ActionManager::get_all_actions() no longer includes <Actions> in the paths it returns, part 3 (GUI)

This commit is contained in:
Paul Davis 2019-03-20 11:15:47 -07:00
parent 94d859e30d
commit 51df70b405
4 changed files with 9 additions and 8 deletions

View File

@ -772,8 +772,7 @@ ARDOUR_UI::post_engine ()
vector<string>::iterator l;
for (p = paths.begin(), l = labels.begin(); p != paths.end(); ++p, ++l) {
output << " <tr><th><kbd class=\"osc\">" << (*p).substr (10, string::npos);
output << "</kbd></th><td>" << *l << "</td></tr>" << endl;
output << " <tr><th><kbd class=\"osc\">" << *p << "</kbd></th><td>" << *l << "</td></tr>" << endl;
}
output << " </tbody>\n </table>" << endl;

View File

@ -5577,7 +5577,7 @@ Editor::timeaxisview_deleted (TimeAxisView *tv)
* button to inactive (which also unticks the menu option)
*/
ActionManager::uncheck_toggleaction ("<Actions>/Editor/show-editor-mixer");
ActionManager::uncheck_toggleaction ("Editor/show-editor-mixer");
}
}
}

View File

@ -424,6 +424,9 @@ EditorSummary::on_key_press_event (GdkEventKey* key)
{
gint x, y;
GtkAccelKey set_playhead_accel;
/* XXXX this is really ugly and should be using our own action maps and bindings */
if (gtk_accel_map_lookup_entry ("<Actions>/Editor/set-playhead", &set_playhead_accel)) {
if (key->keyval == set_playhead_accel.accel_key && (int) key->state == set_playhead_accel.accel_mods) {
if (_session) {
@ -442,6 +445,9 @@ EditorSummary::on_key_release_event (GdkEventKey* key)
{
GtkAccelKey set_playhead_accel;
/* XXXX this is really ugly and should be using our own action maps and bindings */
if (gtk_accel_map_lookup_entry ("<Actions>/Editor/set-playhead", &set_playhead_accel)) {
if (key->keyval == set_playhead_accel.accel_key && (int) key->state == set_playhead_accel.accel_mods) {
return true;

View File

@ -477,17 +477,13 @@ lua_actionlist (lua_State *L)
if (parts[1] == _("ProcessorMenu"))
continue;
/* strip <Actions>/ from the start */
string path = (*p);
path = path.substr (strlen ("<Actions>/"));
if (!action_tbl[parts[1]].isTable()) {
action_tbl[parts[1]] = luabridge::newTable (L);
}
assert (action_tbl[parts[1]].isTable());
luabridge::LuaRef tbl (action_tbl[parts[1]]);
assert (tbl.isTable());
tbl[*l] = path;
tbl[*l] = *p;
}
luabridge::push (L, action_tbl);