some cleanups to the use of "require_new" in the SessionDialog

This removes some redundant code and makes the logic slightly
easier to read
This commit is contained in:
Paul Davis 2019-07-18 10:44:10 -06:00
parent 47fcc85b19
commit 4679439af9

View File

@ -93,7 +93,7 @@ SessionDialog::SessionDialog (bool require_new, const std::string& session_name,
open_button->signal_button_press_event().connect (sigc::mem_fun (*this, &SessionDialog::open_button_pressed), false);
open_button->set_sensitive (false);
back_button->set_sensitive (false);
back_button->set_sensitive (!require_new);
/* this is where announcements will be displayed, but it may be empty
* and invisible most of the time.
@ -110,7 +110,7 @@ SessionDialog::SessionDialog (bool require_new, const std::string& session_name,
setup_new_session_page ();
if (!new_only) {
if (!require_new) {
setup_initial_choice_box ();
get_vbox()->pack_start (ic_vbox, true, true);
} else {
@ -139,19 +139,6 @@ SessionDialog::SessionDialog (bool require_new, const std::string& session_name,
recent_label.hide ();
}
}
/* possibly get out of here immediately if everything is ready to go.
We still need to set up the whole dialog because of the way
ARDOUR_UI::get_session_parameters() might skip it on a first
pass then require it for a second pass (e.g. when there
is an error with session loading and we have to ask the user
what to do next).
*/
if (!session_name.empty() && !require_new) {
response (RESPONSE_OK);
return;
}
}
SessionDialog::SessionDialog ()
@ -183,8 +170,6 @@ SessionDialog::SessionDialog ()
}
SessionDialog::~SessionDialog()
{
}
@ -265,7 +250,7 @@ SessionDialog::master_channel_count ()
bool
SessionDialog::use_session_template () const
{
if (!back_button->sensitive () && !new_only) {
if (!back_button->sensitive ()) {
/* open session -- not create a new one */
return false;
}
@ -333,8 +318,11 @@ SessionDialog::session_template_name ()
std::string
SessionDialog::session_name (bool& should_be_new)
{
if (!_provided_session_name.empty() && !new_only) {
should_be_new = false;
if (!_provided_session_name.empty()) {
/* user gave name on cmdline/invocation. Did they also specify
that it must be a new session?
*/
should_be_new = new_only;
return _provided_session_name;
}
@ -366,7 +354,7 @@ SessionDialog::session_name (bool& should_be_new)
std::string
SessionDialog::session_folder ()
{
if (!_provided_session_path.empty() && !new_only) {
if (!_provided_session_path.empty()) {
return _provided_session_path;
}