prevent negative playhead positions from entering code via serialized state

This commit is contained in:
Paul Davis 2014-10-22 12:17:59 -04:00
parent 3ddd797e46
commit 5ff0c6b319

View File

@ -2203,7 +2203,12 @@ Editor::set_state (const XMLNode& node, int /*version*/)
if (_session && (prop = node.property ("playhead"))) {
framepos_t pos;
sscanf (prop->value().c_str(), "%" PRIi64, &pos);
playhead_cursor->set_position (pos);
if (pos >= 0) {
playhead_cursor->set_position (pos);
} else {
warning << _("Playhead position stored with a negative value - ignored (use zero instead)") << endmsg;
playhead_cursor->set_position (0);
}
} else {
playhead_cursor->set_position (0);
}