NO-OP: whitespace

This commit is contained in:
Robin Gareus 2017-10-29 18:36:32 +01:00
parent bc18c54c73
commit 4f03b7c101
3 changed files with 55 additions and 56 deletions

View File

@ -30,7 +30,7 @@ namespace ARDOUR {
class LIBARDOUR_API AudioPort : public Port
{
public:
public:
~AudioPort ();
DataType type () const {
@ -47,14 +47,14 @@ class LIBARDOUR_API AudioPort : public Port
AudioBuffer& get_audio_buffer (pframes_t nframes);
protected:
protected:
friend class PortManager;
AudioPort (std::string const &, PortFlags);
/* special access for PortManager only (hah, C++) */
Sample* engine_get_whole_audio_buffer ();
private:
private:
AudioBuffer* _buffer;
ArdourZita::VMResampler _src;
Sample* _data;

View File

@ -342,13 +342,13 @@ Port::reset ()
void
Port::cycle_start (pframes_t)
{
_port_buffer_offset = 0;
_port_buffer_offset = 0;
}
void
Port::increment_port_buffer_offset (pframes_t nframes)
{
_port_buffer_offset += nframes;
_port_buffer_offset += nframes;
}
void
@ -463,57 +463,57 @@ Port::get_connected_latency_range (LatencyRange& range, bool playback) const
DEBUG_TRACE (DEBUG::Latency, string_compose ("%1: %2 connections to check for latency range\n", name(), connections.size()));
for (vector<string>::const_iterator c = connections.begin();
c != connections.end(); ++c) {
c != connections.end(); ++c) {
LatencyRange lr;
LatencyRange lr;
if (!AudioEngine::instance()->port_is_mine (*c)) {
if (!AudioEngine::instance()->port_is_mine (*c)) {
/* port belongs to some other port-system client, use
* the port engine to lookup its latency information.
*/
/* port belongs to some other port-system client, use
* the port engine to lookup its latency information.
*/
PortEngine::PortHandle remote_port = port_engine.get_port_by_name (*c);
if (remote_port) {
lr = port_engine.get_latency_range (remote_port, playback);
if (externally_connected ()) {
if (remote_port) {
lr = port_engine.get_latency_range (remote_port, playback);
if (externally_connected ()) {
#if 0
lr.min /= _speed_ratio;
lr.max /= _speed_ratio;
lr.min /= _speed_ratio;
lr.max /= _speed_ratio;
#endif
lr.min += (_resampler_quality - 1);
lr.max += (_resampler_quality - 1);
}
lr.min += (_resampler_quality - 1);
lr.max += (_resampler_quality - 1);
}
DEBUG_TRACE (DEBUG::Latency, string_compose (
"\t%1 <-> %2 : latter has latency range %3 .. %4\n",
name(), *c, lr.min, lr.max));
DEBUG_TRACE (DEBUG::Latency, string_compose (
"\t%1 <-> %2 : latter has latency range %3 .. %4\n",
name(), *c, lr.min, lr.max));
range.min = min (range.min, lr.min);
range.max = max (range.max, lr.max);
}
range.min = min (range.min, lr.min);
range.max = max (range.max, lr.max);
}
} else {
/* port belongs to this instance of ardour,
so look up its latency information
internally, because our published/public
values already contain our plugin
latency compensation.
*/
/* port belongs to this instance of ardour,
so look up its latency information
internally, because our published/public
values already contain our plugin
latency compensation.
*/
boost::shared_ptr<Port> remote_port = AudioEngine::instance()->get_port_by_name (*c);
if (remote_port) {
lr = remote_port->private_latency_range ((playback ? true : false));
DEBUG_TRACE (DEBUG::Latency, string_compose (
"\t%1 <-LOCAL-> %2 : latter has latency range %3 .. %4\n",
name(), *c, lr.min, lr.max));
boost::shared_ptr<Port> remote_port = AudioEngine::instance()->get_port_by_name (*c);
if (remote_port) {
lr = remote_port->private_latency_range ((playback ? true : false));
DEBUG_TRACE (DEBUG::Latency, string_compose (
"\t%1 <-LOCAL-> %2 : latter has latency range %3 .. %4\n",
name(), *c, lr.min, lr.max));
range.min = min (range.min, lr.min);
range.max = max (range.max, lr.max);
}
}
range.min = min (range.min, lr.min);
range.max = max (range.max, lr.max);
}
}
}
} else {
@ -522,7 +522,7 @@ Port::get_connected_latency_range (LatencyRange& range, bool playback) const
range.max = 0;
}
DEBUG_TRACE (DEBUG::Latency, string_compose ("%1: final connected latency range [ %2 .. %3 ] \n", name(), range.min, range.max));
DEBUG_TRACE (DEBUG::Latency, string_compose ("%1: final connected latency range [ %2 .. %3 ] \n", name(), range.min, range.max));
}
int

View File

@ -166,11 +166,11 @@ PortManager::port_is_mine (const string& portname) const
if (portname.find_first_of (':') != string::npos) {
if (portname.substr (0, self.length ()) != self) {
return false;
}
}
return false;
}
}
return true;
return true;
}
bool
@ -270,7 +270,6 @@ PortManager::n_physical_inputs () const
/** @param name Full or short name of port
* @return Corresponding Port or 0.
*/
boost::shared_ptr<Port>
PortManager::get_port_by_name (const string& portname)
{
@ -278,10 +277,10 @@ PortManager::get_port_by_name (const string& portname)
return boost::shared_ptr<Port>();
}
if (!port_is_mine (portname)) {
/* not an ardour port */
return boost::shared_ptr<Port> ();
}
if (!port_is_mine (portname)) {
/* not an ardour port */
return boost::shared_ptr<Port> ();
}
boost::shared_ptr<Ports> pr = ports.reader();
std::string rel = make_port_name_relative (portname);
@ -289,10 +288,10 @@ PortManager::get_port_by_name (const string& portname)
if (x != pr->end()) {
/* its possible that the port was renamed by some 3rd party and
we don't know about it. check for this (the check is quick
and cheap), and if so, rename the port (which will alter
the port map as a side effect).
*/
* we don't know about it. check for this (the check is quick
* and cheap), and if so, rename the port (which will alter
* the port map as a side effect).
*/
const std::string check = make_port_name_relative (_backend->get_port_name (x->second->port_handle()));
if (check != rel) {
x->second->set_name (check);
@ -300,7 +299,7 @@ PortManager::get_port_by_name (const string& portname)
return x->second;
}
return boost::shared_ptr<Port> ();
return boost::shared_ptr<Port> ();
}
void