essentially a no-op to just make conditional clearer more explicit

This commit is contained in:
Paul Davis 2020-05-12 12:45:39 -06:00
parent a9360eb6d6
commit 7a0427201c

View File

@ -1599,9 +1599,11 @@ Session::set_play_loop (bool yn, bool change_transport_state)
if (!Config->get_loop_is_mode()) {
/* args: positition, disposition, flush=true, for_loop_end=false, force=true */
TFSM_LOCATE (loc->start(), MustRoll, true, false, true);
} else if (!transport_rolling()) {
/* loop-is-mode: not rolling, just locate to loop start */
TFSM_LOCATE (loc->start(), MustStop, true, false, true);
} else {
if (!transport_rolling()) {
/* loop-is-mode: not rolling, just locate to loop start */
TFSM_LOCATE (loc->start(), MustStop, true, false, true);
}
}
TransportStateChange (); /* EMIT SIGNAL */
} else {