Make it easier to move the summary rectangle around when it is narrow or low in height.
git-svn-id: svn://localhost/ardour2/branches/3.0@7730 d708f5d6-7413-0410-9779-e7cbd77b26cf
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@ -363,12 +363,19 @@ EditorSummary::get_position (double x, double y) const
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{
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/* how close the mouse has to be to the edge of the view rectangle to be considered `on it',
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in pixels */
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int const edge_size = 8;
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int x_edge_size = (_view_rectangle_x.second - _view_rectangle_x.first) / 4;
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x_edge_size = min (x_edge_size, 8);
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x_edge_size = max (x_edge_size, 1);
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int y_edge_size = (_view_rectangle_y.second - _view_rectangle_y.first) / 4;
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y_edge_size = min (y_edge_size, 8);
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y_edge_size = max (y_edge_size, 1);
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bool const near_left = (std::abs (x - _view_rectangle_x.first) < edge_size);
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bool const near_right = (std::abs (x - _view_rectangle_x.second) < edge_size);
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bool const near_top = (std::abs (y - _view_rectangle_y.first) < edge_size);
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bool const near_bottom = (std::abs (y - _view_rectangle_y.second) < edge_size);
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bool const near_left = (std::abs (x - _view_rectangle_x.first) < x_edge_size);
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bool const near_right = (std::abs (x - _view_rectangle_x.second) < x_edge_size);
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bool const near_top = (std::abs (y - _view_rectangle_y.first) < y_edge_size);
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bool const near_bottom = (std::abs (y - _view_rectangle_y.second) < y_edge_size);
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bool const within_x = _view_rectangle_x.first < x && x < _view_rectangle_x.second;
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bool const within_y = _view_rectangle_y.first < y && y < _view_rectangle_y.second;
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