replace boost::msm - based FSM for transport with one written in "plain C++"
Still need to use boost::intrusive to managed qeued/deferred containers
This commit is contained in:
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e698a1b2fa
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@ -1447,7 +1447,7 @@ private:
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Butler* _butler;
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boost::shared_ptr<TransportFSM> _transport_fsm;
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TransportFSM* _transport_fsm;
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static const PostTransportWork ProcessCannotProceedMask =
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PostTransportWork (
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@ -1,219 +1,169 @@
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#ifndef _ardour_transport_fsm_h_
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#define _ardour_transport_fsm_h_
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#ifdef nil
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#undef nil
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#endif
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#ifndef BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS
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#define BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS
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#endif
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#include <boost/weak_ptr.hpp>
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#include <boost/msm/back/state_machine.hpp>
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#include <boost/msm/back/tools.hpp>
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#include <boost/msm/front/state_machine_def.hpp>
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#include <boost/msm/front/functor_row.hpp>
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#include <list>
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#include <queue>
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#include "pbd/demangle.h"
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#include "pbd/stacktrace.h"
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#include "ardour/debug.h"
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/* state machine */
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namespace msm = boost::msm;
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namespace mpl = boost::mpl;
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#include "ardour/types.h"
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namespace ARDOUR
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{
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class TransportAPI;
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struct TransportFSM : public msm::front::state_machine_def<TransportFSM>
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struct TransportFSM
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{
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public:
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/* events to be delivered to the FSM */
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struct butler_done {};
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struct butler_required {};
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struct declick_done {};
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struct start_transport {};
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struct stop_transport {
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stop_transport (bool ab = false, bool cl = false)
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: abort (ab)
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, clear_state (cl) {}
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bool abort;
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bool clear_state;
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enum EventType {
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ButlerDone,
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ButlerRequired,
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DeclickDone,
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StartTransport,
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StopTransport,
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Locate,
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LocateDone
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};
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struct locate {
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locate ()
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: target (0)
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, with_roll (false)
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, with_flush (false)
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, with_loop (false)
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, force (false) {}
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locate (samplepos_t target, bool roll, bool flush, bool loop, bool f4c)
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: target (target)
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, with_roll (roll)
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, with_flush (flush)
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, with_loop (loop)
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, force (f4c) {}
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struct FSMEvent {
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EventType type;
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union {
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bool abort; /* for stop */
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bool with_roll; /* for locate */
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};
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union {
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bool clear_state; /* for stop */
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bool with_flush; /* for locate */
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};
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/* for locate */
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samplepos_t target;
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bool with_roll;
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bool with_flush;
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bool with_loop;
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bool force;
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FSMEvent (EventType t)
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: type (t)
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, with_roll (false)
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, with_flush (false)
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, target (0)
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, with_loop (false)
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, force (false)
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{}
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FSMEvent (EventType t, bool ab, bool cl)
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: type (t)
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, abort (ab)
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, clear_state (cl)
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{
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assert (t == StopTransport);
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}
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FSMEvent (EventType t, samplepos_t pos, bool r, bool fl, bool lp, bool f4c)
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: type (t)
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, with_roll (r)
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, with_flush (fl)
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, target (pos)
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, with_loop (lp)
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, force (f4c)
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{
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assert (t == Locate);
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}
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void* operator new (size_t);
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void operator delete (void *ptr, size_t /*size*/);
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static void init_pool ();
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private:
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static Pool* pool;
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};
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struct locate_done {};
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TransportFSM (TransportAPI& tapi);
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/* Flags */
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void start () {
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init ();
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}
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struct DeclickInProgress {};
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struct LocateInProgress {};
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struct IsRolling {};
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struct IsStopped {};
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struct IsWaitingForButler {};
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void stop () {
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/* should we do anything here? this method is modelled on the
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boost::msm design, but its not clear that we ever need to
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do anything like this.
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*/
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}
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typedef msm::active_state_switch_before_transition active_state_switch_policy;
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enum MotionState {
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Stopped,
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Rolling,
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DeclickToStop,
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DeclickToLocate,
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WaitingForLocate
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};
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enum ButlerState {
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NotWaitingForButler,
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WaitingForButler
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};
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std::string current_state () const;
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private:
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MotionState _motion_state;
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ButlerState _butler_state;
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void init();
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/* transition actions */
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void start_playback (start_transport const& p);
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void roll_after_locate (locate_done const& p);
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void stop_playback (declick_done const& s);
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void start_locate (locate const& s);
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void start_saved_locate (declick_done const& s);
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void interrupt_locate (locate const& s);
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void schedule_butler_for_transport_work (butler_required const&);
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void save_locate_and_start_declick (locate const &);
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void start_declick (stop_transport const &);
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void schedule_butler_for_transport_work ();
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void start_playback ();
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void stop_playback ();
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void start_saved_locate ();
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void roll_after_locate ();
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void start_locate (FSMEvent const *);
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void interrupt_locate (FSMEvent const *);
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void save_locate_and_start_declick (FSMEvent const *);
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void start_declick (FSMEvent const *);
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/* guards */
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bool should_roll_after_locate (locate_done const &);
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bool should_not_roll_after_locate (locate_done const & e) { return !should_roll_after_locate (e); }
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bool should_roll_after_locate ();
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bool should_not_roll_after_locate () { return !should_roll_after_locate (); }
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#define define_state(State) \
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struct State : public msm::front::state<> \
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{ \
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template <class Event,class FSM> void on_entry (Event const&, FSM&) { DEBUG_TRACE (PBD::DEBUG::TFSMState, "entering: " # State "\n"); } \
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template <class Event,class FSM> void on_exit (Event const&, FSM&) { DEBUG_TRACE (PBD::DEBUG::TFSMState, "leaving: " # State "\n"); } \
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public:
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bool locating () { return _motion_state == WaitingForLocate; }
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bool rolling () { return _motion_state == Rolling; }
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bool stopped () { return _motion_state == Stopped; }
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bool waiting_for_butler() { return _butler_state == WaitingForButler; }
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bool declick_in_progress() { return _motion_state == DeclickToLocate || _motion_state == DeclickToStop; }
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void enqueue (FSMEvent* ev) {
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queued_events.push (ev);
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if (!processing) {
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process_events ();
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}
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}
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#define define_state_flag(State,Flag) \
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struct State : public msm::front::state<> \
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{ \
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template <class Event,class FSM> void on_entry (Event const&, FSM&) { DEBUG_TRACE (PBD::DEBUG::TFSMState, "entering: " # State "\n"); } \
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template <class Event,class FSM> void on_exit (Event const&, FSM&) { DEBUG_TRACE (PBD::DEBUG::TFSMState, "leaving: " # State "\n"); } \
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typedef mpl::vector1<Flag> flag_list; \
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}
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private:
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#define define_state_flag2(State,Flag1,Flag2) \
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struct State : public msm::front::state<> \
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{ \
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template <class Event,class FSM> void on_entry (Event const&, FSM&) { DEBUG_TRACE (PBD::DEBUG::TFSMState, "entering: " # State "\n"); } \
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template <class Event,class FSM> void on_exit (Event const&, FSM&) { DEBUG_TRACE (PBD::DEBUG::TFSMState, "leaving: " # State "\n"); } \
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typedef mpl::vector2<Flag1,Flag2> flag_list; \
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}
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void transition (MotionState ms);
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void transition (ButlerState bs);
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/* FSM states */
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void process_events ();
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bool process_event (FSMEvent *);
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define_state_flag (WaitingForButler, IsWaitingForButler);
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define_state (NotWaitingForButler);
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define_state_flag (Stopped,IsStopped);
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define_state_flag (Rolling,IsRolling);
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define_state_flag (DeclickToLocate,DeclickInProgress);
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define_state_flag (WaitingForLocate,LocateInProgress);
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define_state_flag (DeclickToStop,DeclickInProgress);
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// Pick a back-end
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typedef msm::back::state_machine<TransportFSM> back;
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boost::weak_ptr<back> wp;
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bool locating () { return backend()->is_flag_active<LocateInProgress>(); }
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bool locating (declick_done const &) { return locating(); }
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bool rolling () { return backend()->is_flag_active<IsRolling>(); }
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bool stopped () { return backend()->is_flag_active<IsStopped>(); }
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bool waiting_for_butler() { return backend()->is_flag_active<IsWaitingForButler>(); }
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bool declick_in_progress() { return backend()->is_flag_active<DeclickInProgress>(); }
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static boost::shared_ptr<back> create(TransportAPI& api) {
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boost::shared_ptr<back> p (new back ());
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p->wp = p;
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p->api = &api;
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return p;
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}
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boost::shared_ptr<back> backend() { return wp.lock(); }
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template<typename Event> void enqueue (Event const & e) {
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backend()->process_event (e);
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}
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/* the initial state */
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typedef boost::mpl::vector<Stopped,NotWaitingForButler> initial_state;
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/* transition table */
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typedef TransportFSM T; // makes transition table cleaner
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struct transition_table : mpl::vector<
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// Start Event Next Action Guard
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// +----------------------+----------------+------------------+---------------------+----------------------+
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a_row < Stopped, start_transport, Rolling, &T::start_playback >,
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_row < Stopped, stop_transport, Stopped >,
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a_row < Stopped, locate, WaitingForLocate, &T::start_locate >,
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g_row < WaitingForLocate, locate_done, Stopped, &T::should_not_roll_after_locate >,
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_row < Rolling, butler_done, Rolling >,
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_row < Rolling, start_transport, Rolling >,
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a_row < Rolling, stop_transport, DeclickToStop, &T::start_declick >,
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a_row < DeclickToStop, declick_done, Stopped, &T::stop_playback >,
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a_row < Rolling, locate, DeclickToLocate, &T::save_locate_and_start_declick >,
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a_row < DeclickToLocate, declick_done, WaitingForLocate, &T::start_saved_locate >,
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row < WaitingForLocate, locate_done, Rolling, &T::roll_after_locate, &T::should_roll_after_locate >,
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a_row < NotWaitingForButler, butler_required, WaitingForButler, &T::schedule_butler_for_transport_work >,
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a_row < WaitingForButler, butler_required, WaitingForButler, &T::schedule_butler_for_transport_work >,
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_row < WaitingForButler, butler_done, NotWaitingForButler >,
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a_row < WaitingForLocate, locate, WaitingForLocate, &T::interrupt_locate >,
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a_row < DeclickToLocate, locate, DeclickToLocate, &T::interrupt_locate >,
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// Deferrals
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#define defer(start_state,ev) boost::msm::front::Row<start_state, ev, start_state, boost::msm::front::Defer, boost::msm::front::none >
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defer (DeclickToLocate, start_transport),
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defer (DeclickToLocate, stop_transport),
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defer (DeclickToStop, start_transport),
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defer (WaitingForLocate, start_transport),
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defer (WaitingForLocate, stop_transport)
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#undef defer
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> {};
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typedef int activate_deferred_events;
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locate _last_locate;
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stop_transport _last_stop;
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FSMEvent _last_locate;
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FSMEvent _last_stop;
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TransportAPI* api;
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std::queue<FSMEvent*> queued_events;
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std::list<FSMEvent*> deferred_events;
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int processing;
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// Replaces the default no-transition response.
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template <class FSM,class Event>
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void no_transition(Event const& e, FSM&,int state)
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{
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typedef typename boost::msm::back::recursive_get_transition_table<FSM>::type recursive_stt;
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typedef typename boost::msm::back::generate_state_set<recursive_stt>::type all_states;
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std::string stateName;
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boost::mpl::for_each<all_states,boost::msm::wrap<boost::mpl::placeholders::_1> >(boost::msm::back::get_state_name<recursive_stt>(stateName, state));
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std::cout << "No transition from state: " << PBD::demangle (stateName) << " on event " << typeid(e).name() << std::endl;
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}
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void defer (FSMEvent* ev);
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void bad_transition (FSMEvent const *);
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};
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} /* end namespace ARDOUR */
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#include "ardour/source.h"
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#include "ardour/tempo.h"
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#include "ardour/track.h"
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#include "ardour/transport_fsm.h"
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#include "ardour/transport_master.h"
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#include "ardour/types.h"
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@ -151,6 +152,9 @@ setup_enum_writer ()
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PresentationInfo::Flag _PresentationInfo_Flag;
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MusicalMode::Type mode;
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MidiPortFlags _MidiPortFlags;
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TransportFSM::EventType _TransportFSM_EventType;
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TransportFSM::MotionState _TransportFSM_MotionState;
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TransportFSM::ButlerState _TransportFSM_ButlerState;
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#define REGISTER(e) enum_writer.register_distinct (typeid(e).name(), i, s); i.clear(); s.clear()
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#define REGISTER_BITS(e) enum_writer.register_bits (typeid(e).name(), i, s); i.clear(); s.clear()
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REGISTER_CLASS_ENUM (MusicalMode, Persian);
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REGISTER_CLASS_ENUM (MusicalMode, Algerian);
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REGISTER (mode);
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REGISTER_CLASS_ENUM (TransportFSM, ButlerDone);
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REGISTER_CLASS_ENUM (TransportFSM, ButlerRequired);
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REGISTER_CLASS_ENUM (TransportFSM, DeclickDone);
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REGISTER_CLASS_ENUM (TransportFSM, StartTransport);
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REGISTER_CLASS_ENUM (TransportFSM, StopTransport);
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REGISTER_CLASS_ENUM (TransportFSM, Locate);
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REGISTER_CLASS_ENUM (TransportFSM, LocateDone);
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REGISTER (_TransportFSM_EventType);
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REGISTER_CLASS_ENUM (TransportFSM, Stopped);
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REGISTER_CLASS_ENUM (TransportFSM, Rolling);
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REGISTER_CLASS_ENUM (TransportFSM, DeclickToStop);
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REGISTER_CLASS_ENUM (TransportFSM, DeclickToLocate);
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REGISTER_CLASS_ENUM (TransportFSM, WaitingForLocate);
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REGISTER (_TransportFSM_MotionState);
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REGISTER_CLASS_ENUM (TransportFSM, NotWaitingForButler);
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REGISTER_CLASS_ENUM (TransportFSM, WaitingForButler);
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REGISTER (_TransportFSM_ButlerState);
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}
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} /* namespace ARDOUR */
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@ -125,6 +125,7 @@
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#include "ardour/runtime_functions.h"
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#include "ardour/session_event.h"
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#include "ardour/source_factory.h"
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#include "ardour/transport_fsm.h"
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#include "ardour/transport_master_manager.h"
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#ifdef LV2_SUPPORT
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#include "ardour/uri_map.h"
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@ -467,6 +468,7 @@ ARDOUR::init (bool use_windows_vst, bool try_optimization, const char* localedir
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#endif
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SessionEvent::init_event_pool ();
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TransportFSM::FSMEvent::init_pool ();
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Operations::make_operations_quarks ();
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SessionObject::make_property_quarks ();
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@ -251,7 +251,7 @@ Session::Session (AudioEngine &eng,
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, lua (lua_newstate (&PBD::ReallocPool::lalloc, &_mempool))
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, _n_lua_scripts (0)
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, _butler (new Butler (*this))
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, _transport_fsm (TransportFSM::create (*this))
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, _transport_fsm (new TransportFSM (*this))
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, _post_transport_work (0)
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, _locations (new Locations (*this))
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, _ignore_skips_updates (false)
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@ -609,7 +609,7 @@ Session::immediately_post_engine ()
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/* Restart transport FSM */
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_transport_fsm->backend()->start ();
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_transport_fsm->start ();
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/* every time we reconnect, do stuff ... */
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@ -884,8 +884,7 @@ Session::destroy ()
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delete _selection;
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_selection = 0;
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_transport_fsm->backend()->stop ();
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_transport_fsm.reset ();
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_transport_fsm->stop ();
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DEBUG_TRACE (DEBUG::Destruction, "Session::destroy() done\n");
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@ -59,7 +59,10 @@ using namespace ARDOUR;
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using namespace PBD;
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using namespace std;
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#define TFSM_EVENT(ev) { DEBUG_TRACE (DEBUG::TFSMEvents, string_compose ("TFSM(%1)\n", typeid(ev).name())); _transport_fsm->enqueue (ev); }
|
||||
#define TFSM_EVENT(evtype) { _transport_fsm->enqueue (new TransportFSM::FSMEvent (evtype)); }
|
||||
#define TFSM_STOP(abort,clear) { _transport_fsm->enqueue (new TransportFSM::FSMEvent (TransportFSM::StopTransport,abort,clear)); }
|
||||
#define TFSM_LOCATE(target,roll,flush,loop,force) { _transport_fsm->enqueue (new TransportFSM::FSMEvent (TransportFSM::Locate,target,roll,flush,loop,force)); }
|
||||
|
||||
|
||||
/** Called by the audio engine when there is work to be done with JACK.
|
||||
* @param nframes Number of samples to process.
|
||||
|
@ -127,7 +130,7 @@ Session::process (pframes_t nframes)
|
|||
|
||||
if (!one_or_more_routes_declicking && declick_in_progress()) {
|
||||
/* end of the declick has been reached by all routes */
|
||||
TFSM_EVENT (TransportFSM::declick_done());
|
||||
TFSM_EVENT (TransportFSM::DeclickDone);
|
||||
}
|
||||
|
||||
_engine.main_thread()->drop_buffers ();
|
||||
|
@ -241,7 +244,7 @@ Session::process_routes (pframes_t nframes, bool& need_butler)
|
|||
bool b = false;
|
||||
|
||||
if ((ret = (*i)->roll (nframes, start_sample, end_sample, b)) < 0) {
|
||||
TFSM_EVENT (TransportFSM::stop_transport (false, false));
|
||||
TFSM_STOP (false, false);
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
@ -851,7 +854,7 @@ Session::process_event (SessionEvent* ev)
|
|||
/* roll after locate, do not flush, set "with loop"
|
||||
true only if we are seamless looping
|
||||
*/
|
||||
TFSM_EVENT (TransportFSM::locate (ev->target_sample, true, false, Config->get_seamless_loop(), false));
|
||||
TFSM_LOCATE (ev->target_sample, true, false, Config->get_seamless_loop(), false);
|
||||
}
|
||||
remove = false;
|
||||
del = false;
|
||||
|
@ -859,19 +862,19 @@ Session::process_event (SessionEvent* ev)
|
|||
|
||||
case SessionEvent::Locate:
|
||||
/* args: do not roll after locate, do flush, not with loop, force */
|
||||
TFSM_EVENT (TransportFSM::locate (ev->target_sample, false, true, false, ev->yes_or_no));
|
||||
TFSM_LOCATE (ev->target_sample, false, true, false, ev->yes_or_no);
|
||||
_send_timecode_update = true;
|
||||
break;
|
||||
|
||||
case SessionEvent::LocateRoll:
|
||||
/* args: roll after locate, do flush, not with loop, force */
|
||||
TFSM_EVENT (TransportFSM::locate (ev->target_sample, true, true, false, ev->yes_or_no));
|
||||
TFSM_LOCATE (ev->target_sample, true, true, false, ev->yes_or_no);
|
||||
_send_timecode_update = true;
|
||||
break;
|
||||
|
||||
case SessionEvent::Skip:
|
||||
if (Config->get_skip_playback()) {
|
||||
TFSM_EVENT (TransportFSM::locate (ev->target_sample, true, true, false, false));
|
||||
TFSM_LOCATE (ev->target_sample, true, true, false, false);
|
||||
_send_timecode_update = true;
|
||||
}
|
||||
remove = false;
|
||||
|
@ -912,14 +915,14 @@ Session::process_event (SessionEvent* ev)
|
|||
break;
|
||||
|
||||
case SessionEvent::RangeStop:
|
||||
TFSM_EVENT (TransportFSM::stop_transport (ev->yes_or_no, false));
|
||||
TFSM_STOP (ev->yes_or_no, false);
|
||||
remove = false;
|
||||
del = false;
|
||||
break;
|
||||
|
||||
case SessionEvent::RangeLocate:
|
||||
/* args: roll after locate, do flush, not with loop */
|
||||
TFSM_EVENT (TransportFSM::locate (ev->target_sample, true, true, false, false));
|
||||
TFSM_LOCATE (ev->target_sample, true, true, false, false);
|
||||
remove = false;
|
||||
del = false;
|
||||
break;
|
||||
|
@ -1109,7 +1112,7 @@ Session::follow_transport_master (pframes_t nframes)
|
|||
DiskReader::inc_no_disk_output ();
|
||||
if (!_transport_fsm->locating()) {
|
||||
DEBUG_TRACE (DEBUG::Slave, string_compose ("request locate to master position %1\n", slave_transport_sample));
|
||||
TFSM_EVENT (TransportFSM::locate (slave_transport_sample, true, true, false, false));
|
||||
TFSM_LOCATE (slave_transport_sample, true, true, false, false);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -1117,12 +1120,12 @@ Session::follow_transport_master (pframes_t nframes)
|
|||
if (slave_speed != 0.0) {
|
||||
if (_transport_speed == 0.0f) {
|
||||
DEBUG_TRACE (DEBUG::Slave, string_compose ("slave starts transport: %1 sample %2 tf %3\n", slave_speed, slave_transport_sample, _transport_sample));
|
||||
TFSM_EVENT (TransportFSM::start_transport ());
|
||||
TFSM_EVENT (TransportFSM::StartTransport);
|
||||
}
|
||||
} else {
|
||||
if (_transport_speed != 0.0f) {
|
||||
DEBUG_TRACE (DEBUG::Slave, string_compose ("slave stops transport: %1 sample %2 tf %3\n", slave_speed, slave_transport_sample, _transport_sample));
|
||||
TFSM_EVENT (TransportFSM::stop_transport (false, false));
|
||||
TFSM_STOP (false, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -43,7 +43,7 @@ using namespace std;
|
|||
using namespace ARDOUR;
|
||||
using namespace PBD;
|
||||
|
||||
#define TFSM_EVENT(ev) { DEBUG_TRACE (DEBUG::TFSMEvents, string_compose ("TFSM(%1)\n", typeid(ev).name())); _transport_fsm->enqueue (ev); }
|
||||
#define TFSM_EVENT(evtype) { _transport_fsm->enqueue (new TransportFSM::FSMEvent (evtype)); }
|
||||
|
||||
/* BBT TIME*/
|
||||
|
||||
|
@ -217,7 +217,7 @@ Session::backend_sync_callback (TransportState state, samplepos_t pos)
|
|||
case TransportRolling:
|
||||
// cerr << "SYNC: rolling slave = " << slave << endl;
|
||||
if (slave) {
|
||||
TFSM_EVENT (TransportFSM::start_transport());
|
||||
TFSM_EVENT (TransportFSM::StartTransport);
|
||||
}
|
||||
break;
|
||||
|
||||
|
|
|
@ -82,7 +82,9 @@ using namespace PBD;
|
|||
#endif
|
||||
|
||||
|
||||
#define TFSM_EVENT(ev) { DEBUG_TRACE (DEBUG::TFSMEvents, string_compose ("TFSM(%1)\n", typeid(ev).name())); _transport_fsm->enqueue (ev); }
|
||||
#define TFSM_EVENT(evtype) { _transport_fsm->enqueue (new TransportFSM::FSMEvent (evtype)); }
|
||||
#define TFSM_STOP(abort,clear) { _transport_fsm->enqueue (new TransportFSM::FSMEvent (TransportFSM::StopTransport,abort,clear)); }
|
||||
#define TFSM_LOCATE(target,roll,flush,loop,force) { _transport_fsm->enqueue (new TransportFSM::FSMEvent (TransportFSM::Locate,target,roll,flush,loop,force)); }
|
||||
|
||||
/* *****************************************************************************
|
||||
* REALTIME ACTIONS (to be called on state transitions)
|
||||
|
@ -159,7 +161,7 @@ Session::realtime_stop (bool abort, bool clear_state)
|
|||
}
|
||||
|
||||
if (todo) {
|
||||
TFSM_EVENT (TransportFSM::butler_required());
|
||||
TFSM_EVENT (TransportFSM::ButlerRequired);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -239,7 +241,7 @@ Session::do_locate (samplepos_t target_sample, bool with_roll, bool with_flush,
|
|||
set_transport_speed (1.0, 0, false);
|
||||
}
|
||||
loop_changing = false;
|
||||
TFSM_EVENT (TransportFSM::locate_done());
|
||||
TFSM_EVENT (TransportFSM::LocateDone);
|
||||
Located (); /* EMIT SIGNAL */
|
||||
return;
|
||||
}
|
||||
|
@ -382,9 +384,9 @@ Session::do_locate (samplepos_t target_sample, bool with_roll, bool with_flush,
|
|||
}
|
||||
|
||||
if (need_butler) {
|
||||
TFSM_EVENT (TransportFSM::butler_required());
|
||||
TFSM_EVENT (TransportFSM::ButlerRequired);
|
||||
} else {
|
||||
TFSM_EVENT (TransportFSM::locate_done());
|
||||
TFSM_EVENT (TransportFSM::LocateDone);
|
||||
}
|
||||
|
||||
loop_changing = false;
|
||||
|
@ -484,7 +486,7 @@ Session::set_transport_speed (double speed, samplepos_t destination_sample, bool
|
|||
_requested_return_sample = destination_sample;
|
||||
}
|
||||
|
||||
TFSM_EVENT (TransportFSM::stop_transport (abort, false));
|
||||
TFSM_STOP (abort, false);
|
||||
}
|
||||
|
||||
} else if (transport_stopped() && speed == 1.0) {
|
||||
|
@ -521,7 +523,7 @@ Session::set_transport_speed (double speed, samplepos_t destination_sample, bool
|
|||
_engine.transport_start ();
|
||||
_count_in_once = false;
|
||||
} else {
|
||||
TFSM_EVENT (TransportFSM::start_transport());
|
||||
TFSM_EVENT (TransportFSM::StartTransport);
|
||||
}
|
||||
|
||||
} else {
|
||||
|
@ -576,7 +578,7 @@ Session::set_transport_speed (double speed, samplepos_t destination_sample, bool
|
|||
|
||||
if (todo) {
|
||||
add_post_transport_work (todo);
|
||||
TFSM_EVENT (TransportFSM::butler_required());
|
||||
TFSM_EVENT (TransportFSM::ButlerRequired);
|
||||
}
|
||||
|
||||
DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC3 with speed = %1\n", _transport_speed));
|
||||
|
@ -748,7 +750,7 @@ Session::butler_completed_transport_work ()
|
|||
|
||||
if (ptw & PostTransportLocate) {
|
||||
post_locate ();
|
||||
TFSM_EVENT (TransportFSM::locate_done());
|
||||
TFSM_EVENT (TransportFSM::LocateDone);
|
||||
}
|
||||
|
||||
if (ptw & PostTransportAdjustPlaybackBuffering) {
|
||||
|
@ -763,7 +765,7 @@ Session::butler_completed_transport_work ()
|
|||
set_post_transport_work (PostTransportWork (0));
|
||||
|
||||
if (_transport_fsm->waiting_for_butler()) {
|
||||
TFSM_EVENT (TransportFSM::butler_done());
|
||||
TFSM_EVENT (TransportFSM::ButlerDone);
|
||||
}
|
||||
|
||||
DiskReader::dec_no_disk_output ();
|
||||
|
@ -785,7 +787,7 @@ Session::maybe_stop (samplepos_t limit)
|
|||
if (synced_to_engine () && config.get_jack_time_master ()) {
|
||||
_engine.transport_stop ();
|
||||
} else if (!synced_to_engine ()) {
|
||||
TFSM_EVENT (TransportFSM::stop_transport ());
|
||||
TFSM_EVENT (TransportFSM::StopTransport);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -894,11 +896,11 @@ Session::set_play_loop (bool yn, double speed)
|
|||
rolling, do not locate to loop start.
|
||||
*/
|
||||
if (!transport_rolling() && (speed != 0.0)) {
|
||||
TFSM_EVENT (TransportFSM::locate (loc->start(), true, true, false, true));
|
||||
TFSM_LOCATE (loc->start(), true, true, false, true);
|
||||
}
|
||||
} else {
|
||||
if (speed != 0.0) {
|
||||
TFSM_EVENT (TransportFSM::locate (loc->start(), true, true, false, true));
|
||||
TFSM_LOCATE (loc->start(), true, true, false, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1779,7 +1781,7 @@ Session::unset_play_loop ()
|
|||
if (Config->get_seamless_loop()) {
|
||||
/* likely need to flush track buffers: this will locate us to wherever we are */
|
||||
add_post_transport_work (PostTransportLocate);
|
||||
TFSM_EVENT (TransportFSM::butler_required());
|
||||
TFSM_EVENT (TransportFSM::ButlerRequired);
|
||||
}
|
||||
TransportStateChange (); /* EMIT SIGNAL */
|
||||
}
|
||||
|
@ -1936,7 +1938,7 @@ Session::engine_halted ()
|
|||
* ::engine_running() (if we ever get there)
|
||||
*/
|
||||
|
||||
_transport_fsm->backend()->stop ();
|
||||
_transport_fsm->stop ();
|
||||
|
||||
/* Synchronously do the realtime part of a transport stop.
|
||||
*
|
||||
|
@ -1952,7 +1954,7 @@ void
|
|||
Session::engine_running ()
|
||||
{
|
||||
initialize_latencies ();
|
||||
_transport_fsm->backend()->start ();
|
||||
_transport_fsm->start ();
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
/*
|
||||
* Copyright (C) 2019 Robin Gareus <robin@gareus.org>
|
||||
* Copyright (C) 2019 Paul Davis <paul@linuxaudiosystems.com>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
|
@ -16,6 +17,11 @@
|
|||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include <sstream>
|
||||
|
||||
#include "pbd/error.h"
|
||||
#include "pbd/i18n.h"
|
||||
|
||||
#include "ardour/debug.h"
|
||||
#include "ardour/session.h"
|
||||
#include "ardour/transport_fsm.h"
|
||||
|
@ -23,69 +29,327 @@
|
|||
using namespace ARDOUR;
|
||||
using namespace PBD;
|
||||
|
||||
Pool* TransportFSM::FSMEvent::pool = 0;
|
||||
|
||||
void
|
||||
TransportFSM::FSMEvent::init_pool ()
|
||||
{
|
||||
pool = new Pool (X_("FSMEvents"), sizeof (FSMEvent), 128);
|
||||
}
|
||||
|
||||
void*
|
||||
TransportFSM::FSMEvent::operator new (size_t)
|
||||
{
|
||||
return pool->alloc();
|
||||
}
|
||||
|
||||
void
|
||||
TransportFSM::FSMEvent::operator delete (void *ptr, size_t /*size*/)
|
||||
{
|
||||
return pool->release (ptr);
|
||||
}
|
||||
|
||||
TransportFSM::TransportFSM (TransportAPI& tapi)
|
||||
: _last_locate (Locate)
|
||||
, _last_stop (StopTransport)
|
||||
, api (&tapi)
|
||||
, processing (0)
|
||||
{
|
||||
init ();
|
||||
}
|
||||
|
||||
void
|
||||
TransportFSM::init ()
|
||||
{
|
||||
_motion_state = Stopped;
|
||||
_butler_state = NotWaitingForButler;
|
||||
}
|
||||
|
||||
void
|
||||
TransportFSM::process_events ()
|
||||
{
|
||||
processing++;
|
||||
|
||||
while (!queued_events.empty()) {
|
||||
FSMEvent* ev = queued_events.front();
|
||||
queued_events.pop ();
|
||||
|
||||
MotionState oms = _motion_state;
|
||||
ButlerState obs = _butler_state;
|
||||
|
||||
if (process_event (ev)) { /* event processed successfully */
|
||||
|
||||
if (oms != _motion_state || obs != _butler_state) {
|
||||
|
||||
/* state changed, so now check deferred events
|
||||
* to see if they can be processed now
|
||||
*/
|
||||
|
||||
if (!deferred_events.empty() ){
|
||||
DEBUG_TRACE (DEBUG::TFSMEvents, string_compose ("processing %1 deferred events\n", deferred_events.size()));
|
||||
|
||||
for (std::list<FSMEvent*>::iterator e = deferred_events.begin(); e != deferred_events.end(); ) {
|
||||
FSMEvent* deferred_ev = *e;
|
||||
if (process_event (deferred_ev)) { /* event processed, remove from deferred */
|
||||
e = deferred_events.erase (e);
|
||||
delete deferred_ev;
|
||||
} else {
|
||||
++e;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
delete ev;
|
||||
}
|
||||
|
||||
processing--;
|
||||
}
|
||||
|
||||
/* This is the transition table from the original boost::msm
|
||||
* implementation of this FSM. It is more easily readable and
|
||||
* consultable. Please keep it updated as the FSM changes.
|
||||
*/
|
||||
|
||||
/*
|
||||
Start Event Next Action Guard
|
||||
+----------------------+----------------+------------------+---------------------+---------------------------------+
|
||||
a_row < Stopped, start_transport, Rolling, &T::start_playback >,
|
||||
_row < Stopped, stop_transport, Stopped >,
|
||||
a_row < Stopped, locate, WaitingForLocate, &T::start_locate >,
|
||||
g_row < WaitingForLocate, locate_done, Stopped, &T::should_not_roll_after_locate >,
|
||||
_row < Rolling, butler_done, Rolling >,
|
||||
_row < Rolling, start_transport, Rolling >,
|
||||
a_row < Rolling, stop_transport, DeclickToStop, &T::start_declick >,
|
||||
a_row < DeclickToStop, declick_done, Stopped, &T::stop_playback >,
|
||||
a_row < Rolling, locate, DeclickToLocate, &T::save_locate_and_start_declick >,
|
||||
a_row < DeclickToLocate, declick_done, WaitingForLocate, &T::start_saved_locate >,
|
||||
row < WaitingForLocate, locate_done, Rolling, &T::roll_after_locate, &T::should_roll_after_locate >,
|
||||
a_row < NotWaitingForButler, butler_required, WaitingForButler, &T::schedule_butler_for_transport_work >,
|
||||
a_row < WaitingForButler, butler_required, WaitingForButler, &T::schedule_butler_for_transport_work >,
|
||||
_row < WaitingForButler, butler_done, NotWaitingForButler >,
|
||||
a_row < WaitingForLocate, locate, WaitingForLocate, &T::interrupt_locate >,
|
||||
a_row < DeclickToLocate, locate, DeclickToLocate, &T::interrupt_locate >,
|
||||
|
||||
// Deferrals
|
||||
|
||||
#define defer(start_state,ev) boost::msm::front::Row<start_state, ev, start_state, boost::msm::front::Defer, boost::msm::front::none >
|
||||
|
||||
defer (DeclickToLocate, start_transport),
|
||||
defer (DeclickToLocate, stop_transport),
|
||||
defer (DeclickToStop, start_transport),
|
||||
defer (WaitingForLocate, start_transport),
|
||||
defer (WaitingForLocate, stop_transport)
|
||||
|
||||
#undef defer
|
||||
*/
|
||||
|
||||
std::string
|
||||
TransportFSM::current_state () const
|
||||
{
|
||||
std::stringstream s;
|
||||
s << enum_2_string (_motion_state) << '/' << enum_2_string (_butler_state);
|
||||
return s.str();
|
||||
}
|
||||
|
||||
void
|
||||
TransportFSM::bad_transition (FSMEvent const * ev)
|
||||
{
|
||||
error << "bad transition, current state = " << current_state() << " event = " << enum_2_string (ev->type) << endmsg;
|
||||
std::cerr << "bad transition, current state = " << current_state() << " event = " << enum_2_string (ev->type) << std::endl;
|
||||
}
|
||||
|
||||
bool
|
||||
TransportFSM::process_event (FSMEvent* ev)
|
||||
{
|
||||
DEBUG_TRACE (DEBUG::TFSMEvents, string_compose ("process %1\n", enum_2_string (ev->type)));
|
||||
|
||||
switch (ev->type) {
|
||||
|
||||
case StartTransport:
|
||||
switch (_motion_state) {
|
||||
case Stopped:
|
||||
transition (Rolling);
|
||||
start_playback ();
|
||||
break;
|
||||
case Rolling:
|
||||
break;
|
||||
case DeclickToLocate:
|
||||
case WaitingForLocate:
|
||||
defer (ev);
|
||||
break;
|
||||
case DeclickToStop:
|
||||
defer (ev);
|
||||
break;
|
||||
default:
|
||||
bad_transition (ev); return false;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case StopTransport:
|
||||
switch (_motion_state) {
|
||||
case Rolling:
|
||||
transition (DeclickToStop);
|
||||
start_declick (ev);
|
||||
break;
|
||||
case Stopped:
|
||||
break;
|
||||
case DeclickToLocate:
|
||||
case WaitingForLocate:
|
||||
defer (ev);
|
||||
break;
|
||||
default:
|
||||
bad_transition (ev); return false;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case Locate:
|
||||
switch (_motion_state) {
|
||||
case Stopped:
|
||||
transition (WaitingForLocate);
|
||||
start_locate (ev);
|
||||
break;
|
||||
case Rolling:
|
||||
transition (DeclickToLocate);
|
||||
save_locate_and_start_declick (ev);
|
||||
break;
|
||||
case WaitingForLocate:
|
||||
case DeclickToLocate:
|
||||
interrupt_locate (ev);
|
||||
break;
|
||||
default:
|
||||
bad_transition (ev); return false;
|
||||
}
|
||||
break;
|
||||
|
||||
case LocateDone:
|
||||
switch (_motion_state) {
|
||||
case WaitingForLocate:
|
||||
if (should_not_roll_after_locate()) {
|
||||
transition (Stopped);
|
||||
} else {
|
||||
transition (Rolling);
|
||||
roll_after_locate ();
|
||||
}
|
||||
break;
|
||||
default:
|
||||
bad_transition (ev); return false;
|
||||
}
|
||||
break;
|
||||
|
||||
case DeclickDone:
|
||||
switch (_motion_state) {
|
||||
case DeclickToLocate:
|
||||
transition (WaitingForLocate);
|
||||
start_saved_locate ();
|
||||
break;
|
||||
case DeclickToStop:
|
||||
transition (Stopped);
|
||||
stop_playback ();
|
||||
break;
|
||||
default:
|
||||
bad_transition (ev); return false;
|
||||
}
|
||||
break;
|
||||
|
||||
case ButlerRequired:
|
||||
switch (_butler_state) {
|
||||
case NotWaitingForButler:
|
||||
transition (WaitingForButler);
|
||||
schedule_butler_for_transport_work ();
|
||||
break;
|
||||
case WaitingForButler:
|
||||
schedule_butler_for_transport_work ();
|
||||
break;
|
||||
default:
|
||||
bad_transition (ev); return false;
|
||||
}
|
||||
break;
|
||||
|
||||
case ButlerDone:
|
||||
switch (_butler_state) {
|
||||
case WaitingForButler:
|
||||
transition (NotWaitingForButler);
|
||||
break;
|
||||
default:
|
||||
bad_transition (ev); return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/* transition actions */
|
||||
|
||||
void
|
||||
TransportFSM::start_playback (TransportFSM::start_transport const& p)
|
||||
TransportFSM::start_playback ()
|
||||
{
|
||||
DEBUG_TRACE (DEBUG::TFSMEvents, "tfsm::start_playback\n");
|
||||
api->start_transport();
|
||||
}
|
||||
|
||||
void
|
||||
TransportFSM::start_declick (TransportFSM::stop_transport const &s)
|
||||
TransportFSM::start_declick (FSMEvent const * s)
|
||||
{
|
||||
assert (s->type == StopTransport);
|
||||
DEBUG_TRACE (DEBUG::TFSMEvents, "tfsm::start_declick\n");
|
||||
_last_stop = s;
|
||||
_last_stop = *s;
|
||||
}
|
||||
|
||||
void
|
||||
TransportFSM::stop_playback (TransportFSM::declick_done const& /*ignored*/)
|
||||
TransportFSM::stop_playback ()
|
||||
{
|
||||
DEBUG_TRACE (DEBUG::TFSMEvents, "tfsm::stop_playback\n");
|
||||
api->stop_transport (_last_stop.abort, _last_stop.clear_state);
|
||||
}
|
||||
|
||||
void
|
||||
TransportFSM::save_locate_and_start_declick (TransportFSM::locate const & l)
|
||||
TransportFSM::save_locate_and_start_declick (FSMEvent const * l)
|
||||
{
|
||||
assert (l->type == Locate);
|
||||
DEBUG_TRACE (DEBUG::TFSMEvents, "tfsm::save_locate_and_stop\n");
|
||||
_last_locate = l;
|
||||
start_declick (stop_transport (false, false));
|
||||
_last_locate = *l;
|
||||
_last_stop = FSMEvent (StopTransport, false, false);
|
||||
}
|
||||
|
||||
void
|
||||
TransportFSM::start_locate (TransportFSM::locate const& l)
|
||||
TransportFSM::start_locate (FSMEvent const * l)
|
||||
{
|
||||
assert (l->type == Locate);
|
||||
DEBUG_TRACE (DEBUG::TFSMEvents, "tfsm::start_locate\n");
|
||||
api->locate (l.target, l.with_roll, l.with_flush, l.with_loop, l.force);
|
||||
api->locate (l->target, l->with_roll, l->with_flush, l->with_loop, l->force);
|
||||
}
|
||||
|
||||
void
|
||||
TransportFSM::start_saved_locate (TransportFSM::declick_done const&)
|
||||
TransportFSM::start_saved_locate ()
|
||||
{
|
||||
DEBUG_TRACE (DEBUG::TFSMEvents, "tfsm::start_save\n");
|
||||
api->locate (_last_locate.target, _last_locate.with_roll, _last_locate.with_flush, _last_locate.with_loop, _last_locate.force);
|
||||
}
|
||||
|
||||
void
|
||||
TransportFSM::interrupt_locate (TransportFSM::locate const& l)
|
||||
TransportFSM::interrupt_locate (FSMEvent const * l)
|
||||
{
|
||||
assert (l->type == Locate);
|
||||
DEBUG_TRACE (DEBUG::TFSMEvents, "tfsm::interrupt\n");
|
||||
/* maintain original "with-roll" choice of initial locate, even though
|
||||
* we are interrupting the locate to start a new one.
|
||||
*/
|
||||
api->locate (l.target, _last_locate.with_roll, l.with_flush, l.with_loop, l.force);
|
||||
api->locate (l->target, _last_locate.with_roll, l->with_flush, l->with_loop, l->force);
|
||||
}
|
||||
|
||||
void
|
||||
TransportFSM::schedule_butler_for_transport_work (TransportFSM::butler_required const&)
|
||||
TransportFSM::schedule_butler_for_transport_work ()
|
||||
{
|
||||
api->schedule_butler_for_transport_work ();
|
||||
}
|
||||
|
||||
bool
|
||||
TransportFSM::should_roll_after_locate (TransportFSM::locate_done const &)
|
||||
TransportFSM::should_roll_after_locate ()
|
||||
{
|
||||
bool ret = api->should_roll_after_locate ();
|
||||
DEBUG_TRACE (DEBUG::TFSMEvents, string_compose ("tfsm::should_roll_after_locate() ? %1\n", ret));
|
||||
|
@ -93,9 +357,29 @@ TransportFSM::should_roll_after_locate (TransportFSM::locate_done const &)
|
|||
}
|
||||
|
||||
void
|
||||
TransportFSM::roll_after_locate (TransportFSM::locate_done const &)
|
||||
TransportFSM::roll_after_locate ()
|
||||
{
|
||||
DEBUG_TRACE (DEBUG::TFSMEvents, "rolling after locate\n");
|
||||
api->start_transport ();
|
||||
}
|
||||
|
||||
void
|
||||
TransportFSM::defer (FSMEvent* ev)
|
||||
{
|
||||
DEBUG_TRACE (DEBUG::TFSMEvents, string_compose ("Defer %1 during %2\n", enum_2_string (ev->type), current_state()));
|
||||
deferred_events.push_back (ev);
|
||||
}
|
||||
|
||||
void
|
||||
TransportFSM::transition (MotionState ms)
|
||||
{
|
||||
DEBUG_TRACE (DEBUG::TFSMState, string_compose ("Leave %1, enter %2\n", enum_2_string (_motion_state), enum_2_string (ms)));
|
||||
_motion_state = ms;
|
||||
}
|
||||
|
||||
void
|
||||
TransportFSM::transition (ButlerState bs)
|
||||
{
|
||||
DEBUG_TRACE (DEBUG::TFSMState, string_compose ("Leave %1, enter %2\n", enum_2_string (_butler_state), enum_2_string (bs)));
|
||||
_butler_state = bs;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue