Tempo ramps - no more tempo dilation on meter drag.

- its now a bbt ruler / marker lane thing with the constraint modifier.
This commit is contained in:
nick_m 2016-05-21 03:54:29 +10:00
parent 7db39a206e
commit 6894f468d4
3 changed files with 6 additions and 142 deletions

View File

@ -3197,24 +3197,16 @@ MeterMarkerDrag::motion (GdkEvent* event, bool first_move)
/* round bbt to bars */
map.round_bbt (bbt, -1, RoundNearest);
if (Keyboard::modifier_state_contains (event->button.state, ArdourKeyboard::constraint_modifier ())) {
/* adjust previous tempo to match meter frame */
_editor->session()->tempo_map().gui_dilate_tempo (_real_section, pf);
} else if ((bbt.bars != _real_section->bbt().bars && pf > last_pointer_frame())
|| (bbt.bars < _real_section->bbt().bars && pf < last_pointer_frame())) {
if ((bbt.bars != _real_section->bbt().bars && pf > last_pointer_frame())
|| (bbt.bars < _real_section->bbt().bars && pf < last_pointer_frame())) {
/* move meter beat-based */
_editor->session()->tempo_map().gui_move_meter_bbt (_real_section, bbt);
}
} else {
/* AudioTime */
if (Keyboard::modifier_state_contains (event->button.state, ArdourKeyboard::constraint_modifier ())) {
/* currently disabled in the lib for AudioTime */
if (_real_section->movable()) {
_editor->session()->tempo_map().gui_dilate_tempo (_real_section, pf);
}
} else {
_editor->session()->tempo_map().gui_move_meter_frame (_real_section, pf);
}
/* move meter frame-based */
_editor->session()->tempo_map().gui_move_meter_frame (_real_section, pf);
}
_marker->set_position (pf);
show_verbose_cursor_time (_real_section->frame());
@ -3415,6 +3407,7 @@ TempoMarkerDrag::motion (GdkEvent* event, bool first_move)
} else if (use_snap) {
map.round_bbt (when, _editor->get_grid_beat_divisions (0), RoundNearest);
}
const double beat = map.bbt_to_beats (when);
map.gui_move_tempo_beat (_real_section, beat);
} else {

View File

@ -405,7 +405,6 @@ class LIBARDOUR_API TempoMap : public PBD::StatefulDestructible
void gui_move_meter_frame (MeterSection*, const framepos_t& frame);
void gui_move_meter_bbt (MeterSection*, const Timecode::BBT_Time& bbt);
bool gui_change_tempo (TempoSection*, const Tempo& bpm);
void gui_dilate_tempo (MeterSection*, const framepos_t& frame);
void gui_dilate_tempo (TempoSection* tempo, const framepos_t& frame, const framepos_t& end_frame, const double& pulse);
bool can_solve_bbt (TempoSection* section, const Timecode::BBT_Time& bbt);

View File

@ -2477,134 +2477,6 @@ TempoMap::gui_change_tempo (TempoSection* ts, const Tempo& bpm)
return can_solve;
}
void
TempoMap::gui_dilate_tempo (MeterSection* ms, const framepos_t& frame)
{
Metrics future_map;
TempoSection* ts = 0;
if (frame <= first_meter().frame()) {
return;
}
if (ms->position_lock_style() == AudioTime) {
/* disabled for now due to faked tempo locked to meter pulse */
return;
}
{
Glib::Threads::RWLock::WriterLock lm (lock);
ts = const_cast<TempoSection*>(&tempo_section_at_locked (_metrics, ms->frame() - 1));
if (!ts) {
return;
}
TempoSection* prev_t = copy_metrics_and_point (_metrics, future_map, ts);
TempoSection* prev_to_prev_t = 0;
const frameoffset_t fr_off = frame - ms->frame();
double new_bpm = 0.0;
if (prev_t && prev_t->pulse() > 0.0) {
prev_to_prev_t = const_cast<TempoSection*>(&tempo_section_at_locked (future_map, prev_t->frame() - 1));
}
/* the change in frames is the result of changing the slope of at most 2 previous tempo sections.
constant to constant is straightforward, as the tempo prev to prev_t has constant slope.
*/
double contribution = 0.0;
frameoffset_t frame_contribution = 0;
frameoffset_t prev_t_frame_contribution = fr_off;
if (prev_to_prev_t && prev_to_prev_t->type() == TempoSection::Ramp) {
/* prev to prev_t's position will remain constant in terms of frame and pulse. lets use frames. */
contribution = (prev_t->frame() - prev_to_prev_t->frame()) / (double) (ms->frame() - prev_to_prev_t->frame());
frame_contribution = contribution * (double) fr_off;
prev_t_frame_contribution = fr_off - frame_contribution;
}
if (prev_t->type() == TempoSection::Constant || prev_t->c_func() == 0.0) {
if (prev_t->position_lock_style() == MusicTime) {
if (prev_to_prev_t && prev_to_prev_t->type() == TempoSection::Ramp) {
new_bpm = prev_t->beats_per_minute() * ((ms->frame() - prev_t->frame())
/ (double) (ms->frame() + prev_t_frame_contribution - prev_t->frame()));
} else {
/* prev to prev is irrelevant */
const double meter_pulse = prev_t->pulse_at_frame (ms->frame(), _frame_rate);
const double frame_pulse = prev_t->pulse_at_frame (frame, _frame_rate);
if (frame_pulse != prev_t->pulse()) {
new_bpm = prev_t->beats_per_minute() * ((meter_pulse - prev_t->pulse()) / (frame_pulse - prev_t->pulse()));
} else {
new_bpm = prev_t->beats_per_minute();
}
}
} else {
/* AudioTime */
if (prev_to_prev_t && prev_to_prev_t->type() == TempoSection::Ramp) {
new_bpm = prev_t->beats_per_minute() * ((ms->frame() - prev_t->frame())
/ (double) (ms->frame() + prev_t_frame_contribution - prev_t->frame()));
} else {
/* prev_to_prev_t is irrelevant */
if (frame != prev_t->frame()) {
new_bpm = prev_t->beats_per_minute() * ((ms->frame() - prev_t->frame()) / (double) (frame - prev_t->frame()));
} else {
new_bpm = prev_t->beats_per_minute();
}
}
}
} else if (prev_t->c_func() < 0.0) {
if (prev_to_prev_t && prev_to_prev_t->type() == TempoSection::Ramp) {
new_bpm = prev_t->tempo_at_frame (prev_t->frame() + frame_contribution, _frame_rate) * (double) prev_t->note_type();
} else {
/* prev_to_prev_t is irrelevant */
new_bpm = prev_t->tempo_at_frame (prev_t->frame() + fr_off, _frame_rate) * (double) prev_t->note_type();
}
} else if (prev_t->c_func() > 0.0) {
if (prev_to_prev_t && prev_to_prev_t->type() == TempoSection::Ramp) {
new_bpm = prev_t->tempo_at_frame (prev_t->frame() - frame_contribution, _frame_rate) * (double) prev_t->note_type();
} else {
/* prev_to_prev_t is irrelevant */
new_bpm = prev_t->tempo_at_frame (prev_t->frame() - fr_off, _frame_rate) * (double) prev_t->note_type();
}
}
/* limits - a bit clunky, but meh */
const double diff = (prev_t->tempo_at_frame (frame, _frame_rate) * prev_t->note_type()) - prev_t->beats_per_minute();
if (diff > -1.0 && diff < 1.0) {
new_bpm = prev_t->beats_per_minute() * ((ms->frame() - prev_t->frame())
/ (double) ((ms->frame() + prev_t_frame_contribution) - prev_t->frame()));
}
prev_t->set_beats_per_minute (new_bpm);
recompute_tempos (future_map);
recompute_meters (future_map);
if (check_solved (future_map)) {
prev_t = const_cast<TempoSection*>(&tempo_section_at_locked (_metrics, ms->frame() - 1));
prev_t->set_beats_per_minute (new_bpm);
recompute_tempos (_metrics);
if (ms->position_lock_style() == AudioTime) {
ms->set_frame (frame);
}
recompute_meters (_metrics);
}
}
Metrics::const_iterator d = future_map.begin();
while (d != future_map.end()) {
delete (*d);
++d;
}
MetricPositionChanged (); // Emit Signal
}
void
TempoMap::gui_dilate_tempo (TempoSection* ts, const framepos_t& frame, const framepos_t& end_frame, const double& pulse)
{