Don't try and split a region when dragging, should fix bug #6338
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@ -6123,6 +6123,10 @@ Editor::set_playhead_cursor ()
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void
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Editor::split_region ()
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{
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if (_drags->active ()) {
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return;
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}
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//if a range is selected, separate it
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if ( !selection->time.empty()) {
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separate_regions_between (selection->time);
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