add delayline implementaion (in prep for latency compensation)

This commit is contained in:
Robin Gareus 2014-06-11 16:31:29 +02:00
parent 621e92f268
commit 626b2daa82
3 changed files with 412 additions and 0 deletions

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@ -0,0 +1,69 @@
/*
Copyright (C) 2006, 2013 Paul Davis
Copyright (C) 2013, 2014 Robin Gareus <robin@gareus.org>
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your option)
any later version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __ardour_delayline_h__
#define __ardour_delayline_h__
#include "ardour/types.h"
#include "ardour/processor.h"
namespace ARDOUR {
class BufferSet;
class ChanCount;
class Session;
/** Meters peaks on the input and stores them for access.
*/
class LIBARDOUR_API DelayLine : public Processor {
public:
DelayLine (Session& s, const std::string& name);
~DelayLine ();
bool display_to_user() const { return false; }
void run (BufferSet&, framepos_t, framepos_t, pframes_t, bool);
void set_delay(framecnt_t signal_delay);
framecnt_t get_delay() { return _pending_delay; }
bool configure_io (ChanCount in, ChanCount out);
bool can_support_io_configuration (const ChanCount& in, ChanCount& out);
void flush();
void realtime_handle_transport_stopped () { flush(); }
void realtime_locate () { flush(); }
void monitoring_changed() { flush(); }
XMLNode& state (bool full);
private:
friend class IO;
framecnt_t _delay, _pending_delay;
framecnt_t _bsiz, _pending_bsiz;
frameoffset_t _roff, _woff;
boost::shared_ptr<Sample> _buf;
boost::shared_ptr<Sample> _pending_buf;
boost::shared_ptr<MidiBuffer> _midi_buf;
bool _pending_flush;
};
} // namespace ARDOUR
#endif // __ardour_meter_h__

342
libs/ardour/delayline.cc Normal file
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/*
Copyright (C) 2006, 2013 Paul Davis
Copyright (C) 2013, 2014 Robin Gareus <robin@gareus.org>
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your option)
any later version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <assert.h>
#include <cmath>
#include "pbd/compose.h"
#include "ardour/debug.h"
#include "ardour/audio_buffer.h"
#include "ardour/midi_buffer.h"
#include "ardour/buffer_set.h"
#include "ardour/delayline.h"
using namespace std;
using namespace PBD;
using namespace ARDOUR;
DelayLine::DelayLine (Session& s, const std::string& name)
: Processor (s, string_compose ("latency-compensation-%1", name))
, _delay(0)
, _pending_delay(0)
, _bsiz(0)
, _pending_bsiz(0)
, _roff(0)
, _woff(0)
, _pending_flush(false)
{
}
DelayLine::~DelayLine ()
{
}
#define FADE_LEN (16)
void
DelayLine::run (BufferSet& bufs, framepos_t /* start_frame */, framepos_t /* end_frame */, pframes_t nsamples, bool)
{
const uint32_t chn = _configured_output.n_audio();
pframes_t p0 = 0;
uint32_t c;
const frameoffset_t pending_delay = _pending_delay;
const frameoffset_t delay_diff = _delay - pending_delay;
const bool pending_flush = _pending_flush;
_pending_flush = false;
/* run() and set_delay() may be called in parallel by
* different threads.
* if a larger buffer is needed, it is allocated in
* set_delay(), here it is just swap'ed in place
*/
if (_pending_bsiz) {
assert(_pending_bsiz >= _bsiz);
const size_t boff = _pending_bsiz - _bsiz;
if (_bsiz > 0) {
/* write offset is retained. copy existing data to new buffer */
frameoffset_t wl = _bsiz - _woff;
memcpy(_pending_buf.get(), _buf.get(), sizeof(Sample) * _woff * chn);
memcpy(_pending_buf.get() + (_pending_bsiz - wl) * chn, _buf.get() + _woff * chn, sizeof(Sample) * wl * chn);
/* new buffer is all zero by default, fade into the existing data copied above */
frameoffset_t wo = _pending_bsiz - wl;
for (pframes_t pos = 0; pos < FADE_LEN; ++pos) {
const gain_t gain = (gain_t)pos / (gain_t)FADE_LEN;
for (c = 0; c < _configured_input.n_audio(); ++c) {
_pending_buf.get()[ wo * chn + c ] *= gain;
wo = (wo + 1) % (_pending_bsiz + 1);
}
}
/* read-pointer will be moved and may up anywhere..
* copy current data for smooth fade-out below
*/
frameoffset_t roold = _roff;
frameoffset_t ro = _roff;
if (ro > _woff) {
ro += boff;
}
ro += delay_diff;
if (ro < 0) {
ro -= (_pending_bsiz +1) * floor(ro / (float)(_pending_bsiz +1));
}
ro = ro % (_pending_bsiz + 1);
for (pframes_t pos = 0; pos < FADE_LEN; ++pos) {
for (c = 0; c < _configured_input.n_audio(); ++c) {
_pending_buf.get()[ ro * chn + c ] = _buf.get()[ roold * chn + c ];
ro = (ro + 1) % (_pending_bsiz + 1);
roold = (roold + 1) % (_bsiz + 1);
}
}
}
if (_roff > _woff) {
_roff += boff;
}
_buf = _pending_buf;
_bsiz = _pending_bsiz;
_pending_bsiz = 0;
}
/* there may be no buffer when delay == 0.
* we also need to check audio-channels in case all audio-channels
* were removed in which case no new buffer was allocated. */
Sample *buf = _buf.get();
if (buf && _configured_output.n_audio() > 0) {
assert (_bsiz >= pending_delay);
const framecnt_t rbs = _bsiz + 1;
if (pending_delay != _delay || pending_flush) {
const pframes_t fade_len = (nsamples >= FADE_LEN) ? FADE_LEN : nsamples / 2;
DEBUG_TRACE (DEBUG::LatencyCompensation,
string_compose ("Old %1 delay: %2 bufsiz: %3 offset-diff: %4 write-offset: %5 read-offset: %6\n",
name(), _delay, _bsiz, ((_woff - _roff + rbs) % rbs), _woff, _roff));
// fade out at old position
c = 0;
for (BufferSet::audio_iterator i = bufs.audio_begin(); i != bufs.audio_end(); ++i, ++c) {
Sample * const data = i->data();
for (pframes_t pos = 0; pos < fade_len; ++pos) {
const gain_t gain = (gain_t)(fade_len - pos) / (gain_t)fade_len;
buf[ _woff * chn + c ] = data[ pos ];
data[ pos ] = buf[ _roff * chn + c ] * gain;
_roff = (_roff + 1) % rbs;
_woff = (_woff + 1) % rbs;
}
}
if (pending_flush) {
DEBUG_TRACE (DEBUG::LatencyCompensation,
string_compose ("Flush buffer: %1\n", name()));
memset(buf, 0, _configured_output.n_audio() * rbs * sizeof (Sample));
}
// adjust read pointer
_roff += _delay - pending_delay;
if (_roff < 0) {
_roff -= rbs * floor(_roff / (float)rbs);
}
_roff = _roff % rbs;
// fade in at new position
c = 0;
for (BufferSet::audio_iterator i = bufs.audio_begin(); i != bufs.audio_end(); ++i, ++c) {
Sample * const data = i->data();
for (pframes_t pos = fade_len; pos < 2 * fade_len; ++pos) {
const gain_t gain = (gain_t)(pos - fade_len) / (gain_t)fade_len;
buf[ _woff * chn + c ] = data[ pos ];
data[ pos ] = buf[ _roff * chn + c ] * gain;
_roff = (_roff + 1) % rbs;
_woff = (_woff + 1) % rbs;
}
}
p0 = 2 * fade_len;
_delay = pending_delay;
DEBUG_TRACE (DEBUG::LatencyCompensation,
string_compose ("New %1 delay: %2 bufsiz: %3 offset-diff: %4 write-offset: %5 read-offset: %6\n",
name(), _delay, _bsiz, ((_woff - _roff + rbs) % rbs), _woff, _roff));
}
assert(_delay == ((_woff - _roff + rbs) % rbs));
c = 0;
for (BufferSet::audio_iterator i = bufs.audio_begin(); i != bufs.audio_end(); ++i, ++c) {
Sample * const data = i->data();
for (pframes_t pos = p0; pos < nsamples; ++pos) {
buf[ _woff * chn + c ] = data[ pos ];
data[ pos ] = buf[ _roff * chn + c ];
_roff = (_roff + 1) % rbs;
_woff = (_woff + 1) % rbs;
}
}
}
if (_midi_buf.get()) {
_delay = pending_delay;
for (BufferSet::midi_iterator i = bufs.midi_begin(); i != bufs.midi_end(); ++i) {
if (i != bufs.midi_begin()) { break; } // XXX only one buffer for now
MidiBuffer* dly = _midi_buf.get();
MidiBuffer& mb (*i);
if (pending_flush) {
dly->silence(nsamples);
}
// If the delay time changes, iterate over all events in the dly-buffer
// and adjust the time in-place. <= 0 becomes 0.
//
// iterate over all events in dly-buffer and subtract one cycle
// (nsamples) from the timestamp, bringing them closer to de-queue.
for (MidiBuffer::iterator m = dly->begin(); m != dly->end(); ++m) {
MidiBuffer::TimeType *t = m.timeptr();
if (*t > nsamples + delay_diff) {
*t -= nsamples + delay_diff;
} else {
*t = 0;
}
}
// delay events in current-buffer, in place.
for (MidiBuffer::iterator m = mb.begin(); m != mb.end(); ++m) {
MidiBuffer::TimeType *t = m.timeptr();
*t += _delay;
}
// move events from dly-buffer into current-buffer until nsamples
// and remove them from the dly-buffer
for (MidiBuffer::iterator m = dly->begin(); m != dly->end();) {
const Evoral::MIDIEvent<MidiBuffer::TimeType> ev (*m, false);
if (ev.time() >= nsamples) {
break;
}
mb.insert_event(ev);
m = dly->erase(m);
}
// move events after nsamples from current-buffer into dly-buffer
// and trim current-buffer after nsamples
for (MidiBuffer::iterator m = mb.begin(); m != mb.end();) {
const Evoral::MIDIEvent<MidiBuffer::TimeType> ev (*m, false);
if (ev.time() < nsamples) {
++m;
continue;
}
dly->insert_event(ev);
m = mb.erase(m);
}
}
}
_delay = pending_delay;
}
void
DelayLine::set_delay(framecnt_t signal_delay)
{
if (signal_delay < 0) {
signal_delay = 0;
cerr << "WARNING: latency compensation is not possible.\n";
}
const framecnt_t rbs = signal_delay + 1;
DEBUG_TRACE (DEBUG::LatencyCompensation,
string_compose ("%1 set_delay to %2 samples for %3 channels\n",
name(), signal_delay, _configured_output.n_audio()));
if (signal_delay <= _bsiz) {
_pending_delay = signal_delay;
return;
}
if (_pending_bsiz) {
if (_pending_bsiz < signal_delay) {
cerr << "LatComp: buffer resize in progress. "<< name() << "pending: "<< _pending_bsiz <<" want: " << signal_delay <<"\n"; // XXX
} else {
_pending_delay = signal_delay;
}
return;
}
if (_configured_output.n_audio() > 0 ) {
_pending_buf.reset(new Sample[_configured_output.n_audio() * rbs]);
memset(_pending_buf.get(), 0, _configured_output.n_audio() * rbs * sizeof (Sample));
_pending_bsiz = signal_delay;
} else {
_pending_buf.reset();
_pending_bsiz = 0;
}
_pending_delay = signal_delay;
DEBUG_TRACE (DEBUG::LatencyCompensation,
string_compose ("allocated buffer for %1 of size %2\n",
name(), signal_delay));
}
bool
DelayLine::can_support_io_configuration (const ChanCount& in, ChanCount& out)
{
out = in;
return true;
}
bool
DelayLine::configure_io (ChanCount in, ChanCount out)
{
if (out != in) { // always 1:1
return false;
}
// TODO realloc buffers if channel count changes..
// TODO support multiple midi buffers
DEBUG_TRACE (DEBUG::LatencyCompensation,
string_compose ("configure IO: %1 Ain: %2 Aout: %3 Min: %4 Mout: %5\n",
name(), in.n_audio(), out.n_audio(), in.n_midi(), out.n_midi()));
if (in.n_midi() > 0 && !_midi_buf) {
_midi_buf.reset(new MidiBuffer(16384));
}
return Processor::configure_io (in, out);
}
void
DelayLine::flush()
{
_pending_flush = true;
}
XMLNode&
DelayLine::state (bool full_state)
{
XMLNode& node (Processor::state (full_state));
node.add_property("type", "delay");
return node;
}

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@ -63,6 +63,7 @@ libardour_sources = [
'data_type.cc',
'default_click.cc',
'debug.cc',
'delayline.cc',
'delivery.cc',
'directory_names.cc',
'diskstream.cc',