Remove dsp_has_midi_*() in favor of dsp_ioconfig()

_has_midi_*put members of LuaProc will be set according to the actual
configuration chosen, for configure_io() and run() to use.
This commit is contained in:
Julien "_FrnchFrgg_" RIVAUD 2016-08-04 17:47:38 +02:00
parent 82e1ef5fb0
commit 66470b96b7
6 changed files with 17 additions and 50 deletions

View File

@ -228,25 +228,6 @@ LuaProc::load_script ()
}
}
// query midi i/o
luabridge::LuaRef lua_dsp_has_midi_in = luabridge::getGlobal (L, "dsp_has_midi_input");
if (lua_dsp_has_midi_in.type () == LUA_TFUNCTION) {
try {
_has_midi_input = lua_dsp_has_midi_in ();
} catch (luabridge::LuaException const& e) {
;
}
}
luabridge::LuaRef lua_dsp_has_midi_out = luabridge::getGlobal (L, "dsp_has_midi_output");
if (lua_dsp_has_midi_out.type () == LUA_TFUNCTION) {
try {
_has_midi_output = lua_dsp_has_midi_out ();
} catch (luabridge::LuaException const& e) {
;
}
}
_ctrl_params.clear ();
luabridge::LuaRef lua_render = luabridge::getGlobal (L, "render_inline");
@ -395,6 +376,8 @@ LuaProc::can_support_io_configuration (const ChanCount& in, ChanCount& out, Chan
imprecise->set (DataType::AUDIO, (in)); \
imprecise->set (DataType::MIDI, possible_midiin); \
} \
_has_midi_input = (possible_midiin > 0); \
_has_midi_output = (possible_midiout > 0); \
penalty = p; \
found = true; \
} \
@ -436,8 +419,8 @@ LuaProc::can_support_io_configuration (const ChanCount& in, ChanCount& out, Chan
int possible_in = io["audio_in"].isNumber() ? io["audio_in"] : -1;
int possible_out = io["audio_out"].isNumber() ? io["audio_out"] : -1;
int possible_midiin = _has_midi_input ? 1 : 0;
int possible_midiout = _has_midi_output ? 1 : 0;
int possible_midiin = io["midi_in"].isNumber() ? io["midi_in"] : 0;
int possible_midiout = io["midi_out"].isNumber() ? io["midi_out"] : 0;
if (midi_in != possible_midiin && !imprecise) {
continue;

View File

@ -8,12 +8,9 @@ ardour {
}
function dsp_ioconfig ()
return { { audio_in = 0, audio_out = 0}, }
return { { midi_in = 1, midi_out = 1, audio_in = 0, audio_out = 0}, }
end
function dsp_has_midi_input () return true end
function dsp_has_midi_output () return true end
function dsp_run (_, _, n_samples)
assert (type(midiin) == "table")
assert (type(midiout) == "table")

View File

@ -8,11 +8,9 @@ ardour {
}
function dsp_ioconfig ()
return { { audio_in = 0, audio_out = 0}, }
return { { midi_out = 1, audio_in = 0, audio_out = 0}, }
end
function dsp_has_midi_output () return true end
local tme = 0 -- sample-counter
local seq = 1 -- sequence-step
local spb = 0 -- samples per beat

View File

@ -13,12 +13,9 @@ local evlen = 3
local hpadding, vpadding = 4, 2
function dsp_ioconfig ()
return { { audio_in = -1, audio_out = -1}, }
return { { midi_in = 1, midi_out = 1, audio_in = -1, audio_out = -1}, }
end
function dsp_has_midi_input () return true end
function dsp_has_midi_output () return true end
function dsp_params ()
return
{

View File

@ -10,14 +10,10 @@ ardour {
-- return possible audio i/o configurations
function dsp_ioconfig ()
-- -1, -1 = any number of channels as long as input and output count matches
return { { audio_in = -1, audio_out = -1}, }
-- require 1 MIDI in, 1 MIDI out.
return { { midi_in = 1, midi_out = 1, audio_in = -1, audio_out = -1}, }
end
-- require 1 MIDI in, 1 MIDI out.
function dsp_has_midi_input () return true end
function dsp_has_midi_output () return true end
-- "dsp_runmap" uses Ardour's internal processor API, eqivalent to
-- 'connect_and_run()". There is no overhead (mapping, translating buffers).
-- The lua implementation is responsible to map all the buffers directly.
@ -91,7 +87,8 @@ function dsp_runmap (bufs, in_map, out_map, n_samples, offset)
local midi_ins = in_map:count (): n_midi () -- number of midi input buffers
local midi_outs = out_map:count (): n_midi () -- number of midi input buffers
-- with dsp_has_midi_in/out() the following will always be true
-- with midi_in=1, midi_out=1 in dsp_ioconfig
-- the following will always be true
assert (midi_ins == 1)
assert (midi_outs == 1)

View File

@ -10,20 +10,15 @@ ardour {
function dsp_ioconfig ()
return
{
-- { audio_in = 0, audio_out = -1}, -- any number of channels
-- { audio_in = 0, audio_out = 1}, -- values > 0, precisely N channels
{ audio_in = 0, audio_out = 2}, -- values > 0, precisely N channels
{ audio_in = 0, audio_out = 4}, -- values > 0, precisely N channels
{ audio_in = 0, audio_out = 8}, -- values > 0, precisely N channels
-- { audio_in = 0, audio_out = -6}, -- values < -2, up to -N channels, here 1,..,6
-- { midi_in = 1, audio_in = 0, audio_out = -1}, -- any number of channels
-- { midi_in = 1, audio_in = 0, audio_out = 1}, -- values > 0, precisely N channels
{ midi_in = 1, audio_in = 0, audio_out = 2}, -- values > 0, precisely N channels
{ midi_in = 1, audio_in = 0, audio_out = 4}, -- values > 0, precisely N channels
{ midi_in = 1, audio_in = 0, audio_out = 8}, -- values > 0, precisely N channels
-- { midi_in = 1, audio_in = 0, audio_out = -6}, -- values < -2, up to -N channels, here 1,..,6
}
end
function dsp_has_midi_input ()
return true
end
local note_table = {}
local active_notes = {}
local phases = {}