add two process lock calls where some port connecting occurs

git-svn-id: svn://localhost/ardour2/branches/3.0@8092 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Paul Davis 2010-11-26 18:28:42 +00:00
parent 553cf2982c
commit 5a0c8cd79c
2 changed files with 4 additions and 0 deletions

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@ -136,6 +136,8 @@ IOSelector::set_state (ARDOUR::BundleChannel c[2], bool s)
ARDOUR::Bundle::PortList const & our_ports = c[_ours].bundle->channel_ports (c[_ours].channel);
ARDOUR::Bundle::PortList const & other_ports = c[_other].bundle->channel_ports (c[_other].channel);
Glib::Mutex::Lock lm (AudioEngine::instance()->process_lock());
for (ARDOUR::Bundle::PortList::const_iterator i = our_ports.begin(); i != our_ports.end(); ++i) {
for (ARDOUR::Bundle::PortList::const_iterator j = other_ports.begin(); j != other_ports.end(); ++j) {

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@ -548,6 +548,8 @@ Session::when_engine_running ()
if (_is_new && !no_auto_connect()) {
Glib::Mutex::Lock lm (AudioEngine::instance()->process_lock());
/* don't connect the master bus outputs if there is a monitor bus */
if (_master_out && Config->get_auto_connect_standard_busses() && !_monitor_out) {