Name="41u Shifted Room" ProgramChange="40" />
<Patch Number="042" Name="42u Like That!" ProgramChange="41" />
<Patch Number="043" Name="43u Plate + Hall" ProgramChange="42" />
<Patch Number="044" Name="44u Vocal + Inst 1" ProgramChange="43" />
<Patch Number="045" Name="45u Vocal + Inst 2" ProgramChange="44" />
<Patch Number="046" Name="46u Vocal + Inst 3" ProgramChange="45" />
<Patch Number="047" Name="47u Get Small" ProgramChange="46" />
<Patch Number="048" Name="48u Alive N Kicking" ProgramChange="47" />
<Patch Number="049" Name="49u Muy Grande" ProgramChange="48" />
<Patch Number="050" Name="50u Bigger Band" ProgramChange="49" />
<Patch Number="051" Name="51u Taps" ProgramChange="50" />
<Patch Number="052" Name="52u Tap Chamber" ProgramChange="51" />
<Patch Number="053" Name="53u Spaced Out" ProgramChange="52" />
<Patch Number="054" Name="54u Dual Halls" ProgramChange="53" />
<Patch Number="055" Name="55u Tried And True" ProgramChange="54" />
<Patch Number="056" Name="56u More And More" ProgramChange="55" />
<Patch Number="057" Name="57u Spring Studio" ProgramChange="56" />
<Patch Number="058" Name="58u Hit Me" ProgramChange="57" />
<Patch Number="059" Name="59u Precision Delay" ProgramChange="58" />
<Patch Number="060" Name="60u Modulated Delay" ProgramChange="59" />
<Patch Number="061" Name="61u Rock Lead" ProgramChange="60" />
<Patch Number="062" Name="62u Pong Verb" ProgramChange="61" />
<Patch Number="063" Name="63u Mod U Verb" ProgramChange="62" />
<Patch Number="064" Name="64u Roto Verb" ProgramChange="63" />
<Patch Number="065" Name="65u Rotary" ProgramChange="64" />
<Patch Number="066" Name="66u Ham N Eggs" ProgramChange="65" />
<Patch Number="067" Name="67u Vibrolux" ProgramChange="66" />
<Patch Number="068" Name="68u Side By Side" ProgramChange="67" />
<Patch Number="069" Name="69u Wobblers" ProgramChange="68" />
<Patch Number="070" Name="70u Rhodes Panner" ProgramChange="69" />
<Patch Number="071" Name="71u Brewed Awakening" ProgramChange="70" />
<Patch Number="072" Name="72u Jet Flange" ProgramChange="71" />
<Patch Number="073" Name="73u Phase Gate" ProgramChange="72" />
<Patch Number="074" Name="74u Phased Plate" ProgramChange="73" />
<Patch Number="075" Name="75u Phame" ProgramChange="74" />
<Patch Number="076" Name="76u Phaser Taser" ProgramChange="75" />
<Patch Number="077" Name="77u Dualing Guitars" ProgramChange="76" />
<Patch Number="078" Name="78u The Low Down" ProgramChange="77" />
<Patch Number="079" Name="79u And Then Some" ProgramChange="78" />
<Patch Number="080" Name="80u Squished Kick" ProgramChange="79" />
<Patch Number="081" Name="81u Gated Snare" ProgramChange="80" />
<Patch Number="082" Name="82u Snare Delay" ProgramChange="81" />
<Patch Number="083" Name="83u Drum Delay" ProgramChange="82" />
<Patch Number="084" Name="84u Drum Echo" ProgramChange="83" />
<Patch Number="085" Name="85u Tempo Gate" ProgramChange="84" />
<Patch Number="086" Name="86u Flange Drums" ProgramChange="85" />
<Patch Number="087" Name="87u Tom Tom" ProgramChange="86" />
<Patch Number="088" Name="88u Snare + Toms" ProgramChange="87" />
<Patch Number="089" Name="89u Drum Plate+Hall" ProgramChange="88" />
<Patch Number="090" Name="90u Vibrato" ProgramChange="89" />
<Patch Number="091" Name="91u Vibraslap" ProgramChange="90" />
<Patch Number="092" Name="92u Spin Cycle" ProgramChange="91" />
<Patch Number="093" Name="93u Role Reversal" ProgramChange="92" />
<Patch Number="094" Name="94u Get Some" ProgramChange="93" />
<Patch Number="095" Name="95u Rewind" ProgramChange="94" />
<Patch Number="096" Name="96u Back At Ya" ProgramChange="95" />
<Patch Number="097" Name="97u Delay Wars" ProgramChange="96" />
<Patch Number="098" Name="98u Pitch Out" ProgramChange="97" />
<Patch Number="099" Name="99u Huh?" ProgramChange="98" />
</PatchNameList>
<ControlNameList Name="ControlsMX200">
<Control Type="7bit" Number="12" Name="1 Effect Type"/>
<Control Type="7bit" Number="13" Name="1 Bypass"/>
<Control Type="7bit" Number="14" Name="1 Pre Delay Knob (Time/Speed)"/>
<Control Type="7bit" Number="15" Name="1 Decay Knob (Feedback/Depth)"/>
<Control Type="7bit" Number="16" Name="1 Variation Knob (Liveliness)"/>
<Control Type="7bit" Number="17" Name="1 Tempo"/>
<Control Type="7bit" Number="26" Name="1 Effect Mix"/>
<Control Type="7bit" Number="19" Name="2 Effect Type"/>
<Control Type="7bit" Number="20" Name="2 Bypass"/>
<Control Type="7bit" Number="21" Name="2 Pre Delay Knob (Time/Speed)"/>
<Control Type="7bit" Number="22" Name="2 Decay Knob (Feedback/Depth)"/>
<Control Type="7bit" Number="23" Name="2 Variation Knob (Liveliness)"/>
<Control Type="7bit" Number="24" Name="2 Tempo"/>
<Control Type="7bit" Number="27" Name="2 Effect Mix"/>
<Control Type="7bit" Number="28" Name="Effect Routing "/>
</ControlNameList>
</MasterDeviceNames>
</MIDINameDocument>

View File

@ -0,0 +1,356 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
<MIDINameDocument>
<Author>at0m</Author>
<MasterDeviceNames>
<Manufacturer>MFB</Manufacturer>
<Model>Tanzbar</Model>
<CustomDeviceMode Name="Default">
<ChannelNameSetAssignments>
<ChannelNameSetAssign Channel="1" NameSet="CV1"/>
<ChannelNameSetAssign Channel="2" NameSet="CV23"/>
<ChannelNameSetAssign Channel="3" NameSet="Factory Drums"/>
<ChannelNameSetAssign Channel="10" NameSet="Custom Drums"/>
</ChannelNameSetAssignments>
</CustomDeviceMode>
<ChannelNameSet Name="Factory Drums">
<AvailableForChannels>
<AvailableChannel Channel="3" Available="true"/>
</AvailableForChannels>
<UsesNoteNameList Name="Factory Drums Notes"/>
<UsesControlNameList Name="Controls"/>
<PatchBank Name="Set A" ROM="false">
<MIDICommands>
<ControlChange Control="0" Value="0"/>
</MIDICommands>
<UsesPatchNameList Name="Set A"/>
</PatchBank>
<PatchBank Name="Set B" ROM="false">
<MIDICommands>
<ControlChange Control="0" Value="1"/>
</MIDICommands>
<UsesPatchNameList Name="Set B"/>
</PatchBank>
<PatchBank Name="Set C" ROM="false">
<MIDICommands>
<ControlChange Control="0" Value="2"/>
</MIDICommands>
<UsesPatchNameList Name="Set C"/>
</PatchBank>
</ChannelNameSet>
<ChannelNameSet Name="Custom Drums">
<AvailableForChannels>
<AvailableChannel Channel="10" Available="true"/>
</AvailableForChannels>
<UsesNoteNameList Name="Custom Drums Notes"/>
<UsesControlNameList Name="Controls"/>
<PatchBank Name="Set A" ROM="false">
<MIDICommands>
<ControlChange Control="0" Value="0"/>
</MIDICommands>
<UsesPatchNameList Name="Set A"/>
</PatchBank>
<PatchBank Name="Set B" ROM="false">
<MIDICommands>
<ControlChange Control="0" Value="1"/>
</MIDICommands>
<UsesPatchNameList Name="Set B"/>
</PatchBank>
<PatchBank Name="Set C" ROM="false">
<MIDICommands>
<ControlChange Control="0" Value="2"/>
</MIDICommands>
<UsesPatchNameList Name="Set C"/>
</PatchBank>
</ChannelNameSet>
<NoteNameList Name="Factory Drums Notes">
<!-- Below are the FACTORY note assignments for the drums. The notes for CV1/23 (Ch2/3) range from 36-72.
Unlike on the Tanzbar itself -where only no/mid/high Accent is available- via midi, note velocity is recognized, too.
Noteworthy, from the manual:
"Tanzbar has to be set to MANUAL TRIGGER MODE (Rec/ManTrg LED green) to work as a drum sound expander."
"When Roll Record is active (Shift+Step10 till Rec/ManTrg LED red, then Select), the incoming MIDI notes
are recorded into Tanzbar's sequencer." -->
<AvailableForChannels>
<AvailableChannel Channel="3" Available="true"/>
</AvailableForChannels>
<Note Number="36" Name="BD1"/>
<Note Number="37" Name="BD2"/>
<Note Number="38" Name="SD"/>
<Note Number="39" Name="RS"/>
<Note Number="40" Name="CY"/>
<Note Number="41" Name="OH"/>
<Note Number="42" Name="HH"/>
<Note Number="43" Name="CL"/>
<Note Number="44" Name="CP"/>
<Note Number="45" Name="LT"/>
<Note Number="45" Name="LC"/>
<Note Number="46" Name="MT"/>
<Note Number="46" Name="MC"/>
<Note Number="47" Name="HT"/>
<Note Number="47" Name="HC"/>
<Note Number="48" Name="CB"/>
<Note Number="49" Name="MA"/>
</NoteNameList>
<NoteNameList Name="Custom Drums Notes">
<!--Below are the author's CUSTOM MIDI note assignments for the drums. The notes for CV1/23 (Ch2/3) range from 36-72.
Unlike on the Tanzbar itself -where only no/mid/high Accent is available- MIDI note velocity is recognized, too.
Noteworthy, from the manual:
"Tanzbar has to be set to MANUAL TRIGGER MODE (Rec/ManTrg LED green) to work as a drum sound expander."
"When Roll Record is active (Shift+Step10 till Rec/ManTrg LED red, then Select), the incoming MIDI notes are
recorded into Tanzbar's sequencer." -->
<!-- NOTE:
- I've set all Drum notes 'learned' to ch10 as per MIDI default.
- Again, these notes are not default: they are inspired by the GM/GS MIDI layout. YMMV.
-->
<AvailableForChannels>
<AvailableChannel Channel="10" Available="true"/>
</AvailableForChannels>
<Note Number="36" Name="BD1"/>
<Note Number="35" Name="BD2"/>
<Note Number="37" Name="SD"/>
<Note Number="38" Name="RS"/>
<Note Number="39" Name="CY"/>
<Note Number="40" Name="OH"/>
<Note Number="41" Name="HH"/>
<Note Number="48" Name="CL"/>
<Note Number="51" Name="CP"/>
<Note Number="42" Name="LT"/>
<Note Number="43" Name="LC"/>
<Note Number="44" Name="MT"/>
<Note Number="45" Name="MC"/>
<Note Number="46" Name="HT"/>
<Note Number="47" Name="HC"/>
<Note Number="49" Name="CB"/>
<Note Number="50" Name="MA"/>
</NoteNameList>
<ControlNameList Name="Controls">
<!--
Below the CC# list of the Tanzbar.
It receives CC# for most functions and parameters.
To receive CC#, Ch10 is always used!
-->
<AvailableForChannels>
<AvailableChannel Channel="10" Available="true"/>
</AvailableForChannels>
<Control Type="7bit" Number="2" Name="BD1 Attack"/>
<Control Type="7bit" Number="64" Name="BD1 Decay"/>
<Control Type="7bit" Number="65" Name="BD1 Pitch"/>
<Control Type="7bit" Number="3" Name="BD1 Tune"/>
<Control Type="7bit" Number="4" Name="BD1 Noise"/>
<Control Type="7bit" Number="5" Name="BD1 Filter"/>
<Control Type="7bit" Number="6" Name="BD1 Dist"/>
<Control Type="7bit" Number="66" Name="BD1 Trigger"/>
<Control Type="7bit" Number="8" Name="BD2 Decay"/>
<Control Type="7bit" Number="9" Name="BD2 Tune"/>
<Control Type="7bit" Number="10" Name="BD2 Tone"/>
<Control Type="7bit" Number="11" Name="SD Tune"/>
<Control Type="7bit" Number="12" Name="SD D-Tune"/>
<Control Type="7bit" Number="13" Name="SD Snappy"/>
<Control Type="7bit" Number="67" Name="SD SN Decay"/>
<Control Type="7bit" Number="14" Name="SD Tone"/>
<Control Type="7bit" Number="68" Name="SD Tone Decay"/>
<Control Type="7bit" Number="69" Name="SD Pitch"/>
<Control Type="7bit" Number="88" Name="RS Tune"/>
<Control Type="7bit" Number="70" Name="CY Decay"/>
<Control Type="7bit" Number="15" Name="CY Tone"/>
<Control Type="7bit" Number="71" Name="CY Tune"/>
<Control Type="7bit" Number="72" Name="OH Decay"/>
<Control Type="7bit" Number="73" Name="HH Tune"/>
<Control Type="7bit" Number="74" Name="HH Decay"/>
<Control Type="7bit" Number="16" Name="CL Tune"/>
<Control Type="7bit" Number="17" Name="CL Decay"/>
<Control Type="7bit" Number="75" Name="CP Decay"/>
<Control Type="7bit" Number="18" Name="CP Filter"/>
<Control Type="7bit" Number="76" Name="CP Attack"/>
<Control Type="7bit" Number="77" Name="CP Trigger"/>
<Control Type="7bit" Number="19" Name="HTC Tune"/>
<Control Type="7bit" Number="20" Name="HTC Decay"/>
<Control Type="7bit" Number="78" Name="HTC Noise On/Off"/>
<Control Type="7bit" Number="79" Name="HTC Tom/Conga"/>
<Control Type="7bit" Number="21" Name="MTC Tune"/>
<Control Type="7bit" Number="22" Name="MTC Decay"/>
<Control Type="7bit" Number="80" Name="MTC Noise On/Off"/>
<Control Type="7bit" Number="81" Name="MTC Tom/Conga"/>
<Control Type="7bit" Number="23" Name="LTC Tune"/>
<Control Type="7bit" Number="24" Name="LTC Decay"/>
<Control Type="7bit" Number="82" Name="LTC Noise On/Off"/>
<Control Type="7bit" Number="83" Name="LTC Tom/Conga"/>
<Control Type="7bit" Number="84" Name="Tom Noise"/>
<Control Type="7bit" Number="85" Name="CB Tune"/>
<Control Type="7bit" Number="86" Name="CB Decay"/>
<Control Type="7bit" Number="87" Name="MA Decay"/>
<!-- <Control Type="7bit" Number="0" Name="Set Select"/> Bank Select: valid values: 0,1,2 see PatchBanks above -->
<Control Type="7bit" Number="89" Name="Delay CV1"/>
<Control Type="7bit" Number="90" Name="Delay CV23"/>
<Control Type="7bit" Number="91" Name="Delay BD1"/>
<Control Type="7bit" Number="92" Name="Delay BD2"/>
<Control Type="7bit" Number="93" Name="Delay SD"/>
<Control Type="7bit" Number="94" Name="Delay RS"/>
<Control Type="7bit" Number="95" Name="Delay CY"/>
<Control Type="7bit" Number="96" Name="Delay OH"/>
<Control Type="7bit" Number="97" Name="Delay HH"/>
<Control Type="7bit" Number="98" Name="Delay CL"/>
<Control Type="7bit" Number="99" Name="Delay CP"/>
<Control Type="7bit" Number="100" Name="Delay LTC"/>
<Control Type="7bit" Number="101" Name="Delay MTC"/>
<Control Type="7bit" Number="102" Name="Delay HTC"/>
<Control Type="7bit" Number="103" Name="Delay CB"/>
<Control Type="7bit" Number="104" Name="Delay MA"/>
</ControlNameList>
<PatchNameList Name="Set A">
<Patch Number="1" Name="Yapacc 1" ProgramChange="0"/>
<Patch Number="2" Name="Yapacc 2" ProgramChange="1"/>
<Patch Number="3" Name="Yapacc 3" ProgramChange="2"/>
<Patch Number="4" Name="Yapacc 4" ProgramChange="3"/>
<Patch Number="5" Name="Yapacc 5" ProgramChange="4"/>
<Patch Number="6" Name="Yapacc 6" ProgramChange="5"/>
<Patch Number="7" Name="Yapacc 7" ProgramChange="6"/>
<Patch Number="8" Name="Yapacc 8" ProgramChange="7"/>
<Patch Number="9" Name="Yapacc 9" ProgramChange="8"/>
<Patch Number="10" Name="Yapacc 10" ProgramChange="9"/>
<Patch Number="11" Name="Yapacc 11" ProgramChange="10"/>
<Patch Number="12" Name="Yapacc 12" ProgramChange="11"/>
<Patch Number="13" Name="Yapacc 13" ProgramChange="12"/>
<Patch Number="14" Name="Yapacc 14" ProgramChange="13"/>
<Patch Number="15" Name="Yapacc 15" ProgramChange="14"/>
<Patch Number="16" Name="Yapacc 16" ProgramChange="15"/>
<Patch Number="17" Name="Yapacc 17" ProgramChange="16"/>
<Patch Number="18" Name="Yapacc 18" ProgramChange="17"/>
<Patch Number="19" Name="Yapacc 19" ProgramChange="18"/>
<Patch Number="20" Name="Yapacc 20" ProgramChange="19"/>
<Patch Number="21" Name="Yapacc 21" ProgramChange="20"/>
<Patch Number="22" Name="Yapacc 22" ProgramChange="21"/>
<Patch Number="23" Name="Yapacc 23" ProgramChange="22"/>
<Patch Number="24" Name="Yapacc 24" ProgramChange="23"/>
<Patch Number="25" Name="Yapacc 25" ProgramChange="24"/>
<Patch Number="26" Name="Yapacc 26" ProgramChange="25"/>
<Patch Number="27" Name="Yapacc 27" ProgramChange="26"/>
<Patch Number="28" Name="Yapacc 28" ProgramChange="27"/>
<Patch Number="29" Name="Yapacc 29" ProgramChange="28"/>
<Patch Number="30" Name="Yapacc 30" ProgramChange="29"/>
<Patch Number="31" Name="Yapacc 31" ProgramChange="30"/>
<Patch Number="32" Name="Yapacc 32" ProgramChange="31"/>
<Patch Number="33" Name="MFB Kult 33" ProgramChange="32"/>
<Patch Number="34" Name="MFB Kult 34" ProgramChange="33"/>
<Patch Number="35" Name="MFB Kult 35" ProgramChange="34"/>
<Patch Number="36" Name="MFB Kult 36" ProgramChange="35"/>
<Patch Number="37" Name="MFB Kult 37" ProgramChange="36"/>
<Patch Number="38" Name="MFB Kult 38" ProgramChange="37"/>
<Patch Number="39" Name="MFB Kult 39" ProgramChange="38"/>
<Patch Number="40" Name="MFB Kult 40" ProgramChange="39"/>
<Patch Number="41" Name="MFB Kult 41" ProgramChange="40"/>
<Patch Number="42" Name="MFB Kult 42" ProgramChange="41"/>
<Patch Number="43" Name="MFB Kult 43" ProgramChange="42"/>
<Patch Number="44" Name="MFB Kult 44" ProgramChange="43"/>
<Patch Number="45" Name="MFB Kult 45" ProgramChange="44"/>
<Patch Number="46" Name="MFB Kult 46" ProgramChange="45"/>
<Patch Number="47" Name="MFB Kult 47" ProgramChange="46"/>
<Patch Number="48" Name="MFB Kult 48" ProgramChange="47"/>
</PatchNameList>
<PatchNameList Name="Set B">
<Patch Number="1" Name="User 1" ProgramChange="0"/>
<Patch Number="2" Name="User 2" ProgramChange="1"/>
<Patch Number="3" Name="User 3" ProgramChange="2"/>
<Patch Number="4" Name="User 4" ProgramChange="3"/>
<Patch Number="5" Name="User 5" ProgramChange="4"/>
<Patch Number="6" Name="User 6" ProgramChange="5"/>
<Patch Number="7" Name="User 7" ProgramChange="6"/>
<Patch Number="8" Name="User 8" ProgramChange="7"/>
<Patch Number="9" Name="User 9" ProgramChange="8"/>
<Patch Number="10" Name="User 10" ProgramChange="9"/>
<Patch Number="11" Name="User 11" ProgramChange="10"/>
<Patch Number="12" Name="User 12" ProgramChange="11"/>
<Patch Number="13" Name="User 13" ProgramChange="12"/>
<Patch Number="14" Name="User 14" ProgramChange="13"/>
<Patch Number="15" Name="User 15" ProgramChange="14"/>
<Patch Number="16" Name="User 16" ProgramChange="15"/>
<Patch Number="17" Name="User 17" ProgramChange="16"/>
<Patch Number="18" Name="User 18" ProgramChange="17"/>
<Patch Number="19" Name="User 19" ProgramChange="18"/>
<Patch Number="20" Name="User 20" ProgramChange="19"/>
<Patch Number="21" Name="User 21" ProgramChange="20"/>
<Patch Number="22" Name="User 22" ProgramChange="21"/>
<Patch Number="23" Name="User 23" ProgramChange="22"/>
<Patch Number="24" Name="User 24" ProgramChange="23"/>
<Patch Number="25" Name="User 25" ProgramChange="24"/>
<Patch Number="26" Name="User 26" ProgramChange="25"/>
<Patch Number="27" Name="User 27" ProgramChange="26"/>
<Patch Number="28" Name="User 28" ProgramChange="27"/>
<Patch Number="29" Name="User 29" ProgramChange="28"/>
<Patch Number="30" Name="User 30" ProgramChange="29"/>
<Patch Number="31" Name="User 31" ProgramChange="30"/>
<Patch Number="32" Name="User 32" ProgramChange="31"/>
<Patch Number="33" Name="User 33" ProgramChange="32"/>
<Patch Number="34" Name="User 34" ProgramChange="33"/>
<Patch Number="35" Name="User 35" ProgramChange="34"/>
<Patch Number="36" Name="User 36" ProgramChange="35"/>
<Patch Number="37" Name="User 37" ProgramChange="36"/>
<Patch Number="38" Name="User 38" ProgramChange="37"/>
<Patch Number="39" Name="User 39" ProgramChange="38"/>
<Patch Number="40" Name="User 40" ProgramChange="39"/>
<Patch Number="41" Name="User 41" ProgramChange="40"/>
<Patch Number="42" Name="User 42" ProgramChange="41"/>
<Patch Number="43" Name="User 43" ProgramChange="42"/>
<Patch Number="44" Name="User 44" ProgramChange="43"/>
<Patch Number="45" Name="User 45" ProgramChange="44"/>
<Patch Number="46" Name="User 46" ProgramChange="45"/>
<Patch Number="47" Name="User 47" ProgramChange="46"/>
<Patch Number="48" Name="User 48" ProgramChange="47"/>
</PatchNameList>
<PatchNameList Name="Set C">
<Patch Number="1" Name="User 1" ProgramChange="0"/>
<Patch Number="2" Name="User 2" ProgramChange="1"/>
<Patch Number="3" Name="User 3" ProgramChange="2"/>
<Patch Number="4" Name="User 4" ProgramChange="3"/>
<Patch Number="5" Name="User 5" ProgramChange="4"/>
<Patch Number="6" Name="User 6" ProgramChange="5"/>
<Patch Number="7" Name="User 7" ProgramChange="6"/>
<Patch Number="8" Name="User 8" ProgramChange="7"/>
<Patch Number="9" Name="User 9" ProgramChange="8"/>
<Patch Number="10" Name="User 10" ProgramChange="9"/>
<Patch Number="11" Name="User 11" ProgramChange="10"/>
<Patch Number="12" Name="User 12" ProgramChange="11"/>
<Patch Number="13" Name="User 13" ProgramChange="12"/>
<Patch Number="14" Name="User 14" ProgramChange="13"/>
<Patch Number="15" Name="User 15" ProgramChange="14"/>
<Patch Number="16" Name="User 16" ProgramChange="15"/>
<Patch Number="17" Name="User 17" ProgramChange="16"/>
<Patch Number="18" Name="User 18" ProgramChange="17"/>
<Patch Number="19" Name="User 19" ProgramChange="18"/>
<Patch Number="20" Name="User 20" ProgramChange="19"/>
<Patch Number="21" Name="User 21" ProgramChange="20"/>
<Patch Number="22" Name="User 22" ProgramChange="21"/>
<Patch Number="23" Name="User 23" ProgramChange="22"/>
<Patch Number="24" Name="User 24" ProgramChange="23"/>
<Patch Number="25" Name="User 25" ProgramChange="24"/>
<Patch Number="26" Name="User 26" ProgramChange="25"/>
<Patch Number="27" Name="User 27" ProgramChange="26"/>
<Patch Number="28" Name="User 28" ProgramChange="27"/>
<Patch Number="29" Name="User 29" ProgramChange="28"/>
<Patch Number="30" Name="User 30" ProgramChange="29"/>
<Patch Number="31" Name="User 31" ProgramChange="30"/>
<Patch Number="32" Name="User 32" ProgramChange="31"/>
<Patch Number="33" Name="User 33" ProgramChange="32"/>
<Patch Number="34" Name="User 34" ProgramChange="33"/>
<Patch Number="35" Name="User 35" ProgramChange="34"/>
<Patch Number="36" Name="User 36" ProgramChange="35"/>
<Patch Number="37" Name="User 37" ProgramChange="36"/>
<Patch Number="38" Name="User 38" ProgramChange="37"/>
<Patch Number="39" Name="User 39" ProgramChange="38"/>
<Patch Number="40" Name="User 40" ProgramChange="39"/>
<Patch Number="41" Name="User 41" ProgramChange="40"/>
<Patch Number="42" Name="User 42" ProgramChange="41"/>
<Patch Number="43" Name="User 43" ProgramChange="42"/>
<Patch Number="44" Name="User 44" ProgramChange="43"/>
<Patch Number="45" Name="User 45" ProgramChange="44"/>
<Patch Number="46" Name="User 46" ProgramChange="45"/>
<Patch Number="47" Name="User 47" ProgramChange="46"/>
<Patch Number="48" Name="User 48" ProgramChange="47"/>
</PatchNameList>
</MasterDeviceNames>
</MIDINameDocument>

View File

@ -0,0 +1,490 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "">
<MIDINameDocument>
<Author>at0m</Author>
<MasterDeviceNames>
<Manufacturer>Novation</Manufacturer>
<Model>BassStationII</Model>
<CustomDeviceMode Name="Novation BassStationII" >
<ChannelNameSetAssignments>
<ChannelNameSetAssign Channel="1" NameSet="Patches"/>
<ChannelNameSetAssign Channel="2" NameSet="Patches"/>
<ChannelNameSetAssign Channel="3" NameSet="Patches"/>
<ChannelNameSetAssign Channel="4" NameSet="Patches"/>
<ChannelNameSetAssign Channel="5" NameSet="Patches"/>
<ChannelNameSetAssign Channel="6" NameSet="Patches"/>
<ChannelNameSetAssign Channel="7" NameSet="Patches"/>
<ChannelNameSetAssign Channel="8" NameSet="Patches"/>
<ChannelNameSetAssign Channel="9" NameSet="Patches"/>
<ChannelNameSetAssign Channel="10" NameSet="Patches"/>
<ChannelNameSetAssign Channel="11" NameSet="Patches"/>
<ChannelNameSetAssign Channel="12" NameSet="Patches"/>
<ChannelNameSetAssign Channel="13" NameSet="Patches"/>
<ChannelNameSetAssign Channel="14" NameSet="Patches"/>
<ChannelNameSetAssign Channel="15" NameSet="Patches"/>
<ChannelNameSetAssign Channel="16" NameSet="Patches"/>
</ChannelNameSetAssignments>
<UsesControlNameList Name="ControlsBSII"/>
</CustomDeviceMode>
<ChannelNameSet Name="Patches" >
<AvailableForChannels>
<AvailableChannel Channel="1" Available="true" />
<AvailableChannel Channel="2" Available="true" />
<AvailableChannel Channel="3" Available="true" />
<AvailableChannel Channel="4" Available="true" />
<AvailableChannel Channel="5" Available="true" />
<AvailableChannel Channel="6" Available="true" />
<AvailableChannel Channel="7" Available="true" />
<AvailableChannel Channel="8" Available="true" />
<AvailableChannel Channel="9" Available="true" />
<AvailableChannel Channel="10" Available="true" />
<AvailableChannel Channel="11" Available="true" />
<AvailableChannel Channel="12" Available="true" />
<AvailableChannel Channel="13" Available="true" />
<AvailableChannel Channel="14" Available="true" />
<AvailableChannel Channel="15" Available="true" />
<AvailableChannel Channel="16" Available="true" />
</AvailableForChannels>
<PatchBank Name="Patches" >
<MIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
</MIDICommands>
<UsesPatchNameList Name="Patches" />
</PatchBank>
</ChannelNameSet>
<PatchNameList Name="Patches" >
<Patch Number="0" Name="Patch 0" ProgramChange="0"/>
<Patch Number="1" Name="Patch 1" ProgramChange="1"/>
<Patch Number="2" Name="Patch 2" ProgramChange="2"/>
<Patch Number="3" Name="Patch 3" ProgramChange="3"/>
<Patch Number="4" Name="Patch 4" ProgramChange="4"/>
<Patch Number="5" Name="Patch 5" ProgramChange="5"/>
<Patch Number="6" Name="Patch 6" ProgramChange="6"/>
<Patch Number="7" Name="Patch 7" ProgramChange="7"/>
<Patch Number="8" Name="Patch 8" ProgramChange="8"/>
<Patch Number="9" Name="Patch 9" ProgramChange="9"/>
<Patch Number="10" Name="Patch 10" ProgramChange="10"/>
<Patch Number="11" Name="Patch 11" ProgramChange="11"/>
<Patch Number="12" Name="Patch 12" ProgramChange="12"/>
<Patch Number="13" Name="Patch 13" ProgramChange="13"/>
<Patch Number="14" Name="Patch 14" ProgramChange="14"/>
<Patch Number="15" Name="Patch 15" ProgramChange="15"/>
<Patch Number="16" Name="Patch 16" ProgramChange="16"/>
<Patch Number="17" Name="Patch 17" ProgramChange="17"/>
<Patch Number="18" Name="Patch 18" ProgramChange="18"/>
<Patch Number="19" Name="Patch 19" ProgramChange="19"/>
<Patch Number="20" Name="Patch 20" ProgramChange="20"/>
<Patch Number="21" Name="Patch 21" ProgramChange="21"/>
<Patch Number="22" Name="Patch 22" ProgramChange="22"/>
<Patch Number="23" Name="Patch 23" ProgramChange="23"/>
<Patch Number="24" Name="Patch 24" ProgramChange="24"/>
<Patch Number="25" Name="Patch 25" ProgramChange="25"/>
<Patch Number="26" Name="Patch 26" ProgramChange="26"/>
<Patch Number="27" Name="Patch 27" ProgramChange="27"/>
<Patch Number="28" Name="Patch 28" ProgramChange="28"/>
<Patch Number="29" Name="Patch 29" ProgramChange="29"/>
<Patch Number="30" Name="Patch 30" ProgramChange="30"/>
<Patch Number="31" Name="Patch 31" ProgramChange="31"/>
<Patch Number="32" Name="Patch 32" ProgramChange="32"/>
<Patch Number="33" Name="Patch 33" ProgramChange="33"/>
<Patch Number="34" Name="Patch 34" ProgramChange="34"/>
<Patch Number="35" Name="Patch 35" ProgramChange="35"/>
<Patch Number="36" Name="Patch 36" ProgramChange="36"/>
<Patch Number="37" Name="Patch 37" ProgramChange="37"/>
<Patch Number="38" Name="Patch 38" ProgramChange="38"/>
<Patch Number="39" Name="Patch 39" ProgramChange="39"/>
<Patch Number="40" Name="Patch 40" ProgramChange="40"/>
<Patch Number="41" Name="Patch 41" ProgramChange="41"/>
<Patch Number="42" Name="Patch 42" ProgramChange="42"/>
<Patch Number="43" Name="Patch 43" ProgramChange="43"/>
<Patch Number="44" Name="Patch 44" ProgramChange="44"/>
<Patch Number="45" Name="Patch 45" ProgramChange="45"/>
<Patch Number="46" Name="Patch 46" ProgramChange="46"/>
<Patch Number="47" Name="Patch 47" ProgramChange="47"/>
<Patch Number="48" Name="Patch 48" ProgramChange="48"/>
<Patch Number="49" Name="Patch 49" ProgramChange="49"/>
<Patch Number="50" Name="Patch 50" ProgramChange="50"/>
<Patch Number="51" Name="Patch 51" ProgramChange="51"/>
<Patch Number="52" Name="Patch 52" ProgramChange="52"/>
<Patch Number="53" Name="Patch 53" ProgramChange="53"/>
<Patch Number="54" Name="Patch 54" ProgramChange="54"/>
<Patch Number="55" Name="Patch 55" ProgramChange="55"/>
<Patch Number="56" Name="Patch 56" ProgramChange="56"/>
<Patch Number="57" Name="Patch 57" ProgramChange="57"/>
<Patch Number="58" Name="Patch 58" ProgramChange="58"/>
<Patch Number="59" Name="Patch 59" ProgramChange="59"/>
<Patch Number="60" Name="Patch 60" ProgramChange="60"/>
<Patch Number="61" Name="Patch 61" ProgramChange="61"/>
<Patch Number="62" Name="Patch 62" ProgramChange="62"/>
<Patch Number="63" Name="Patch 63" ProgramChange="63"/>
<Patch Number="64" Name="Patch 64" ProgramChange="64"/>
<Patch Number="65" Name="Patch 65" ProgramChange="65"/>
<Patch Number="66" Name="Patch 66" ProgramChange="66"/>
<Patch Number="67" Name="Patch 67" ProgramChange="67"/>
<Patch Number="68" Name="Patch 68" ProgramChange="68"/>
<Patch Number="69" Name="Patch 69" ProgramChange="69"/>
<Patch Number="70" Name="Patch 70" ProgramChange="70"/>
<Patch Number="71" Name="Patch 71" ProgramChange="71"/>
<Patch Number="72" Name="Patch 72" ProgramChange="72"/>
<Patch Number="73" Name="Patch 73" ProgramChange="73"/>
<Patch Number="74" Name="Patch 74" ProgramChange="74"/>
<Patch Number="75" Name="Patch 75" ProgramChange="75"/>
<Patch Number="76" Name="Patch 76" ProgramChange="76"/>
<Patch Number="77" Name="Patch 77" ProgramChange="77"/>
<Patch Number="78" Name="Patch 78" ProgramChange="78"/>
<Patch Number="79" Name="Patch 79" ProgramChange="79"/>
<Patch Number="80" Name="Patch 80" ProgramChange="80"/>
<Patch Number="81" Name="Patch 81" ProgramChange="81"/>
<Patch Number="82" Name="Patch 82" ProgramChange="82"/>
<Patch Number="83" Name="Patch 83" ProgramChange="83"/>
<Patch Number="84" Name="Patch 84" ProgramChange="84"/>
<Patch Number="85" Name="Patch 85" ProgramChange="85"/>
<Patch Number="86" Name="Patch 86" ProgramChange="86"/>
<Patch Number="87" Name="Patch 87" ProgramChange="87"/>
<Patch Number="88" Name="Patch 88" ProgramChange="88"/>
<Patch Number="89" Name="Patch 89" ProgramChange="89"/>
<Patch Number="90" Name="Patch 90" ProgramChange="90"/>
<Patch Number="91" Name="Patch 91" ProgramChange="91"/>
<Patch Number="92" Name="Patch 92" ProgramChange="92"/>
<Patch Number="93" Name="Patch 93" ProgramChange="93"/>
<Patch Number="94" Name="Patch 94" ProgramChange="94"/>
<Patch Number="95" Name="Patch 95" ProgramChange="95"/>
<Patch Number="96" Name="Patch 96" ProgramChange="96"/>
<Patch Number="97" Name="Patch 97" ProgramChange="97"/>
<Patch Number="98" Name="Patch 98" ProgramChange="98"/>
<Patch Number="99" Name="Patch 99" ProgramChange="99"/>
<Patch Number="100" Name="Patch 100" ProgramChange="100"/>
<Patch Number="101" Name="Patch 101" ProgramChange="101"/>
<Patch Number="102" Name="Patch 102" ProgramChange="102"/>
<Patch Number="103" Name="Patch 103" ProgramChange="103"/>
<Patch Number="104" Name="Patch 104" ProgramChange="104"/>
<Patch Number="105" Name="Patch 105" ProgramChange="105"/>
<Patch Number="106" Name="Patch 106" ProgramChange="106"/>
<Patch Number="107" Name="Patch 107" ProgramChange="107"/>
<Patch Number="108" Name="Patch 108" ProgramChange="108"/>
<Patch Number="109" Name="Patch 109" ProgramChange="109"/>
<Patch Number="110" Name="Patch 110" ProgramChange="110"/>
<Patch Number="111" Name="Patch 111" ProgramChange="111"/>
<Patch Number="112" Name="Patch 112" ProgramChange="112"/>
<Patch Number="113" Name="Patch 113" ProgramChange="113"/>
<Patch Number="114" Name="Patch 114" ProgramChange="114"/>
<Patch Number="115" Name="Patch 115" ProgramChange="115"/>
<Patch Number="116" Name="Patch 116" ProgramChange="116"/>
<Patch Number="117" Name="Patch 117" ProgramChange="117"/>
<Patch Number="118" Name="Patch 118" ProgramChange="118"/>
<Patch Number="119" Name="Patch 119" ProgramChange="119"/>
<Patch Number="120" Name="Patch 120" ProgramChange="120"/>
<Patch Number="121" Name="Patch 121" ProgramChange="121"/>
<Patch Number="122" Name="Patch 122" ProgramChange="122"/>
<Patch Number="123" Name="Patch 123" ProgramChange="123"/>
<Patch Number="124" Name="Patch 124" ProgramChange="124"/>
<Patch Number="125" Name="Patch 125" ProgramChange="125"/>
<Patch Number="126" Name="Patch 126" ProgramChange="126"/>
<Patch Number="127" Name="Patch 127" ProgramChange="127"/>
<Patch Number="128" Name="Patch 128" ProgramChange="128"/>
</PatchNameList>
<ControlNameList Name="ControlsBSII">
<!-- MASTER -->
<Control Type="7bit" Number="7" Name="Patch Volume"/>
<!-- OSCILLATOR -->
<!-- osc1 -->
<Control Type="7bit" Number="26" Name="osc 1 fine"/>
<Control Type="7bit" Number="70" Name="osc 1 range"/>
<Values Min="63" Max="66">
<ValueNameList>
<Value Number="63" Name="16'"/>
<Value Number="64" Name="8'"/>
<Value Number="65" Name="4'"/>
<Value Number="66" Name="2'"/>
</ValueNameList>
</Values>
<Control Type="7bit" Number="27" Name="osc 1 coarse"/>
<Control Type="NRPN" Number="72" Name="osc 1 waveform"/>
<Values Min="0" Max="3">
<ValueNameList>
<Value Number="0" Name="Sine"/>
<Value Number="1" Name="Saw"/>
<Value Number="2" Name="Tri"/>
<Value Number="3" Name="Pulse"/>
</ValueNameList>
</Values>
<Control Type="7bit" Number="71" Name="osc 1 mod env depth"/>
<Control Type="7bit" Number="28" Name="osc 1 LFO 1 depth"/>
<Control Type="7bit" Number="72" Name="osc 1 Mod Env PW mod amount"/>
<Control Type="7bit" Number="73" Name="osc 1 LFO 2 PW mod amount"/>
<Control Type="7bit" Number="74" Name="osc 1 manual PW amount"/>
<!-- osc2 -->
<Control Type="7bit" Number="29" Name="osc 2 fine"/>
<Control Type="7bit" Number="75" Name="osc 2 range"/>
<Values Min="63" Max="66">
<ValueNameList>
<Value Number="63" Name="16"/>
<Value Number="64" Name="8"/>
<Value Number="65" Name="4"/>
<Value Number="66" Name="2"/>
</ValueNameList>
</Values>
<Control Type="7bit" Number="30" Name="osc 2 coarse"/>
<Control Type="NRPN" Number="82" Name="osc 2 waveform"/>
<Values Min="0" Max="3">
<ValueNameList>
<Value Number="0" Name="Sine"/>
<Value Number="1" Name="Saw"/>
<Value Number="2" Name="Tri"/>
<Value Number="3" Name="Pulse"/>
</ValueNameList>
</Values>
<Control Type="7bit" Number="76" Name="osc 2 mod env depth"/>
<Control Type="7bit" Number="31" Name="osc 2 LFO 1 depth"/>
<Control Type="7bit" Number="77" Name="osc 2 Mod Env PW mod amount"/>
<Control Type="7bit" Number="78" Name="osc 2 LFO 2 PW mod amount"/>
<Control Type="7bit" Number="79" Name="osc 2 manual PW amount"/>
<!-- sub osc -->
<Control Type="7bit" Number="81" Name="sub osc oct"/>
<Control Type="7bit" Number="80" Name="sub osc wave"/>
<!-- MIXER -->
<Control Type="7bit" Number="20" Name="osc 1 level"/>
<Control Type="7bit" Number="21" Name="osc 2 level"/>
<Control Type="7bit" Number="22" Name="sub osc level"/>
<Control Type="7bit" Number="23" Name="noise level"/>
<Control Type="7bit" Number="24" Name="ringmod level"/>
<Control Type="7bit" Number="25" Name="ext signal level"/>
<!-- FILTER -->
<Control Type="7bit" Number="83" Name="Type"/>
<Values Min="0" Max="1">
<ValueNameList>
<Value Number="0" Name="Classic"/>
<Value Number="1" Name="Acid"/>
</ValueNameList>
</Values>
<Control Type="7bit" Number="106" Name="slope"/>
<Values Min="0" Max="1">
<ValueNameList>
<Value Number="0" Name="12dB"/>
<Value Number="1" Name="24dB"/>
</ValueNameList>
</Values>
<Control Type="7bit" Number="84" Name="shape: LP, BP, HP"/>
<Values Min="0" Max="2">
<ValueNameList>
<Value Number="0" Name="LP"/>
<Value Number="1" Name="BP"/>
<Value Number="2" Name="HP"/>
</ValueNameList>
</Values>
<Control Type="7bit" Number="16" Name="frequency"/>
<Control Type="7bit" Number="82" Name="resonance"/>
<Control Type="7bit" Number="85" Name="mod env depth"/>
<Control Type="7bit" Number="17" Name="lfo2 depth"/>
<Control Type="7bit" Number="114" Name="overdrive"/>
<!-- PORTA -->
<Control Type="7bit" Number="5" Name="porta time"/>
<!-- LFOs -->
<Control Type="7bit" Number="18" Name="LFO 1 speed"/>
<Control Type="7bit" Number="86" Name="LFO 1 delay"/>
<Control Type="7bit" Number="19" Name="LFO 2 speed"/>
<Control Type="7bit" Number="87" Name="LFO 2 delay"/>
<Control Type="7bit" Number="88" Name="LFO 1 wave"/>
<Values Min="0" Max="3">
<ValueNameList>
<Value Number="0" Name="Saw"/>
<Value Number="1" Name="Tri"/>
<Value Number="2" Name="Square"/>
<Value Number="3" Name="S&amp;H"/>
</ValueNameList>
</Values>
<Control Type="7bit" Number="89" Name="LFO 2 wave"/>
<Values Min="0" Max="3">
<ValueNameList>
<Value Number="0" Name="Saw"/>
<Value Number="1" Name="Tri"/>
<Value Number="2" Name="Square"/>
<Value Number="3" Name="S&amp;H"/>
</ValueNameList>
</Values>
<Control Type="NRPN" Number="87" Name="LFO 1 Sync"/>
<Values Min="0" Max="1">
<ValueNameList>
<Value Number="0" Name="Speed"/>
<Value Number="1" Name="Sync"/>
</ValueNameList>
</Values>
<Control Type="NRPN" Number="91" Name="LFO 2 Sync"/>
<Values Min="0" Max="1">
<ValueNameList>
<Value Number="0" Name="Speed"/>
<Value Number="1" Name="Sync"/>
</ValueNameList>
</Values>
<!-- Envelope -->
<Control Type="7bit" Number="90" Name="Amp Env attack"/>
<Control Type="7bit" Number="91" Name="Amp Env decay"/>
<Control Type="7bit" Number="92" Name="Amp Env sustain"/>
<Control Type="7bit" Number="93" Name="Amp Env release"/>
<Control Type="NRPN" Number="73" Name="Amp Env triggering"/>
<Values Min="0" Max="2">
<ValueNameList>
<Value Number="0" Name="Multi"/>
<Value Number="1" Name="Single"/>
<Value Number="2" Name="Autoglide"/>
</ValueNameList>
</Values>
<Control Type="7bit" Number="102" Name="Mod Env attack"/>
<Control Type="7bit" Number="103" Name="Mod Env decay"/>
<Control Type="7bit" Number="104" Name="Mod Env sustain"/>
<Control Type="7bit" Number="105" Name="Mod Env release"/>
<Control Type="NRPN" Number="105" Name="Mod Env triggering"/>
<Values Min="0" Max="2">
<ValueNameList>
<Value Number="0" Name="Multi"/>
<Value Number="1" Name="Single"/>
<Value Number="2" Name="Autoglide"/>
</ValueNameList>
</Values>
<!-- EFFECTS -->
<Control Type="7bit" Number="94" Name="Distortion"/>
<Control Type="7bit" Number="115" Name="Osc1 Filter Mod"/>
<!-- ARPEGGIATOR -->
<Control Type="7bit" Number="108" Name="On Off"/>
<Values Min="0" Max="1">
<ValueNameList>
<Value Number="0" Name="Arpeg Off"/>
<Value Number="1" Name="Arpeg On"/>
</ValueNameList>
</Values>
<Control Type="7bit" Number="109" Name="Latch"/>
<Values Min="0" Max="1">
<ValueNameList>
<Value Number="0" Name="Off"/>
<Value Number="1" Name="On"/>
</ValueNameList>
</Values>
<Control Type="7bit" Number="119" Name="Rhythm"/>
<Values Min="0" Max="31">
<ValueNameList>
<Value Number="0" Name="Pattern 1"/>
<Value Number="1" Name="Pattern 2"/>
<Value Number="2" Name="Pattern 3"/>
<Value Number="3" Name="Pattern 4"/>
<Value Number="4" Name="Pattern 5"/>
<Value Number="5" Name="Pattern 6"/>
<Value Number="6" Name="Pattern 7"/>
<Value Number="7" Name="Pattern 8"/>
<Value Number="8" Name="Pattern 9"/>
<Value Number="9" Name="Pattern 10"/>
<Value Number="10" Name="Pattern 11"/>
<Value Number="11" Name="Pattern 12"/>
<Value Number="12" Name="Pattern 13"/>
<Value Number="13" Name="Pattern 14"/>
<Value Number="14" Name="Pattern 15"/>
<Value Number="15" Name="Pattern 16"/>
<Value Number="16" Name="Pattern 17"/>
<Value Number="17" Name="Pattern 18"/>
<Value Number="18" Name="Pattern 19"/>
<Value Number="19" Name="Pattern 20"/>
<Value Number="20" Name="Pattern 21"/>
<Value Number="21" Name="Pattern 22"/>
<Value Number="22" Name="Pattern 23"/>
<Value Number="23" Name="Pattern 24"/>
<Value Number="24" Name="Pattern 25"/>
<Value Number="25" Name="Pattern 26"/>
<Value Number="26" Name="Pattern 27"/>
<Value Number="27" Name="Pattern 28"/>
<Value Number="28" Name="Pattern 29"/>
<Value Number="29" Name="Pattern 30"/>
<Value Number="30" Name="Pattern 31"/>
<Value Number="31" Name="Pattern 32"/>
</ValueNameList>
</Values>
<Control Type="7bit" Number="118" Name="Note Mode"/>
<Values Min="0" Max="7">
<ValueNameList>
<Value Number="0" Name="Up"/>
<Value Number="1" Name="Down"/>
<Value Number="2" Name="UpDown1"/>
<Value Number="3" Name="UpDown2"/>
<Value Number="4" Name="Played"/>
<Value Number="5" Name="Random"/>
<Value Number="6" Name="PLAY"/>
<Value Number="7" Name="RECORD"/>
</ValueNameList>
</Values>
<Control Type="7bit" Number="111" Name="Arp Octaves"/>
<Values Min="1" Max="4">
<ValueNameList>
<Value Number="1" Name="1oct"/>
<Value Number="2" Name="2oct"/>
<Value Number="3" Name="3oct"/>
<Value Number="4" Name="4oct"/>
</ValueNameList>
</Values>
<!-- OTHER -->
<Control Type="7bit" Number="0" Name="mod wheel"/>
<Control Type="7bit" Number="64" Name="sustain hold"/>
<!-- MOD WHEEL -->
<Control Type="NRPN" Number="71" Name="MW LFO2 Filter Freq"/>
<Control Type="NRPN" Number="70" Name="MW LFO1 Osc Pitch"/>
<Control Type="NRPN" Number="78" Name="MW Osc2 Pitch"/>
<!-- AFTERTOUCH -->
<Control Type="NRPN" Number="74" Name="AT Filter Freq"/>
<Control Type="NRPN" Number="75" Name="AT LFO1 to Osc Pitch"/>
<Control Type="NRPN" Number="76" Name="AT LFO2 Speed"/>
<!-- LFO -->
<Control Type="NRPN" Number="89" Name="Key Sync LFO 1"/>
<Values Min="0" Max="1">
<ValueNameList>
<Value Number="0" Name="Off"/>
<Value Number="1" Name="On"/>
</ValueNameList>
</Values>
<Control Type="NRPN" Number="93" Name="Key Sync LFO 2"/>
<Values Min="0" Max="1">
<ValueNameList>
<Value Number="0" Name="Off"/>
<Value Number="1" Name="On"/>
</ValueNameList>
</Values>
<Control Type="NRPN" Number="87" Name="Speed or Sync LFO 1"/>
<Values Min="0" Max="1">
<ValueNameList>
<Value Number="0" Name="Off"/>
<Value Number="1" Name="On"/>
</ValueNameList>
</Values>
<Control Type="NRPN" Number="91" Name="Speed or Sync LFO 2"/>
<Values Min="0" Max="1">
<ValueNameList>
<Value Number="0" Name="Off"/>
<Value Number="1" Name="On"/>
</ValueNameList>
</Values>
<Control Type="NRPN" Number="86" Name="Slew LFO 1"/>
<Control Type="NRPN" Number="90" Name="Slew LFO 2"/>
<!-- OSCILLATOR -->
<Control Type="7bit" Number="107" Name="Bend Amount"/>
<Values Min="1" Max="12"/>
<Control Type="7bit" Number="110" Name="Osc 1-2 Sync"/>
<Values Min="0" Max="1">
<ValueNameList>
<Value Number="0" Name="Off"/>
<Value Number="1" Name="On"/>
</ValueNameList>
</Values>
<!-- Velocity -->
<Control Type="7bit" Number="112" Name="Velo to Amp Env"/>
<Control Type="7bit" Number="113" Name="Velo to Mod Env"/>
<!-- VCA -->
<Control Type="7bit" Number="95" Name="VCA Limit"/>
<!-- Arpeg -->
<Control Type="7bit" Number="116" Name="Arpeg Swing"/>
<Control Type="NRPN" Number="106" Name="Arpeg Seq Retrig"/>
<Values Min="0" Max="1">
<ValueNameList>
<Value Number="0" Name="Off"/>
<Value Number="1" Name="On"/>
</ValueNameList>
</Values>
</ControlNameList>
</MasterDeviceNames>
</MIDINameDocument>