PulseAudio: consistent use of _buffer
For consistency and readability, avoid using high level getter in low level code.
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@ -1233,7 +1233,7 @@ PulseAudioPort::get_buffer (pframes_t n_samples)
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while (++it != connections.end ()) {
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source = boost::dynamic_pointer_cast<PulseAudioPort> (*it);
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assert (source && source->is_output ());
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Sample* dst = buffer ();
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Sample* dst = _buffer;
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const Sample* src = source->const_buffer ();
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for (uint32_t s = 0; s < n_samples; ++s, ++dst, ++src) {
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*dst += *src;
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