lua bindings for ChanCount
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@ -461,7 +461,12 @@ LuaBindings::common (lua_State* L)
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.beginClass <ChanCount> ("ChanCount")
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.addConstructor <void (*) (DataType, uint32_t)> ()
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.addFunction ("get", &ChanCount::get)
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.addFunction ("set", &ChanCount::set)
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.addFunction ("n_audio", &ChanCount::n_audio)
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.addFunction ("n_midi", &ChanCount::n_midi)
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.addFunction ("n_total", &ChanCount::n_total)
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.addFunction ("reset", &ChanCount::reset)
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.endClass()
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.beginClass <DataType> ("DataType")
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