Fix bumping .mid file name (snapshots & playlist copy)
When forking regions, copying playlists or saving snapshots we do not have a reference to the track and cannot use the track's name as basis for the new filename like Editor::fork_region() does. A cloned midi region's name is based on the original region name. This prevents endless addition "name-1-1-1-1-1-1-1-1.mid", adding to the region's basename.
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@ -5277,15 +5277,10 @@ Session::new_audio_source_path (const string& base, uint32_t nchan, uint32_t cha
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string
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Session::new_midi_source_path (const string& base, bool need_lock)
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{
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uint32_t cnt;
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char buf[PATH_MAX+1];
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const uint32_t limit = 10000;
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string legalized;
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string possible_path;
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string possible_name;
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buf[0] = '\0';
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legalized = legalize_for_path (base);
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possible_name = legalize_for_path (base);
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// Find a "version" of the file name that doesn't exist in any of the possible directories.
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std::vector<string> sdirs = source_search_path(DataType::MIDI);
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@ -5300,17 +5295,15 @@ Session::new_midi_source_path (const string& base, bool need_lock)
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*/
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std::reverse(sdirs.begin(), sdirs.end());
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for (cnt = 1; cnt <= limit; ++cnt) {
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while (true) {
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possible_name = bump_name_once (possible_name, '-');
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vector<space_and_path>::iterator i;
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uint32_t existing = 0;
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for (vector<string>::const_iterator i = sdirs.begin(); i != sdirs.end(); ++i) {
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snprintf (buf, sizeof(buf), "%s-%u.mid", legalized.c_str(), cnt);
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possible_name = buf;
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possible_path = Glib::build_filename (*i, possible_name);
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possible_path = Glib::build_filename (*i, possible_name + ".mid");
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if (Glib::file_test (possible_path, Glib::FILE_TEST_EXISTS)) {
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existing++;
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@ -5321,17 +5314,17 @@ Session::new_midi_source_path (const string& base, bool need_lock)
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}
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}
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if (existing == 0) {
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break;
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}
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if (cnt > limit) {
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if (possible_path.size () >= PATH_MAX) {
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error << string_compose(
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_("There are already %1 recordings for %2, which I consider too many."),
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limit, base) << endmsg;
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_("There are already many recordings for %1, resulting in a too long file-path %2."),
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base, possible_path) << endmsg;
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destroy ();
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return 0;
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}
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if (existing == 0) {
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break;
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}
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}
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/* No need to "find best location" for software/app-based RAID, because
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